Scramble to SZ109 and/or SZ110, and how?
42158 OOB Tech Round 01 - Germany - combat.tsvg
Scramble.jpg
I would attack kwangtung with 2 tanks and 3 fighters.
please give me your strategy of casualties choosing.

PS: I bought 1figher and 2 infantries. Repaired all 4 points.
Okie… that’s a tough choice.
Please save the bombers to last. Now finger crossed…
Cheers,
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Chinese repair 4 damage on 4 factories; Remaining resources: 16 PUs; 0 techTokens;
Chinese buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
2 armour moved from Kansu to Kwangtung
3 fighters moved from Kansu to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 2 armour and 3 fighters
Japanese defend with 1 artillery, 3 bombers and 3 infantry
Chinese win, taking Kwangtung from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 artillery, 3 bombers and 3 infantry
Casualties for Chinese: 1 armour
Non Combat Move - Chinese
3 fighters moved from Kwangtung to Szechwan
1 artillery moved from Kansu to Szechwan
2 infantry moved from Kansu to Szechwan
1 artillery moved from Inner Mongolia to Szechwan
1 armour moved from Western Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Szechwan
1 infantry moved from Inner Mongolia to Szechwan
1 infantry moved from Irkutsk to Buryatia
Place Units - Chinese
2 infantry placed in Kansu
1 fighter placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs
Very bad results for you.
I need to say the 2nd round I would choose bombers to lose as Japen is not in good luck. But the two dice of the 3rd round is 3 and 4 so it makes no difference whatever are selected in the 2nd round.
THat hurts considerably :x
Ughh. Next time I need better protection of my investment…
Oh, really sorry for winning by luck.
My expecting was lose everything in this battle to kill your bombers, or retreat if you choose bomber to die first.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 6,6 and gets 2 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Purchase Units - Japanese
Japanese repair 4 damage on 4 factories; Remaining resources: 65 PUs; 0 techTokens;
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery moved from Shantung to Northern Manchukuo
1 infantry moved from Chosen to Northern Manchukuo
2 infantry moved from Shantung to Kwangtung
1 infantry moved from Burma to Calcutta
Japanese take Calcutta from British
1 infantry moved from Chosen to Northern Manchukuo
1 transport moved from SZ 72 South China Sea to SZ 74 Sea of Japan
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from Northern Japan to SZ 74 Sea of Japan
1 infantry moved from SZ 74 Sea of Japan to Vladivostok
1 infantry moved from SZ 74 Sea of Japan to Vladivostok
1 bomber moved from Southern Japan to Kwangtung
1 battleship moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
Combat - Japanese
Battle in Vladivostok
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Vladivostok, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Vladivostok, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Vladivostok, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Vladivostok, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Vladivostok
Japanese roll dice for 1 infantry in Vladivostok, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Vladivostok, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Vladivostok, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Vladivostok, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Vladivostok
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 armour
Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/4 hits
Chinese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 armour
Battle in Northern Manchukuo
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 halftrack
Japanese roll dice for 1 artillery and 2 infantry in Northern Manchukuo, round 2 : 0/3 hits
Chinese roll dice for 1 halftrack in Northern Manchukuo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Northern Manchukuo, round 3 : 0/3 hits
Chinese roll dice for 1 halftrack in Northern Manchukuo, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Northern Manchukuo, round 4 : 1/3 hits
Chinese roll dice for 1 halftrack in Northern Manchukuo, round 4 : 0/1 hits
1 halftrack owned by the Russians lost in Northern Manchukuo
Japanese win, taking Northern Manchukuo from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 halftrack
Non Combat Move - Japanese
1 carrier moved from SZ 72 South China Sea to SZ 74 Sea of Japan
3 transports moved from SZ 72 South China Sea to SZ 74 Sea of Japan
1 destroyer moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
1 transport moved from SZ 103 Arafura Sea to SZ 99 West Pacific
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 aaGun moved from Southern Japan to SZ 74 Sea of Japan
1 aaGun moved from SZ 74 Sea of Japan to Chosen
2 infantry moved from Southern Japan to SZ 74 Sea of Japan
2 infantry moved from SZ 74 Sea of Japan to Chosen
1 aaGun moved from Northern Japan to Southern Japan
2 infantry moved from Guam to SZ 99 West Pacific
2 infantry and 1 transport moved from SZ 99 West Pacific to SZ 92 Philippine Sea
2 infantry moved from SZ 92 Philippine Sea to North Philippines
2 destroyers moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
1 carrier moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
2 destroyers moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
2 submarines moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
2 cruisers moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
4 carriers moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
8 fighters moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
1 battleship moved from SZ 72 South China Sea to SZ 74 Sea of Japan
1 bomber moved from Kwangtung to Southern Japan
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 transport moved from SZ 57 Arabian Sea to SZ 62 Indian
Place Units - Japanese
1 factory placed in Sumatra
Japanese undo move 1.
1 bomber placed in Southern Japan
2 fighters placed in SZ 74 Sea of Japan
1 armour and 1 artillery placed in Chosen
3 infantry placed in Southern Japan
1 factory placed in Sumatra
Activate Technology - Japanese
Japanese activating Shipyards
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
SZ 62 Indian : 1 transport
SZ 74 Sea of Japan : 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 4 transports
SZ 92 Philippine Sea : 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines and 1 transport
Sumatra : 1 factory
Northern Manchukuo : 1 flag, 1 artillery and 2 infantry
Chosen : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
Bombay : 1 fighter
Calcutta : 1 flag, 1 infantry
Ceylon : 1 flag
Kwangtung : 1 flag, 2 infantry
Northern Japan : 1 factory
Southern Japan : 1 aaGun, 2 bombers, 1 factory and 9 infantry
South Philippines : 1 flag
Shantung : 1 flag
Solomon Islands : 2 infantry
Burma : 1 flag
Marshall Islands : 1 infantry
North Philippines : 1 flag, 2 infantry
Wake : 1 infantry
Yunnan : 1 flag, 1 infantry
Okinawa : 1 infantry
Production/PUs Summary :
Russians : 45 / 55
Germans : 38 / 44
British : 25 / 31
Italians : 30 / 35
Chinese : 9 / 19
Japanese : 47 / 62
Americans : 57 / 62
Another small mistake I made. your Russia territory should be gone and now you kept that and I lost 2 infantries! :cry:
Seems like you haven’t replaced your lost destroyer with Carrier. I guess you will edit yourself?
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
2 infantry moved from Amurskaya to Northern Manchukuo
1 infantry moved from Vladivostok to Northern Manchukuo
3 bombers moved from Kansu to Northern Manchukuo
1 bomber moved from Belorussia to Iraq
Combat - Americans
Battle in Iraq
Americans attack with 1 bomber
Italians defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northern Manchukuo
Americans attack with 3 bombers and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Northern Manchukuo from Japanese with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 bombers moved from Northern Manchukuo to Szechwan
1 transport moved from SZ 95 Pacific to SZ 91 East Pacific
2 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to SZ 95 Pacific
2 armour, 1 artillery, 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 2 submarines and 3 transports moved from SZ 95 Pacific to SZ 81 North Pacific
1 fighter moved from Western Aleutian Islands to SZ 81 North Pacific
1 bomber moved from Fiji to Hawaiian Islands
4 infantry moved from Okhotsk to Amurskaya
1 bomber moved from Iraq to Caucasus
1 transport moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
2 fighters moved from Sicily to SZ 16 North Atlantic
2 fighters moved from Southwestern United States to SZ 89 Pacific
2 infantry moved from Southern United States to Southwestern United States
2 infantry moved from Southwestern United States to Northwestern United States
2 armour, 1 artillery and 2 infantry moved from SZ 81 North Pacific to Western Aleutian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in SZ 16 North Atlantic
1 carrier placed in SZ 89 Pacific
1 bomber placed in Hawaiian Islands
1 artillery and 1 fighter placed in Southwestern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Russians
Russians spend 5 on tech rolls
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Russians
1 infantry moved from Iran to Iraq
British take Iraq from Italians
1 infantry moved from Szechwan to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Belorussia to Eastern Poland
2 infantry moved from Novgorod to Baltic States
6 armour, 3 artilleries and 6 infantry moved from Belorussia to Ukraine
1 armour moved from Southern Russia to Ukraine
1 armour moved from Stalingrad to Ukraine
2 fighters moved from Belorussia to Baltic States
1 fighter moved from Moscow to Eastern Poland
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Eastern Poland
1 bomber moved from Sverdlovsk to Eastern Poland
1 submarine moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 8 armour, 3 artilleries and 6 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Ukraine from Germans with 8 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in SZ 26 Central Mediterranean
