14L King_Nothing- (axis) vs Bjergmose (allies) +11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from 97 Sea Zone to Greece
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Italians win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Greece
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern France to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                2 fighters moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 fighters moved from Greece to 97 Sea Zone

    Place Units - Italians
                1 fighter, 1 submarine and 1 transport placed in 97 Sea Zone
                Italians undo move 1.
                1 fighter placed in Southern Italy
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '18 '17 '16 '15 '13 '11 '10

    Man kan slå terningslag i forum, men har aldrig lige fået luret hvordan.

    Ellers lav Italien igen og så ret de gamle slag til.

  • '18 '17 '16 '15 '13 '11 '10

    DiceRolling 2 d6:
    ()

  • '18 '17 '16 '15 '13 '11 '10

    DiceRolling 2d6:
    (1, 4)

  • '18 '17 '16 '15 '13 '11 '10

    du skriver bare

    :bice 2d6:

    hvor bice erstattes af dice. så kan du rulle trans jordan på den måde


  • Så prøver jeg først med mine 2 mech og 2 arts:DiceRolling 4d6:
    (3, 5, 5, 6)


  • og din ene tankDiceRolling 1d6:
    (6)


  • og vi fortsætter: de 4 af mineDiceRolling 4d6:
    (1, 3, 3, 3)

    og så din tank:DiceRolling 1d6:
    (3)


  • Takker for edit. Her er så den nye italy 11

    italy 11.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Manchuria to Amur
                      ANZAC take Amur from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern France to Northern Italy
                1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                4 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                10 armour and 3 mech_infantrys moved from Belarus to Rostov
                3 infantry moved from Finland to Norway
                2 fighters moved from Southern Italy to Iraq
                5 armour, 6 artilleries and 2 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                4 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                1 submarine placed in 112 Sea Zone
                2 bombers, 1 fighter and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Jehol
                3 fighters moved from Kiangsu to Jehol
                1 fighter moved from Japan to 19 Sea Zone
                1 armour moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Anhwe
                1 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Burma
                1 armour moved from Malaya to Burma
                1 bomber moved from Kwangsi to Ulaanbaatar
                1 tactical_bomber moved from Kwangsi to Kwangtung
                3 fighters moved from Japan to Kwangtung
                1 infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                2 infantry moved from Kiangsu to Shantung

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 3 fighters and 3 mech_infantrys
                    Americans defend with 1 artillery
                    Japanese win, taking Jehol from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Ulaanbaatar
                    Japanese attack with 1 bomber
                    Americans defend with 1 bomber
                    Japanese win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                3 fighters moved from Jehol to Kiangsu
                1 bomber moved from Ulaanbaatar to Yakut S.S.R.

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,3
                Japanese collect 48 PUs (7 lost to blockades); end with 49 PUs total


  • og lige den obligatoriske ncm save

    japan 12.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                2 fighters moved from 21 Sea Zone to Jehol
                1 fighter moved from Guam to Jehol
                2 bombers moved from Philippines to Jehol
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Algeria to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                3 bombers moved from Egypt to Iraq

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Jehol
                    Americans attack with 2 bombers, 3 fighters and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Americans: 2 infantry
                Battle in 94 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Iraq
                    Americans attack with 3 bombers
                    Germans defend with 1 factory_minor, 3 fighters and 1 tactical_bomber
                    Germans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 bombers

    Non Combat Move - Americans
                1 infantry moved from Tobruk to Alexandria
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                3 fighters moved from 94 Sea Zone to Egypt
                2 armour moved from Morocco to Tunisia
                1 artillery moved from Algeria to Tunisia
                2 carriers and 4 destroyers moved from 21 Sea Zone to 35 Sea Zone
                2 bombers and 3 fighters moved from Jehol to Korea
                1 bomber moved from Western United States to Korea
                1 fighter moved from Caroline Islands to Korea
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries, 1 fighter and 4 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 submarines moved from 10 Sea Zone to 89 Sea Zone
                2 infantry moved from Morocco to Algeria

    Place Units - Americans
                3 fighters placed in Korea
                1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States
                3 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from Egypt to Iraq
                1 bomber moved from India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 bombers and 1 fighter
                    Germans defend with 1 factory_minor and 1 fighter
                    British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter

    Non Combat Move - British
                1 bomber and 1 fighter moved from Iraq to Egypt
                1 bomber moved from Iraq to India
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from Tunisia to Libya

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                4 fighters moved from Southern Italy to Egypt
                4 fighters moved from 97 Sea Zone to Egypt
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 8 fighters, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry; Americans defend with 3 fighters and 1 mech_infantry
                    British win with 1 armour, 5 artilleries, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for French: 1 infantry
                    Casualties for British: 1 bomber and 6 infantry
                    Casualties for Italians: 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    6 fighters owned by the Italians retreated

    Non Combat Move - Italians
                6 fighters moved from Egypt to Trans-Jordan
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Amur to Buryatia
                      ANZAC take Buryatia from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from India to Ethiopia
                1 fighter moved from India to Ethiopia
                1 bomber moved from Queensland to Korea
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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