test post
Thunderfiend VS innohub 1942 big world v3 2nd game
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 bomber moved from Western Poland to SZ 16 North Atlantic
1 armour moved from Belgian Congo to Mozambique
1 artillery moved from Rhodesia to Mozambique
1 infantry moved from Rhodesia to Southern Africa
Italians take Southern Africa from British
1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
1 infantry moved from Syria to Iraq
1 battleship moved from SZ 57 Arabian Sea to SZ 56 Persian Gulf
1 artillery moved from Egypt to SZ 55 Red Sea
1 artillery and 1 transport moved from SZ 55 Red Sea to SZ 56 Persian Gulf
1 artillery moved from SZ 56 Persian Gulf to Iraq
1 cruiser moved from SZ 57 Arabian Sea to SZ 56 Persian GulfCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship in Iraq, round 2 : 1/1 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in SZ 16 North Atlantic
Italians attack with 1 bomber
British defend with 1 carrier and 1 destroyer
Italians roll dice for 1 bomber in SZ 16 North Atlantic, round 2 : 0/1 hits
British roll dice for 1 carrier and 1 destroyer in SZ 16 North Atlantic, round 2 : 0/2 hits
Italians roll dice for 1 bomber in SZ 16 North Atlantic, round 3 : 0/1 hits
British roll dice for 1 carrier and 1 destroyer in SZ 16 North Atlantic, round 3 : 0/2 hits
Italians roll dice for 1 bomber in SZ 16 North Atlantic, round 4 : 1/1 hits
British roll dice for 1 carrier and 1 destroyer in SZ 16 North Atlantic, round 4 : 1/2 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in SZ 16 North Atlantic
British win with 1 carrier remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in Mozambique
Italians attack with 1 armour and 1 artillery
British defend with 1 armour
Italians roll dice for 1 armour and 1 artillery in Mozambique, round 2 : 1/2 hits
British roll dice for 1 armour in Mozambique, round 2 : 0/1 hits
1 armour owned by the British lost in Mozambique
Italians win, taking Mozambique from British with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Italians
1 armour moved from French Equatorial Africa to Egypt
1 aaGun moved from Bombay to SZ 57 Arabian Sea
1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
1 aaGun moved from SZ 55 Red Sea to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 carrier moved from SZ 57 Arabian Sea to SZ 55 Red Sea
1 fighter moved from Italy to Egypt
1 infantry moved from Egypt to Syria
1 infantry moved from Eastern Poland to Hungary-Romania
1 artillery moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 marine moved from Balkans to Macedonia
1 artillery moved from Balkans to MacedoniaPlace Units - Italians
3 submarines placed in SZ 26 Central Mediterranean
1 artillery and 1 infantry placed in Bombay
1 armour placed in Egypt
Italians undo move 3.
1 armour placed in Bombay
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
SZ 26 Central Mediterranean : 5 submarines
SZ 55 Red Sea : 1 carrier and 1 transport
SZ 56 Persian Gulf : 1 battleship, 1 cruiser and 1 transport
French West Africa : 1 flag
Belgian Congo : 1 flag
Bombay : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Mozambique : 1 flag, 1 armour and 1 artillery
Ethiopia : 1 flag
Hungary-Romania : 1 infantry
Macedonia : 1 artillery and 1 marine
Syria : 1 flag, 1 infantry
Iraq : 1 flag, 1 artillery
Southern Africa : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
French Equatorial Africa : 1 flag
Kenya-Tanganyika : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
Rhodesia : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Balkans : 1 artillery and 3 infantry
Guinean Coast : 1 flag
Italy : 1 aaGun, 2 armour, 1 factory, 1 fighter, 1 infantry and 1 marineProduction/PUs Summary :
Russians : 45 / 55
Germans : 38 / 44
British : 27 / 31
Italians : 30 / 35
Chinese : 11 / 20
Japanese : 43 / 69
Americans : 57 / 62 -
Of course that’s fine :)…
In the sea battle I took your cheaper destroyer to lose but feel free to switch back to carrier if you want to.
That’s a scary battle though. I throw 5 twice and think Ouch My gosh I am going to give out bomber for free!
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I should have already know you buy 3 subs when choose casualty, so I choose to lose the carrier.
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I would attack kwangtung with 2 tanks and 3 fighters.
please give me your strategy of casualties choosing.
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PS: I bought 1figher and 2 infantries. Repaired all 4 points.
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Okie… that’s a tough choice.
Please save the bombers to last. Now finger crossed…
Cheers,
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Chinese repair 4 damage on 4 factories; Remaining resources: 16 PUs; 0 techTokens;
Chinese buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Chinese
2 armour moved from Kansu to Kwangtung
3 fighters moved from Kansu to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 armour and 3 fighters
Japanese defend with 1 artillery, 3 bombers and 3 infantry
Chinese win, taking Kwangtung from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 artillery, 3 bombers and 3 infantry
Casualties for Chinese: 1 armourNon Combat Move - Chinese
3 fighters moved from Kwangtung to Szechwan
1 artillery moved from Kansu to Szechwan
2 infantry moved from Kansu to Szechwan
1 artillery moved from Inner Mongolia to Szechwan
1 armour moved from Western Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Szechwan
1 infantry moved from Inner Mongolia to Szechwan
1 infantry moved from Irkutsk to BuryatiaPlace Units - Chinese
2 infantry placed in Kansu
1 fighter placed in Western SinkiangTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs -
Very bad results for you.
I need to say the 2nd round I would choose bombers to lose as Japen is not in good luck. But the two dice of the 3rd round is 3 and 4 so it makes no difference whatever are selected in the 2nd round. -
THat hurts considerably :x
Ughh. Next time I need better protection of my investment…
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Oh, really sorry for winning by luck.
My expecting was lose everything in this battle to kill your bombers, or retreat if you choose bomber to die first. -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 6,6 and gets 2 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsPurchase Units - Japanese
Japanese repair 4 damage on 4 factories; Remaining resources: 65 PUs; 0 techTokens;
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 artillery moved from Shantung to Northern Manchukuo
1 infantry moved from Chosen to Northern Manchukuo
2 infantry moved from Shantung to Kwangtung
1 infantry moved from Burma to Calcutta
Japanese take Calcutta from British
1 infantry moved from Chosen to Northern Manchukuo
1 transport moved from SZ 72 South China Sea to SZ 74 Sea of Japan
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from Northern Japan to SZ 74 Sea of Japan
1 infantry moved from SZ 74 Sea of Japan to Vladivostok
1 infantry moved from SZ 74 Sea of Japan to Vladivostok
1 bomber moved from Southern Japan to Kwangtung
1 battleship moved from SZ 80 Northwest Pacific to SZ 74 Sea of JapanCombat - Japanese
Battle in Vladivostok
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Vladivostok, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Vladivostok, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Vladivostok, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Vladivostok, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Vladivostok
Japanese roll dice for 1 infantry in Vladivostok, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Vladivostok, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Vladivostok, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Vladivostok, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Vladivostok
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 armour
Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/4 hits
Chinese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
1 armour owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 armour
Battle in Northern Manchukuo
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 halftrack
Japanese roll dice for 1 artillery and 2 infantry in Northern Manchukuo, round 2 : 0/3 hits
Chinese roll dice for 1 halftrack in Northern Manchukuo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Northern Manchukuo, round 3 : 0/3 hits
Chinese roll dice for 1 halftrack in Northern Manchukuo, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Northern Manchukuo, round 4 : 1/3 hits
Chinese roll dice for 1 halftrack in Northern Manchukuo, round 4 : 0/1 hits
1 halftrack owned by the Russians lost in Northern Manchukuo
Japanese win, taking Northern Manchukuo from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 halftrackNon Combat Move - Japanese
1 carrier moved from SZ 72 South China Sea to SZ 74 Sea of Japan
3 transports moved from SZ 72 South China Sea to SZ 74 Sea of Japan
1 destroyer moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
1 transport moved from SZ 103 Arafura Sea to SZ 99 West Pacific
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 aaGun moved from Southern Japan to SZ 74 Sea of Japan
1 aaGun moved from SZ 74 Sea of Japan to Chosen
2 infantry moved from Southern Japan to SZ 74 Sea of Japan
2 infantry moved from SZ 74 Sea of Japan to Chosen
1 aaGun moved from Northern Japan to Southern Japan
2 infantry moved from Guam to SZ 99 West Pacific
2 infantry and 1 transport moved from SZ 99 West Pacific to SZ 92 Philippine Sea
2 infantry moved from SZ 92 Philippine Sea to North Philippines
2 destroyers moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
1 carrier moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
2 destroyers moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
2 submarines moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
2 cruisers moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
4 carriers moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
8 fighters moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea
1 battleship moved from SZ 72 South China Sea to SZ 74 Sea of Japan
1 bomber moved from Kwangtung to Southern Japan
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 infantry moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from SZ 74 Sea of Japan to Chosen
1 transport moved from SZ 57 Arabian Sea to SZ 62 IndianPlace Units - Japanese
1 factory placed in Sumatra
Japanese undo move 1.
1 bomber placed in Southern Japan
2 fighters placed in SZ 74 Sea of Japan
1 armour and 1 artillery placed in Chosen
3 infantry placed in Southern Japan
1 factory placed in SumatraActivate Technology - Japanese
Japanese activating ShipyardsTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
SZ 62 Indian : 1 transport
SZ 74 Sea of Japan : 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 4 transports
SZ 92 Philippine Sea : 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines and 1 transport
Sumatra : 1 factory
Northern Manchukuo : 1 flag, 1 artillery and 2 infantry
Chosen : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
Bombay : 1 fighter
Calcutta : 1 flag, 1 infantry
Ceylon : 1 flag
Kwangtung : 1 flag, 2 infantry
Northern Japan : 1 factory
Southern Japan : 1 aaGun, 2 bombers, 1 factory and 9 infantry
South Philippines : 1 flag
Shantung : 1 flag
Solomon Islands : 2 infantry
Burma : 1 flag
Marshall Islands : 1 infantry
North Philippines : 1 flag, 2 infantry
Wake : 1 infantry
Yunnan : 1 flag, 1 infantry
Okinawa : 1 infantryProduction/PUs Summary :
Russians : 45 / 55
Germans : 38 / 44
British : 25 / 31
Italians : 30 / 35
Chinese : 9 / 19
Japanese : 47 / 62
Americans : 57 / 62 -
Another small mistake I made. your Russia territory should be gone and now you kept that and I lost 2 infantries! :cry:
Seems like you haven’t replaced your lost destroyer with Carrier. I guess you will edit yourself?
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 infantry moved from Amurskaya to Northern Manchukuo
1 infantry moved from Vladivostok to Northern Manchukuo
3 bombers moved from Kansu to Northern Manchukuo
1 bomber moved from Belorussia to IraqCombat - Americans
Battle in Iraq
Americans attack with 1 bomber
Italians defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northern Manchukuo
Americans attack with 3 bombers and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Northern Manchukuo from Japanese with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 bombers moved from Northern Manchukuo to Szechwan
1 transport moved from SZ 95 Pacific to SZ 91 East Pacific
2 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to SZ 95 Pacific
2 armour, 1 artillery, 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 2 submarines and 3 transports moved from SZ 95 Pacific to SZ 81 North Pacific
1 fighter moved from Western Aleutian Islands to SZ 81 North Pacific
1 bomber moved from Fiji to Hawaiian Islands
4 infantry moved from Okhotsk to Amurskaya
1 bomber moved from Iraq to Caucasus
1 transport moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
2 fighters moved from Sicily to SZ 16 North Atlantic
2 fighters moved from Southwestern United States to SZ 89 Pacific
2 infantry moved from Southern United States to Southwestern United States
2 infantry moved from Southwestern United States to Northwestern United States
2 armour, 1 artillery and 2 infantry moved from SZ 81 North Pacific to Western Aleutian IslandsPlace Units - Americans
1 carrier and 1 destroyer placed in SZ 16 North Atlantic
1 carrier placed in SZ 89 Pacific
1 bomber placed in Hawaiian Islands
1 artillery and 1 fighter placed in Southwestern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Russians
Russians spend 5 on tech rollsPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Russians
1 infantry moved from Iran to Iraq
British take Iraq from Italians
1 infantry moved from Szechwan to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Belorussia to Eastern Poland
2 infantry moved from Novgorod to Baltic States
6 armour, 3 artilleries and 6 infantry moved from Belorussia to Ukraine
1 armour moved from Southern Russia to Ukraine
1 armour moved from Stalingrad to Ukraine
2 fighters moved from Belorussia to Baltic States
1 fighter moved from Moscow to Eastern Poland
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Eastern Poland
1 bomber moved from Sverdlovsk to Eastern Poland
1 submarine moved from SZ 23 West Mediterranean to SZ 26 Central MediterraneanCombat - Russians
Battle in Eastern Poland
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 8 armour, 3 artilleries and 6 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Ukraine from Germans with 8 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in SZ 26 Central Mediterranean
Russians attack with 1 submarine
Italians defend with 5 submarines
5 submarines owned by the Italians SubmergedNon Combat Move - Russians
2 infantry moved from Irkutsk to Buryatia
2 infantry moved from Novo-Sibirsk to Irkutsk
3 infantry moved from Southern Russia to Caucasus
1 artillery moved from Southern Russia to Caucasus
1 aaGun moved from Southern Russia to Caucasus
1 aaGun moved from Belorussia to Ukraine
4 infantry moved from Leningrad to Novgorod
3 infantry moved from Moscow to Southern Russia
1 fighter moved from Sicily to Caucasus
1 fighter moved from Eastern Poland to Caucasus
1 bomber moved from Eastern Poland to Southern Russia
2 fighters moved from Baltic States to Belorussia
1 fighter moved from Eastern Poland to Belorussia
1 fighter moved from Baltic States to Caucasus
1 transport moved from SZ 22 East Atlantic to SZ 16 North AtlanticPlace Units - Russians
1 bomber placed in Sverdlovsk
1 armour placed in Stalingrad
3 infantry placed in Moscow
3 infantry placed in Leningrad
1 artillery placed in Moscow
1 armour and 1 infantry placed in Stalingrad
1 infantry placed in SverdlovskTurn Complete - Russians
Russians collect 52 PUs; end with 52 PUs total
Objective 2: Russians met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4,4 and gets 0 hitsPurchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
2 infantry moved from Western Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Italy to Eastern Poland
2 infantry moved from Western Poland to Baltic States
1 fighter moved from Italy to Baltic States
1 artillery moved from Western Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Austria-Czechoslovakia to Italy
5 infantry moved from Vichy France to Italy
1 armour moved from Austria-Czechoslovakia to Italy
1 armour moved from Italy to Vichy France
12 infantry moved from Western Germany to France
6 infantry moved from France to Vichy France
1 armour moved from Austria-Czechoslovakia to Italy
7 infantry moved from Eastern Germany to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Eastern Poland to Italy
1 fighter moved from Baltic States to Eastern Germany
1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia
2 artilleries moved from Hungary-Romania to Balkans
1 infantry moved from Western Poland to Hungary-RomaniaPlace Units - Germans
6 infantry placed in Western Germany
7 infantry placed in Eastern GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Germans :
France : 13 infantry
Hungary-Romania : 1 infantry
Western Germany : 1 aaGun, 1 factory, 1 fighter and 13 infantry
Baltic States : 2 infantry
Egypt : 1 artillery and 3 infantry
Balkans : 2 artilleries
Western Poland : 1 artillery and 5 infantry
Eastern Germany : 1 aaGun, 5 armour, 1 factory, 1 fighter and 7 infantry
Italy : 2 armour, 1 fighter and 5 infantry
Vichy France : 1 aaGun, 1 armour and 12 infantry
Austria-Czechoslovakia : 1 aaGun
Eastern Poland : 1 artilleryProduction/PUs Summary :
Russians : 48 / 57
Germans : 35 / 40
British : 27 / 31
Italians : 28 / 35
Chinese : 14 / 19
Japanese : 42 / 62
Americans : 57 / 62 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery moved from Morocco to SZ 23 West Mediterranean
1 infantry moved from Sardinia to SZ 23 West Mediterranean
1 artillery, 1 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean
1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria
2 artilleries and 3 infantry moved from Morocco to SZ 22 East Atlantic
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 3 submarines and 3 transports moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
2 artilleries and 3 infantry moved from SZ 26 Central Mediterranean to Libya
3 armour, 2 infantry and 2 marines moved from Algeria to Libya
British take Libya from Italians
1 armour moved from Libya to Anglo-Egyptian Sudan
1 armour moved from Libya to Anglo-Egyptian SudanCombat - British
Battle in Libya
Battle in Syria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 armour
Italians defend with 1 infantry
British win, taking Anglo-Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 battleship, 1 carrier and 2 fighters moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 destroyer moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 armour and 3 infantry moved from England to SZ 16 North Atlantic
1 fighter moved from Southern Russia to Sicily
1 infantry moved from Western Australia to Central Australia
1 infantry moved from New South Wales to Central Australia
1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Scotland to EnglandPlace Units - British
2 infantry placed in Scotland
1 destroyer placed in SZ 16 North Atlantic
1 armour and 2 infantry placed in England
1 aaGun placed in New South WalesTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from SZ 23 West Mediterranean: 1 destroyer
EDIT: Adding units owned by British to SZ 16 North Atlantic: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 1 halftrack, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea
1 infantry moved from Bombay to SZ 57 Arabian Sea
1 artillery moved from Bombay to SZ 57 Arabian Sea
1 artillery, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
1 infantry moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
1 artillery moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
1 armour moved from Mozambique to Anglo-Egyptian Sudan
1 battleship moved from SZ 56 Persian Gulf to SZ 55 Red Sea
1 cruiser moved from SZ 56 Persian Gulf to SZ 55 Red Sea
1 fighter moved from Italy to SZ 28 Eastern Mediterranean
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Bombay to Baluchistan
Italians take Baluchistan from British
1 armour moved from Baluchistan to Delhi
Italians take Delhi from BritishCombat - Italians
Italians creates battle in territory SZ 26 Central Mediterranean
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 2 armour
Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 2/2 hits
British roll dice for 2 armour in Anglo-Egyptian Sudan, round 2 : 0/2 hits
2 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 armour
Battle in SZ 28 Eastern Mediterranean
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in SZ 28 Eastern Mediterranean
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SZ 26 Central Mediterranean
Italians attack with 5 submarines
British defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 submarines and 3 transports; Russians defend with 1 submarine; Americans defend with 2 fighters
Italians roll dice for 5 submarines in SZ 26 Central Mediterranean, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 4 submarines in SZ 26 Central Mediterranean, round 2 : 0/4 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 transports in SZ 26 Central Mediterranean, round 2 : 3/4 hits
3 submarines owned by the Italians and 1 submarine owned by the Russians lost in SZ 26 Central Mediterranean
Italians roll dice for 2 submarines in SZ 26 Central Mediterranean, round 3 : 1/2 hits
British roll dice for 3 submarines in SZ 26 Central Mediterranean, round 3 : 0/3 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 transports in SZ 26 Central Mediterranean, round 3 : 2/4 hits
2 submarines owned by the Italians and 1 submarine owned by the British lost in SZ 26 Central Mediterranean
British win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is -18
Casualties for British: 1 submarine
Casualties for Russians: 1 submarine
Casualties for Italians: 5 submarinesNon Combat Move - Italians
1 transport moved from SZ 55 Red Sea to SZ 60 Western Indian
1 artillery moved from Mozambique to SZ 60 Western Indian
1 artillery and 1 transport moved from SZ 60 Western Indian to SZ 55 Red Sea
1 artillery moved from SZ 55 Red Sea to Egypt
1 fighter moved from SZ 28 Eastern Mediterranean to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 marine moved from Macedonia to Balkans
1 artillery moved from Macedonia to Balkans
1 infantry moved from Balkans to Macedonia
1 infantry moved from Balkans to Macedonia
1 infantry moved from Balkans to Macedonia
1 infantry moved from Italy to Balkans
1 infantry moved from Hungary-Romania to Balkans
1 infantry moved from Southern Africa to MozambiquePlace Units - Italians
1 halftrack placed in Egypt
1 fighter placed in Italy
1 armour, 1 artillery and 1 marine placed in Bombay
1 artillery placed in Egypt
Italians undo move 4.
1 infantry placed in Egypt
Italians undo move 4.
1 artillery placed in Egypt
1 infantry placed in ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 33 PUs
1 unit repaired.Territory Summary for Italians :
SZ 55 Red Sea : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Baluchistan : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Delhi : 1 flag, 1 aaGun and 1 armour
Bombay : 1 flag, 1 armour, 1 artillery, 1 factory and 1 marine
Mozambique : 1 flag, 1 infantry
Ethiopia : 1 flag
Macedonia : 3 infantry
Syria : 1 flag
Southern Africa : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
French Equatorial Africa : 1 flag
Kenya-Tanganyika : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 1 halftrack and 2 infantry
Rhodesia : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
Balkans : 2 artilleries, 2 infantry and 1 marine
Guinean Coast : 1 flag
Italy : 1 aaGun, 2 armour, 1 factory, 1 fighter, 1 infantry and 1 marineProduction/PUs Summary :
Russians : 48 / 57
Germans : 35 / 40
British : 27 / 29
Italians : 28 / 33
Chinese : 14 / 19
Japanese : 42 / 62
Americans : 57 / 62 -
I restarted the game once before combat begin as I realize the bombardment was not activated if I don’t move the troops from same sea zone.
Too rush on my submarine attack! Should have not attacked you. -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Chinese buy 1 armour, 1 artillery, 1 halftrack and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Chinese
1 infantry moved from Szechwan to Kwangtung
1 artillery moved from Szechwan to Kwangtung
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kansu to Yunnan
2 fighters moved from Szechwan to Kwangtung
2 fighters moved from Szechwan to YunnanCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -17
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 fighters and 1 infantry
Battle in Yunnan
Chinese attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Western Sinkiang to Szechwan
2 fighters moved from Yunnan to Szechwan
2 infantry moved from Kansu to SzechwanPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 armour and 1 halftrack placed in Western SinkiangTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs -
I restarted the game once before combat begin as I realize the bombardment was not activated if I don’t move the troops from same sea zone.
Too rush on my submarine attack! Should have not attacked you.You can restart as many as you want before any dice happens. I could not even noice that. But when dice happens, something unsure is becoming sure. That’s why redo is not allowed after that.





