Germany Turn 5 Complete Game 32.tsvg
I think you’ll get a heart attack when you see what Germany did. I let out such an evil laugh when I noticed this.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 armour, 2 artilleries and 9 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 fighters moved from Western Germany to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Finland to Karelia
1 tactical_bomber moved from Eastern Poland to Karelia
Scramble orders pls.
both, pls
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 armour, 2 artilleries and 9 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 fighters moved from Western Germany to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Finland to Karelia
1 tactical_bomber moved from Eastern Poland to Karelia
Combat - Germans
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 1 bomber, 5 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
2 submarines owned by the British Submerged
Germans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/5 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 destroyer owned by the French , 4 fighters owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 5 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Karelia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Holland Belgium to France
1 bomber and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
3 mech_infantrys moved from Poland to Eastern Poland
2 aaGuns moved from Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
1 artillery moved from Western Germany to France
Place Units - Germans
1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Hit on 5 of 6…makes up for Iraq. Luftwaffe is reeling…
certainly more important than Iraq, yep.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Belarus to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
2 aaGuns, 1 artillery and 1 infantry moved from Archangel to Smolensk
2 artilleries and 8 infantry moved from Russia to Bryansk
1 armour and 4 mech_infantrys moved from Russia to Bryansk
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
5 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber, 9 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber and 5 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber and 5 infantry in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber and 4 infantry in Yunnan, round 3 : 1/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber and 4 infantry in Yunnan, round 4 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 9 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 1 bomber, 9 fighters, 1 infantry and 6 tactical_bombers in Szechwan, round 2 : 10/17 hits
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 5/12 hits
1 infantry owned by the Japanese , 10 infantry owned by the Chinese and 4 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber, 5 fighters and 6 tactical_bombers in Szechwan, round 3 : 8/12 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 4 fighters, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Soviet Far East
Non Combat Move - Japanese
1 bomber, 5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Hopei to Shensi
1 aaGun and 6 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to Anhwe
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from 33 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
I should have done that a turn earlier when you had fewer defenders. Came out close to expectations (I lost ~1/2 extra plane)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 artilleries and 3 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Place Units - British
3 fighters placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 infantry and 1 tactical_bomber
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Had to do it. Scramble?
all in
do you know an OOL? assume hit BB, subs, Ftrs, BB?
fig or final BB hit depends, I am on anyway, give me the first round hit amounts, pls
I got 4 hits first rd.
BB hit, 2 Sub + ?
fig….
you are not allowed 4, you know that ;)
Yes, sorry I forgot 3 was max permitted by dice gods. Makes up a bit for an awful battle in z92 in game with Degrasse.
And you only got 2 coming back (I lose 2 DDs).
2 hits for me 2nd rd. 2 Ftr?
wont make a diff anyway, I guess, but yes, take to figs pls