I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
14L G40 mrcunego (axis) vs Amon-Sul (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from India to 39 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Shan State to Kwangtung
1 fighter moved from Shan State to Kwangtung
2 mech_infantrys moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Philippines
2 tactical_bombers moved from Shan State to Kwangtung
2 fighters moved from Shan State to KwangtungCombat - Japanese
Battle in Java
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 3/11 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from Dutch, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Malaya to French Indo China
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 carriers moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Persia
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Shantung
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
2 armour and 1 mech_infantry placed in French Indo China
1 artillery, 2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 1 harbour, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to SyriaCombat - Americans
Battle in SyriaNon Combat Move - Americans
2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
2 aaGuns, 1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
1 aaGun and 1 infantry moved from French West Africa to 87 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
1 aaGun and 1 infantry moved from 85 Sea Zone to Brazil
2 infantry moved from British Guiana to Brazil
1 aaGun and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 4 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 3 carriers, 5 destroyers, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from Midway to Wake Island
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Suiyuyan to ChaharPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 fighter and 3 tactical_bombers placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag
Chahar : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
26 Sea Zone : 1 submarine
25 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 5 submarines and 3 transports
10 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Syria : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
85 Sea Zone : 1 transport
Brazil : 1 flag, 1 aaGun and 3 infantry
98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 5 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
15 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Jehol
2 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kansu
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Jehol : 20 infantry
Yunnan : 2 infantry
Suiyuyan : 1 fighter
Kweichow : 1 infantry
Hopei : 1 infantry -
stupid dices very stupid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
3 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from 98 Sea Zone to Persia
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Persia
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 tactical_bomber; Germans defend with 1 armour
Germans win with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry and 1 tactical_bomberNon Combat Move - British
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 armour and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,5,1,3
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 4 artilleries and 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 mech_infantry
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Ethiopia : 1 flag, 1 armour and 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 3 submarines and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
4 infantry moved from Iraq to Northwest Persia
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour
Italians roll dice for 1 battleship in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Tobruk, round 2 : 2/3 hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 artillery moved from Bulgaria to Greece
1 armour moved from Romania to Eastern Poland
5 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 mech_infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Iraq
ANZAC attack with 1 infantry
Germans defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Wake Island to Midway
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 62 Sea Zone to 30 Sea Zone
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
New Guinea : 1 infantry
Midway : 1 artillery, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
30 Sea Zone : 1 carrier
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
76 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag -
I need OOL in sz 98.
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as usual
ACs
cruisers
bats -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 124 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 armour and 1 infantry moved from Novgorod to Belarus
1 armour, 3 artilleries and 17 infantry moved from Eastern Poland to Belarus
1 armour moved from Persia to Turkmenistan
Germans take Eastern Persia from British
Germans take Turkmenistan from RussiansCombat - Germans
Battle in 124 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 124 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Gibraltar
Battle in 98 Sea Zone
Germans attack with 3 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 3 submarines and 2 transports; Americans defend with 1 battleship, 2 carriers, 2 cruisers and 5 transports
3 submarines owned by the British Submerged
Germans roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers and 7 transports in 98 Sea Zone, round 2 : 5/7 hits
2 carriers owned by the Americans , 2 tactical_bombers owned by the Germans and 3 fighters owned by the Germans lost in 98 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 battleships, 3 cruisers and 7 transports in 98 Sea Zone, round 3 : 4/5 hits
1 cruiser owned by the British , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 2 cruisers owned by the Americans and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 2 battleships and 7 transports in 98 Sea Zone, round 4 : 1/2 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone
Americans win, taking Gibraltar from British with 1 battleship and 7 transports remaining. Battle score for attacker is -21
Casualties for Germans: 3 bombers, 4 fighters and 3 tactical_bombers
Casualties for British: 1 battleship and 1 cruiser
Casualties for Americans: 2 carriers and 2 cruisersNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Germans
2 transports placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
it was more if you had any preferences with british vs US casulties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 fighter, 17 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 1 fighter, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
2 aaGuns moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
6 artilleries moved from Russia to Bryansk
1 infantry moved from Bryansk to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 artilleries and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Chahar: 1 bomber
EDIT: Adding units owned by Americans to Suiyuyan: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Suiyuyan: 1 bomber
EDIT: Adding units owned by Americans to Chahar: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Jehol : 1 fighter and 1 tactical_bomber
Manchuria : 2 aaGuns and 16 infantry
Bryansk : 4 aaGuns, 22 artilleries and 22 infantry
Rostov : 1 infantry
Archangel : 1 mech_infantry
Russia : 1 airfield, 4 armour, 8 artilleries, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor
Vologda : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 1 infantry -
Very, very interesting game :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Persia to 98 Sea Zone
2 fighters moved from 80 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 mech_infantry moved from India to Yunnan
3 armour moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 bombers moved from Kwangsi to Chahar
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
French defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 destroyer in 76 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 76 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 98 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 3 submarines and 2 transports; Americans defend with 5 transports
3 submarines owned by the British Submerged
Japanese roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship and 7 transports in 98 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 98 Sea Zone
2 transports owned by the British and 5 transports owned by the Americans lost in 98 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship and 2 transports
Casualties for Americans: 5 transports
Battle in Chahar
Japanese attack with 2 bombers
Americans defend with 1 bomber
Japanese roll dice for 2 bombers in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 bomber in Chahar, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Sumatra
Battle in Yunnan
Japanese attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in CelebesNon Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Yunnan to Kiangsu
3 tactical_bombers moved from Kwangsi to Kiangsu
3 fighters moved from Kwangsi to Kiangsu
1 aaGun, 1 artillery and 5 infantry moved from Shantung to Kiangsu
2 bombers moved from Chahar to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
2 carriers moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Persia to Northwest Persia
3 mech_infantrys moved from Kwangtung to KiangsuPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in French Indo China
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers and 8 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to IraqCombat - Americans
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Iraq from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 1 cruiser, 6 destroyers, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 transport moved from 85 Sea Zone to 66 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
2 aaGuns moved from Syria to IraqPlace Units - Americans
3 destroyers and 7 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag
Korea : 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Soviet Far East : 2 infantry and 2 mech_infantrys
3 Sea Zone : 2 transports
6 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Syria : 1 flag
66 Sea Zone : 1 transport
Iraq : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
101 Sea Zone : 3 destroyers and 8 submarines
Brazil : 1 flag, 1 aaGun and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kansu
19 infantry moved from Jehol to ShantungPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs totalTerritory Summary for Chinese :
Shantung : 23 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 fighter
Szechwan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 submarines moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 81 Sea Zone
British attack with 3 submarines and 1 transport
Japanese defend with 2 carriers, 1 fighter and 2 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 carrier
Casualties for British: 3 submarines and 1 transport
1 tactical_bomber owned by the Japanese could not land and were killedNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Kenya to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Trans-Jordan to Egypt
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Italian Somaliland to KenyaPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 armour
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Tobruk to Libya
Italians take Libya from British
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Southern Italy to CaucasusPlace Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 armour moved from South Australia to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to ShantungPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Shantung : 3 fighters
Korea : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
New Guinea : 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 carrier
6 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantry