dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
JEB (allies) vs flipflop (axis)
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Yes, I would switch it for a fighter. I will edit it back next round. Happy new year btw!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Karelia S.S.R. to Eastern Europe
Americans take Eastern Europe from Germans
1 destroyer moved from 19 Sea Zone to 12 Sea Zone
3 infantry moved from West Indies to 19 Sea Zone
1 armour moved from West Indies to 19 Sea Zone
1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
3 infantry moved from 17 Sea Zone to French West Africa
British take French West Africa from Japanese
1 armour moved from 17 Sea Zone to French West Africa
1 carrier moved from 19 Sea Zone to 17 Sea Zone
1 fighter moved from 19 Sea Zone to 17 Sea Zone
1 battleship moved from 6 Sea Zone to 12 Sea Zone
1 armour moved from Norway to 6 Sea Zone
1 infantry moved from Norway to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone
2 infantry moved from Norway to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone
2 fighters moved from 6 Sea Zone to 12 Sea Zone
1 carrier moved from 6 Sea Zone to 12 Sea Zone
3 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to AlgeriaCombat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 bomber moved from Eastern United States to Archangel
1 aaGun moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
1 cruiser moved from 1 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to United Kingdom
2 transports moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 fighter moved from Karelia S.S.R. to Sinkiang
6 infantry moved from Karelia S.S.R. to West Russia
4 artilleries moved from Karelia S.S.R. to West Russia
1 armour moved from Norway to West Russia
2 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 armour and 1 infantry placed in Sinkiang
1 artillery, 1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 1 infantry
Midway : 1 infantry
Alaska : 1 infantry
French West Africa : 1 armour and 3 infantry
Archangel : 1 bomber
Eastern Europe : 1 flag, 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 2 infantry
Hawaiian Islands : 2 infantry
United Kingdom : 2 infantry
Sinkiang : 1 armour, 1 factory, 1 fighter and 1 infantry
Algeria : 1 armour, 1 artillery and 4 infantry
West Russia : 1 armour, 4 artilleries and 6 infantry
Eastern United States : 1 artillery, 1 factory, 1 fighter and 6 infantry
12 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
3 Sea Zone : 2 transports
57 Sea Zone : 1 submarine
17 Sea Zone : 1 carrier, 1 fighter and 2 transports
2 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Russians : 23 / 25
Germans : 28 / 33
British : 23 / 25
Japanese : 49 / 50
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
3 infantry moved from Caucasus to Persia
4 fighters moved from Sinkiang to PersiaCombat - Russians
Battle in Persia
Russians attack with 4 fighters and 4 infantry
Japanese defend with 5 infantry
Russians roll dice for 4 fighters and 4 infantry in Persia, round 2 : 6/8 hits
Japanese roll dice for 5 infantry in Persia, round 2 : 1/5 hits
1 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 4 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 5 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Persia to Sinkiang
1 infantry moved from Kazakh S.S.R. to Sinkiang
3 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Novosibirsk to Sinkiang
9 infantry moved from Russia to Novosibirsk
2 infantry moved from Karelia S.S.R. to West Russia
1 aaGun moved from Karelia S.S.R. to West Russia
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 submarine moved from 54 Sea Zone to 56 Sea ZonePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs totalTerritory Summary for Russians :
Persia : 3 infantry
Novosibirsk : 9 infantry
Kazakh S.S.R. : 1 aaGun
Caucasus : 1 factory and 1 infantry
Sinkiang : 1 armour, 4 fighters and 4 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag, 1 aaGun and 2 infantry
Russia : 1 aaGun, 1 factory and 8 infantry
56 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 24
Germans : 28 / 33
British : 24 / 25
Japanese : 48 / 50
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Germany to Eastern Europe
1 bomber moved from Western Europe to 1 Sea Zone
2 fighters moved from Germany to Belorussia
2 fighters moved from Germany to Eastern EuropeCombat - Germans
Battle in 1 Sea Zone
Germans attack with 1 bomber
British defend with 1 carrier
Germans roll dice for 1 bomber in 1 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier in 1 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 1 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in Caucasus
Germans attack with 1 armour and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits
British roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Europe
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Eastern Europe, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Eastern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Eastern Europe
Germans win, taking Eastern Europe from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Belorussia to Germany
1 bomber moved from 1 Sea Zone to Western Europe
2 fighters moved from Eastern Europe to Western Europe
4 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Ukraine S.S.R.
4 infantry moved from Germany to Balkans
1 submarine moved from 13 Sea Zone to 15 Sea ZonePlace Units - Germans
5 infantry placed in Germany
6 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 factory, 2 fighters and 15 infantry
Southern Europe : 1 aaGun, 1 factory and 6 infantry
Eastern Europe : 1 infantry
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 19 infantry
Caucasus : 1 flag, 1 armour, 1 factory and 2 infantry
Balkans : 4 infantry
Ukraine S.S.R. : 8 armour, 1 artillery and 7 infantry
Belorussia : 1 infantry
15 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 24
Germans : 37 / 37
British : 22 / 25
Japanese : 48 / 50
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 artillery moved from West Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
2 armour moved from Archangel to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
2 fighters moved from Sinkiang to Caucasus
1 bomber moved from Sinkiang to Caucasus
2 infantry moved from Karelia S.S.R. to Eastern Europe
2 fighters moved from 3 Sea Zone to Eastern Europe
1 bomber moved from Norway to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in Germany
Battle in Caucasus
British attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 armour, 1 factory and 2 infantry
British roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Caucasus, round 2 : 5/9 hits
Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in Eastern Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Eastern Europe, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Caucasus to Sinkiang
1 bomber moved from Caucasus to Sinkiang
1 carrier moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from Eastern Europe to 5 Sea Zone
2 armour moved from Norway to Karelia S.S.R.
7 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 battleship moved from 3 Sea Zone to 5 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
4 transports moved from 3 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
5 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
5 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.Place Units - British
1 carrier placed in 2 Sea Zone
1 fighter placed in 2 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 2 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 3 armour, 3 artilleries and 13 infantry
Norway : 1 flag
United Kingdom : 1 aaGun and 1 factory
Caucasus : 2 armour and 2 artilleries
Sinkiang : 1 bomber and 3 fighters
Algeria : 1 flag
Libya : 1 flag
5 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 4 transports
2 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 23 / 24
Germans : 30 / 37
British : 25 / 26
Japanese : 48 / 50
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Madagascar to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 34 Sea Zone
1 battleship moved from 29 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 armour moved from French Indochina to Persia
1 fighter moved from China to Persia
2 bombers moved from China to Caucasus
1 armour moved from Italian East Africa to Libya
Germans take Libya from BritishCombat - Japanese
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 2,3 and costs: 5 production.
Bombing raid costs 5 production in Caucasus
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Persia, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Persia
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Persia, round 3 : 0/5 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Persia, round 4 : 2/5 hits
British roll dice for 1 infantry in Persia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
2 bombers moved from Caucasus to Germany
1 fighter moved from Persia to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 30 Sea Zone to 34 Sea Zone
5 fighters moved from China to Ukraine S.S.R.
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 transports moved from 36 Sea Zone to 61 Sea Zone
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
3 armour moved from 61 Sea Zone to Manchuria
3 infantry moved from 61 Sea Zone to Manchuria
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
2 armour moved from French Indochina to India
1 infantry moved from French Indochina to China
1 infantry moved from French Indochina to India
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Japan to French Indochina
1 submarine moved from 30 Sea Zone to 28 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indochina
1 fighter placed in 61 Sea Zone
1 bomber and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Germany : 2 bombers
Union of South Africa : 1 flag
Kenya : 1 flag
Manchuria : 3 armour and 3 infantry
Persia : 1 flag, 1 armour and 3 infantry
Belgian Congo : 1 flag
India : 1 flag, 2 armour and 1 infantry
Soviet Far East : 1 flag
Italian East Africa : 1 flag
Borneo : 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 6 infantry
French Indochina : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag, 1 armour
Solomon Islands : 1 infantry
Libya : 1 armour
Ukraine S.S.R. : 5 fighters
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
New Guinea : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 6 infantry
Caroline Islands : 1 infantry
28 Sea Zone : 1 submarine
34 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
61 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 23 / 24
Germans : 31 / 37
British : 23 / 26
Japanese : 49 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Algeria to Libya
1 armour moved from Algeria to Libya
4 infantry moved from Algeria to Libya
3 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from French West Africa to French Equatorial Africa
2 infantry moved from Karelia S.S.R. to Belorussia
1 bomber moved from Archangel to BelorussiaCombat - Americans
Battle in French Equatorial Africa
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour and 3 infantry in French Equatorial Africa, round 2 : 2/4 hits
Japanese roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits
1 armour owned by the Japanese lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Libya
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 2 : 1/6 hits
Germans roll dice for 1 armour in Libya, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Libya
Americans win, taking Libya from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Belorussia
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Americans win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
6 infantry moved from West Russia to Caucasus
1 armour moved from West Russia to Caucasus
4 artilleries moved from West Russia to Caucasus
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun moved from Eastern Canada to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 aaGun moved from 2 Sea Zone to United Kingdom
1 infantry moved from 2 Sea Zone to United Kingdom
3 transports moved from 12 Sea Zone to 10 Sea Zone
1 carrier moved from 12 Sea Zone to 2 Sea Zone
2 fighters moved from 12 Sea Zone to 2 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 battleship moved from 12 Sea Zone to 13 Sea Zone
1 carrier moved from 17 Sea Zone to 13 Sea Zone
1 fighter moved from 17 Sea Zone to 13 Sea Zone
2 transports moved from 17 Sea Zone to 19 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to 13 Sea Zone
1 bomber moved from Belorussia to SinkiangPlace Units - Americans
1 armour and 1 infantry placed in Sinkiang
1 armour and 3 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Eastern Canada : 4 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 2 infantry
Hawaiian Islands : 2 infantry
United Kingdom : 1 aaGun and 1 infantry
French Equatorial Africa : 1 armour and 3 infantry
Caucasus : 1 armour, 4 artilleries and 6 infantry
Sinkiang : 2 armour, 1 bomber, 1 factory, 1 fighter and 2 infantry
Libya : 1 flag, 1 armour, 1 artillery and 3 infantry
Eastern United States : 1 armour, 1 artillery, 1 factory and 5 infantry
Belorussia : 1 flag, 2 infantry
5 Sea Zone : 1 transport
57 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 4 transports
2 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
13 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
19 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 23 / 24
Germans : 28 / 37
British : 24 / 26
Japanese : 48 / 49
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 22 PUs;
Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Novosibirsk to Yakut S.S.R.
4 fighters moved from Sinkiang to Yakut S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 fighters and 7 infantry
Japanese defend with 6 infantry
Russians roll dice for 4 fighters and 7 infantry in Yakut S.S.R., round 2 : 1/11 hits
Japanese roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 4 fighters and 6 infantry in Yakut S.S.R., round 3 : 2/10 hits
Japanese roll dice for 5 infantry in Yakut S.S.R., round 3 : 0/5 hits
2 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 4 fighters and 6 infantry in Yakut S.S.R., round 4 : 3/10 hits
Japanese roll dice for 3 infantry in Yakut S.S.R., round 4 : 0/3 hits
3 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 4 fighters and 6 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 6 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Yakut S.S.R. to Sinkiang
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from West Russia to Caucasus
1 infantry moved from Russia to West Russia
1 aaGun moved from West Russia to Caucasus
1 aaGun moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Russia to Novosibirsk
4 infantry moved from Russia to Caucasus
2 infantry moved from Russia to NovosibirskPlace Units - Russians
1 infantry placed in Caucasus
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Novosibirsk : 3 infantry
Yakut S.S.R. : 6 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory and 7 infantry
Sinkiang : 1 aaGun, 1 armour, 4 fighters and 5 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 3 infantry
56 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 24
Germans : 28 / 37
British : 24 / 26
Japanese : 47 / 49
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 5 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to West Russia
3 infantry moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Germany to Belorussia
1 bomber moved from Western Europe to West Russia
15 infantry moved from Germany to Eastern Europe
5 armour moved from Germany to Eastern EuropeCombat - Germans
Battle in West Russia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Europe
Germans attack with 5 armour and 15 infantry
British defend with 2 infantry
Germans roll dice for 5 armour and 15 infantry in Eastern Europe, round 2 : 6/20 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 5 armour and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
4 infantry moved from Balkans to Ukraine S.S.R.
2 armour moved from Ukraine S.S.R. to Eastern Europe
2 fighters moved from Belorussia to Germany
1 bomber moved from West Russia to Western Europe
9 infantry moved from Western Europe to Germany
3 infantry moved from Southern Europe to Balkans
3 infantry moved from Southern Europe to Germany
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to Germany
1 submarine moved from 15 Sea Zone to 34 Sea ZonePlace Units - Germans
5 armour placed in Germany
4 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 factory, 2 fighters and 12 infantry
Southern Europe : 1 factory and 4 infantry
Eastern Europe : 1 aaGun, 7 armour and 14 infantry
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 10 infantry
Balkans : 3 infantry
Ukraine S.S.R. : 6 armour, 1 artillery and 7 infantry
Belorussia : 3 infantry
34 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 24
Germans : 33 / 33
British : 21 / 26
Japanese : 47 / 49
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
2 fighters moved from 5 Sea Zone to Belorussia
1 bomber moved from Sinkiang to BelorussiaCombat - British
Battle in Belorussia
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 bomber, 2 fighters and 4 infantry in Belorussia, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Belorussia to Caucasus
3 fighters moved from Sinkiang to Caucasus
8 infantry moved from Karelia S.S.R. to West Russia
3 artilleries moved from Karelia S.S.R. to West Russia
3 armour moved from Karelia S.S.R. to West Russia
2 fighters moved from Belorussia to Caucasus
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 3 Sea Zone
4 transports moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to United KingdomPlace Units - British
1 armour and 7 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTerritory Summary for British :
Australia : 2 infantry
Karelia S.S.R. : 1 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 factory and 8 infantry
Caucasus : 2 armour, 2 artilleries, 1 bomber and 5 fighters
Algeria : 1 flag
West Russia : 3 armour, 3 artilleries and 8 infantry
Belorussia : 1 flag, 2 infantry
3 Sea Zone : 1 battleship, 2 carriers, 1 fighter and 4 transports
2 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 24 / 24
Germans : 31 / 33
British : 23 / 23
Japanese : 47 / 49
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 bomber moved from Germany to 5 Sea Zone
2 infantry moved from Persia to Kazakh S.S.R.
5 fighters moved from Ukraine S.S.R. to Kazakh S.S.R.Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/7 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
5 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from 34 Sea Zone to Ukraine S.S.R.
1 fighter moved from French Indochina to Ukraine S.S.R.
1 bomber moved from 5 Sea Zone to Western Europe
1 bomber moved from Germany to Western Europe
1 armour moved from Persia to Anglo Egypt
2 infantry moved from French Indochina to India
1 fighter moved from 61 Sea Zone to India
1 bomber moved from Japan to India
2 transports moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 34 Sea Zone to 36 Sea Zone
6 infantry moved from Japan to 61 Sea Zone
6 infantry and 3 transports moved from 61 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indochina
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 28 Sea Zone to 23 Sea ZonePlace Units - Japanese
3 armour placed in French Indochina
4 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag
Kenya : 1 flag
Manchuria : 3 armour and 3 infantry
Persia : 1 flag, 1 infantry
Belgian Congo : 1 flag
India : 1 flag, 2 armour, 1 bomber, 1 fighter and 3 infantry
Soviet Far East : 1 flag
Italian East Africa : 1 flag
Borneo : 1 infantry
French Madagascar : 1 flag
French Indochina : 1 aaGun, 3 armour, 1 artillery, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 2 bombers
Solomon Islands : 1 infantry
Ukraine S.S.R. : 7 fighters
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour
New Guinea : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 4 armour, 1 factory and 4 infantry
Caroline Islands : 1 infantry
23 Sea Zone : 1 submarine
36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 5 transportsProduction/PUs Summary :
Russians : 22 / 24
Germans : 31 / 33
British : 23 / 23
Japanese : 49 / 51
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French Equatorial Africa to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 infantry moved from French Equatorial Africa to Anglo Egypt
1 armour moved from French Equatorial Africa to Kenya
British take Belgian Congo from Japanese
British take Kenya from Japanese
1 bomber moved from Sinkiang to French IndochinaCombat - Americans
Strategic bombing raid in French Indochina
AA fire in French Indochina : 0/1 hits
Bombing raid in French Indochina rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in French Indochina
Battle in Anglo Egypt
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 3 infantry in Anglo Egypt, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Anglo Egypt, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 infantry moved from French Equatorial Africa to Belgian Congo
1 carrier moved from 13 Sea Zone to 12 Sea Zone
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 fighter moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from 13 Sea Zone to 2 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 transports moved from 2 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern Canada to 1 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 aaGun moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 aaGun moved from 3 Sea Zone to Norway
4 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to United Kingdom
1 artillery moved from Eastern United States to Eastern Canada
1 transport moved from 19 Sea Zone to 54 Sea Zone
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 bomber moved from French Indochina to Sinkiang
2 infantry moved from Karelia S.S.R. to West RussiaPlace Units - Americans
2 infantry placed in Sinkiang
1 armour, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 artillery
Midway : 1 infantry
Kenya : 1 armour
Alaska : 1 infantry
Belgian Congo : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
Norway : 1 aaGun and 1 infantry
United Kingdom : 4 infantry
Caucasus : 1 armour, 4 artilleries and 6 infantry
Sinkiang : 2 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry
Algeria : 1 armour and 5 infantry
Libya : 1 flag, 1 armour and 2 infantry
West Russia : 2 infantry
Eastern United States : 1 armour, 1 factory, 2 fighters and 4 infantry
Anglo Egypt : 1 artillery and 3 infantry
54 Sea Zone : 1 transport
12 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transports
3 Sea Zone : 1 fighter and 1 transport
57 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 2 transports
2 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 22 / 24
Germans : 31 / 33
British : 27 / 23
Japanese : 45 / 51
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Persia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 fighter moved from Russia to Persia
2 fighters moved from Sinkiang to Persia
2 fighters moved from Sinkiang to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Persia to Sinkiang
3 infantry moved from Novosibirsk to Yakut S.S.R.
2 infantry moved from Russia to Novosibirsk
2 fighters moved from Kazakh S.S.R. to Sinkiang
1 submarine moved from 56 Sea Zone to 51 Sea ZonePlace Units - Russians
1 infantry placed in Caucasus
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Soviet Far East : 1 infantry
Novosibirsk : 2 infantry
Yakut S.S.R. : 7 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory and 6 infantry
Sinkiang : 1 aaGun, 1 armour, 5 fighters and 4 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 factory and 7 infantry
51 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 31 / 33
British : 28 / 23
Japanese : 40 / 51
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 32 PUs;
Germans buy 4 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Western Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Belorussia
2 fighters moved from Germany to Belorussia
1 bomber moved from Western Europe to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 : 3/5 hits
British roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Western Europe
1 bomber moved from Belorussia to Western Europe
2 fighters moved from Belorussia to Germany
10 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Balkans to Ukraine S.S.R.
7 armour moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Eastern Europe
1 aaGun moved from Germany to Southern Europe
1 aaGun moved from Eastern Europe to Germany
1 submarine moved from 34 Sea Zone to 35 Sea ZonePlace Units - Germans
4 armour and 2 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 4 armour, 1 factory, 2 fighters and 12 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 2 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 14 infantry
Ukraine S.S.R. : 18 armour, 1 artillery and 20 infantry
Belorussia : 1 infantry
35 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 26
Germans : 35 / 35
British : 26 / 23
Japanese : 40 / 51
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West Russia to Belorussia
3 armour moved from West Russia to Karelia S.S.R.
3 artilleries moved from West Russia to Karelia S.S.R.
4 infantry moved from West Russia to Karelia S.S.R.
2 armour moved from Caucasus to Karelia S.S.R.
1 bomber moved from Caucasus to Germany
2 fighters moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to BelorussiaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Karelia S.S.R.
British attack with 5 armour, 3 artilleries, 1 fighter and 4 infantry
Germans defend with 2 infantry
British roll dice for 5 armour, 3 artilleries, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 3/13 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 5 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Belorussia
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Belorussia to Caucasus
1 bomber moved from Germany to Caucasus
2 infantry moved from West Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 armour moved from United Kingdom to 3 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
8 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
8 infantry moved from 3 Sea Zone to NorwayPlace Units - British
1 destroyer placed in 3 Sea Zone
1 armour, 1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 2 infantry
Karelia S.S.R. : 5 armour, 3 artilleries and 3 infantry
Norway : 1 flag, 1 armour and 8 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Caucasus : 2 artilleries, 1 bomber, 5 fighters and 2 infantry
Algeria : 1 flag
Belorussia : 1 flag, 2 infantry
3 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 5 transportsProduction/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 28 / 28
Japanese : 40 / 51
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 5 damage on 5 factories; Remaining resources: 46 PUs;
Japanese buy 6 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from India to Persia
1 bomber moved from India to Persia
1 fighter moved from India to Persia
2 fighters moved from Ukraine S.S.R. to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Persia, round 2 : 3/6 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters moved from Persia to India
1 bomber moved from Persia to Germany
5 fighters moved from Ukraine S.S.R. to Western Europe
2 bombers moved from Western Europe to Germany
2 armour moved from India to China
3 armour moved from French Indochina to China
1 artillery moved from French Indochina to China
6 infantry moved from French Indochina to China
2 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
3 armour moved from Manchuria to China
5 transports moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
1 carrier moved from 36 Sea Zone to 61 Sea Zone
4 armour moved from Japan to 61 Sea Zone
4 infantry moved from Japan to 61 Sea Zone
4 armour moved from 61 Sea Zone to Manchuria
4 infantry moved from 61 Sea Zone to Manchuria
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 destroyer moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea ZonePlace Units - Japanese
3 armour placed in French Indochina
3 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Germany : 3 bombers
Union of South Africa : 1 flag
Manchuria : 4 armour and 4 infantry
Persia : 1 flag, 2 infantry
India : 1 flag, 3 fighters and 1 infantry
Italian East Africa : 1 flag
Borneo : 1 infantry
French Madagascar : 1 flag
French Indochina : 1 aaGun, 3 armour and 1 factory
Trans-Jordan : 1 flag
Western Europe : 5 fighters
Solomon Islands : 1 infantry
New Guinea : 1 infantry
China : 1 flag, 8 armour, 1 artillery and 13 infantry
Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 4 infantry
Caroline Islands : 1 infantry
23 Sea Zone : 1 submarine
61 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 5 transportsProduction/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 27 / 28
Japanese : 41 / 41
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Sinkiang to French Indochina
1 armour moved from Kenya to Union of South Africa
British take Union of South Africa from Japanese
1 infantry moved from Belgian Congo to Italian East Africa
British take Italian East Africa from Japanese
1 infantry moved from Anglo Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
2 infantry moved from Anglo Egypt to Trans-Jordan
1 artillery moved from Anglo Egypt to Trans-Jordan
1 armour moved from Libya to Trans-Jordan
1 destroyer moved from 12 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 23 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in French Indochina
AA fire in French Indochina : 0/1 hits
Bombing raid in French Indochina rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in French IndochinaNon Combat Move - Americans
2 armour moved from Sinkiang to Caucasus
4 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Sinkiang to Caucasus
2 infantry moved from West Russia to Caucasus
1 infantry moved from Norway to Karelia S.S.R.
1 aaGun moved from Norway to Karelia S.S.R.
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from 3 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from Eastern United States to 12 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from Libya to Anglo Egypt
1 armour moved from Algeria to Anglo Egypt
4 infantry moved from Algeria to Libya
1 infantry moved from Algeria to Libya
3 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 11 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 cruiser moved from 2 Sea Zone to 12 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to United Kingdom
1 transport moved from 2 Sea Zone to 12 Sea Zone
1 bomber moved from French Indochina to Caucasus
1 transport moved from 54 Sea Zone to 52 Sea ZonePlace Units - Americans
1 infantry placed in Sinkiang
2 armour, 1 artillery and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 infantry
Midway : 1 infantry
Union of South Africa : 1 armour
Alaska : 1 infantry
Italian East Africa : 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 1 aaGun and 1 infantry
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 4 infantry
Trans-Jordan : 1 armour, 1 artillery and 3 infantry
United Kingdom : 1 artillery and 4 infantry
Caucasus : 3 armour, 4 artilleries, 1 bomber, 1 fighter and 8 infantry
Sinkiang : 1 factory and 1 infantry
Algeria : 1 armour and 3 infantry
Libya : 1 flag, 5 infantry
Eastern United States : 2 armour, 1 artillery, 1 factory and 8 infantry
Anglo Egypt : 1 armour and 2 infantry
23 Sea Zone : 1 destroyer
12 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
57 Sea Zone : 1 submarine
52 Sea Zone : 1 transport
10 Sea Zone : 3 transports
2 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 31 / 28
Japanese : 37 / 41
Americans : 41 / 41 -
Russians
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Research Technology - Russians
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 25 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Persia
1 infantry moved from Kazakh S.S.R. to Persia
5 fighters moved from Sinkiang to PersiaCombat - Russians
Battle in Persia
Russians attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 fighters and 2 infantry in Persia, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
3 fighters moved from Persia to Caucasus
2 fighters moved from Persia to Novosibirsk
7 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Russia to West Russia
4 infantry moved from Sinkiang to Novosibirsk
1 aaGun moved from Sinkiang to Novosibirsk
2 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 armour moved from Sinkiang to Caucasus
1 infantry moved from Russia to Caucasus
2 infantry moved from Russia to NovosibirskPlace Units - Russians
2 armour placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Persia : 2 infantry
Novosibirsk : 1 aaGun, 2 fighters and 15 infantry
Yakut S.S.R. : 1 infantry
Caucasus : 1 aaGun, 3 armour, 1 factory, 3 fighters and 9 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
51 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 32 / 28
Japanese : 36 / 41
Americans : 41 / 41 -
Sorry about the russians. I was away for the weekend and did my last turn just before leaving. Must have forgot them in the hurry!





