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14L G40 variance & tcnance(allies+9)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 artillery and 5 infantry
                EDIT: Adding units owned by British to Holland Belgium: 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Poland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Poland

    Non Combat Move - British

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 artilleries and 6 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 2 destroyers
                EDIT: Adding units owned by British to 110 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Turn Complete - UK_Pacific

  • 2007 AAR League

    sorry about all the edits, it wouldnt let me move my units to sz 110 for some reason

  • 17 16 15 14 12

    OK not a problem.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to French Central Africa
                      Italians take French Central Africa from French
                1 artillery moved from Belgian Congo to Kenya
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 fighter moved from Southern Italy to Denmark
                1 bomber moved from Southern Italy to Kenya
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Alexandria to Tobruk
                      Italians take Tobruk from French
                1 artillery moved from Alexandria to Egypt

    Combat - Italians
                Battle in Tunisia
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship
                    Americans defend with 1 destroyer
                    Italians win, taking Tunisia from French, taking 97 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 submarine
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kenya
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                    Italians win, taking Kenya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Libya
                Battle in Denmark
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 3 infantry and 1 mech_infantry
                    retreated to Denmark
                    British win, taking Libya from French with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Denmark to France
                1 bomber moved from Kenya to Ethiopia
                1 infantry moved from Persia to Northwest Persia
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to France
                1 artillery and 1 infantry moved from Southern France to France
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

  • 17 16 15 14 12

    liberating Poland was a nice move to buy an extra round…. but Germany has a lot of $$ to spend this turn.

  • 17 16 15 14 12

    bump

  • 2007 AAR League

    yep, im hanging on

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                3 fighters moved from Kwangsi to 36 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                3 fighters moved from Kwangsi to 36 Sea Zone

    Combat - ANZAC
                Battle in West India
                Battle in 36 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking West India from Japanese with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 36 Sea Zone to Burma
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma

    Place Units - ANZAC
                1 carrier and 2 transports placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 3 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Holland Belgium to Denmark

    Turn Complete - French

  • 17 16 15 14 12

    I got a “missing refresh header after login” error so I just saved it.  attached.

    8VCs and i think that might be game.

  • 2007 AAR League

    yep that will do it……gg ill post in the results thread

  • 17 16 15 14 12

    Thanks for the game.

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