TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Caucasus to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Western Germany 1 infantry moved from Greece to Bulgaria 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Holland Belgium to Western Germany 3 armour and 1 mech_infantry moved from Northwest Persia to Rostov Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,3,1 Italians collect 6 PUs (12 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.17