@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Josn (allies) vs. wizardjesus (allies)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
2 infantry moved from Kiangsu to Anhwei
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Kwangtung
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to 61 Sea Zone
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 bomber moved from Japan to Anhwei
1 fighter moved from Japan to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Yunnan
1 fighter moved from 61 Sea Zone to YunnanCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 bomber and 4 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to 61 Sea Zone
2 fighters moved from Yunnan to Kwangtung
1 bomber moved from Anhwei to JapanPlace Units - Japanese
1 destroyer and 2 submarines placed in 60 Sea Zone
Japanese undo move 1.
1 destroyer and 2 submarines placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 53 Sea Zone to Iwo Jima
1 battleship moved from 56 Sea Zone to 59 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Iwo Jima to 59 Sea Zone
1 carrier moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from Szechwan to 59 Sea Zone
1 destroyer moved from 53 Sea Zone to 59 Sea Zone
1 submarine moved from 53 Sea Zone to 59 Sea Zone
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 armour moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Alaska to Western Canada
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from Eastern United States to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to 56 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Russia to Caucasus
6 infantry moved from West Russia to Karelia S.S.R.
3 artilleries moved from West Russia to Karelia S.S.R.
2 armour moved from West Russia to Karelia S.S.R.
2 infantry moved from Russia to CaucasusCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour, 3 artilleries and 6 infantry
Germans defend with 1 armour, 1 factory and 7 infantry
Russians win, taking Karelia S.S.R. from Germans with 2 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 7 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 armour and 1 factory
Russians win, taking Caucasus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to West Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Evenki National Okrug to Vologda
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northwestern Europe to France
1 artillery moved from Germany to France
1 infantry moved from Germany to France
1 fighter moved from Northwestern Europe to France
1 fighter moved from Germany to France
1 infantry moved from Ukraine S.S.R. to Caucasus
4 armour moved from Bulgaria Romania to Caucasus
2 infantry moved from Bulgaria Romania to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 cruiser moved from 7 Sea Zone to 8 Sea Zone
2 submarines moved from 7 Sea Zone to 8 Sea Zone
1 armour moved from Libya to Egypt
2 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 bomber moved from Bulgaria Romania to Egypt
1 bomber moved from Germany to Egypt
1 fighter moved from Germany to Caucasus
2 fighters moved from Bulgaria Romania to CaucasusCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
British defend with 1 armour, 1 artillery and 3 infantry
Germans win, taking Egypt from British with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Battle in France
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Germans win, taking France from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in 8 Sea Zone
Germans attack with 1 cruiser and 2 submarines
British defend with 1 transport
Germans win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 4 armour, 3 fighters and 3 infantry
Russians defend with 2 artilleries, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 4 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
2 armour and 6 infantry moved from Germany to Baltic States
2 fighters moved from France to Baltic States
2 fighters moved from Caucasus to Bulgaria Romania
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Algeria to Libya
2 infantry moved from Italy to Germany
2 bombers moved from Egypt to LibyaPlace Units - Germans
2 infantry placed in Italy
1 armour, 2 fighters and 2 infantry placed in Germany
1 transport placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 16 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 17 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 17 Sea Zone: 1 battleship
EDIT: Removing units owned by Germans from 16 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from West Russia to 16 Sea Zone
2 fighters moved from 37 Sea Zone to Egypt
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
3 infantry moved from 34 Sea Zone to Egypt
1 bomber moved from Novosibirsk to 15 Sea Zone -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 16 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 17 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 17 Sea Zone: 1 battleship
EDIT: Removing units owned by Germans from 16 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from West Russia to 16 Sea Zone
2 fighters moved from 37 Sea Zone to Egypt
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
3 infantry moved from 34 Sea Zone to Egypt
1 bomber moved from Novosibirsk to 15 Sea ZoneCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British win, taking Egypt from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Egypt to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 submarines moved from 37 Sea Zone to 34 Sea Zone
1 bomber moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from 16 Sea Zone to Persia
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from West Russia to India
2 fighters moved from United Kingdom to West RussiaPlace Units - British
1 destroyer placed in 35 Sea Zone
1 armour and 1 fighter placed in India
1 fighter placed in United Kingdom
1 infantry were produced but were not placedTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Burma to India
1 armour moved from Yunnan to India
1 cruiser moved from 61 Sea Zone to 35 Sea Zone
1 battleship moved from 61 Sea Zone to 35 Sea Zone
2 fighters moved from 61 Sea Zone to India
2 fighters moved from Kwangtung to India
2 infantry moved from Yunnan to 61 Sea Zone
2 artilleries moved from Yunnan to 61 Sea Zone
1 carrier moved from 61 Sea Zone to 35 Sea Zone
2 destroyers moved from 61 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to India
2 infantry moved from 35 Sea Zone to India
1 bomber moved from Japan to India
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
2 submarines moved from 62 Sea Zone to 36 Sea Zone
1 submarine moved from 48 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry
1 armour retreated to Burma
British win with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -36
Casualties for Japanese: 2 artilleries, 3 fighters and 3 infantry
Casualties for British: 1 aaGun and 2 infantryNon Combat Move - Japanese
1 bomber moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Malaya to French Indo-China ThailandPlace Units - Japanese
1 armour, 1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Iwo Jima to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
2 fighters moved from 59 Sea Zone to Philippine Islands
1 destroyer moved from 59 Sea Zone to 48 Sea Zone
1 battleship moved from 59 Sea Zone to 48 Sea Zone
1 destroyer moved from 59 Sea Zone to 48 Sea Zone
1 submarine moved from 59 Sea Zone to 48 Sea Zone
1 carrier moved from 59 Sea Zone to 48 Sea ZoneCombat - Americans
Battle in Philippine Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Philippine Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 infantry moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Philippine Islands to 48 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 armour and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
2 carriers moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from Midway to 59 Sea Zone
1 bomber moved from Midway to 59 Sea Zone
1 bomber moved from 59 Sea Zone to Iwo Jima
1 cruiser moved from 56 Sea Zone to 59 Sea Zone
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 infantry moved from Western Canada to Western United States
1 aaGun moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 armour and 1 fighter placed in Western United States
1 destroyer and 2 transports placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from West Russia to Caucasus
4 infantry moved from Russia to Caucasus
3 artilleries moved from Russia to Caucasus -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from West Russia to Caucasus
4 infantry moved from Russia to Caucasus
3 artilleries moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 armour, 3 artilleries and 5 infantry
Germans defend with 4 armour, 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 4 armour and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
3 infantry moved from Karelia S.S.R. to West Russia
3 artilleries moved from Karelia S.S.R. to West Russia
3 infantry moved from Russia to West Russia
1 infantry moved from Vologda to Archangel
2 infantry moved from Evenki National Okrug to ArchangelPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 cruiser moved from 8 Sea Zone to 14 Sea Zone
2 submarines moved from 8 Sea Zone to 14 Sea Zone
1 infantry moved from Libya to Egypt
2 bombers moved from Libya to Egypt
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Baltic States to Belorussia
2 fighters moved from Baltic States to Poland
5 infantry moved from Baltic States to Belorussia
2 armour moved from Baltic States to Belorussia
1 armour moved from Germany to Belorussia
2 fighters moved from Poland to Belorussia
1 artillery moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Bulgaria Romania to 15 Sea Zone
2 fighters moved from Germany to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 artillery moved from France to Germany
1 infantry moved from France to Germany
4 infantry moved from Germany to PolandCombat - Germans
Battle in Egypt
Germans attack with 2 bombers and 1 infantry
British defend with 1 artillery
retreated to Egypt
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 bombers moved from Egypt to GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 15 Sea Zone
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
2 submarines moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
1 fighter moved from Persia to 35 Sea Zone
1 bomber moved from Trans-Jordan to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from West Russia to 35 Sea Zone -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
2 submarines moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
1 fighter moved from Persia to 35 Sea Zone
1 bomber moved from Trans-Jordan to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from West Russia to 35 Sea ZoneCombat - British
Battle in 35 Sea Zone
British attack with 1 bomber, 7 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
British win with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 70
