14L Whackamatt (Allies +10) vs. rasmustb (Axis)

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Bryansk
                      Italians take Bryansk from Russians
                3 mech_infantrys moved from Eastern Poland to Ukraine
                      Italians take Ukraine from Russians
                2 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 3 fighters moved from New South Wales to Western Australia
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 1 armour and 3 fighters
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 armour

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                EDIT: Cleaning up after movement phases
                3 fighters moved from Western Australia to New South Wales
                EDIT: 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from Brazil to Suriname
                      ANZAC take Suriname from Dutch

    Place Units - ANZAC
                EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
                EDIT: Changing ownership of Western Australia from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
                EDIT: Removing units owned by ANZAC from New South Wales: 3 artilleries and 3 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 3 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                1 fighter moved from Bessarabia to Smolensk
                1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Vologda
                1 artillery moved from Bessarabia to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                2 armour moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Bessarabia to Rostov
                      Germans take Rostov from Russians
                1 fighter and 4 tactical_bombers moved from Belarus to Vologda
                1 tactical_bomber moved from Belarus to Vologda

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 4 armour, 2 artilleries and 4 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 4 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 6 infantry
                    1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Archangel
                    Russians win with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 fighter and 5 tactical_bombers moved from Vologda to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 armour moved from Bessarabia to Bryansk
                1 armour moved from Archangel to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                3 aaGuns, 12 artilleries and 7 infantry moved from Belarus to Bryansk
                2 artilleries moved from Novgorod to Belarus
                2 artilleries moved from Poland to Eastern Poland
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Romania
                1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 aaGun moved from Belarus to Bryansk

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                9 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Caucasus to Iraq
                6 infantry moved from Novosibirsk to Samara
                2 infantry moved from Vologda to Russia
                4 infantry moved from Kansu to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 74 PUs;
                Japanese buy 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 3 submarines moved from 33 Sea Zone to 62 Sea Zone
                1 bomber and 1 mech_infantry moved from India to West India
                1 submarine moved from 78 Sea Zone to 76 Sea Zone
                1 bomber moved from French Indo China to Western Australia
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                2 battleships moved from 39 Sea Zone to 56 Sea Zone
                2 infantry moved from Anhwe to Jehol
                2 fighters moved from Japan to Jehol

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking 6 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in West India
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 76 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Jehol
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Western Australia
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 armour
                    Japanese win, taking Western Australia from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter and 3 submarines
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win, taking 62 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from French Indo China to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                4 fighters and 5 tactical_bombers moved from French Indo China to Northern Territory
                1 tactical_bomber moved from 39 Sea Zone to Northern Territory
                1 bomber moved from Western Australia to Northern Territory
                1 bomber moved from West India to Northern Territory
                3 bombers moved from Japan to Northern Territory
                1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 55 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
                2 cruisers moved from 39 Sea Zone to 55 Sea Zone
                2 carriers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Jehol to Hopei
                1 aaGun, 1 artillery and 4 infantry moved from Shensi to Hopei
                2 fighters and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                2 fighters and 1 mech_infantry placed in French Indo China
                3 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
                Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '14

    Did some minor edits to the jap NCM’s so please use this map

    cheers

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour moved from Korea to Jehol
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Korea to Jehol
                3 fighters moved from Korea to Anhwe
                1 fighter moved from Korea to Jehol
                4 destroyers moved from 7 Sea Zone to 6 Sea Zone

  • '20 '18 '17 '15

    Kamikaze and scramble orders for SZ6

  • '14

    no scram

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour moved from Korea to Jehol
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Korea to Jehol
                3 fighters moved from Korea to Anhwe
                1 fighter moved from Korea to Jehol
                4 destroyers moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 submarines
                    Americans win, taking 6 Sea Zone from Japanese with 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Anhwe
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Jehol
                    Americans attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    Americans win, taking Jehol from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 fighter could not land in 19 Sea Zone and was removed
                1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                3 carriers moved from 7 Sea Zone to 19 Sea Zone
                1 battleship moved from 7 Sea Zone to 19 Sea Zone
                1 cruiser moved from 7 Sea Zone to 6 Sea Zone
                1 cruiser and 1 submarine moved from 7 Sea Zone to 19 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                2 fighters moved from Anhwe to 19 Sea Zone
                1 armour moved from Sakha to Manchuria
                1 infantry moved from Siberia to Amur
                1 artillery moved from Korea to Amur
                1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 6 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 armour placed in Western United States
                1 infantry placed in Eastern United States
                Americans undo move 5.
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                5 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters and 1 tactical_bomber moved from Persia to India
                1 bomber moved from Persia to India
                2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                      UK_Pacific take 79 Sea Zone from Japanese
                1 battleship and 1 cruiser moved from 96 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Persia to West India
                1 fighter moved from Persia to Russia
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in India
                    British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 fighter
                Battle in West India
                    British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking West India from Japanese with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
                1 fighter moved from India to Eastern Persia
                1 bomber moved from India to Persia

    Place Units - British
                3 tactical_bombers placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 9 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters
                    French defend with 1 destroyer
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 fighters moved from 96 Sea Zone to Rostov
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                3 infantry moved from Yugoslavia to Northern Italy
                3 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 22 PUs; end with 31 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 artilleries and 3 infantry moved from South Australia to New South Wales

    Non Combat Move - ANZAC
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,3,3,3,5,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,6,5
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 armour, 2 fighters, 1 mech_infantry and 5 tactical_bombers moved from Bryansk to Samara
                      Germans take Tambov from Russians
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from 123 Sea Zone to Iceland

    Combat - Germans
                Battle in Iceland
                Battle in Samara
                    Germans attack with 2 armour, 2 fighters, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 6 infantry
                    Germans win, taking Iceland from British, taking Samara from Russians with 2 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Germans
                2 fighters and 5 tactical_bombers moved from Samara to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Archangel to Vologda
                2 infantry moved from Smolensk to Bryansk
                2 artilleries moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 mech_infantry moved from Archangel to Bryansk
                1 aaGun and 1 artillery moved from Archangel to Smolensk
                4 armour, 2 artilleries and 4 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                2 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Iraq to Egypt
                1 artillery and 2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Russia to Samara
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 armour
                    Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Samara to Russia
                2 aaGuns and 2 infantry moved from Kansu to Shensi

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

  • '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Hopei to 19 Sea Zone
                1 carrier and 3 submarines moved from 35 Sea Zone to 19 Sea Zone
                2 carriers and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
                5 bombers moved from Northern Territory to 19 Sea Zone
                1 armour moved from Northern Territory to New South Wales
                      Japanese take South Australia from ANZAC
                6 fighters and 6 tactical_bombers moved from Northern Territory to New South Wales
                2 fighters moved from 54 Sea Zone to New South Wales
                2 artilleries and 3 infantry moved from Northern Territory to 55 Sea Zone
                2 artilleries, 2 cruisers, 3 infantry and 3 transports moved from 55 Sea Zone to 62 Sea Zone
                2 battleships and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                2 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales

  • '14

    Hi Whack

    Im releasing the big guns on sz 19 and gonna need OOL. Its relevant in this case because I dont have any DD’s so I cant hit your sub with air which means you have to decide when it sinks (i.e. before or after “free hits” on carriers/BB’s?)

    cheers

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