14L Whackamatt (Allies +10) vs. rasmustb (Axis)

  • '20 '18 '17 '15

    I did some edits to simulate a different NCM.  I attaked with 20+ units against 1 infantry, so I think it’s safe to assume he would have died.

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 artilleries and 1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries moved from 39 Sea Zone to India
                4 fighters moved from 41 Sea Zone to India
                2 fighters moved from 37 Sea Zone to India
                2 bombers, 5 fighters and 8 tactical_bombers moved from French Indo China to India
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 artilleries and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northern Territory
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 11 fighters, 1 infantry and 8 tactical_bombers
                    British defend with 4 aaGuns, 1 airfield, 2 armour, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Northern Territory from ANZAC, taking India from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 artilleries, 5 fighters and 1 tactical_bomber
                    Casualties for British: 4 aaGuns, 2 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 artillery and 4 infantry moved from Hopei to Shensi
                1 aaGun moved from Kweichow to Shensi
                2 fighters moved from French Indo China to Japan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 carriers and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                2 bombers moved from India to French Indo China
                1 armour and 1 mech_infantry moved from Yunnan to India
                4 fighters and 5 tactical_bombers moved from India to Yunnan

    Place Units - Japanese
                2 fighters and 8 infantry placed in Japan
                2 destroyers and 1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

  • '14

    Hi whack

    I took the liberty to presume you wouldn’t scramble in the battle for India. I Hope thats ok since your odds were terrible…

    cheers

    Also sry I havent posted in a while. Ive been busy with christmas stuff, familiy etc…

  • '20 '18 '17 '15

    Actually, I think I’ll have you reroll the India battle.  I would have scrambled 1 tac fighter to stop the 4 off shore shots.  I know the battle is doomed, but I have to do all I can to win.  If you want, I can reroll the battle in Triple A and edit in the results into this file, post a new file, or you can re-do the jap turn.  Let me know how you want to proceed.

  • '14

    Ill do the reroll and edit it into the file. Maybe Ill change some NCMs if need be…

  • '14

    Ok done

    You got a fig. more this time around. If you could just remove it from Yunnan we’d be good.

  • '14

    oh and a damaged BB but Im pretty sure that won’t be of any importance…

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Egypt to Ethiopia

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                Battle in Ethiopia
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                    Italians win, taking Manchuria from Japanese with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Shantung
                Battle in Kiangsu
                Battle in Korea

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to Buryatia
                3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 battleship moved from 7 Sea Zone to 4 Sea Zone
                1 cruiser moved from 7 Sea Zone to 4 Sea Zone
                1 fighter moved from 7 Sea Zone to 4 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 fighters and 1 tactical_bomber placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 10 Sea Zone
                1 cruiser and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 78 Sea Zone
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Egypt to Persia
                1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to Persia
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                2 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 airfield, 1 fighter and 1 mech_infantry placed in Persia
                1 destroyer placed in 80 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

  • '20 '18 '17 '15

    I did not ask about Scrambling in SZ6, as it was 6 fit & 2 tac vs a possible 3 scrambled fighters.  since there was no offshores to block, I did not ask.  Let me know if you wanted to.  Unlike my India fighters, yours aren’t under any danger.

  • '14

    correct no scram…

    However, I see now that I forgot to move 3 jap inf from chaha - anhwe :(

    Let me know if you will allow this and if you will do you then need to change any US moves?

  • '20 '18 '17 '15

    In that case, use edit, “perform move or other action” and load up the Shangtung and Kiangsu guys and have them sit in SZ7 with my fleet.  The Manchuria landing will stand.Thanks

  • '14

    Thank you sir!

  • '14

    Hmm I cant seem to get that edit thing to work as you described so you might have to do it… Ill look into it when I do Italy and you can do it when taking ANZ/Fra turn if I dont succeed…

  • '20 '18 '17 '15

    Ah, you can only use the “perform move or other action” edit DURING an actual movement phase (CM or NCM).  It won’t work during purchasing, politics, place units, etc.

  • '14

    I still can’t figure it out… It wont let me load the troops into the transports and it wont let me delete the units “without removing the transports”

    Maybe you’ll have better luck or maybe it can’t be done before US nxt turn (so they dont count as "transported…)? IF not Ill ask on forum

    cheers

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Romania to Belarus
                2 mech_infantrys moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Southern Italy
                EDIT: 3 infantry moved from Chahar to Anhwe

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 52 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                    Turning on Edit Mode
                EDIT: Cleaning up after movement phases
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                EDIT: 2 infantry moved from Shantung to 19 Sea Zone
                EDIT: 1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                EDIT: 1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 7 Sea Zone

    Place Units - ANZAC
                EDIT: Changing ownership of Kiangsu from Chinese to Japanese
                EDIT: Changing ownership of Shantung from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

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