G40 L 2014 Mrcunego (axis) vs Mallery29 (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                3 bombers and 1 tactical_bomber moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from 99 Sea Zone to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 bomber moved from Eastern Poland to Volgograd
                1 armour moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Smolensk
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
                1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 2 fighters and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  3/4 hits
                    2 bombers and 1 tactical_bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Belarus
                2 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 artillery moved from France to Western Germany
                3 armour moved from Germany to Western Germany
                2 armour moved from Germany to Western Germany
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to Western Germany
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 bomber moved from Volgograd to Ukraine
                2 fighters moved from Trans-Jordan to 99 Sea Zone
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Persia to Iraq
                1 armour moved from Persia to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                3 artilleries and 1 infantry moved from Archangel to Belarus
                1 aaGun moved from Archangel to Belarus
                1 armour and 2 infantry moved from Novgorod to Belarus
                2 armour moved from Eastern Poland to Ukraine
                4 armour moved from Eastern Poland to Belarus
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Persia
                4 armour placed in Germany
                2 infantry placed in Normandy Bordeaux
                2 infantry placed in France
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Rostov to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Russia to Bryansk
                1 artillery and 1 fighter moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter, 2 infantry and 5 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kiangsi to Shantung
                      Japanese take Kiangsu from Chinese
                      Japanese take Shantung from Chinese
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to 42 Sea Zone
                1 artillery moved from Korea to Manchuria
                1 bomber moved from Japan to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Manchuria, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 bombers moved from 42 Sea Zone to Philippines
                2 fighters moved from India to French Indo China
                1 bomber moved from Manchuria to Philippines
                1 armour and 1 infantry moved from Kiangsi to 20 Sea Zone
                3 carriers moved from 20 Sea Zone to 55 Sea Zone
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 55 Sea Zone
                2 carriers moved from 20 Sea Zone to 55 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
                2 fighters moved from 20 Sea Zone to 55 Sea Zone
                2 fighters moved from 20 Sea Zone to 55 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 20 Sea Zone to 55 Sea Zone
                3 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from West India to India

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Americans to Philippines: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Americans from Philippines: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                3 transports placed in 37 Sea Zone
                2 transports placed in 36 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 bomber moved from Kweichow to Shantung

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.
                Battle in Shantung
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                    Americans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Norway

    Non Combat Move - Americans
                1 bomber moved from Shantung to Yunnan
                2 transports moved from 25 Sea Zone to 10 Sea Zone
                3 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 17 destroyers, 7 fighters, 9 submarines and 3 tactical_bombers moved from 25 Sea Zone to 19 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 117 Sea Zone to 123 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom

    Place Units - Americans
                4 infantry placed in Western United States
                3 destroyers placed in 10 Sea Zone
                3 destroyers and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 28 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                2 infantry placed in Shantung
                1 infantry placed in Kiangsu
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total


  • I assumed you didn’t want to scramble for Norway…and as a reminder, my NCM from last round screwed up the transports so my Brits should be on the Anzac Transport.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to Iraq
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan

    Combat - British
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Trans-Jordan
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from Iraq to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                5 destroyers moved from 109 Sea Zone to 112 Sea Zone

    Place Units - British
                1 submarine placed in 81 Sea Zone
                1 armour and 1 bomber placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 38 PUs;
                Italians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Sikang
                      Italians take Sikang from Chinese
                1 armour moved from Ukraine to Caucasus
                      Italians take Rostov from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                2 armour and 1 infantry moved from Syria to Iraq
                1 armour moved from Iraq to Northwest Persia
                4 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Ukraine to Caucasus
                3 infantry moved from Ukraine to Rostov
                1 armour moved from Soviet Far East to Amur
                3 destroyers moved from 92 Sea Zone to 110 Sea Zone
                10 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Greece to Southern Italy
                1 armour moved from Iraq to Northwest Persia
                1 artillery moved from Archangel to Novgorod

    Place Units - Italians
                3 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 29 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns, 4 artilleries, 1 fighter and 10 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 7 armour, 1 carrier, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 bomber moved from Ukraine to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                1 bomber moved from Novgorod to Novosibirsk
                2 infantry moved from Smolensk to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 artillery moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from Novosibirsk to Novgorod
                1 bomber moved from Volgograd to Novgorod
                2 armour moved from Persia to Turkmenistan
                1 fighter moved from Bryansk to Novgorod
                3 armour moved from Novgorod to Karelia
                2 armour moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                3 infantry moved from Belarus to Archangel
                4 armour moved from Belarus to Archangel
                3 armour moved from Belarus to Archangel
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 destroyers, 11 submarines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                4 armour moved from Germany to Eastern Poland
                5 armour moved from Ukraine to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Turkmenistan
                1 fighter moved from Gibraltar to 110 Sea Zone
                2 armour moved from Western Germany to Germany
                2 armour moved from Germany to Poland
                2 infantry moved from France to Western Germany

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                3 infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                6 armour placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs


  • I took the liberty to go on with the german turn eventhough the french didn’t had their turn yet. But I reckon that you just didn’t want to do anything with them. And if you do, just move them here in the russians turn. As far as I can see nothing of the german movement had any impact on the french and vice versa.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 infantry moved from Russia to Smolensk
                3 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
                1 cruiser moved from 55 Sea Zone to 62 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery and 5 infantry moved from 55 Sea Zone to Northern Territory
                2 armour and 2 infantry moved from French Indo China to 36 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone
                2 armour and 2 infantry moved from 55 Sea Zone to Northern Territory
                1 battleship moved from 55 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New South Wales, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New South Wales
                    Japanese captures 10PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Northern Territory

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 carrier moved from 55 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to New Guinea
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 battleship, 1 cruiser and 3 submarines moved from 35 Sea Zone to 55 Sea Zone
                3 bombers moved from Philippines to New Guinea
                1 carrier moved from 36 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
                1 carrier moved from 37 Sea Zone to 55 Sea Zone
                2 fighters moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,2,3,4,6,5,1,6,1,6,3,2,5,5,6,5,3,2,3,2,6,3,4,2,3,1,5,6,4,6,5,4,5,5,5,4,3,2,1,6,4,2,3,4,6,6,1,2,3,3,1,6,3,3,3,3,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,4,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,2,5
                Japanese collect 44 PUs (12 lost to blockades); end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 17 destroyers, 7 fighters, 5 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 7 Sea Zone
                2 destroyers moved from 25 Sea Zone to 7 Sea Zone
                3 destroyers moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Midway to Kiangsu
                1 bomber moved from Yunnan to India
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 123 Sea Zone to 119 Sea Zone
                1 aaGun and 3 infantry moved from 119 Sea Zone to Scotland
                1 armour moved from 119 Sea Zone to Scotland
                1 bomber moved from India to Yunnan

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 7 Sea Zone: 4 infantry and 2 transports
                EDIT: Removing units owned by Americans from Western United States: 4 infantry
                EDIT: Turning off Edit Mode
                3 destroyers and 2 transports placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Western United States: 1 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 infantry placed in Western United States
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shantung to Jehol
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi
                2 infantry placed in Kiangsu
                1 infantry placed in Jehol
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Union of South Africa
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                4 destroyers moved from 112 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                2 fighters moved from 109 Sea Zone to Scotland
                1 bomber moved from Egypt to Iraq
                1 bomber moved from Egypt to Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Queensland to Line Islands

    Combat - British
                Strategic bombing raid in Iraq
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Battle in Trans-Jordan
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from Persia to Egypt
                1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 aaGun and 1 infantry moved from 119 Sea Zone to Scotland

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Turn Complete - UK_Pacific


  • Can’t believe I have to rely on the Chinese to prevent 6 VCs….It’s only a matter of time though…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Syria to Trans-Jordan
                1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                2 submarines moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 submarines moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Sikang to Tsinghai
                      Italians take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan

    Combat - Italians
                British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Italians attack with 3 submarines
                    British defend with 1 destroyer and 2 fighters
                        Italians roll dice for 3 submarines in 111 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Italians lost in 111 Sea Zone
                        Italians roll dice for 2 submarines in 111 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Italians lost in 111 Sea Zone
                        Italians roll dice for 1 submarine in 111 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 4 :  2/3 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 111 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 3 submarines
                Battle in 109 Sea Zone
                    Italians attack with 3 submarines
                    French defend with 1 fighter; British defend with 1 destroyer
                        Italians roll dice for 3 submarines in 109 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 109 Sea Zone
                    2 submarines owned by the Italians Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Syria
                3 armour moved from Caucasus to Kazakhstan
                2 armour moved from Northwest Persia to Kazakhstan
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                2 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                3 infantry moved from Rostov to Caucasus

    Place Units - Italians
                2 artilleries and 1 infantry placed in Iraq
                2 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy
                3 armour placed in Ukraine
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - ANZAC
                4 artilleries and 12 infantry moved from Queensland to New South Wales

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone
                Battle in 62 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 submarines
                Battle in New South Wales
                    ANZAC attack with 4 artilleries and 12 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC win, taking New South Wales from Japanese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales
                1 fighter moved from Queensland to Hawaiian Islands
                1 transport moved from 29 Sea Zone to 26 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,5,4,6
                ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

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