Russians attack with 1 submarine
Italians defend with 5 submarines
5 submarines owned by the Italians Submerged
Non Combat Move - Russians
2 infantry moved from Irkutsk to Buryatia
2 infantry moved from Novo-Sibirsk to Irkutsk
3 infantry moved from Southern Russia to Caucasus
1 artillery moved from Southern Russia to Caucasus
1 aaGun moved from Southern Russia to Caucasus
1 aaGun moved from Belorussia to Ukraine
4 infantry moved from Leningrad to Novgorod
3 infantry moved from Moscow to Southern Russia
1 fighter moved from Sicily to Caucasus
1 fighter moved from Eastern Poland to Caucasus
1 bomber moved from Eastern Poland to Southern Russia
2 fighters moved from Baltic States to Belorussia
1 fighter moved from Eastern Poland to Belorussia
1 fighter moved from Baltic States to Caucasus
1 transport moved from SZ 22 East Atlantic to SZ 16 North Atlantic
Place Units - Russians
1 bomber placed in Sverdlovsk
1 armour placed in Stalingrad
3 infantry placed in Moscow
3 infantry placed in Leningrad
1 artillery placed in Moscow
1 armour and 1 infantry placed in Stalingrad
1 infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 52 PUs; end with 52 PUs total
Objective 2: Russians met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4,4 and gets 0 hits
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
2 infantry moved from Western Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Italy to Eastern Poland
2 infantry moved from Western Poland to Baltic States
1 fighter moved from Italy to Baltic States
1 artillery moved from Western Poland to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Austria-Czechoslovakia to Italy
5 infantry moved from Vichy France to Italy
1 armour moved from Austria-Czechoslovakia to Italy
1 armour moved from Italy to Vichy France
12 infantry moved from Western Germany to France
6 infantry moved from France to Vichy France
1 armour moved from Austria-Czechoslovakia to Italy
7 infantry moved from Eastern Germany to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Italy
1 fighter moved from Baltic States to Eastern Germany
1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia
2 artilleries moved from Hungary-Romania to Balkans
1 infantry moved from Western Poland to Hungary-Romania
Place Units - Germans
6 infantry placed in Western Germany
7 infantry placed in Eastern Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Germans :
France : 13 infantry
Hungary-Romania : 1 infantry
Western Germany : 1 aaGun, 1 factory, 1 fighter and 13 infantry
Baltic States : 2 infantry
Egypt : 1 artillery and 3 infantry
Balkans : 2 artilleries
Western Poland : 1 artillery and 5 infantry
Eastern Germany : 1 aaGun, 5 armour, 1 factory, 1 fighter and 7 infantry
Italy : 2 armour, 1 fighter and 5 infantry
Vichy France : 1 aaGun, 1 armour and 12 infantry
Austria-Czechoslovakia : 1 aaGun
Eastern Poland : 1 artillery
Production/PUs Summary :
Russians : 48 / 57
Germans : 35 / 40
British : 27 / 31
Italians : 28 / 35
Chinese : 14 / 19
Japanese : 42 / 62
Americans : 57 / 62
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery moved from Morocco to SZ 23 West Mediterranean
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery, 1 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean
1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria
2 artilleries and 3 infantry moved from Morocco to SZ 22 East Atlantic
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 3 submarines and 3 transports moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
2 artilleries and 3 infantry moved from SZ 26 Central Mediterranean to Libya
3 armour, 2 infantry and 2 marines moved from Algeria to Libya
British take Libya from Italians
1 armour moved from Libya to Anglo-Egyptian Sudan
1 armour moved from Libya to Anglo-Egyptian Sudan
Combat - British
Battle in Libya
Battle in Syria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 armour
Italians defend with 1 infantry
British win, taking Anglo-Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 battleship, 1 carrier and 2 fighters moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 destroyer moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 armour and 3 infantry moved from England to SZ 16 North Atlantic
1 fighter moved from Southern Russia to Sicily
1 infantry moved from Western Australia to Central Australia
1 infantry moved from New South Wales to Central Australia
1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Scotland to England
Place Units - British
2 infantry placed in Scotland
1 destroyer placed in SZ 16 North Atlantic
1 armour and 2 infantry placed in England
1 aaGun placed in New South Wales
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from SZ 23 West Mediterranean: 1 destroyer
EDIT: Adding units owned by British to SZ 16 North Atlantic: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 1 halftrack, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea
1 infantry moved from Bombay to SZ 57 Arabian Sea
1 artillery moved from Bombay to SZ 57 Arabian Sea
1 artillery, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
1 infantry moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
1 artillery moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
1 armour moved from Mozambique to Anglo-Egyptian Sudan
1 battleship moved from SZ 56 Persian Gulf to SZ 55 Red Sea
1 cruiser moved from SZ 56 Persian Gulf to SZ 55 Red Sea
1 fighter moved from Italy to SZ 28 Eastern Mediterranean
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Bombay to Baluchistan
Italians take Baluchistan from British
1 armour moved from Baluchistan to Delhi
Italians take Delhi from British
Combat - Italians
Italians creates battle in territory SZ 26 Central Mediterranean
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 2 armour
Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 2/2 hits
British roll dice for 2 armour in Anglo-Egyptian Sudan, round 2 : 0/2 hits
2 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 armour
Battle in SZ 28 Eastern Mediterranean
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in SZ 28 Eastern Mediterranean
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SZ 26 Central Mediterranean
Italians attack with 5 submarines
British defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 submarines and 3 transports; Russians defend with 1 submarine; Americans defend with 2 fighters
Italians roll dice for 5 submarines in SZ 26 Central Mediterranean, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 4 submarines in SZ 26 Central Mediterranean, round 2 : 0/4 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 transports in SZ 26 Central Mediterranean, round 2 : 3/4 hits
3 submarines owned by the Italians and 1 submarine owned by the Russians lost in SZ 26 Central Mediterranean
Italians roll dice for 2 submarines in SZ 26 Central Mediterranean, round 3 : 1/2 hits
British roll dice for 3 submarines in SZ 26 Central Mediterranean, round 3 : 0/3 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 transports in SZ 26 Central Mediterranean, round 3 : 2/4 hits
2 submarines owned by the Italians and 1 submarine owned by the British lost in SZ 26 Central Mediterranean
British win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is -18
Casualties for British: 1 submarine
Casualties for Russians: 1 submarine
Casualties for Italians: 5 submarines
Non Combat Move - Italians
1 transport moved from SZ 55 Red Sea to SZ 60 Western Indian
1 artillery moved from Mozambique to SZ 60 Western Indian
1 artillery and 1 transport moved from SZ 60 Western Indian to SZ 55 Red Sea
1 artillery moved from SZ 55 Red Sea to Egypt
1 fighter moved from SZ 28 Eastern Mediterranean to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Macedonia to Balkans
1 artillery moved from Macedonia to Balkans
1 infantry moved from Balkans to Macedonia
1 infantry moved from Balkans to Macedonia
1 infantry moved from Balkans to Macedonia
1 infantry moved from Italy to Balkans
1 infantry moved from Hungary-Romania to Balkans
1 infantry moved from Southern Africa to Mozambique
Place Units - Italians
1 halftrack placed in Egypt
1 fighter placed in Italy
1 armour, 1 artillery and 1 marine placed in Bombay
1 artillery placed in Egypt
Italians undo move 4.
1 infantry placed in Egypt
Italians undo move 4.
1 artillery placed in Egypt
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 33 PUs
1 unit repaired.
Territory Summary for Italians :
SZ 55 Red Sea : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Baluchistan : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Delhi : 1 flag, 1 aaGun and 1 armour
Bombay : 1 flag, 1 armour, 1 artillery, 1 factory and 1 marine
Mozambique : 1 flag, 1 infantry
Ethiopia : 1 flag
Macedonia : 3 infantry
Syria : 1 flag
Southern Africa : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
French Equatorial Africa : 1 flag
Kenya-Tanganyika : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 1 halftrack and 2 infantry
Rhodesia : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
Balkans : 2 artilleries, 2 infantry and 1 marine
Guinean Coast : 1 flag
Italy : 1 aaGun, 2 armour, 1 factory, 1 fighter, 1 infantry and 1 marine
Production/PUs Summary :
Russians : 48 / 57
Germans : 35 / 40
British : 27 / 29
Italians : 28 / 33
Chinese : 14 / 19
Japanese : 42 / 62
Americans : 57 / 62
I restarted the game once before combat begin as I realize the bombardment was not activated if I don’t move the troops from same sea zone.
Too rush on my submarine attack! Should have not attacked you.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Chinese buy 1 armour, 1 artillery, 1 halftrack and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Chinese
1 infantry moved from Szechwan to Kwangtung
1 artillery moved from Szechwan to Kwangtung
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kansu to Yunnan
2 fighters moved from Szechwan to Kwangtung
2 fighters moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -17
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 fighters and 1 infantry
Battle in Yunnan
Chinese attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Western Sinkiang to Szechwan
2 fighters moved from Yunnan to Szechwan
2 infantry moved from Kansu to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 armour and 1 halftrack placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs
I restarted the game once before combat begin as I realize the bombardment was not activated if I don’t move the troops from same sea zone.
Too rush on my submarine attack! Should have not attacked you.
You can restart as many as you want before any dice happens. I could not even noice that. But when dice happens, something unsure is becoming sure. That’s why redo is not allowed after that.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 transport moved from SZ 92 Philippine Sea to SZ 72 South China Sea
2 infantry moved from North Philippines to SZ 72 South China Sea
2 infantry moved from SZ 72 South China Sea to Kwangtung
1 bomber moved from Southern Japan to Kwangtung
1 armour moved from Chosen to Vladivostok
Japanese take Vladivostok from Russians
1 armour moved from Vladivostok to Chosen
1 infantry moved from Chosen to Vladivostok
1 infantry moved from Chosen to Northern Manchukuo
1 infantry moved from Chosen to Northern Manchukuo
1 bomber moved from Southern Japan to Northern Manchukuo
1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea
1 infantry moved from Okinawa to SZ 73 East China Sea
1 infantry moved from Southern Japan to SZ 73 East China Sea
2 infantry moved from SZ 73 East China Sea to Shantung
1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea
2 infantry moved from Southern Japan to SZ 73 East China Sea
2 infantry moved from SZ 73 East China Sea to Shantung
1 infantry moved from Chosen to Northern Manchukuo
1 fighter moved from SZ 74 Sea of Japan to Shantung
1 fighter moved from SZ 74 Sea of Japan to Northern Manchukuo
1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea
2 infantry moved from Southern Japan to SZ 73 East China Sea
2 infantry moved from SZ 73 East China Sea to Shantung
2 infantry moved from Southern Japan to SZ 74 Sea of Japan
2 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea
2 infantry moved from SZ 73 East China Sea to Shantung
1 fighter moved from SZ 92 Philippine Sea to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 2 fighters and 8 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 8 infantry in Shantung, round 2 : 0/10 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 8 infantry in Shantung, round 3 : 2/10 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Manchukuo
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Northern Manchukuo, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Northern Manchukuo, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Northern Manchukuo
Japanese win, taking Northern Manchukuo from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 cruisers moved from SZ 92 Philippine Sea to SZ 86 West Pacific
5 carriers moved from SZ 92 Philippine Sea to SZ 86 West Pacific
1 destroyer moved from SZ 74 Sea of Japan to SZ 80 Northwest Pacific
4 destroyers moved from SZ 92 Philippine Sea to SZ 86 West Pacific
2 submarines moved from SZ 92 Philippine Sea to SZ 86 West Pacific
7 fighters moved from SZ 92 Philippine Sea to SZ 86 West Pacific
1 fighter moved from Shantung to SZ 86 West Pacific
1 fighter moved from Shantung to SZ 86 West Pacific
2 battleships moved from SZ 74 Sea of Japan to SZ 86 West Pacific
1 carrier moved from SZ 74 Sea of Japan to SZ 73 East China Sea
1 fighter moved from Northern Manchukuo to SZ 73 East China Sea
1 bomber moved from Northern Manchukuo to Southern Japan
1 infantry moved from Southern Japan to Northern Japan
1 bomber moved from Kwangtung to Southern Japan
1 fighter moved from Bombay to SZ 55 Red Sea
1 infantry moved from Calcutta to Burma
1 infantry moved from Chosen to Shantung
1 artillery moved from Chosen to Shantung
1 transport moved from SZ 62 Indian to SZ 59 Northeastern Indian
Place Units - Japanese
2 destroyers and 1 fighter placed in SZ 73 East China Sea
1 destroyer and 1 fighter placed in SZ 86 West Pacific
2 infantry placed in Sumatra
2 infantry placed in Chosen
3 infantry placed in Northern Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chosen: 1 armour
EDIT: Adding units owned by Japanese to Shantung: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Japan: 1 bomber
EDIT: Adding units owned by Japanese to Sumatra: 1 bomber
EDIT: Removing units owned by Japanese from Southern Japan: 1 bomber
EDIT: Adding units owned by Japanese to Chosen: 1 bomber
EDIT: Removing units owned by Japanese from Northern Japan: 1 infantry
EDIT: Adding units owned by Japanese to Southern Japan: 1 infantry
EDIT: Removing units owned by Japanese from Chosen: 1 bomber
EDIT: Adding units owned by Japanese to Southern Japan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
SZ 55 Red Sea : 1 fighter
SZ 59 Northeastern Indian : 1 transport
SZ 72 South China Sea : 1 transport
SZ 73 East China Sea : 1 carrier, 2 destroyers, 2 fighters and 4 transports
SZ 80 Northwest Pacific : 1 destroyer
SZ 86 West Pacific : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters and 2 submarines
Sumatra : 1 bomber, 1 factory and 2 infantry
Northern Manchukuo : 1 flag, 3 infantry
Chosen : 1 flag, 1 aaGun, 1 factory and 2 infantry
Calcutta : 1 flag
Ceylon : 1 flag
Kwangtung : 1 flag, 2 infantry
Northern Japan : 1 factory and 3 infantry
Southern Japan : 1 aaGun, 1 bomber, 1 factory and 2 infantry
South Philippines : 1 flag
Shantung : 1 flag, 1 armour, 1 artillery and 8 infantry
Solomon Islands : 2 infantry
Burma : 1 flag, 1 infantry
Marshall Islands : 1 infantry
North Philippines : 1 flag
Wake : 1 infantry
Vladivostok : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 46 / 57
Germans : 35 / 40
British : 27 / 29
Italians : 28 / 33
Chinese : 11 / 26
Japanese : 47 / 62
Americans : 57 / 62
I made some edit as the armor was accidentally moved during combat turn which is not the case.
I then made some edit to the bombers’ placement (don’t want to get killed quickly again ; -)) as well as relocate an infantry position as some of the air fighter’s movement in combat turn sort of screwed up some of my original plan.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 battleship, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
3 fighters moved from SZ 81 North Pacific to SZ 73 East China Sea
3 bombers moved from Szechwan to SZ 73 East China Sea
2 fighters moved from SZ 81 North Pacific to SZ 80 Northwest Pacific
1 fighter moved from SZ 81 North Pacific to Vladivostok
2 infantry moved from Amurskaya to Vladivostok
1 fighter moved from SZ 26 Central Mediterranean to Hungary-Romania
1 bomber moved from Caucasus to Hungary-Romania
Combat - Americans
Battle in SZ 73 East China Sea
Americans attack with 3 bombers and 3 fighters
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 4 transports
Americans roll dice for 3 bombers and 3 fighters in SZ 73 East China Sea, round 2 : 4/6 hits
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in SZ 73 East China Sea, round 2 : 2/5 hits
2 fighters owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in SZ 73 East China Sea
Americans roll dice for 3 bombers and 1 fighter in SZ 73 East China Sea, round 3 : 2/4 hits
Japanese roll dice for 1 fighter and 4 transports in SZ 73 East China Sea, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in SZ 73 East China Sea
3 transports owned by the Japanese lost in SZ 73 East China Sea
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 4 transports
Casualties for Americans: 2 fighters
Battle in Vladivostok
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Vladivostok, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Vladivostok, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Vladivostok, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Vladivostok
Americans win, taking Vladivostok from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hungary-Romania
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hungary-Romania, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Hungary-Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Hungary-Romania
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in SZ 80 Northwest Pacific
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in SZ 80 Northwest Pacific, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in SZ 80 Northwest Pacific, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in SZ 80 Northwest Pacific
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter could not land in SZ 73 East China Sea and was removed
3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 3 transports moved from SZ 81 North Pacific to SZ 77 Bering Sea
2 armour, 1 artillery and 2 infantry moved from Western Aleutian Islands to SZ 77 Bering Sea
2 armour, 1 artillery and 2 infantry moved from SZ 77 Bering Sea to Kamchatka
1 fighter moved from SZ 80 Northwest Pacific to SZ 77 Bering Sea
1 fighter moved from Southwestern United States to SZ 77 Bering Sea
1 carrier moved from SZ 89 Pacific to SZ 77 Bering Sea
2 fighters moved from SZ 89 Pacific to SZ 77 Bering Sea
2 bombers moved from Hawaiian Islands to Eastern Aleutian Islands
1 fighter moved from Vladivostok to Amurskaya
3 bombers moved from SZ 73 East China Sea to Kansu
1 fighter moved from Hungary-Romania to Ukraine
1 bomber moved from Hungary-Romania to Caucasus
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 artillery and 1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 83 Gulf of Alaska
2 infantry moved from Northwestern United States to Western Canada
1 infantry moved from Southwestern United States to Northwestern United States
1 aaGun moved from Southwestern United States to Northwestern United States
1 artillery moved from SZ 83 Gulf of Alaska to Alaska
1 infantry moved from SZ 83 Gulf of Alaska to Alaska
Place Units - Americans
2 submarines placed in SZ 89 Pacific
3 fighters placed in Southwestern United States
1 battleship placed in SZ 16 North Atlantic
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Americans :
SZ 16 North Atlantic : 1 battleship
SZ 23 West Mediterranean : 1 carrier, 1 destroyer, 2 fighters and 1 transport
SZ 26 Central Mediterranean : 1 fighter
SZ 77 Bering Sea : 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 transports
SZ 83 Gulf of Alaska : 1 transport
SZ 89 Pacific : 2 submarines
Southwestern United States : 1 factory and 3 fighters
Alaska : 1 artillery and 1 infantry
Sicily : 1 flag, 1 artillery
Caucasus : 1 bomber
Kamchatka : 2 armour, 1 artillery and 2 infantry
Ireland : 1 flag, 1 factory
Hawaiian Islands : 1 factory
Kansu : 3 bombers
Azores : 1 flag
Midwestern United States : 1 factory
Fiji : 1 artillery and 1 infantry
Western Aleutian Islands : 1 flag
Eastern Aleutian Islands : 2 bombers
Ukraine : 1 fighter
Northeastern United States : 1 aaGun and 1 factory
Western Canada : 2 infantry
Vladivostok : 2 infantry
Amurskaya : 1 fighter and 2 infantry
Northwestern United States : 1 aaGun and 1 infantry
Production/PUs Summary :
Russians : 48 / 57
Germans : 35 / 40
British : 27 / 29
Italians : 28 / 33
Chinese : 11 / 26
Japanese : 45 / 62
Americans : 57 / 62
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.469
Median : 3.000
Variance : 1.226
Standard Deviation : 1.107
Total rolls : 32
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.450
Median : 3.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20