@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Romania to Belarus
2 mech_infantrys moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
EDIT: 3 infantry moved from Chahar to Anhwe
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Cleaning up after movement phases
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
EDIT: 2 infantry moved from Shantung to 19 Sea Zone
EDIT: 1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
EDIT: 1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 7 Sea Zone
Place Units - ANZAC
EDIT: Changing ownership of Kiangsu from Chinese to Japanese
EDIT: Changing ownership of Shantung from Chinese to Japanese
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 tactical_bombers moved from Novgorod to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Combat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 1 armour, 3 artilleries, 1 factory_minor and 3 infantry
3 armour owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans retreated to Bessarabia
Russians win with 1 armour remaining. Battle score for attacker is 13
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
9 artilleries moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
4 armour, 1 artillery and 4 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Belarus
2 tactical_bombers moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
3 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
1 tactical_bomber moved from Volgograd to Smolensk
6 infantry moved from Novosibirsk to Vologda
1 armour moved from Ukraine to Caucasus
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
4 aaGuns, 7 artilleries and 8 infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun and 4 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers, 1 carrier, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from French Indo China to 79 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 78 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 79 Sea Zone to India
3 artilleries moved from Burma to India
3 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
Place Units - Japanese
2 infantry placed in India
1 submarine placed in 39 Sea Zone
1 carrier and 2 submarines placed in 36 Sea Zone
3 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Forgot to do the edit but China has 5ipc’s too much as US never made that landing at the japanese shores…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
1 fighter moved from Buryatia to Sakha
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Manchuria to Sakha
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 fighters moved from 7 Sea Zone to Korea
2 tactical_bombers moved from 7 Sea Zone to Korea
1 fighter moved from 4 Sea Zone to Korea
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
Combat - Americans
Battle in Sakha
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Sakha from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Sakha to Korea
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Persia to India
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Non Combat Move - British
1 bomber moved from India to Persia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Place Units - British
3 fighters placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
3 mech_infantrys moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 3 fighters moved from New South Wales to Western Australia
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 armour and 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armour
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Cleaning up after movement phases
3 fighters moved from Western Australia to New South Wales
EDIT: 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Brazil to Suriname
ANZAC take Suriname from Dutch
Place Units - ANZAC
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
EDIT: Removing units owned by ANZAC from New South Wales: 3 artilleries and 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
1 mech_infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 fighter moved from Bessarabia to Smolensk
1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 fighter and 4 tactical_bombers moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
Combat - Germans
Battle in Western Ukraine
Germans attack with 4 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 4 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 6 infantry
1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 fighter and 5 tactical_bombers moved from Vologda to Bryansk
1 fighter moved from Smolensk to Bryansk
1 armour moved from Bessarabia to Bryansk
1 armour moved from Archangel to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
3 aaGuns, 12 artilleries and 7 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
2 artilleries moved from Poland to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Belarus to Bryansk
Place Units - Germans
1 submarine placed in 112 Sea Zone
9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Caucasus to Iraq
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Vologda to Russia
4 infantry moved from Kansu to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 74 PUs;
Japanese buy 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 bomber and 1 mech_infantry moved from India to West India
1 submarine moved from 78 Sea Zone to 76 Sea Zone
1 bomber moved from French Indo China to Western Australia
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 battleships moved from 39 Sea Zone to 56 Sea Zone
2 infantry moved from Anhwe to Jehol
2 fighters moved from Japan to Jehol
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese win, taking 6 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in West India
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 76 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Australia
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 armour
Japanese win, taking Western Australia from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 3 submarines
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from French Indo China to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 fighters and 5 tactical_bombers moved from French Indo China to Northern Territory
1 tactical_bomber moved from 39 Sea Zone to Northern Territory
1 bomber moved from Western Australia to Northern Territory
1 bomber moved from West India to Northern Territory
3 bombers moved from Japan to Northern Territory
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
2 cruisers moved from 39 Sea Zone to 55 Sea Zone
2 carriers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Jehol to Hopei
1 aaGun, 1 artillery and 4 infantry moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 fighters and 1 mech_infantry placed in French Indo China
3 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Did some minor edits to the jap NCM’s so please use this map
cheers
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Korea to Jehol
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Korea to Jehol
3 fighters moved from Korea to Anhwe
1 fighter moved from Korea to Jehol
4 destroyers moved from 7 Sea Zone to 6 Sea Zone
Kamikaze and scramble orders for SZ6
no scram