@1Bean432:
Is it just me. Or does the diplomacy board look scarily similar to 1914 mechanics wise.
France, Austria and the Balkans in particular.
Conversely, it’s fair to say that 1914 looks like Diplomacy, because Diplomacy is much older. And it does indeed depict Europe before the Great War, so the similarity is to be expected.
Diplomacy is unlike any other boardgame - or at least, if there’s anything like it, they would have copied Diplomacy’s concept. While strategy does play its role, it’s mainly a matter of forging secret and well-negotiated alliances and backstabbing the right people/nations at the right time. There are seven Great Powers (UK, France, Germany, Austria, Italy, Russia, Turkey) that are staring each other down in Europe in the early 1900’s. They have armies and fleets, and can typically annex a few smaller countries but will very soon face each other. Unlike A&A, movement is not consecutive, but simultaneous, by writing movement orders on a scrap of paper, and determining which move works and which one doesn’t when all orders are revealed.
But the most important part of the game are the ongoing and secret negotiations that happen in between, before the moves are written. You can see England and France in the kitchen, Germany and Austria on the balcony, Russia and Turkey down the hallway…. leaving Italy in the living room, nervously looking at the actual board and wondering why nobody’s talking to him. And of course there is no need to actually do anything you promised while negotiating. It’s a game of treachery and deceit while trying to maintain a reputation of honor and integrity.
Needless to say, Diplomacy requires some strength of character for everybody to remain on good terms……