14L King_Nothing- (axis) vs Bjergmose (allies) +11

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from Egypt to Iraq
                1 bomber moved from India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 bombers and 1 fighter
                    Germans defend with 1 factory_minor and 1 fighter
                    British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter

    Non Combat Move - British
                1 bomber and 1 fighter moved from Iraq to Egypt
                1 bomber moved from Iraq to India
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from Tunisia to Libya

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                4 fighters moved from Southern Italy to Egypt
                4 fighters moved from 97 Sea Zone to Egypt
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 8 fighters, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry; Americans defend with 3 fighters and 1 mech_infantry
                    British win with 1 armour, 5 artilleries, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for French: 1 infantry
                    Casualties for British: 1 bomber and 6 infantry
                    Casualties for Italians: 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    6 fighters owned by the Italians retreated

    Non Combat Move - Italians
                6 fighters moved from Egypt to Trans-Jordan
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Amur to Buryatia
                      ANZAC take Buryatia from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from India to Ethiopia
                1 fighter moved from India to Ethiopia
                1 bomber moved from Queensland to Korea
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to Egypt
                7 armour, 6 artilleries and 6 mech_infantrys moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 infantry moved from Northwest Persia to Iraq
                3 armour moved from Caucasus to Iraq
                4 fighters moved from Western Germany to Southern Italy
                1 artillery, 7 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Egypt
                    Germans attack with 7 armour, 6 artilleries, 3 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry; British defend with 1 armour, 5 artilleries, 1 factory_minor, 3 fighters and 1 harbour; Americans defend with 3 fighters and 1 mech_infantry
                    Germans win, taking Egypt from British with 7 armour, 5 artilleries and 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 artillery, 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 1 armour, 5 artilleries and 3 fighters
                    Casualties for Americans: 3 fighters and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Egypt to Trans-Jordan
                1 aaGun moved from Karelia to Finland
                1 fighter moved from 112 Sea Zone to Southern Italy

    Place Units - Germans
                1 fighter placed in 112 Sea Zone
                3 fighters, 3 infantry and 2 mech_infantrys placed in Western Germany
                3 armour placed in Iraq
                3 armour placed in Caucasus

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

  • '18 '17 '16 '15 '13 '11 '10

    okay nu bliver den svær  :-D
    følte ellers at det umulige var ved at være muligt.
    rematch…du har jo ikke en chance
    hvis jeg ikke laver uk01 igen!


  • Jeg er frisk på en rematch, hvordan reporter man games? Og nej, de terninger skal vist bestikkes usædvanlig meget hvis du skal tage den der hjem. Også lidt fjollet spillet blev så langt, følte egentlig jeg havde den i turn 7

Suggested Topics

  • 120
  • 46
  • 71
  • 183
  • 76
  • 149
  • 106
  • 4.0k
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.7k

Users

40.3k

Topics

1.8m

Posts