Scramble to SZ109 and/or SZ110, and how?
42158 OOB Tech Round 01 - Germany - combat.tsvg
Scramble.jpg
I guess, when you were trying in Japan round, the default allies force is Russia without super sub and jet power.
if American is chosen, Tech will be actived automatically.
Ugh… I see it now. i did missing 1 fighter and 1 bomber. ShXt… no wonder you had an upper hand. Never should played at night before sleeping…
I am still happy to see other chance as a last resort… :-D if you don’t mind.
TripleA Move Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Research Technology - Americans
Americans spend 5 on tech rolls
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Americans
2 submarines moved from SZ 81 North Pacific to SZ 80 Northwest Pacific
5 bombers and 3 fighters moved from Kamchatka to SZ 74 Sea of Japan
1 fighter moved from Alaska to SZ 74 Sea of Japan
2 fighters moved from SZ 89 Pacific to SZ 74 Sea of Japan
1 artillery and 1 infantry moved from Ireland to SZ 16 North Atlantic
1 artillery, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 35 East Atlantic
1 artillery and 1 infantry moved from SZ 35 East Atlantic to French West Africa
British take French West Africa from Italians
1 armour, 2 artilleries and 3 infantry moved from Kamchatka to SZ 76 West Bering Sea
1 armour, 2 artilleries, 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from SZ 76 West Bering Sea to SZ 74 Sea of Japan
1 armour, 2 artilleries and 3 infantry moved from SZ 74 Sea of Japan to Chosen
1 bomber moved from Kansu to SZ 74 Sea of Japan
Posted American before combat.
No time for discuss now, I need to go out.
Up to you play restart this battle or start Italy round 10 this evening.
Restart one more time! For better or worse :-D
I’m back. When shall we start?
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians repair 8 damage on 8 factories; Remaining resources: 28 PUs; 0 techTokens;
Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 armour moved from Italy to France
1 fighter moved from Italy to Anglo-Egyptian Sudan
1 fighter moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Syria
Italians take Syria from British
Combat - Italians
Battle in France
Italians attack with 2 armour
British defend with 1 artillery
Italians roll dice for 2 armour in France, round 2 : 1/2 hits
British roll dice for 1 artillery in France, round 2 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in France
Italians win, taking France from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 armour
Battle in Anglo-Egyptian Sudan
Italians attack with 4 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 4 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 armour moved from French Indo-China to Shantung
4 fighters moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from SZ 55 Red Sea to SZ 57 Arabian Sea
1 infantry moved from Bombay to SZ 57 Arabian Sea
1 infantry moved from Bombay to SZ 57 Arabian Sea
2 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
2 infantry moved from SZ 55 Red Sea to Egypt
1 armour moved from Bombay to Burma
1 artillery moved from Calcutta to Burma
5 infantry moved from Italy to Balkans
Place Units - Italians
2 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Bombay
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
SZ 55 Red Sea : 1 battleship, 1 carrier, 1 cruiser and 2 transports
France : 1 armour
Baluchistan : 1 flag
Belgian Congo : 1 flag
Delhi : 1 flag
Bombay : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Mozambique : 1 flag
Ethiopia : 1 flag
Hungary-Romania : 1 infantry
Macedonia : 3 infantry
Syria : 1 flag, 1 infantry
Iraq : 1 flag
Southern Africa : 1 flag
Madagascar : 1 flag
Shantung : 2 armour
Gibraltar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
French Equatorial Africa : 1 flag
Burma : 1 armour and 1 artillery
Kenya-Tanganyika : 1 flag
Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory, 4 fighters and 7 infantry
Rhodesia : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Balkans : 5 infantry
Guinean Coast : 1 flag
Italy : 1 aaGun, 1 factory, 1 fighter and 1 marine
Production/PUs Summary :
Russians : 49 / 56
Germans : 33 / 38
British : 25 / 36
Italians : 30 / 35
Chinese : 11 / 18
Japanese : 47 / 64
Americans : 57 / 62
Test summary from TripleA, engine version: 1.7.0.3, time: 09:21:09
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Chinese repair 2 damage on 2 factories; Remaining resources: 16 PUs; 0 techTokens;
Chinese buy 1 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shantung
2 armour moved from Kansu to Shantung
1 bomber and 3 fighters moved from Kansu to Shantung
2 artilleries and 2 infantry moved from Kansu to Szechwan
1 fighter moved from Western Sinkiang to Szechwan
1 halftrack moved from Western Sinkiang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries, 1 fighter, 1 halftrack and 2 infantry in Szechwan, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Shantung
Chinese attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry; Italians defend with 2 armour
AA fire in Shantung : 0/4 hits
Chinese roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Shantung, round 2 : 4/8 hits
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Shantung, round 2 : 5/7 hits
2 fighters owned by the Chinese , 1 bomber owned by the Japanese , 3 infantry owned by the Japanese , 1 armour owned by the Chinese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 armour, 1 bomber and 1 fighter in Shantung, round 3 : 1/3 hits
Japanese roll dice for 2 armour and 1 fighter in Shantung, round 3 : 1/3 hits
1 fighter owned by the Chinese and 1 armour owned by the Italians lost in Shantung
Chinese roll dice for 1 armour and 1 bomber in Shantung, round 4 : 1/2 hits
Japanese roll dice for 1 armour and 1 fighter in Shantung, round 4 : 1/2 hits
1 armour owned by the Chinese and 1 armour owned by the Italians lost in Shantung
Chinese roll dice for 1 bomber in Shantung, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in Shantung, round 5 : 1/1 hits
1 bomber owned by the Chinese lost in Shantung
Japanese win with 1 fighter remaining. Battle score for attacker is -27
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Italians: 2 armour
Casualties for Chinese: 2 armour, 1 bomber, 3 fighters and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 armour and 1 infantry placed in Kansu
2 infantry placed in Chosen
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Chinese :
Chosen : 1 factory and 2 infantry
Kansu : 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
Western Sinkiang : 1 factory
Szechwan : 2 artilleries, 1 halftrack and 2 infantry
Production/PUs Summary :
Russians : 49 / 56
Germans : 33 / 38
British : 25 / 36
Italians : 30 / 35
Chinese : 13 / 20
Japanese : 45 / 64
Americans : 57 / 62
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.737
Median : 4.000
Variance : 0.649
Standard Deviation : 0.805
Total rolls : 38
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.950
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
I can not wait for you reply so I did the battle myself.
The result is quite good to you, Chinese planes are all lost.
I’m fine if you think I choose the wrong casualties for you and want to redo the battle.
Maybe I would have better luck. :-D
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 bomber, 1 fighter, 1 halftrack and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from Shantung to Chosen
1 armour moved from Northern Manchukuo to Chosen
3 infantry moved from Northern Manchukuo to Chosen
1 infantry moved from Vladivostok to Chosen
1 bomber moved from Southern Japan to Chosen
Combat - Japanese
Battle in Chosen
Japanese attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Americans defend with 1 armour, 2 artilleries and 3 infantry; Chinese defend with 1 factory and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Chosen, round 2 : 4/8 hits
Chinese roll dice for 1 armour, 2 artilleries and 5 infantry in Chosen, round 2 : 3/8 hits
3 infantry owned by the Japanese , 2 infantry owned by the Chinese and 2 infantry owned by the Americans lost in Chosen
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Chosen, round 3 : 2/5 hits
Chinese roll dice for 1 armour, 2 artilleries and 1 infantry in Chosen, round 3 : 2/4 hits
1 artillery owned by the Americans , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Chosen
Japanese roll dice for 1 bomber and 1 fighter in Chosen, round 4 : 2/3 hits
Chinese roll dice for 1 armour and 1 artillery in Chosen, round 4 : 2/2 hits
1 artillery owned by the Americans , 1 bomber owned by the Japanese , 1 armour owned by the Americans and 1 fighter owned by the Japanese lost in Chosen
Chinese win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 1 bomber, 1 fighter and 4 infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - Japanese
1 transport moved from SZ 59 Northeastern Indian to SZ 71 South China Sea
2 infantry moved from Sumatra to SZ 71 South China Sea
2 infantry and 1 transport moved from SZ 71 South China Sea to SZ 72 South China Sea
2 infantry moved from SZ 72 South China Sea to Kwangtung
1 fighter moved from SZ 55 Red Sea to French Indo-China
1 carrier moved from SZ 55 Red Sea to SZ 59 Northeastern Indian
1 infantry moved from Northern Japan to Southern Japan
Place Units - Japanese
2 armour and 1 halftrack placed in Shantung
3 armour placed in French Indo-China
1 bomber and 1 fighter placed in Southern Japan
2 infantry placed in Northern Japan
Japanese undo move 4.
1 infantry placed in Sumatra
1 infantry placed in Northern Japan
Japanese undo move 5.
1 infantry placed in Northern Japan
1 artillery placed in Sumatra
Turn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Japanese :
SZ 59 Northeastern Indian : 1 carrier
SZ 72 South China Sea : 1 transport
Sumatra : 1 artillery, 1 factory and 1 infantry
Northern Manchukuo : 1 flag
Calcutta : 1 flag
Ceylon : 1 flag
Kwangtung : 1 flag, 2 infantry
Northern Japan : 1 factory and 1 infantry
Southern Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 7 infantry
South Philippines : 1 flag
Shantung : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 halftrack
French Indo-China : 3 armour, 1 factory and 1 fighter
Solomon Islands : 2 infantry
Burma : 1 flag
Egypt : 2 infantry
Marshall Islands : 1 infantry
North Philippines : 1 flag
Wake : 1 infantry
Vladivostok : 1 flag
Production/PUs Summary :
Russians : 49 / 56
Germans : 33 / 38
British : 25 / 36
Italians : 30 / 35
Chinese : 13 / 20
Japanese : 45 / 57
Americans : 57 / 62
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Americans
1 bomber moved from Kansu to French Indo-China
2 fighters moved from SZ 26 Central Mediterranean to French Equatorial Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 artillery moved from French West Africa to Guinean Coast
British take Guinean Coast from Italians
Combat - Americans
Battle in French Equatorial Africa
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 fighter
Americans win, taking French Equatorial Africa from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Strategic bombing raid in French Indo-China
Bombing raid in French Indo-China rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in French Indo-China
Non Combat Move - Americans
1 bomber moved from French Indo-China to Kansu
2 fighters moved from French Equatorial Africa to French West Africa
2 fighters moved from SZ 16 North Atlantic to SZ 26 Central Mediterranean
1 carrier moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
1 transport moved from SZ 74 Sea of Japan to SZ 75 Sea of Okhotsk
2 infantry moved from Kamchatka to SZ 75 Sea of Okhotsk
2 infantry and 1 transport moved from SZ 75 Sea of Okhotsk to SZ 74 Sea of Japan
2 infantry moved from SZ 74 Sea of Japan to Chosen
2 submarines moved from SZ 80 Northwest Pacific to SZ 73 East China Sea
1 submarine moved from SZ 81 North Pacific to SZ 86 West Pacific
1 transport moved from SZ 77 Bering Sea to SZ 85 Northeast Pacific
1 armour moved from Western Canada to Alaska
1 infantry moved from Southwestern United States to Northwestern United States
1 fighter moved from Southwestern United States to SZ 89 Pacific
1 carrier moved from SZ 77 Bering Sea to SZ 81 North Pacific
2 transports moved from SZ 74 Sea of Japan to SZ 81 North Pacific
2 fighters moved from SZ 77 Bering Sea to SZ 81 North Pacific
1 destroyer moved from SZ 89 Pacific to SZ 81 North Pacific
1 bomber moved from Hawaiian Islands to Chosen
Place Units - Americans
1 carrier placed in SZ 89 Pacific
1 fighter placed in SZ 89 Pacific
1 armour and 1 infantry placed in Southwestern United States
1 transport placed in SZ 91 East Pacific
2 fighters placed in Ireland
1 infantry placed in Southwestern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Research Technology - Russians
Russians spend 0 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover War Bonds
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 2 fighters, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 bomber moved from Libya to SZ 55 Red Sea
2 bombers and 3 fighters moved from Eastern Turkey to SZ 55 Red Sea
1 artillery and 4 infantry moved from Eastern Turkey to Syria
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Baltic States
1 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Hungary-Romania
1 bomber moved from Moscow to Baltic States
1 fighter moved from Ukraine to Hungary-Romania
1 armour moved from Kansu to Shantung
2 halftracks moved from Eastern Sinkiang to Shantung
1 infantry moved from Amurskaya to Northern Manchukuo
Chinese take Northern Manchukuo from Japanese
1 infantry moved from Amurskaya to Vladivostok
Russians take Vladivostok from Japanese
Combat - Russians
Battle in SZ 55 Red Sea
Russians attack with 3 bombers and 3 fighters
Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Russians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 50
Casualties for Russians: 1 fighter
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Battle in Syria
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
Russians win, taking Syria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Hungary-Romania
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians win, taking Hungary-Romania from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Shantung
Russians attack with 1 armour and 2 halftracks
Japanese defend with 1 aaGun, 2 armour, 1 factory and 1 halftrack
Japanese win with 2 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 halftrack
Casualties for Russians: 1 armour and 2 halftracks
Non Combat Move - Russians
1 infantry moved from Kansu to Szechwan
1 infantry moved from Eastern Sinkiang to Kansu
2 halftracks moved from Sverdlovsk to Eastern Sinkiang
2 armour moved from Stalingrad to Eastern Turkey
1 infantry moved from Caucasus to Eastern Turkey
1 fighter moved from Baltic States to Eastern Poland
4 infantry moved from Southern Russia to Belorussia
2 fighters moved from Hungary-Romania to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 bomber moved from Baltic States to Ukraine
1 artillery and 2 infantry moved from Moscow to Southern Russia
1 artillery and 2 infantry moved from Leningrad to Novgorod
2 fighters moved from SZ 55 Red Sea to Eastern Turkey
3 bombers moved from SZ 55 Red Sea to Ukraine
Place Units - Russians
1 halftrack placed in Sverdlovsk
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 armour and 2 infantry placed in Stalingrad
2 fighters placed in Moscow
Activate Technology - Russians
Russians activating War Bonds
Turn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Russians collect 6 PUs from War Bonds; end with 62 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 67 PUs
Objective 2: Russians met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2,3,6,4 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover War Bonds
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 2 fighters, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 bomber moved from Libya to SZ 55 Red Sea
2 bombers and 3 fighters moved from Eastern Turkey to SZ 55 Red Sea
1 artillery and 4 infantry moved from Eastern Turkey to Syria
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Baltic States
1 infantry moved from Ukraine to Hungary-Romania
1 fighter moved from Ukraine to Hungary-Romania
1 bomber moved from Moscow to Baltic States
1 fighter moved from Ukraine to Hungary-Romania
1 armour moved from Kansu to Shantung
2 halftracks moved from Eastern Sinkiang to Shantung
1 infantry moved from Amurskaya to Northern Manchukuo
Chinese take Northern Manchukuo from Japanese
1 infantry moved from Amurskaya to Vladivostok
Russians take Vladivostok from Japanese
Combat - Russians
Battle in SZ 55 Red Sea
Russians attack with 3 bombers and 3 fighters
Italians defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Russians roll dice for 3 bombers and 3 fighters in SZ 55 Red Sea, round 2 : 5/6 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in SZ 55 Red Sea, round 2 : 1/3 hits
1 carrier owned by the Italians , 1 battleship owned by the Italians , 1 fighter owned by the Russians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in SZ 55 Red Sea
1 transport owned by the Italians lost in SZ 55 Red Sea
Russians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 50
Casualties for Russians: 1 fighter
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Battle in Syria
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Syria
Russians win, taking Syria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Hungary-Romania
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Hungary-Romania, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Hungary-Romania, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Hungary-Romania
Russians win, taking Hungary-Romania from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Shantung
Russians attack with 1 armour and 2 halftracks
Japanese defend with 1 aaGun, 2 armour, 1 factory and 1 halftrack
Russians roll dice for 1 armour and 2 halftracks in Shantung, round 2 : 1/3 hits
Japanese roll dice for 2 armour and 1 halftrack in Shantung, round 2 : 1/3 hits
1 halftrack owned by the Japanese and 1 halftrack owned by the Russians lost in Shantung
Russians roll dice for 1 armour and 1 halftrack in Shantung, round 3 : 0/2 hits
Japanese roll dice for 2 armour in Shantung, round 3 : 1/2 hits
1 halftrack owned by the Russians lost in Shantung
Russians roll dice for 1 armour in Shantung, round 4 : 0/1 hits
Japanese roll dice for 2 armour in Shantung, round 4 : 1/2 hits
1 armour owned by the Russians lost in Shantung
Japanese win with 2 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 halftrack
Casualties for Russians: 1 armour and 2 halftracks
Non Combat Move - Russians
1 infantry moved from Kansu to Szechwan
1 infantry moved from Eastern Sinkiang to Kansu
2 halftracks moved from Sverdlovsk to Eastern Sinkiang
2 armour moved from Stalingrad to Eastern Turkey
1 infantry moved from Caucasus to Eastern Turkey
1 fighter moved from Baltic States to Eastern Poland
4 infantry moved from Southern Russia to Belorussia
2 fighters moved from Hungary-Romania to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 bomber moved from Baltic States to Ukraine
1 artillery and 2 infantry moved from Moscow to Southern Russia
1 artillery and 2 infantry moved from Leningrad to Novgorod
2 fighters moved from SZ 55 Red Sea to Eastern Turkey
3 bombers moved from SZ 55 Red Sea to Ukraine
Place Units - Russians
1 halftrack placed in Sverdlovsk
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 armour and 2 infantry placed in Stalingrad
2 fighters placed in Moscow
Activate Technology - Russians
Russians activating War Bonds
Turn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Russians collect 6 PUs from War Bonds; end with 62 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 67 PUs
Objective 2: Russians met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 bombers
EDIT: Adding units owned by Russians to Kyrgyz: 2 bombers
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning off Edit Mode
Territory Summary for Russians :
SZ 23 West Mediterranean : 1 transport
Northern Manchukuo : 1 infantry
Eastern Turkey : 1 flag, 1 aaGun, 2 armour, 2 fighters and 1 infantry
Southern Russia : 1 artillery and 2 infantry
Hungary-Romania : 1 flag, 4 infantry
Kyrgyz : 2 bombers
Moscow : 1 factory and 2 fighters
Stalingrad : 1 armour, 1 factory and 2 infantry
Kansu : 1 infantry
Norway : 1 flag
Finland : 1 flag
Syria : 1 artillery and 3 infantry
Baltic States : 1 flag, 1 infantry
Sverdlovsk : 1 factory and 1 halftrack
Ukraine : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 2 bombers, 1 factory, 3 fighters and 8 infantry
Eastern Sinkiang : 2 halftracks
Belorussia : 1 flag, 4 infantry
Szechwan : 1 infantry
Novgorod : 1 aaGun, 1 artillery and 2 infantry
Leningrad : 1 artillery, 1 factory and 2 infantry
Vladivostok : 1 infantry
Eastern Poland : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 56 / 72
Germans : 28 / 38
British : 28 / 36
Italians : 27 / 35
Chinese : 15 / 20
Japanese : 41 / 57
Americans : 57 / 62
reposted after a small non-combat move edition.
I moved two bombers from SZ 55 to Kyrgyz after combat, but not Ukraine.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
4 infantry moved from Balkans to Hungary-Romania
1 artillery moved from Austria-Czechoslovakia to Hungary-Romania
3 infantry moved from Western Poland to Baltic States
3 infantry moved from Western Poland to Eastern Poland
1 fighter moved from Eastern Germany to SZ 17 English Channel
2 infantry moved from Austria-Czechoslovakia to Hungary-Romania
4 infantry moved from Balkans to Hungary-Romania
1 infantry moved from Western Poland to Eastern Poland
Combat - Germans
Battle in SZ 17 English Channel
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in SZ 17 English Channel
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Poland
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hungary-Romania
Germans attack with 1 artillery and 10 infantry
Russians defend with 4 infantry
Germans roll dice for 1 artillery and 10 infantry in Hungary-Romania, round 2 : 1/11 hits
Russians roll dice for 4 infantry in Hungary-Romania, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Hungary-Romania
Germans roll dice for 1 artillery and 9 infantry in Hungary-Romania, round 3 : 6/10 hits
Russians roll dice for 3 infantry in Hungary-Romania, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Hungary-Romania
Germans win, taking Hungary-Romania from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Egypt to Kwangtung
1 fighter moved from Egypt to Kwangtung
1 fighter moved from Egypt to Kwangtung
5 infantry moved from Western Poland to Hungary-Romania
12 infantry moved from Eastern Germany to Western Poland
4 armour moved from Eastern Germany to Western Poland
9 infantry moved from Western Germany to Austria-Czechoslovakia
2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Austria-Czechoslovakia
4 armour moved from Western Poland to Hungary-Romania
2 artilleries moved from Western Poland to Hungary-Romania
1 fighter moved from SZ 17 English Channel to Western Poland
4 infantry moved from Italy to Balkans
4 infantry moved from Vichy France to Italy
1 infantry moved from Vichy France to Italy
1 aaGun moved from Western Poland to Hungary-Romania
Place Units - Germans
2 armour placed in Eastern Germany
1 artillery and 6 infantry placed in Eastern Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Germans :
France : 2 infantry
Hungary-Romania : 1 aaGun, 4 armour, 3 artilleries and 14 infantry
Kwangtung : 4 fighters
Western Germany : 1 aaGun, 1 factory and 2 infantry
Baltic States : 3 infantry
Balkans : 4 infantry
Western Poland : 1 fighter and 12 infantry
Eastern Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry
Italy : 5 infantry
Vichy France : 1 aaGun and 5 infantry
Austria-Czechoslovakia : 12 infantry
Eastern Poland : 3 infantry
Production/PUs Summary :
Russians : 49 / 72
Germans : 35 / 40
British : 28 / 36
Italians : 27 / 35
Chinese : 15 / 20
Japanese : 41 / 57
Americans : 57 / 62
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
3 artilleries, 1 infantry and 2 marines moved from Libya to SZ 26 Central Mediterranean
1 armour, 1 artillery and 2 marines moved from Algeria to SZ 23 West Mediterranean
1 armour, 1 artillery, 2 marines and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 armour, 4 artilleries, 1 infantry and 4 marines moved from SZ 26 Central Mediterranean to Italy
3 fighters moved from Libya to Italy
1 fighter moved from Western Australia to SZ 72 South China Sea
1 infantry moved from New South Wales to SZ 105 Tasman Sea
1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 63 Timor Sea
1 infantry moved from SZ 63 Timor Sea to Java
British take Java from Japanese
Combat - British
Battle in Italy
British attack with 1 armour, 4 artilleries, 3 fighters, 1 infantry and 4 marines
Germans defend with 5 infantry; Italians defend with 1 aaGun, 1 factory, 1 fighter and 1 marine
AA fire in Italy : 1/3 hits
1 fighter owned by the British lost in Italy
British roll dice for 1 battleship and 1 cruiser in Italy, round 2 : 2/2 hits
British roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 4 marines in Italy, round 2 : 4/12 hits
Italians roll dice for 1 fighter, 5 infantry and 1 marine in Italy, round 2 : 1/7 hits
1 infantry owned by the British , 5 infantry owned by the Germans and 1 marine owned by the Italians lost in Italy
British roll dice for 1 armour, 4 artilleries, 2 fighters and 4 marines in Italy, round 3 : 7/11 hits
Italians roll dice for 1 fighter in Italy, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Italy
British captures 35PUs while taking Italians capital
British win, taking Italy from Italians with 1 armour, 4 artilleries, 2 fighters and 4 marines remaining. Battle score for attacker is 16
Casualties for Germans: 5 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 fighter and 1 marine
Battle in SZ 72 South China Sea
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in SZ 72 South China Sea
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from SZ 72 South China Sea to Chosen
1 destroyer moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
1 infantry moved from Scotland to England
1 infantry moved from Algeria to Libya
2 fighters moved from Italy to Libya
1 artillery moved from New South Wales to Central Australia
Place Units - British
1 infantry placed in New South Wales
1 transport placed in SZ 105 Tasman Sea
1 transport placed in SZ 16 North Atlantic
1 armour and 1 artillery placed in England
1 fighter placed in New South Wales
Turn Complete - British
British collect 36 PUs; end with 71 PUs total
Territory Summary for British :
SZ 16 North Atlantic : 1 transport
SZ 26 Central Mediterranean : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 5 transports
SZ 63 Timor Sea : 1 transport
SZ 105 Tasman Sea : 1 transport
Eastern Canada : 1 factory and 2 infantry
England : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 5 infantry
New South Wales : 1 factory, 1 fighter and 1 infantry
Chosen : 1 fighter
Scotland : 1 aaGun and 1 factory
Western Australia : 1 aaGun, 1 artillery and 6 infantry
Java : 1 flag, 1 infantry
New Zealand : 1 infantry
Western Aleutian Islands : 1 artillery and 1 infantry
Algeria : 1 flag
Central Australia : 1 artillery
Libya : 1 flag, 3 armour, 2 fighters and 9 infantry
Italy : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory and 4 marines
Morocco : 1 flag
Sardinia : 1 flag
Production/PUs Summary :
Russians : 49 / 72
Germans : 35 / 40
British : 36 / 71
Italians : 21 / 0
Chinese : 15 / 20
Japanese : 39 / 57
Americans : 57 / 62
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.583
Median : 4.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.440
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
I must be losing my mind not protecting my Italy capital ;(
Time to lose. Let finish the round of US and finish the game
I’m OK with finish this game soon.
I’m also fine if you want to redo the German non-combat move.
But in that case I would attack Egpyt instead, also quite hard for you.
Losing Egypt is better for sure as I won’t give you the free money…but that’s okay. With Japanese’s mis arrangement it’s hard to save Axis now. If the ships were not sunk that would be other story.
I will continue moving and finishing this - Just curious how it would look like after the end of US turn.