Thanks for checking; no problem moving the soviet sub in 128 to 126.
G40 L 2014 Mrcunego (axis) vs Mallery29 (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 bombers and 1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 bomber moved from Eastern Poland to Volgograd
1 armour moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
2 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 2 fighters and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 3/4 hits
2 bombers and 1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 fighter moved from Russia to Belarus
2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 artillery moved from France to Western Germany
3 armour moved from Germany to Western Germany
2 armour moved from Germany to Western Germany
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to Gibraltar
1 bomber moved from Volgograd to Ukraine
2 fighters moved from Trans-Jordan to 99 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Persia to Iraq
1 armour moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
3 artilleries and 1 infantry moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
1 armour and 2 infantry moved from Novgorod to Belarus
2 armour moved from Eastern Poland to Ukraine
4 armour moved from Eastern Poland to Belarus
1 destroyer moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Persia
4 armour placed in Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in France
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Bryansk
1 artillery and 1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter, 2 infantry and 5 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kiangsi to Shantung
Japanese take Kiangsu from Chinese
Japanese take Shantung from Chinese
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 artillery moved from Korea to Manchuria
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Manchuria, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Philippines
2 fighters moved from India to French Indo China
1 bomber moved from Manchuria to Philippines
1 armour and 1 infantry moved from Kiangsi to 20 Sea Zone
3 carriers moved from 20 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 55 Sea Zone
2 carriers moved from 20 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
2 fighters moved from 20 Sea Zone to 55 Sea Zone
2 fighters moved from 20 Sea Zone to 55 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 55 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from West India to IndiaPlace Units - Japanese
1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to Philippines: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Americans from Philippines: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
3 transports placed in 37 Sea Zone
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 bomber moved from Kweichow to ShantungCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Shantung
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in NorwayNon Combat Move - Americans
1 bomber moved from Shantung to Yunnan
2 transports moved from 25 Sea Zone to 10 Sea Zone
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 17 destroyers, 7 fighters, 9 submarines and 3 tactical_bombers moved from 25 Sea Zone to 19 Sea Zone
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 117 Sea Zone to 123 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United KingdomPlace Units - Americans
4 infantry placed in Western United States
3 destroyers placed in 10 Sea Zone
3 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 28 infantry moved from Kweichow to YunnanPlace Units - Chinese
2 infantry placed in Shantung
1 infantry placed in Kiangsu
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total -
I assumed you didn’t want to scramble for Norway…and as a reminder, my NCM from last round screwed up the transports so my Brits should be on the Anzac Transport.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to Iraq
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-JordanCombat - British
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Trans-Jordan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
5 destroyers moved from 109 Sea Zone to 112 Sea ZonePlace Units - British
1 submarine placed in 81 Sea Zone
1 armour and 1 bomber placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 38 PUs;
Italians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Caucasus to Sikang
Italians take Sikang from Chinese
1 armour moved from Ukraine to Caucasus
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to Trans-Jordan
2 armour and 1 infantry moved from Syria to Iraq
1 armour moved from Iraq to Northwest Persia
4 infantry moved from 99 Sea Zone to Syria
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Ukraine to Caucasus
3 infantry moved from Ukraine to Rostov
1 armour moved from Soviet Far East to Amur
3 destroyers moved from 92 Sea Zone to 110 Sea Zone
10 submarines moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Greece to Southern Italy
1 armour moved from Iraq to Northwest Persia
1 artillery moved from Archangel to NovgorodPlace Units - Italians
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 29 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 4 artilleries, 1 fighter and 10 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Germans
Germans buy 7 armour, 1 carrier, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 bomber moved from Ukraine to Volgograd
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from Novosibirsk to Novgorod
1 bomber moved from Volgograd to Novgorod
2 armour moved from Persia to Turkmenistan
1 fighter moved from Bryansk to Novgorod
3 armour moved from Novgorod to Karelia
2 armour moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
3 infantry moved from Belarus to Archangel
