AK_Grown (Axis) vs. Vold - No bid

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa

    Combat - British
                British creates battle in territory 19 Sea Zone
                Battle in Formosa

    Non Combat Move - British
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from Iraq to Northwest Persia
                5 infantry moved from Persia to Northwest Persia
                1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 aaGuns and 2 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 armour moved from Egypt to Iraq
                3 infantry moved from Malaya to Shan State
                1 infantry moved from Scotland to United Kingdom
                1 bomber moved from Russia to Egypt

    Place Units - British
                2 destroyers, 1 submarine and 3 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 2 armour, 4 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Persia
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 97 Sea Zone to 92 Sea Zone
                1 battleship and 1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Americans defend with 2 destroyers
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        2 destroyers owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour and 2 infantry; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  3/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 :  1/3 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tsinghai
                    Italians attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Tsinghai
                        Italians roll dice for 1 armour in Tsinghai, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Italians win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Persia to Caucasus
                2 mech_infantrys moved from Romania to Ukraine
                2 artilleries and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Volgograd
                2 mech_infantrys placed in Southern Italy
                Italians undo move 2.
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone

    Non Combat Move - ANZAC
                3 destroyers and 2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from New Britain to 47 Sea Zone
                1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 bombers placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 bombers moved from Volgograd to Tambov
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                1 armour and 1 mech_infantry moved from Volgograd to Tambov
                3 infantry moved from Rostov to Tambov
                4 armour and 1 mech_infantry moved from Ukraine to Tambov
                14 armour moved from Caucasus to Tambov
                9 mech_infantrys moved from Caucasus to Tambov
                3 artilleries and 5 infantry moved from Belarus to Smolensk
                2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Belarus to Tambov
                1 infantry moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 19 armour, 3 bombers, 3 infantry and 12 mech_infantrys
                    Russians defend with 10 artilleries and 1 infantry
                        Germans roll dice for 19 armour, 3 bombers, 3 infantry and 12 mech_infantrys in Tambov, round 2 :  11/37 hits
                        Russians roll dice for 10 artilleries and 1 infantry in Tambov, round 2 :  5/11 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans , 10 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 19 armour, 3 bombers and 10 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 10 artilleries and 1 infantry
                Battle in Smolensk
                    Germans attack with 3 artilleries and 5 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 3 artilleries and 5 infantry in Smolensk, round 2 :  2/8 hits
                        Russians roll dice for 2 artilleries in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Vologda
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Smolensk
                3 infantry moved from Novgorod to Archangel
                3 mech_infantrys moved from Finland to Novgorod
                3 artilleries moved from Poland to Eastern Poland
                3 bombers moved from Tambov to Volgograd

    Place Units - Germans
                3 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 61 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Timguska
                1 bomber moved from Russia to Timguska
                1 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Timguska from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Timguska to Northwest Persia
                2 infantry moved from Samara to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,5,1,3,5,5,3,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,5,5,4,1,2,6,4,2,1,4
                Japanese collect 0 PUs (9 lost to blockades); end with 2 PUs total

  • '13

    scramble GER?


  • no scramble

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 bombers, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 3 artilleries and 5 infantry moved from Korea to 6 Sea Zone
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 6 artilleries, 2 fighters and 8 infantry moved from 6 Sea Zone to Japan
                1 artillery, 3 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 carriers, 4 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys, 3 tactical_bombers and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in Denmark
                Battle in Japan
                    Americans attack with 1 armour, 6 artilleries, 2 fighters and 8 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
                    2 fighters owned by the Americans retreated
                    Japanese win, taking Denmark from Germans with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is -11
                    Casualties for Japanese: 3 aaGuns, 1 artillery and 8 infantry
                    Casualties for Americans: 1 armour, 6 artilleries and 8 infantry

    Non Combat Move - Americans
                2 fighters moved from Japan to 6 Sea Zone
                5 bombers moved from Western United States to Korea
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark

    Place Units - Americans
                3 infantry placed in Korea
                4 bombers placed in Western United States
                Americans undo move 1.
                2 artilleries and 1 infantry placed in Korea
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                    Chinese win, taking Tsinghai from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Shensi
                3 infantry moved from Kweichow to Shensi
                9 infantry moved from Anhwe to Kweichow
                3 artilleries and 2 infantry moved from Jehol to Chahar
                2 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 36 PUs;
                British buy 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 113 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                3 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Iraq to Caucasus
                1 bomber moved from Egypt to 113 Sea Zone
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Caucasus
                    British attack with 2 fighters and 3 infantry
                    Italians defend with 1 bomber
                    British win, taking Caucasus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 113 Sea Zone
                    British attack with 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Germans defend with 1 destroyer, 3 fighters, 7 submarines and 1 transport
                    Germans win with 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 destroyer, 1 fighter and 4 submarines
                    Casualties for British: 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Battle in Japan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 1 harbour
                    Japanese win with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Greece from Italians to British
                EDIT: Adding units owned by British to Greece: 2 infantry
                EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Egypt: 2 infantry
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 fighters could not land in Caucasus and were removed
                4 infantry moved from India to 39 Sea Zone
                4 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Northwest Persia: 2 fighters
                EDIT: Turning off Edit Mode
                2 destroyers and 2 transports placed in 109 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour and 6 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 6 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • If you want to call this one, I’m okay with it.  Japan isn’t gaining money and will fall next round, and I still won’t have 8 on Atlantic.

    Allies victory as far as I’m concerned.

  • '13

    I think you had a chance until we ran that kickoff return in the 2nd half…oh…mixing my games here - heh

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