@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
Why the change to the PUs for China - I missed something Smiley
China does not suffer from convoy. This is not implemented in TripleA and has to be corrected manually.
See in this list of TripleA-errors
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Syria to Persia
Italians take Iraq from British
Italians take Persia from British
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 98 Sea Zone to Romania
1 infantry moved from Yugoslavia to Romania
1 armour moved from Poland to Belarus
Italians take Belarus from Russians
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 artillery
Italians win, taking Alexandria from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Battle in Romania
Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
retreated to Romania
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 armour moved from Northern Italy to Albania
1 mech_infantry moved from Slovakia Hungary to Albania
1 submarine moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Northern Italy
2 artilleries and 2 infantry placed in Northern Italy
Italians undo move 3.
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Good catch!
TripleA wasn’t able to post in the forum, so I’m doing it manually
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Central Africa to French West Africa
ANZAC take French West Africa from Italians
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from Italians
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
I changed my purchase from “1 minor IC” to “two subs” as I forgot that I already built the additional minor IC. I hope thats ok.
No problem on the purchase good sir knight!
My artillery unit is being honored for its ability to kill lots of Allied units!
Don’t forget the French!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Decided to start Germany - will move that French guy on this map…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from British Guiana to Brazil
1 artillery moved from British Guiana to Brazil
1 infantry moved from Suriname to Brazil
1 artillery moved from Suriname to Brazil
1 infantry moved from French Guiana to Brazil
1 armour moved from French Guiana to Brazil
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 tactical_bomber moved from 88 Sea Zone to Brazil
1 fighter moved from 88 Sea Zone to French West Africa
1 tactical_bomber moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Norway to Archangel
2 armour and 2 infantry moved from Norway to Finland
1 cruiser moved from 88 Sea Zone to 87 Sea Zone
1 carrier moved from 88 Sea Zone to 87 Sea Zone
3 submarines moved from 88 Sea Zone to 87 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
1 destroyer moved from 109 Sea Zone to 87 Sea Zone
1 tactical_bomber moved from Norway to Finland
1 fighter moved from Norway to 114 Sea Zone
1 bomber moved from Germany to Archangel
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Western Germany to Poland
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans win, taking Finland from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Germans attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking French West Africa from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Brazil
Germans attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 4 infantry
British win with 1 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber could not land in Archangel and was removed
1 tactical_bomber moved from Romania to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
1 fighter moved from 113 Sea Zone to Southern Italy
1 fighter moved from 113 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from Finland to 112 Sea Zone
1 bomber moved from Archangel to Norway
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 92 Sea Zone to 87 Sea Zone
1 fighter moved from French West Africa to 87 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 1 bomber
EDIT: Turning off Edit Mode
3 artilleries and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 fighter
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 112 Sea Zone
1 destroyer placed in 109 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Well - dont want to do this so early again - but need to use LL on Brazil - I got absolutely crushed there.
So - original attack was 3 inf, 2 rtl, arm, tac vs 4 inf
16 points = 2 hits + 4
Rolling 1:
(1)
8 points = 1 hit + 2
Rolling 1:
(2)
I got 3 hits, you 2
inf, 2 rtl, arm, tac vs 1 inf
I kill you, you have one roll @ 2
Rolling 1:
(4)
OK - end result is I take Brazil with inf, 2 rtl, arm and tac - I will adjust map, IPC and NCM.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from British Guiana to Brazil
1 artillery moved from British Guiana to Brazil
1 infantry moved from Suriname to Brazil
1 artillery moved from Suriname to Brazil
1 infantry moved from French Guiana to Brazil
1 armour moved from French Guiana to Brazil
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 tactical_bomber moved from 88 Sea Zone to Brazil
1 fighter moved from 88 Sea Zone to French West Africa
1 tactical_bomber moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Norway to Archangel
2 armour and 2 infantry moved from Norway to Finland
1 cruiser moved from 88 Sea Zone to 87 Sea Zone
1 carrier moved from 88 Sea Zone to 87 Sea Zone
3 submarines moved from 88 Sea Zone to 87 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
1 destroyer moved from 109 Sea Zone to 87 Sea Zone
1 tactical_bomber moved from Norway to Finland
1 fighter moved from Norway to 114 Sea Zone
1 bomber moved from Germany to Archangel
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Western Germany to Poland
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans win, taking Finland from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Germans attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking French West Africa from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Brazil
Germans attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 4 infantry
British win with 1 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber could not land in Archangel and was removed
1 tactical_bomber moved from Romania to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
1 fighter moved from 113 Sea Zone to Southern Italy
1 fighter moved from 113 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from Finland to 112 Sea Zone
1 bomber moved from Archangel to Norway
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 92 Sea Zone to 87 Sea Zone
1 fighter moved from French West Africa to 87 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 1 bomber
EDIT: Turning off Edit Mode
3 artilleries and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 fighter
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 112 Sea Zone
1 destroyer placed in 109 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Brazil: 1 infantry
EDIT: Changing ownership of Brazil from British to Germans
EDIT: Changing PUs for Germans from 67 to 69
EDIT: Adding units owned by Germans to Brazil: 1 armour, 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to 87 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to 87 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 85 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 88 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
2 infantry moved from Buyant-Uhaa to Jehol
1 bomber moved from Eastern Poland to Urals
1 artillery and 2 infantry moved from Bryansk to Belarus
2 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 bomber and 1 fighter moved from Eastern Poland to Romania
3 artilleries and 3 infantry moved from Eastern Poland to Baltic States
3 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 4 artilleries and 5 infantry
Italians defend with 1 armour
Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 2 : 3/9 hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Urals
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 : 4/6 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Olgiy to Timguska
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 8 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Belarus
1 bomber moved from Romania to Russia
1 bomber moved from Urals to Russia
2 armour moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 artilleries and 12 infantry moved from Eastern Poland to Belarus
1 fighter moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 battleship and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Jehol
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Jehol to Japan
1 mech_infantry moved from Shantung to Manchuria
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 fighter moved from Anhwe to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Jehol to Korea
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Jehol to Kiangsu
1 artillery moved from Shantung to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 88 Sea Zone
2 fighters moved from 101 Sea Zone to 88 Sea Zone
Combat - Americans
Battle in 88 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 88 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 88 Sea Zone to 101 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
10 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 bomber moved from Queensland to Caroline Islands
Place Units - Americans
1 carrier, 2 destroyers, 4 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Hopei to Anhwe
3 artilleries and 6 infantry moved from Hunan to Anhwe
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 4/12 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
5 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Kweichow to Jehol
2 fighters and 1 tactical_bomber moved from Hunan to Jehol
Combat - British
Battle in Alexandria
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Jehol
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 1 bomber and 5 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 bomber and 5 mech_infantrys in Persia, round 2 : 2/6 hits
Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/6 hits
Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 2/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Persia to Eastern Persia
3 aaGuns, 5 artilleries and 14 infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Jehol to Anhwe
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Gold Coast to French West Africa
2 fighters moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 armour and 1 mech_infantry moved from Albania to Romania
1 fighter moved from Slovakia Hungary to Romania
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 2 infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Romania
Italians attack with 1 armour, 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to 95 Sea Zone
2 aaGuns moved from Slovakia Hungary to Romania
1 fighter moved from Romania to Western Germany
Place Units - Italians
2 destroyers, 1 submarine and 1 transport placed in 95 Sea Zone
1 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs