Thunderfiend VS innohub 1942 big world v3 2nd game

  • '19 '18 '17 '16 '15

    Having 3 battleships survived really do you a favor now :x  …that’s really hurt ughh.

  • '19 '18 '17 '16 '15

    Strange…how come chosen becomes China’s territory?  Shouldn’t that belonged to US?


  • I guess you didn’t notice some fighter in Japan’s round?

    This area is in China and token by Japen before the game started at 1942 . I really want it be American, but not.

    Anyway do you want try a low luck game next time? What I suggest is New world order.
    Sleep now, and it’s German turn now.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 fighter moved from Italy to SZ 35 East Atlantic
                1 fighter moved from Western Germany to Syria
                1 fighter moved from Western Poland to Syria
                2 fighters moved from Egypt to Syria
                3 infantry moved from Egypt to Syria
                1 artillery moved from Egypt to Syria
                3 infantry moved from Western Poland to Baltic States
                3 infantry moved from Hungary-Romania to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 infantry in Eastern Poland, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    1 infantry owned by the Germans retreated to Hungary-Romania
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Germans attack with 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Baltic States, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Syria
                    Germans attack with 1 artillery, 4 fighters and 3 infantry
                    Russians defend with 4 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 4 fighters and 3 infantry in Syria, round 2 :  3/8 hits
                        British roll dice for 4 armour, 1 artillery and 1 infantry in Syria, round 2 :  2/6 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Syria
                        Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Syria, round 3 :  2/6 hits
                        British roll dice for 3 armour in Syria, round 3 :  1/3 hits
                        2 armour owned by the Russians and 1 infantry owned by the Germans lost in Syria
                        Germans roll dice for 1 artillery and 4 fighters in Syria, round 4 :  2/5 hits
                        British roll dice for 1 armour in Syria, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Syria
                    Germans win with 4 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 4 armour, 1 artillery and 1 infantry
                Battle in SZ 35 East Atlantic
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in SZ 35 East Atlantic
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                4 fighters moved from Syria to Egypt
                4 armour moved from Hungary-Romania to Western Poland
                5 infantry moved from Hungary-Romania to Western Poland
                3 infantry moved from Hungary-Romania to Western Poland
                1 aaGun moved from Hungary-Romania to Western Poland
                2 artilleries moved from Eastern Germany to Western Poland
                1 artillery moved from Western Germany to Austria-Czechoslovakia
                1 fighter moved from SZ 35 East Atlantic to French Equatorial Africa
                1 infantry moved from Eastern Germany to Western Poland
                4 armour moved from Western Poland to Eastern Germany
                1 infantry moved from Hungary-Romania to Western Poland
                2 infantry moved from Eastern Germany to Western Poland
                9 infantry moved from France to Vichy France
                1 aaGun moved from France to Vichy France
                1 infantry moved from Eastern Germany to Western Germany
                2 infantry moved from Eastern Germany to Austria-Czechoslovakia
                1 infantry moved from Eastern Germany to Western Germany
                1 infantry moved from Western Germany to Vichy France

    Place Units - Germans
                1 fighter and 8 infantry placed in Eastern Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Germans :

    Hungary-Romania : 1 infantry
        Western Germany : 1 aaGun, 1 factory and 14 infantry
        Baltic States : 2 infantry
        French Equatorial Africa : 1 fighter
        Egypt : 4 fighters
        Balkans : 8 infantry
        Western Poland : 1 aaGun, 2 artilleries and 12 infantry
        Eastern Germany : 1 aaGun, 4 armour, 1 factory, 1 fighter and 12 infantry
        Italy : 4 infantry
        Vichy France : 1 aaGun and 10 infantry
        Austria-Czechoslovakia : 1 artillery and 2 infantry

    Production/PUs Summary :

    Russians : 49 / 56
        Germans : 33 / 38
        British : 26 / 32
        Italians : 29 / 36
        Chinese : 11 / 18
        Japanese : 47 / 64
        Americans : 57 / 62


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 fighter moved from SZ 22 East Atlantic to Anglo-Egyptian Sudan
                2 fighters moved from Libya to Anglo-Egyptian Sudan
                2 infantry moved from Libya to Anglo-Egyptian Sudan
                1 artillery and 5 infantry moved from Morocco to SZ 22 East Atlantic
                1 artillery, 5 infantry and 3 transports moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
                1 artillery and 5 infantry moved from SZ 26 Central Mediterranean to Libya
                1 armour, 1 artillery and 2 marines moved from England to SZ 16 North Atlantic
                1 armour, 1 artillery, 2 marines and 2 transports moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
                1 armour, 1 artillery and 2 marines moved from SZ 23 West Mediterranean to Algeria
                2 submarines moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
                1 carrier moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
                1 carrier and 2 fighters moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
                1 cruiser and 1 destroyer moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
                1 battleship moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
                1 armour moved from Morocco to Libya
                1 infantry moved from Morocco to Algeria
                1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel
                1 artillery moved from England to SZ 17 English Channel
                1 artillery moved from SZ 17 English Channel to France
                      British take France from Germans

    Combat - British
                Battle in Anglo-Egyptian Sudan
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Anglo-Egyptian Sudan from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Anglo-Egyptian Sudan to Libya
                1 fighter moved from Anglo-Egyptian Sudan to Libya
                2 infantry moved from Scotland to England
                1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from Central Australia to Western Australia

    Place Units - British
                1 armour, 1 artillery and 2 infantry placed in England
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in SZ 105 Tasman Sea
                1 infantry placed in Scotland

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective 3: British met a national objective for an additional 5 PUs; end with 36 PUs


  • one thing I realized.
    you have chosen 1Car the first round but I select 1CC for you by mistake.
    That maybe make a bit difference. I’m OK with restart from American all over again if you mind.

  • '19 '18 '17 '16 '15

    What is CC?

    I don’t mind the random factor too much - it’s a matter of life and how to control that randomness is part of the fun, I think.

    But trying one game with low luck is fine too.  Just get a taste how that goes.

    Actually the show hand round was risky to you too….it was possible that you would lose if my 1st round hits more than what you expected. If I won that battle I would be in much better shape…

    ughh that battle hurts…


  • Cruiser it is, with def 3, 1 point higher than carrier.

    Yes, My winning chance is only a bit higher than 70%, and will lost more units than you if lose.

  • '19 '18 '17 '16 '15

    that’s an attractive option considering this is a key battle… :-D  May I have any chance?

    It’s strange - how many units total you come into attack?  When I look at calculator I have 60% winning chance.  How come we have difference? I think I calculate all your fighters already…

  • '19 '18 '17 '16 '15

    Weird.

    Now the calculator says it’s 70/30, but in Japan’s turn when i calculated the odd is on my favor 40/60.  I included all your 30 units into calculation before as well.  I wonder if those tech advance screws up the calculations.  There must be bug!


  • I guess, when you were trying in Japan round, the default allies force is Russia without super sub and jet power.
    if American is chosen, Tech will be actived automatically.

  • '19 '18 '17 '16 '15

    Ugh… I see it now.  i did missing 1 fighter and 1 bomber.  ShXt… no wonder you had an upper hand.  Never should played at night before sleeping…

    I am still happy to see other chance as a last resort… :-D if you don’t mind.


  • TripleA Move Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                2 submarines moved from SZ 81 North Pacific to SZ 80 Northwest Pacific
                5 bombers and 3 fighters moved from Kamchatka to SZ 74 Sea of Japan
                1 fighter moved from Alaska to SZ 74 Sea of Japan
                2 fighters moved from SZ 89 Pacific to SZ 74 Sea of Japan
                1 artillery and 1 infantry moved from Ireland to SZ 16 North Atlantic
                1 artillery, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 35 East Atlantic
                1 artillery and 1 infantry moved from SZ 35 East Atlantic to French West Africa
                      British take French West Africa from Italians
                1 armour, 2 artilleries and 3 infantry moved from Kamchatka to SZ 76 West Bering Sea
                1 armour, 2 artilleries, 3 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from SZ 76 West Bering Sea to SZ 74 Sea of Japan
                1 armour, 2 artilleries and 3 infantry moved from SZ 74 Sea of Japan to Chosen
                1 bomber moved from Kansu to SZ 74 Sea of Japan


  • Posted American before combat.
    No time for discuss now, I need to go out.
    Up to you play restart this battle or start Italy round 10 this evening.

  • '19 '18 '17 '16 '15

    Restart one more time!  For better or worse :-D


  • I’m back. When shall we start?

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians repair 8 damage on 8 factories; Remaining resources: 28 PUs; 0 techTokens;
                Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                2 armour moved from Italy to France
                1 fighter moved from Italy to Anglo-Egyptian Sudan
                1 fighter moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
                1 infantry moved from Egypt to Anglo-Egyptian Sudan
                2 fighters moved from Egypt to Anglo-Egyptian Sudan
                1 infantry moved from Egypt to Syria
                      Italians take Syria from British

    Combat - Italians
                Battle in France
                    Italians attack with 2 armour
                    British defend with 1 artillery
                        Italians roll dice for 2 armour in France, round 2 :  1/2 hits
                        British roll dice for 1 artillery in France, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in France
                    Italians win, taking France from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 armour
                Battle in Anglo-Egyptian Sudan
                    Italians attack with 4 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 4 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Anglo-Egyptian Sudan
                    Italians win, taking Anglo-Egyptian Sudan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 armour moved from French Indo-China to Shantung
                4 fighters moved from Anglo-Egyptian Sudan to Egypt
                1 transport moved from SZ 55 Red Sea to SZ 57 Arabian Sea
                1 infantry moved from Bombay to SZ 57 Arabian Sea
                1 infantry moved from Bombay to SZ 57 Arabian Sea
                2 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
                2 infantry moved from SZ 55 Red Sea to Egypt
                1 armour moved from Bombay to Burma
                1 artillery moved from Calcutta to Burma
                5 infantry moved from Italy to Balkans

    Place Units - Italians
                2 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Bombay
                1 fighter placed in Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    SZ 55 Red Sea : 1 battleship, 1 carrier, 1 cruiser and 2 transports
        France : 1 armour
        Baluchistan : 1 flag
        Belgian Congo : 1 flag
        Delhi : 1 flag
        Bombay : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        Mozambique : 1 flag
        Ethiopia : 1 flag
        Hungary-Romania : 1 infantry
        Macedonia : 3 infantry
        Syria : 1 flag, 1 infantry
        Iraq : 1 flag
        Southern Africa : 1 flag
        Madagascar : 1 flag
        Shantung : 2 armour
        Gibraltar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        French Equatorial Africa : 1 flag
        Burma : 1 armour and 1 artillery
        Kenya-Tanganyika : 1 flag
        Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory, 4 fighters and 7 infantry
        Rhodesia : 1 flag
        Anglo-Egyptian Sudan : 1 flag, 1 infantry
        Balkans : 5 infantry
        Guinean Coast : 1 flag
        Italy : 1 aaGun, 1 factory, 1 fighter and 1 marine

    Production/PUs Summary :

    Russians : 49 / 56
        Germans : 33 / 38
        British : 25 / 36
        Italians : 30 / 35
        Chinese : 11 / 18
        Japanese : 47 / 64
        Americans : 57 / 62


  • Test summary from TripleA, engine version: 1.7.0.3, time: 09:21:09


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Purchase Units - Chinese
                Chinese repair 2 damage on 2 factories; Remaining resources: 16 PUs; 0 techTokens;
                Chinese buy 1 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Chinese
                2 infantry moved from Inner Mongolia to Shantung
                2 armour moved from Kansu to Shantung
                1 bomber and 3 fighters moved from Kansu to Shantung
                2 artilleries and 2 infantry moved from Kansu to Szechwan
                1 fighter moved from Western Sinkiang to Szechwan
                1 halftrack moved from Western Sinkiang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 artilleries, 1 fighter, 1 halftrack and 2 infantry in Szechwan, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Battle in Shantung
                    Chinese attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry; Italians defend with 2 armour
                        AA fire in Shantung :  0/4 hits
                        Chinese roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Shantung, round 2 :  4/8 hits
                        Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Shantung, round 2 :  5/7 hits
                        2 fighters owned by the Chinese , 1 bomber owned by the Japanese , 3 infantry owned by the Japanese , 1 armour owned by the Chinese and 2 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 armour, 1 bomber and 1 fighter in Shantung, round 3 :  1/3 hits
                        Japanese roll dice for 2 armour and 1 fighter in Shantung, round 3 :  1/3 hits
                        1 fighter owned by the Chinese and 1 armour owned by the Italians lost in Shantung
                        Chinese roll dice for 1 armour and 1 bomber in Shantung, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 fighter in Shantung, round 4 :  1/2 hits
                        1 armour owned by the Chinese and 1 armour owned by the Italians lost in Shantung
                        Chinese roll dice for 1 bomber in Shantung, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Shantung, round 5 :  1/1 hits
                        1 bomber owned by the Chinese lost in Shantung
                    Japanese win with 1 fighter remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 bomber and 3 infantry
                    Casualties for Italians: 2 armour
                    Casualties for Chinese: 2 armour, 1 bomber, 3 fighters and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 armour and 1 infantry placed in Kansu
                2 infantry placed in Chosen

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total
                Objective 1: Chinese met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Chosen : 1 factory and 2 infantry
        Kansu : 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
        Western Sinkiang : 1 factory
        Szechwan : 2 artilleries, 1 halftrack and 2 infantry

    Production/PUs Summary :

    Russians : 49 / 56
        Germans : 33 / 38
        British : 25 / 36
        Italians : 30 / 35
        Chinese : 13 / 20
        Japanese : 45 / 64
        Americans : 57 / 62

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.649
            Standard Deviation : 0.805
            Total rolls : 38

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.950
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20


  • I can not wait for you reply so I did the battle myself.
    The result is quite good to you, Chinese planes are all lost.

    I’m fine if you think I choose the wrong casualties for you and want to redo the battle.
    Maybe I would have better luck. :-D

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