dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
JEB (allies) vs flipflop (axis)
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Trans-Jordan to Anglo Egypt
1 artillery moved from Trans-Jordan to Anglo Egypt
1 fighter moved from Southern Europe to Anglo Egypt
1 armour moved from Union of South Africa to Belgian Congo
Japanese take Kenya from British
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
3 fighters moved from 34 Sea Zone to Belgian Congo
4 infantry moved from French Indochina to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Italian East Africa
2 bombers moved from Sinkiang to Italian East Africa
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Persia to West RussiaCombat - Japanese
Battle in West Russia
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in West Russia, round 2 : 1/1 hits
British roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in West Russia
British win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Italian East Africa
Japanese attack with 2 bombers and 4 infantry
Americans defend with 3 infantry
Japanese roll dice for 1 battleship in Italian East Africa, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 4 infantry in Italian East Africa, round 2 : 1/6 hits
British roll dice for 3 infantry in Italian East Africa, round 2 : 3/3 hits
3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Italian East Africa
Japanese roll dice for 2 bombers and 1 infantry in Italian East Africa, round 3 : 1/3 hits
British roll dice for 1 infantry in Italian East Africa, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Italian East Africa
Japanese win, taking Italian East Africa from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Battle in Anglo Egypt
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 3/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belgian Congo
Japanese attack with 1 armour, 3 fighters and 1 infantry
Americans defend with 3 armour
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Belgian Congo, round 2 : 3/5 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 armour owned by the Americans lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 armour and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Americans: 3 armourNon Combat Move - Japanese
3 fighters moved from Belgian Congo to 34 Sea Zone
1 fighter moved from Anglo Egypt to 34 Sea Zone
2 bombers moved from Italian East Africa to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
2 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Sinkiang to Caucasus
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Yakut S.S.R. to Sinkiang
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from French Indochina to India
1 armour moved from French Indochina to India
1 armour moved from Persia to India
1 armour moved from Persia to Sinkiang
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 aaGun moved from French Indochina to India
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
4 fighters moved from Eastern Europe to Germany
1 fighter moved from French Indochina to Trans-JordanPlace Units - Japanese
1 factory placed in India
3 infantry placed in French Indochina
2 infantry placed in Sinkiang
1 armour, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Germany : 4 fighters
Union of South Africa : 1 flag
Kenya : 1 flag
Persia : 1 flag
Belgian Congo : 1 flag, 1 armour
India : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag, 1 infantry
Borneo : 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
French Indochina : 1 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, 2 armour, 2 bombers and 1 fighter
Solomon Islands : 1 infantry
Caucasus : 1 armour and 2 infantry
Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Anglo Egypt : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 infantry
China : 1 flag
Japan : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Caroline Islands : 1 infantry
23 Sea Zone : 1 transport
34 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 3 transports
36 Sea Zone : 1 battleship, 1 destroyer and 1 transport
60 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 12 / 20
Germans : 37 / 41
British : 23 / 28
Japanese : 55 / 55
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
2 carriers moved from 3 Sea Zone to 5 Sea Zone
4 fighters moved from 3 Sea Zone to Eastern Europe
1 battleship moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from Libya to Anglo Egypt
2 infantry moved from Libya to Anglo Egypt
1 infantry moved from Libya to Anglo EgyptCombat - Americans
Battle in Anglo Egypt
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Anglo Egypt, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anglo Egypt, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Americans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Anglo Egypt, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Europe
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship in Eastern Europe, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 infantry in Eastern Europe, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Eastern Europe
Americans roll dice for 4 fighters and 1 infantry in Eastern Europe, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
Americans win, taking Eastern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Eastern Europe to 5 Sea Zone
2 armour moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
7 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 bomber moved from Eastern United States to United Kingdom
3 transports moved from 2 Sea Zone to 1 Sea Zone
2 armour moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
5 infantry moved from Eastern Canada to 1 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
2 armour moved from 2 Sea Zone to United Kingdom
5 infantry moved from 2 Sea Zone to United Kingdom
1 artillery moved from 2 Sea Zone to United Kingdom
2 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to United KingdomPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 8 infantry
Midway : 1 infantry
Alaska : 1 infantry
Eastern Europe : 1 flag, 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 3 armour, 1 artillery and 12 infantry
Norway : 1 aaGun
United Kingdom : 2 armour, 1 artillery, 1 bomber and 7 infantry
Libya : 1 flag, 2 infantry
Eastern United States : 2 armour, 1 artillery, 1 factory and 6 infantry
Anglo Egypt : 1 artillery and 2 infantry
5 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 5 transports
9 Sea Zone : 1 cruiser and 1 destroyer
10 Sea Zone : 1 carrier and 2 fighters
2 Sea Zone : 1 carrier, 2 fighters and 5 transportsProduction/PUs Summary :
Russians : 12 / 20
Germans : 34 / 41
British : 25 / 28
Japanese : 53 / 55
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
3 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Evenki National Okrug
3 fighters moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in Caucasus
Russians attack with 4 fighters and 5 infantry
Japanese defend with 1 armour and 2 infantry; Germans defend with 1 aaGun, 1 armour and 1 factory
AA fire in Caucasus : 1/4 hits
1 fighter owned by the Russians lost in Caucasus
Russians roll dice for 3 fighters and 5 infantry in Caucasus, round 2 : 3/8 hits
Germans roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 3 fighters and 3 infantry in Caucasus, round 3 : 1/6 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter and 2 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to Russia
3 fighters moved from Caucasus to Russia
1 submarine moved from 47 Sea Zone to 51 Sea ZonePlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 factory and 3 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory, 4 fighters and 9 infantry
51 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 17
Germans : 30 / 41
British : 25 / 28
Japanese : 52 / 55
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Eastern Europe
4 fighters moved from Western Europe to Eastern Europe
1 infantry moved from Belorussia to West Russia
1 bomber moved from Western Europe to West Russia
1 infantry moved from Ukraine S.S.R. to Belorussia
6 infantry moved from Ukraine S.S.R. to Caucasus
6 armour moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in West Russia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 : 0/2 hits
British roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in West Russia
retreated to West Russia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Eastern Europe
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Eastern Europe, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Eastern Europe
Germans win, taking Eastern Europe from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 6 armour and 6 infantry
Russians defend with 1 aaGun, 1 factory and 3 infantry
Germans roll dice for 6 armour and 6 infantry in Caucasus, round 2 : 2/12 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Caucasus
Germans roll dice for 6 armour and 6 infantry in Caucasus, round 3 : 3/12 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Western Europe
4 fighters moved from Eastern Europe to Western Europe
3 infantry moved from Southern Europe to Germany
1 submarine moved from 22 Sea Zone to 12 Sea ZonePlace Units - Germans
7 infantry placed in Germany
5 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 factory and 20 infantry
Southern Europe : 1 aaGun, 1 factory and 5 infantry
Eastern Europe : 2 infantry
Western Europe : 1 aaGun, 1 bomber, 4 fighters and 20 infantry
Caucasus : 1 flag, 1 aaGun, 6 armour, 1 factory and 6 infantry
Belorussia : 1 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 13 / 17
Germans : 37 / 37
British : 25 / 28
Japanese : 52 / 55
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 battleship moved from 3 Sea Zone to 5 Sea Zone
2 destroyers moved from 3 Sea Zone to 5 Sea Zone
2 carriers moved from 3 Sea Zone to 5 Sea Zone
4 fighters moved from 3 Sea Zone to 5 Sea Zone
3 transports moved from 3 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
5 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Eastern Europe
1 infantry moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour moved from 5 Sea Zone to Karelia S.S.R.
4 fighters moved from 5 Sea Zone to Eastern Europe
1 bomber moved from Norway to Germany
3 fighters moved from Russia to BelorussiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Germany
Battle in Eastern Europe
British attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Eastern Europe, round 2 : 0/1 hits
British roll dice for 1 artillery, 4 fighters and 3 infantry in Eastern Europe, round 2 : 3/8 hits
Germans roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Belorussia
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Belorussia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 armour moved from Karelia S.S.R. to Russia
1 artillery moved from Norway to Karelia S.S.R.
4 infantry moved from Norway to Karelia S.S.R.
3 fighters moved from Belorussia to Russia
4 fighters moved from Eastern Europe to 5 Sea Zone
1 transport moved from 3 Sea Zone to 5 Sea Zone
1 bomber moved from Germany to NorwayPlace Units - British
2 armour and 6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Australia : 2 infantry
Eastern Europe : 1 flag, 1 artillery and 2 infantry
Karelia S.S.R. : 2 armour, 1 artillery and 6 infantry
Norway : 1 flag, 1 bomber and 1 factory
United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry
Algeria : 1 flag
West Russia : 1 flag
Belorussia : 1 flag, 1 artillery and 1 infantry
Russia : 3 armour and 3 fighters
5 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transportsProduction/PUs Summary :
Russians : 13 / 17
Germans : 32 / 37
British : 30 / 30
Japanese : 52 / 55
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Belgian Congo to French West Africa
Japanese take French Equatorial Africa from British
Japanese take French West Africa from British
1 infantry moved from Italian East Africa to Anglo Egypt
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
2 armour moved from Trans-Jordan to Anglo Egypt
1 fighter moved from Trans-Jordan to Anglo Egypt
4 fighters moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 bombers moved from Trans-Jordan to Evenki National OkrugCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Evenki National Okrug, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egypt
Japanese attack with 2 armour, 5 fighters and 3 infantry
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 2 : 0/1 hits
Japanese roll dice for 2 armour, 5 fighters and 3 infantry in Anglo Egypt, round 2 : 6/10 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 2 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Japanese
5 fighters moved from Anglo Egypt to Caucasus
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 armour moved from Sinkiang to Caucasus
2 armour moved from India to Caucasus
3 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Yakut S.S.R. to Sinkiang
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from French Indochina to Sinkiang
1 infantry moved from India to Persia
2 infantry moved from French Indochina to India
3 transports moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 bombers moved from Evenki National Okrug to Buryatia S.S.R.
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
2 infantry placed in Sinkiang
3 armour placed in India
3 infantry placed in French Indochina
1 bomber and 2 infantry placed in Japan
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Germany : 4 fighters
Union of South Africa : 1 flag
Kenya : 1 flag
Persia : 1 flag, 1 infantry
French West Africa : 1 flag, 1 armour
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 3 armour, 1 factory and 2 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
Borneo : 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
French Indochina : 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Solomon Islands : 1 infantry
Caucasus : 4 armour, 5 fighters and 3 infantry
Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Buryatia S.S.R. : 1 flag, 1 armour, 2 bombers and 1 infantry
Anglo Egypt : 1 flag, 2 armour and 2 infantry
New Guinea : 1 infantry
China : 1 flag
Japan : 1 aaGun, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
23 Sea Zone : 1 transport
34 Sea Zone : 1 battleship, 1 carrier and 1 transport
36 Sea Zone : 3 transports
35 Sea Zone : 1 carrier and 1 fighter
60 Sea Zone : 1 battleship, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 13 / 17
Germans : 32 / 37
British : 26 / 30
Japanese : 56 / 56
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 9 Sea Zone to 12 Sea Zone
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
Americans take Ukraine S.S.R. from Germans
1 armour moved from Karelia S.S.R. to Balkans
Americans take Balkans from Germans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 12 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 4 : 2/2 hits
1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 transport moved from 2 Sea Zone to 9 Sea Zone
1 carrier moved from 10 Sea Zone to 9 Sea Zone
2 fighters moved from 10 Sea Zone to 9 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
8 infantry moved from Eastern Canada to 1 Sea Zone
5 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
7 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery, 7 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
7 infantry moved from 5 Sea Zone to Eastern Europe
2 armour moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
1 artillery moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
12 infantry moved from Karelia S.S.R. to Eastern Europe
8 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
8 infantry moved from 2 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to Eastern Canada
2 armour moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Libya to AlgeriaPlace Units - Americans
2 transports placed in 10 Sea Zone
2 armour and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 2 armour, 1 artillery and 6 infantry
Midway : 1 infantry
Alaska : 1 infantry
Eastern Europe : 3 armour, 2 artilleries and 19 infantry
Western United States : 1 factory
Norway : 1 aaGun
United Kingdom : 1 bomber and 8 infantry
Algeria : 1 infantry
Balkans : 1 flag, 1 armour
Libya : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 armour
Eastern United States : 2 armour, 1 factory and 6 infantry
5 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 5 transports
12 Sea Zone : 1 cruiser and 1 destroyer
9 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 2 transports
2 Sea Zone : 1 carrier, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 13 / 17
Germans : 26 / 37
British : 26 / 30
Japanese : 56 / 56
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Novosibirsk
2 fighters moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National OkrugCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Novosibirsk to Russia
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Kazakh S.S.R. from Japanese to Russians
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Novosibirsk : 2 infantry
Kazakh S.S.R. : 1 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory, 4 fighters and 9 infantry
51 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 17
Germans : 26 / 37
British : 26 / 30
Japanese : 52 / 56
Americans : 45 / 45 -
I forgot to post the turn summary for the russians. I conquered the two territories on the first try; had to edit to get it right. Quite annoying that you cannot “go back” in tripleA, since you forget that damn thing all the time…!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - Germans
Germans repair 7 damage on 7 factories; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to West Russia
1 bomber moved from Western Europe to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Southern Europe to Balkans
20 infantry moved from Germany to Eastern Europe
5 armour moved from Germany to Eastern Europe
4 fighters moved from Western Europe to Eastern EuropeCombat - Germans
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 : 1/3 hits
British roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Americans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 3 : 1/3 hits
Americans roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits
1 armour owned by the Americans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Balkans
Germans attack with 3 infantry
Americans defend with 1 armour
Germans roll dice for 3 infantry in Balkans, round 2 : 0/3 hits
Americans roll dice for 1 armour in Balkans, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Balkans
Germans roll dice for 2 infantry in Balkans, round 3 : 0/2 hits
Americans roll dice for 1 armour in Balkans, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Balkans
Germans roll dice for 1 infantry in Balkans, round 4 : 0/1 hits
Americans roll dice for 1 armour in Balkans, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Balkans, round 5 : 0/1 hits
Americans roll dice for 1 armour in Balkans, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Balkans
Americans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Eastern Europe
Germans attack with 5 armour, 4 fighters and 20 infantry
British defend with 1 artillery and 2 infantry; Americans defend with 3 armour, 2 artilleries and 19 infantry
Germans roll dice for 5 armour, 4 fighters and 20 infantry in Eastern Europe, round 2 : 6/29 hits
British roll dice for 3 armour, 3 artilleries and 21 infantry in Eastern Europe, round 2 : 7/27 hits
7 infantry owned by the Germans and 6 infantry owned by the Americans lost in Eastern Europe
Germans roll dice for 5 armour, 4 fighters and 13 infantry in Eastern Europe, round 3 : 7/22 hits
British roll dice for 3 armour, 3 artilleries and 15 infantry in Eastern Europe, round 3 : 5/21 hits
5 infantry owned by the Germans and 7 infantry owned by the Americans lost in Eastern Europe
Germans roll dice for 5 armour, 4 fighters and 8 infantry in Eastern Europe, round 4 : 7/17 hits
British roll dice for 3 armour, 3 artilleries and 8 infantry in Eastern Europe, round 4 : 5/14 hits
1 infantry owned by the British , 5 infantry owned by the Germans and 6 infantry owned by the Americans lost in Eastern Europe
Germans roll dice for 5 armour, 4 fighters and 3 infantry in Eastern Europe, round 5 : 4/12 hits
British roll dice for 3 armour, 3 artilleries and 1 infantry in Eastern Europe, round 5 : 1/7 hits
1 infantry owned by the British , 2 artilleries owned by the Americans , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Europe
2 infantry owned by the Germans and 5 armour owned by the Germans retreated to Germany
British win with 3 armour remaining. Battle score for attacker is 21
Casualties for Germans: 18 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 19 infantryNon Combat Move - Germans
4 fighters moved from Eastern Europe to Germany
5 infantry moved from Western Europe to Germany
2 infantry moved from Southern Europe to Germany
1 bomber moved from West Russia to Germany
2 infantry moved from Caucasus to Ukraine S.S.R.
5 armour moved from Caucasus to Ukraine S.S.R.
1 aaGun moved from Caucasus to Ukraine S.S.R.Place Units - Germans
7 infantry placed in Germany
3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 bomber, 1 factory, 4 fighters and 16 infantry
Southern Europe : 1 aaGun, 1 factory and 3 infantry
Western Europe : 1 aaGun and 15 infantry
Caucasus : 1 flag, 1 factory
Ukraine S.S.R. : 1 aaGun, 6 armour and 4 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 31 / 31
British : 24 / 30
Japanese : 52 / 56
Americans : 42 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belorussia to West Russia
3 fighters moved from Russia to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
4 fighters moved from 5 Sea Zone to West Russia
1 bomber moved from Norway to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in West Russia
British attack with 7 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 7 fighters and 3 infantry in West Russia, round 2 : 3/10 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 fighters moved from West Russia to Russia
4 fighters moved from West Russia to 5 Sea Zone
4 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
6 infantry moved from United Kingdom to 6 Sea Zone
2 armour moved from Karelia S.S.R. to Eastern Europe
1 artillery moved from Karelia S.S.R. to Eastern Europe
2 armour, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
6 infantry moved from 5 Sea Zone to Eastern Europe
2 armour moved from 5 Sea Zone to Eastern Europe
1 artillery moved from Belorussia to Eastern Europe
1 infantry moved from Karelia S.S.R. to Belorussia
3 infantry moved from Karelia S.S.R. to Eastern Europe
1 bomber moved from Germany to NorwayPlace Units - British
3 infantry placed in Norway
7 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Australia : 2 infantry
Eastern Europe : 1 flag, 4 armour, 2 artilleries and 9 infantry
Norway : 1 flag, 1 bomber, 1 factory and 3 infantry
United Kingdom : 1 aaGun, 1 factory and 7 infantry
Algeria : 1 flag
West Russia : 1 flag, 1 infantry
Belorussia : 1 flag, 1 infantry
Russia : 3 armour and 3 fighters
5 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transportsProduction/PUs Summary :
Russians : 17 / 17
Germans : 29 / 31
British : 26 / 26
Japanese : 52 / 56
Americans : 42 / 45





