@SuperbattleshipYamato Shocked your not going aggressive with Italy.
Alex (Allies + 14) vs. Trajan (Axis) Gm2
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definitely stretched thin. Axis expansion supposed to be easier than this!
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Not that I hit a single time
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Scramble decision for 112, pls.
(Dont think you will, just to be on the safe side). -
No scramble. Go for it…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 19 Sea ZoneCombat - Americans
Battle in Norway
Battle in Caroline Islands
Americans attack with 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 submarine and 4 transports moved from 54 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 21 Sea Zone to Guam
1 bomber moved from 19 Sea Zone to Guam
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 2 infantry
EDIT: Changing ownership of Soviet Far East from Japanese to Americans
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United States
1 harbour placed in GuamTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 aaGun, 3 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 1.
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in United Kingdom
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 1 aaGun, 2 infantry and 1 mech_infantry
AA fire in Gibraltar : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/5 hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits
1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 3 : 1/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 4 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/2 hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 5 : 2/4 hits
British roll dice for 1 mech_infantry in Gibraltar, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun, 2 infantry and 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from French to Italians
EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Southern France
2 aaGuns and 3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 armour moved from Eastern Poland to NovgorodPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from Queensland to Guam
1 transport moved from 61 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 bomber and 2 mech_infantrys placed in New South Wales
ANZAC undo move 1.
1 bomber and 1 mech_infantry placed in New South Wales
1 mech_infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Algeria to MoroccoTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Norway: 2 infantry
EDIT: Adding units owned by French to Denmark: 1 infantry
EDIT: Changing ownership of Denmark from Germans to French
EDIT: Adding units owned by French to 112 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 airfield
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 airfield
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry moved from Archangel to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Archangel to Smolensk
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Smolensk
1 bomber moved from Eastern Poland to Western UkraineCombat - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in Western Ukraine
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 tactical_bomber
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits
French roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the French lost in Denmark
Germans win, taking Denmark from French with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
4 infantry moved from Finland to Vyborg
6 armour moved from Archangel to Novgorod
3 mech_infantrys moved from Archangel to Novgorod
2 aaGuns, 2 artilleries and 7 infantry moved from Archangel to Novgorod
4 mech_infantrys moved from Western Germany to Germany
1 artillery and 3 infantry moved from France to Western Germany
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Denmark to Novgorod
2 fighters and 2 tactical_bombers moved from Denmark to Western Germany
3 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Eastern Poland to BessarabiaPlace Units - Germans
10 mech_infantrys placed in Germany
Germans undo move 1.
8 mech_infantrys placed in Germany
5 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major, 1 fighter and 13 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 4 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns, 3 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 2 infantry
115 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 53
Russians : 25 / 35
Japanese : 58 / 63
Americans : 56 / 76
Chinese : 4 / 5
British : 31 / 36
UK_Pacific : 9 / 6
Italians : 18 / 28
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Urals to Smolensk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 3/4 hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Egypt to Kenya
1 infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Urals to Vologda
1 aaGun and 11 infantry moved from Novosibirsk to Samara
1 fighter moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 artilleries, 1 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
Test summary from TripleA, engine version: 1.7.0.3, time: 10:05:02
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Libya
1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern Italy
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Libya
1 armour, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern Italy
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Changing PUs for Italians from 19 to 18
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Borneo
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 21 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Queensland
1 fighter moved from Guam to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Germany to Belarus
1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Bessarabia to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Belarus : 0/3 hits
Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 3/9 hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/7 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Belarus to Finland
1 tactical_bomber moved from Belarus to Finland
1 mech_infantry moved from Novgorod to Finland
3 infantry moved from France to Western Germany
2 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Western Germany
1 bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 bomber moved from Archangel to Eastern Poland
4 armour moved from Novgorod to Vyborg
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
1 armour, 1 fighter and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Vologda to Archangel
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Egypt to AlexandriaCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Vologda to Russia
1 aaGun and 5 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Bryansk to Samara
7 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to BryanskPlace Units - Russians
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
4 fighters moved from Japan to Siberia
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Philippines to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
4 fighters moved from Japan to Siberia
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Philippines to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Siberia
Japanese attack with 4 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 4 fighters and 1 infantry in Siberia, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Borneo
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 mech_infantry moved from Siam to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Kwangsi to Yunnan
5 mech_infantrys moved from Kwangsi to Kweichow
4 fighters moved from Siberia to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber and 3 tactical_bombers moved from Burma to KwangsiPlace Units - Japanese
4 destroyers and 3 transports placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Japanese collect 51 PUs (4 lost to blockades); end with 56 PUs total