4 armour moved from Belarus to Archangel
3 armour moved from Belarus to Archangel
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 destroyers, 11 submarines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 armour moved from Germany to Eastern Poland
5 armour moved from Ukraine to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 armour moved from Persia to Turkmenistan
1 fighter moved from Gibraltar to 110 Sea Zone
2 armour moved from Western Germany to Germany
2 armour moved from Germany to Poland
2 infantry moved from France to Western GermanyPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Persia
6 armour placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
I took the liberty to go on with the german turn eventhough the french didn’t had their turn yet. But I reckon that you just didn’t want to do anything with them. And if you do, just move them here in the russians turn. As far as I can see nothing of the german movement had any impact on the french and vice versa.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
1 cruiser moved from 55 Sea Zone to 62 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 5 infantry moved from 55 Sea Zone to Northern Territory
2 armour and 2 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone
2 armour and 2 infantry moved from 55 Sea Zone to Northern Territory
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South WalesCombat - Japanese
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New South Wales
Japanese captures 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Northern TerritoryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to New Guinea
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser and 3 submarines moved from 35 Sea Zone to 55 Sea Zone
3 bombers moved from Philippines to New Guinea
1 carrier moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,2,3,4,6,5,1,6,1,6,3,2,5,5,6,5,3,2,3,2,6,3,4,2,3,1,5,6,4,6,5,4,5,5,5,4,3,2,1,6,4,2,3,4,6,6,1,2,3,3,1,6,3,3,3,3,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,2,5
Japanese collect 44 PUs (12 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 17 destroyers, 7 fighters, 5 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 7 Sea Zone
2 destroyers moved from 25 Sea Zone to 7 Sea Zone
3 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Midway to Kiangsu
1 bomber moved from Yunnan to India
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 123 Sea Zone to 119 Sea Zone
1 aaGun and 3 infantry moved from 119 Sea Zone to Scotland
1 armour moved from 119 Sea Zone to Scotland
1 bomber moved from India to YunnanPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 7 Sea Zone: 4 infantry and 2 transports
EDIT: Removing units owned by Americans from Western United States: 4 infantry
EDIT: Turning off Edit Mode
3 destroyers and 2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shantung to Jehol
1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Kiangsu
1 infantry placed in Jehol
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
4 destroyers moved from 112 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Scotland
1 bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Queensland to Line IslandsCombat - British
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Trans-Jordan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Persia to Egypt
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 aaGun and 1 infantry moved from 119 Sea Zone to ScotlandPlace Units - British
1 destroyer placed in 109 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
-
Can’t believe I have to rely on the Chinese to prevent 6 VCs….It’s only a matter of time though…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
2 submarines moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Sikang to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Tsinghai to KazakhstanCombat - Italians
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Italians attack with 3 submarines
British defend with 1 destroyer and 2 fighters
Italians roll dice for 3 submarines in 111 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 111 Sea Zone
Italians roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Italians lost in 111 Sea Zone
Italians roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 4 : 2/3 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer
Casualties for Italians: 3 submarines
Battle in 109 Sea Zone
Italians attack with 3 submarines
French defend with 1 fighter; British defend with 1 destroyer
Italians roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 109 Sea Zone
2 submarines owned by the Italians Submerged
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 111 Sea Zone back to originating territory: ScotlandNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 infantry moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
3 armour moved from Caucasus to Kazakhstan
2 armour moved from Northwest Persia to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 infantry moved from Rostov to CaucasusPlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
2 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
3 armour placed in Ukraine
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - ANZAC
4 artilleries and 12 infantry moved from Queensland to New South WalesCombat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Battle in New South Wales
ANZAC attack with 4 artilleries and 12 infantry
Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC win, taking New South Wales from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 fighter moved from Queensland to Hawaiian Islands
1 transport moved from 29 Sea Zone to 26 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,5,4,6
ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandTurn Complete - French