@pacifiersboard GL&HF
assumed no scram to 110
14L G40 variance & tcnance(allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 5 infantry
EDIT: Adding units owned by British to Holland Belgium: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in PolandNon Combat Move - British
Place Units - British
1 transport placed in 110 Sea Zone
2 artilleries and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 110 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Turn Complete - UK_Pacific
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sorry about all the edits, it wouldnt let me move my units to sz 110 for some reason
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OK not a problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to Kenya
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 artillery moved from Alexandria to EgyptCombat - Italians
Battle in Tunisia
Battle in 97 Sea Zone
Italians attack with 1 battleship
Americans defend with 1 destroyer
Italians win, taking Tunisia from French, taking 97 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 submarine
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kenya
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Libya
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 3 infantry and 1 mech_infantry
retreated to Denmark
British win, taking Libya from French with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Denmark to France
1 bomber moved from Kenya to Ethiopia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Southern France to France
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
liberating Poland was a nice move to buy an extra round…. but Germany has a lot of $$ to spend this turn.
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bump
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yep, im hanging on
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea ZoneCombat - ANZAC
Battle in West India
Battle in 36 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking West India from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 36 Sea Zone to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaPlace Units - ANZAC
1 carrier and 2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 3 destroyers
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Holland Belgium to DenmarkTurn Complete - French
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I got a “missing refresh header after login” error so I just saved it. attached.
8VCs and i think that might be game.
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yep that will do it……gg ill post in the results thread
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Thanks for the game.





