14L G40 mrcunego (axis) vs Amon-Sul (allies +10)


  • wait, I did not noticed U attacked me with Japan sorry i ll redo my American move


  • wait something is wrong here, how can U declare war to France and not to the other Allies? Is it possible?


  • It’s allowed. The only consequence is that a lose my 10 IPC value objective japan start with for not attacking french-indo-china.
    The rules says the following:
    “A declaration of war by Japan against either the United Kingdom or ANZAC will immediately result in
    a state of war between Japan and both of those powers. A state of war between Japan and France or between Japan and the Soviet Union will not affect relations between Japan and the United States, and vice versa.”

    So think of an attack on france the same as an attack on the soviets. Just that Japan says goodbye to that specific nationalt objective regarding france.


  • You can see the attack in used in other games:
    http://www.axisandallies.org/forums/index.php?topic=32469.0


  • nice move then :)

    i ll need some time too see what to play

    but expect my move in a few hours


  • Well it come at cost of the 10 IPC. So it take some turns to make those back. I haven’t tried it before myself, but some guys have used in on me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Western United States to 89 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 bomber moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 armour moved from Central United States to Southeast Mexico
                1 infantry moved from Central United States to Southeast Mexico
                2 aaGuns and 1 infantry moved from Western United States to Central United States
                1 fighter moved from 89 Sea Zone to Western United States
                1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from 10 Sea Zone to Western United States
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to Western United States
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        37 Sea Zone : 1 destroyer
        10 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Southeast Mexico : 1 armour, 1 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        89 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 5 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Suiyuyan to Shensi
                6 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 13 infantry
        Yunnan : 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Alexandria: 1 artillery
                EDIT: Adding units owned by British to Egypt: 1 armour
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone


  • Full scramble - 2 it and 1 german fighter.


  • And I just saw that you put a american destroyer in sz 37. When not at war US fleet may not end its movement adjacent to a Japan controlled territory.


  • thanks dude :) U re my rulebook :)

    i ll fix it


  • unbelievable dice


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Alexandria: 1 artillery
                EDIT: Adding units owned by British to Egypt: 1 armour
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tobruk
                    British attack with 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour, 3 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -46
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Italians: 1 cruiser and 1 fighter
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Tobruk to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                1 fighter moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                EDIT: 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 aaGun and 3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 aaGun and 3 artilleries

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        38 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
        Rhodesia : 2 infantry
        Tobruk : 1 flag, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
        96 Sea Zone : 1 cruiser and 1 transport
        76 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 2 destroyers and 2 transports
        Eire : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        79 Sea Zone : 1 battleship


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery moved from Ethiopia to Kenya
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Greece
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Gibraltar
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 :  2/4 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 :  0/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 3 :  3/4 hits
                        2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 4 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 4 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 5 :  2/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 5 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship and 1 submarine
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship in 96 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • yeah, that was a horrible UK start with that kind of dice rolling.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        South Australia : 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        63 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                    Germans win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        81 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour, 1 artillery and 9 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Slovakia Hungary to Baltic States
                      Germans take Eastern Poland from Russians
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
                1 bomber moved from Western Germany to 114 Sea Zone
                1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
                2 bombers moved from Western Germany to 114 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser, 1 tactical_bomber and 1 transport
                    Russians defend with 1 cruiser
                        Germans roll dice for 3 bombers, 1 cruiser, 1 tactical_bomber and 1 transport in 114 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone
                    Germans win with 3 bombers, 1 cruiser and 1 transport remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 bombers moved from 114 Sea Zone to Germany
                2 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to Northern Italy
                1 artillery moved from France to Southern France
                2 tactical_bombers moved from Holland Belgium to Poland
                2 fighters moved from Holland Belgium to Poland
                1 aaGun moved from Poland to Eastern Poland
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 transports placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 destroyer placed in 114 Sea Zone
                1 carrier placed in 112 Sea Zone
                1 mech_infantry placed in Western Germany
                Germans undo move 5.
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Archangel
                2 artilleries and 1 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 5 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Shensi
                1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                1 armour and 1 mech_infantry moved from Tsinghai to Shensi
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang

    Place Units - Russians
                3 artilleries placed in Ukraine
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Shensi : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Sikang : 1 armour and 2 mech_infantrys
        Yakut S.S.R. : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 7 artilleries and 19 infantry
        Archangel : 4 infantry
        Russia : 1 airfield, 6 artilleries and 1 factory_major
        Ukraine : 2 aaGuns, 4 artilleries, 1 factory_minor and 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

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