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Casualties for British: 1 submarineNon Combat Move - British
1 bomber moved from 35 Sea Zone to India
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 37 Sea Zone
1 transport moved from 34 Sea Zone to 32 Sea Zone
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from India to Persia
1 destroyer moved from 11 Sea Zone to 19 Sea Zone
1 fighter moved from United Kingdom to West Russia
5 fighters moved from 35 Sea Zone to IndiaPlace Units - British
3 armour placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 armour moved from Burma to Szechwan
1 bomber moved from Burma to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Szechwan from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
British defend with 1 carrier, 2 fighters and 1 submarine
3 submarines owned by the Japanese Submerged
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 carrier and 1 submarine
2 fighters owned by the British forced to land in IndiaNon Combat Move - Japanese
1 bomber moved from Szechwan to 62 Sea Zone
1 bomber moved from 62 Sea Zone to Japan
1 fighter moved from Burma to JapanPlace Units - Japanese
2 armour, 1 artillery and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 1 factory; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 48 Sea Zone to 35 Sea Zone
1 destroyer moved from 48 Sea Zone to 35 Sea Zone
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 battleship moved from 48 Sea Zone to 47 Sea Zone
1 carrier moved from 48 Sea Zone to 47 Sea Zone
1 destroyer moved from 48 Sea Zone to 47 Sea Zone
1 fighter moved from 48 Sea Zone to 35 Sea Zone
1 fighter moved from 48 Sea Zone to Borneo
1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 61 Sea Zone
3 fighters moved from 59 Sea Zone to Kwangtung
2 carriers moved from 59 Sea Zone to 61 Sea Zone
1 cruiser moved from 59 Sea Zone to 61 Sea Zone
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 armour moved from 61 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to West Russia
1 armour moved from Caucasus to West Russia
2 infantry moved from Russia to Caucasus
4 infantry moved from Russia to West RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Italy to 15 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 carrier moved from 15 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 fighters moved from 15 Sea Zone to 16 Sea Zone
1 destroyer moved from 15 Sea Zone to 16 Sea Zone
1 cruiser and 2 submarines moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
2 fighters moved from 16 Sea Zone to Caucasus
3 fighters moved from Belorussia to Ukraine S.S.R.
2 bombers moved from Germany to Caucasus
2 fighters moved from Belorussia to Caucasus
3 armour moved from Belorussia to Ukraine S.S.R.
1 artillery moved from Belorussia to Ukraine S.S.R.
3 fighters moved from Ukraine S.S.R. to Caucasus
5 infantry moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 armour, 1 artillery and 9 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 2 bombers, 7 fighters and 2 infantry
Russians defend with 1 armour, 3 artilleries, 1 factory and 5 infantry
Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 fighters and 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 5 infantryNon Combat Move - Germans
4 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
2 bombers moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
5 fighters moved from Ukraine S.S.R. to Poland
2 bombers moved from Ukraine S.S.R. to PolandPlace Units - Germans
7 armour placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 32 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from India to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Persia to Szechwan
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
1 armour moved from 37 Sea Zone to East Indies
1 bomber moved from India to East Indies
2 fighters moved from India to Burma
1 destroyer moved from 19 Sea Zone to 54 Sea Zone
1 fighter moved from West Russia to Szechwan
1 fighter moved from India to Burma
4 fighters moved from India to Szechwan -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 32 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from India to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Persia to Szechwan
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from 37 Sea Zone to East Indies
1 armour moved from 37 Sea Zone to East Indies
1 bomber moved from India to East Indies
2 fighters moved from India to Burma
1 destroyer moved from 19 Sea Zone to 54 Sea Zone
1 fighter moved from West Russia to Szechwan
1 fighter moved from India to Burma
4 fighters moved from India to SzechwanCombat - British
Battle in Burma
British attack with 2 armour, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 armour and 5 fighters
Japanese defend with 1 armour and 1 infantry
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armour
Battle in East Indies
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Szechwan to Kazakh S.S.R.
4 fighters moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Burma to 61 Sea Zone
2 fighters moved from Burma to India
1 bomber moved from East Indies to India
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to ArchangelPlace Units - British
1 armour and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
1 bomber moved from Japan to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 bomber moved from Kwangtung to JapanPlace Units - Japanese
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total





