@crockett36 big oof. those Chinese dice were crazy good for the allies
14L G40 mrcunego (axis) vs Amon-Sul (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 mech_infantry moved from Korea to Manchuria
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
4 fighters moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to KiangsiCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Kiangsi
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking 6 Sea Zone from Americans, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangtung
1 fighter moved from Kiangsi to French Indo China
2 tactical_bombers moved from Kiangsi to Kwangtung
3 fighters moved from Kiangsi to Kwangtung
1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 armour and 2 infantry placed in French Indo China
3 artilleries placed in Kwangtung
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 armour
EDIT: Adding units owned by Japanese to India: 1 armour
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode -
misplaced the tank. It was going in india.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 harbour and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Persia to West India
Americans take West India from Japanese
1 armour moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 bomber moved from Western United States to 6 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Hunan to Burma
Americans take Burma from Japanese
1 mech_infantry moved from Hunan to Shan State
Americans take Shan State from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 41
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport
Casualties for Americans: 3 submarinesNon Combat Move - Americans
1 armour moved from Persia to West India
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to YunnanPlace Units - Americans
3 submarines placed in 80 Sea Zone
2 bombers placed in Western United States
1 harbour placed in Brazil
3 submarines placed in 85 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 7 submarines
EDIT: Adding units owned by Americans to 85 Sea Zone: 7 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Yunnan : 1 mech_infantry
Hunan : 1 aaGun
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
Buryatia : 2 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
26 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
20 Sea Zone : 1 flag
28 Sea Zone : 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 1 flag, 2 armour
Gibraltar : 1 aaGun, 1 artillery and 5 infantry
Turkmenistan : 1 armour
80 Sea Zone : 3 submarines
104 Sea Zone : 1 submarine
85 Sea Zone : 10 submarines
Brazil : 1 flag, 1 factory_minor and 1 harbour
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to YunnanPlace Units - Chinese
7 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,1
Chinese collect 19 PUs (1 lost to blockades); end with 21 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 21 to 22
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kwangsi : 42 infantry
Kiangsi : 4 infantry
Yunnan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
2 armour and 3 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Iraq to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in India
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
British roll dice for 2 armour and 3 mech_infantrys in India, round 2 : 3/5 hits
Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India
British roll dice for 2 armour and 1 mech_infantry in India, round 3 : 1/3 hits
Japanese roll dice for 1 tactical_bomber in India, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win, taking India from Japanese, taking Shan State from Americans, taking Burma from Americans, taking West India from Americans with 2 armour remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 infantry and 1 tactical_bomber
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 infantry moved from Eastern Persia to West India
3 armour moved from Iraq to Egypt
1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
1 aaGun, 4 armour, 3 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys moved from Egypt to Alexandria
1 bomber moved from Alexandria to Egypt
4 armour and 2 mech_infantrys moved from Alexandria to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 artilleries moved from Northwest Persia to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Gold Coast to French Central AfricaPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 submarine placed in 110 Sea Zone
1 destroyer and 2 submarines placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 2 armour, 1 factory_minor and 1 harbour
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Alexandria : 1 aaGun, 4 artilleries and 6 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 7 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
French Central Africa : 1 armour and 1 mech_infantry
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer and 2 submarines
Eire : 1 flag
Iraq : 1 flag, 3 artilleries and 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
110 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
2 bombers moved from Tobruk to Gibraltar
1 tactical_bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 aaGun, 1 artillery and 5 infantry
AA fire in Gibraltar : 0/3 hits
Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 2 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits
British roll dice for 1 aaGun, 1 artillery and 5 infantry in Gibraltar, round 2 : 3/6 hits
1 aaGun owned by the Americans , 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/6 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 5 infantryNon Combat Move - Italians
2 bombers moved from Gibraltar to Morocco
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
2 armour moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to BessarabiaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to South Australia
1 carrier, 1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Kwangsi : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 artilleries and 1 infantry
Java : 1 flag, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier
62 Sea Zone : 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 45 / 59
Russians : 30 / 31
Japanese : 39 / 43
Americans : 55 / 79
Chinese : 20 / 22
British : 33 / 35
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 4 fighters and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
6 armour and 4 mech_infantrys moved from Archangel to Vologda
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 92 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 4 armour, 6 fighters, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 6 artilleries, 1 factory_minor, 6 infantry and 5 mech_infantrys
Germans roll dice for 4 armour, 6 fighters, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/17 hits
Russians roll dice for 6 artilleries, 6 infantry and 5 mech_infantrys in Ukraine, round 2 : 5/17 hits
6 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 4 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 3/12 hits
Russians roll dice for 6 artilleries and 5 mech_infantrys in Ukraine, round 3 : 5/11 hits
4 armour owned by the Germans , 3 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 4 armour and 6 mech_infantrys
Casualties for Russians: 6 infantry and 3 mech_infantrys
Battle in Vologda
Germans attack with 6 armour and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 6 armour and 4 mech_infantrys in Vologda, round 2 : 3/10 hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Americans defend with 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Germans
2 destroyers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 91 Sea Zone, round 3 : 5/5 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 84
Casualties for Germans: 2 submarines
Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transportsNon Combat Move - Germans
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
2 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Karelia
6 mech_infantrys moved from Germany to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
6 fighters and 1 tactical_bomber moved from Ukraine to BessarabiaPlace Units - Germans
2 destroyers placed in 93 Sea Zone
3 armour placed in Romania
1 artillery and 7 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Novgorod
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
what stupid mistake did i make in sz 91 :? :? :?
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unbeliveable dice in vologda
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Vologda
2 armour and 1 mech_infantry moved from Belarus to Vologda
Russians take Archangel from Germans
1 mech_infantry moved from Nenetsia to Vologda
1 fighter, 8 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda
1 artillery and 1 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
19 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 19 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 19 artilleries, 3 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 8/24 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 19 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour and 4 mech_infantrys
Russians roll dice for 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/15 hits
Germans roll dice for 6 armour and 4 mech_infantrys in Vologda, round 2 : 4/10 hits
1 infantry owned by the Russians , 3 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 3/11 hits
Germans roll dice for 6 armour in Vologda, round 3 : 5/6 hits
3 armour owned by the Germans and 5 mech_infantrys owned by the Russians lost in Vologda
Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 4 : 0/6 hits
Germans roll dice for 3 armour in Vologda, round 4 : 3/3 hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Vologda
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 5 : 1/3 hits
Germans roll dice for 3 armour in Vologda, round 5 : 2/3 hits
1 armour owned by the Russians , 1 armour owned by the Germans and 1 fighter owned by the Russians lost in Vologda
Russians roll dice for 1 tactical_bomber in Vologda, round 6 : 1/1 hits
Germans roll dice for 2 armour in Vologda, round 6 : 0/2 hits
1 armour owned by the Germans lost in Vologda
Russians roll dice for 1 tactical_bomber in Vologda, round 7 : 1/1 hits
Germans roll dice for 1 armour in Vologda, round 7 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Vologda
Germans win with no units remaining. Battle score for attacker is -24
Casualties for Germans: 6 armour and 4 mech_infantrys
Casualties for Russians: 2 armour, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Belarus to Eastern Poland
6 artilleries moved from Ukraine to Bryansk
2 aaGuns and 9 infantry moved from Kwangsi to Yunnan
7 infantry moved from Hunan to Yunnan
1 infantry moved from Kazakhstan to CaucasusPlace Units - Russians
7 mech_infantrys placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yunnan : 2 aaGuns and 16 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 6 artilleries
Eastern Poland : 3 aaGuns, 19 artilleries, 3 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 34 / 34
Japanese : 39 / 43
Americans : 55 / 79
Chinese : 20 / 22
British : 33 / 35
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 mech_infantry moved from Manchuria to Buryatia
4 infantry moved from Amur to Buryatia
2 infantry moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Kiangsi
3 fighters moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/7 hits
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 3/4 hits
2 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kiangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Buryatia
Japanese attack with 4 infantry and 1 mech_infantry
Americans defend with 2 infantry
Japanese roll dice for 4 infantry and 1 mech_infantry in Buryatia, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Buryatia
Japanese roll dice for 4 infantry and 1 mech_infantry in Buryatia, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Japanese roll dice for 4 infantry and 1 mech_infantry in Buryatia, round 4 : 1/5 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Buryatia
Japanese win, taking Buryatia from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Kiangsi to KwangtungPlace Units - Japanese
3 armour placed in French Indo China
1 artillery, 1 fighter and 1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 harbour and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
10 submarines moved from 85 Sea Zone to 91 Sea Zone
2 bombers moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Burma to Shan State
1 submarine moved from 104 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Shan State
Americans attack with 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 2 bombers and 11 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Americans roll dice for 11 submarines in 91 Sea Zone, round 2 : 5/11 hits
Americans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 6/6 hits
6 submarines owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 5 submarines in 91 Sea Zone, round 3 : 0/5 hits
Americans roll dice for 2 bombers in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 5 submarines in 91 Sea Zone, round 4 : 1/5 hits
1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 2 bombers and 5 submarines remaining. Battle score for attacker is 38
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Casualties for Americans: 6 submarinesNon Combat Move - Americans
2 bombers moved from 91 Sea Zone to French West Africa
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 armour moved from West India to India
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Kazakhstan to Sikang
2 armour moved from India to Burma
1 aaGun moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier, 3 destroyers and 4 submarines placed in 101 Sea Zone
1 harbour placed in PersiaTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Kwangsi : 1 aaGun
Sikang : 1 armour
Shan State : 2 mech_infantrys
Burma : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 1 harbour and 3 infantry
41 Sea Zone : 1 flag
39 Sea Zone : 2 submarines
25 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
20 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
French West Africa : 2 bombers
101 Sea Zone : 1 carrier, 3 destroyers and 4 submarines
81 Sea Zone : 1 submarine
Brazil : 1 flag, 1 factory_minor and 1 harbour
Persia : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 5 submarinesProduction/PUs Summary :
Germans : 41 / 56
Russians : 33 / 34
Japanese : 45 / 51
Americans : 55 / 75
Chinese : 19 / 22
British : 33 / 35
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Anhwe
4 artilleries placed in Kwangsi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Kwangsi : 4 artilleries and 42 infantry
Kiangsi : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 33 / 34
Japanese : 45 / 51
Americans : 55 / 75
Chinese : 19 / 25
British : 33 / 35
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
2 armour moved from India to Shan State
1 infantry moved from West India to India
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
1 bomber and 1 tactical_bomber moved from Egypt to French West Africa
7 armour and 4 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Alexandria
1 aaGun moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Trans-Jordan to PersiaPlace Units - British
2 armour and 1 infantry placed in Egypt
1 destroyer and 2 submarines placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 27 PUs (6 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Shan State : 2 armour
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
41 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 submarine and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 artilleries and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Syria : 1 flag
French West Africa : 1 flag, 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer and 2 submarines
Eire : 1 flag
Iraq : 1 flag, 7 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 mech_infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 56
Russians : 33 / 34
Japanese : 45 / 51
Americans : 55 / 75
Chinese : 19 / 25
British : 33 / 27
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I need OOL in french west africa
-
bombers -uk first
mech
tank
tac -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bessarabia to Ukraine
5 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 artilleries moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
2 artilleries, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 83 Sea Zone
2 bombers moved from Morocco to French West Africa
2 artilleries and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 battleship moved from 92 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to French West Africa
3 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/10 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 4 destroyers and 1 submarine
Americans defend with 5 submarines
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 4 destroyers in 91 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 5 submarines in 91 Sea Zone, round 3 : 0/5 hits
Italians roll dice for 4 destroyers in 91 Sea Zone, round 3 : 2/4 hits
2 submarines owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 3 submarines in 91 Sea Zone, round 4 : 1/3 hits
Italians roll dice for 4 destroyers in 91 Sea Zone, round 4 : 0/4 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans roll dice for 3 submarines in 91 Sea Zone, round 5 : 2/3 hits
Italians roll dice for 4 destroyers in 91 Sea Zone, round 5 : 1/4 hits
1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 6 : 0/2 hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 7 : 0/2 hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 7 : 0/2 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 8 : 0/2 hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 8 : 1/2 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 9 : 1/2 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Italians win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for Americans: 5 submarines
Battle in French West Africa
Italians attack with 2 artilleries, 2 bombers, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber; Americans defend with 2 bombers
Italians roll dice for 1 battleship in French West Africa, round 2 : 0/1 hits
Italians roll dice for 2 artilleries, 2 bombers, 1 mech_infantry and 1 tactical_bomber in French West Africa, round 2 : 1/6 hits
British roll dice for 1 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber in French West Africa, round 2 : 2/6 hits
1 bomber owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in French West Africa
Italians roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in French West Africa, round 3 : 2/4 hits
British roll dice for 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in French West Africa, round 3 : 1/5 hits
1 artillery owned by the Italians and 2 bombers owned by the Americans lost in French West Africa
British win with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 1 bomber
Casualties for Italians: 2 artilleries and 1 mech_infantry
Casualties for Americans: 2 bombers
2 bombers owned by the Italians and 1 tactical_bomber owned by the Italians retreatedNon Combat Move - Italians
1 carrier and 1 fighter moved from 92 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from French West Africa to 83 Sea Zone
2 bombers moved from French West Africa to Gibraltar
1 mech_infantry moved from Northern Italy to Yugoslavia
3 armour moved from Northern Italy to Yugoslavia
1 fighter moved from Ukraine to Yugoslavia
1 fighter moved from Kwangtung to 42 Sea Zone
2 aaGuns moved from Northern Italy to Greater Southern Germany
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Kwangsi to Shan State
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 carrier moved from 26 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Shan State : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 submarine
45 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
63 Sea Zone : 1 carrier
56 Sea Zone : 1 submarine
55 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer