TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 102 Sea Zone to 103 Sea Zone
1 submarine moved from 102 Sea Zone to 90 Sea Zone
1 submarine moved from 102 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 88 Sea Zone
3 fighters moved from 102 Sea Zone to 103 Sea Zone
2 fighters moved from 102 Sea Zone to 90 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
7 fighters and 2 tactical_bombers moved from 79 Sea Zone to Eastern Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Americans take Anglo Egyptian Sudan from Germans
1 artillery moved from French West Africa to Nigeria
Americans take Nigeria from Germans
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Rhodesia to Egypt
Combat - Americans
Battle in Eastern Persia
Americans attack with 7 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 7 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 6/9 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 88 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 88 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 90 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 90 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 4 : 2/3 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in 103 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Egypt to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
2 artilleries moved from Eastern United States to 101 Sea Zone
4 mech_infantrys moved from Central United States to 101 Sea Zone
4 artilleries moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 carriers, 8 destroyers and 12 submarines moved from 102 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 88 Sea Zone to 104 Sea Zone
6 artilleries, 1 carrier, 1 destroyer, 10 infantry, 4 mech_infantrys, 5 submarines and 10 transports moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from 104 Sea Zone to Portugal
Americans take Portugal from Neutral_True
6 artilleries and 3 mech_infantrys moved from 104 Sea Zone to Spain
Americans take Spain from Neutral_True
9 infantry moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to Portugal
7 fighters and 2 tactical_bombers moved from Eastern Persia to Kazakhstan
1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 10 submarines moved from 79 Sea Zone to 76 Sea Zone
Place Units - Americans
8 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs