14L Whackamatt (Allies +10) vs. rasmustb (Axis)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 4 fighters and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 armour moved from Suiyuyan to Jehol
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to Kiangsu
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Korea to Kiangsu
                1 battleship and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
                3 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Guam to Kiangsu
                1 fighter moved from Suiyuyan to Kiangsu

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 armour, 6 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor, 6 fighters and 3 infantry
                    Japanese win with 6 fighters remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 armour, 3 fighters and 1 infantry
                    3 fighters owned by the Americans and 1 tactical_bomber owned by the Americans retreated

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
                2 artilleries and 3 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from 30 Sea Zone to Johnston Island
                1 cruiser and 1 destroyer moved from 90 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Persia

    Place Units - Americans
                1 harbour placed in Johnston Island
                3 fighters placed in Korea
                1 destroyer placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 factory_minor and 6 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 armour moved from Egypt to Iraq
                1 artillery moved from Tunisia to Libya
                1 transport moved from 43 Sea Zone to 21 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                4 infantry moved from India to West India
                1 tactical_bomber moved from India to Northwest Persia
                1 fighter moved from India to Northwest Persia
                1 carrier moved from 79 Sea Zone to 39 Sea Zone
                2 battleships moved from 79 Sea Zone to 72 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
                British collect 30 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Tambov to Rostov

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Samara to Russia
                1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                11 armour, 25 artilleries, 4 bombers, 1 infantry, 34 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                3 armour and 1 mech_infantry moved from Volgograd to Russia
                2 mech_infantrys moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Norway to 112 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                4 fighters moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Germans take Buryatia from Russians
                1 mech_infantry moved from Szechwan to Yunnan
                1 armour moved from Szechwan to Kweichow
                      Germans take Kweichow from Chinese
                1 armour moved from Kweichow to Yunnan

    Combat - Germans
                Battle in Eire
                Battle in Yunnan
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Chinese win, taking Eire from Neutral_Allies with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Russia
                    Germans attack with 14 armour, 25 artilleries, 4 bombers, 1 fighter, 5 infantry, 38 mech_infantrys and 3 tactical_bombers
                    British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 59 infantry and 1 tactical_bomber
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 14 armour, 5 artilleries, 4 bombers, 14 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for Germans: 20 artilleries, 1 fighter, 5 infantry and 24 mech_infantrys
                    Casualties for British: 4 fighters
                    Casualties for Russians: 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 59 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                4 aaGuns moved from Bryansk to Rostov
                3 tactical_bombers moved from Russia to Rostov
                4 bombers moved from Russia to Ukraine
                9 mech_infantrys moved from Romania to Ukraine

    Place Units - Germans
                3 armour placed in Volgograd
                1 carrier and 2 transports placed in 112 Sea Zone
                2 armour, 2 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 91 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs

  • '14

    Bump

  • '14

    That actually makes 3 bumps but I’ll let you continue the game if you feel like it.

    cheers

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Iraq

    Non Combat Move - Russians

    Turn Complete - Russians

  • '20 '18 '17 '15

    Yeah, I’ll see it out.  And the rule is you get three bumps, so 3 isn’t a game over, 4 would be.  That said, I’m not sure if you saw my post a couple weeks ago about family medical emergency, taking me away from the game for a bit.  I’m sure one of the bumps fell in that time period.

    Regardless, I am back to regular turns, so you should be able to win shortly.  :-D

  • '20 '18 '17 '15

    bump

  • '14

    @Whackamatt:

    bump

    :D

    Didn’t see you took a turn sry… I dont think Ill be able to get Japan out before tomorrow

    cheers

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 6 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 fighters moved from Japan to Jehol
                6 fighters moved from Kiangsu to Jehol
                2 mech_infantrys moved from French Indo China to Yunnan
                1 fighter and 3 tactical_bombers moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 bomber moved from French Indo China to India
                2 bombers moved from Szechwan to Jehol
                1 armour, 3 infantry and 4 mech_infantrys moved from Burma to India
                2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 72 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 fighters, 1 tactical_bomber and 3 transports
                    British defend with 1 carrier
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Jehol
                    Japanese attack with 2 bombers and 8 fighters
                    Americans defend with 3 armour and 1 mech_infantry
                    Japanese win with 2 bombers and 5 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 3 fighters
                    Casualties for Americans: 3 armour and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Yunnan to Kiangsu
                2 bombers and 5 fighters moved from Jehol to Kiangsu
                1 fighter moved from 39 Sea Zone to French Indo China
                2 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 bomber moved from India to French Indo China
                1 carrier and 2 cruisers moved from 38 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in New South Wales
                3 armour placed in French Indo China
                3 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,4,6,1,6,6,6,1,4,4,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,1,2,2,6,3
                Japanese collect 44 PUs (12 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 armour, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 62 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
                2 fighters moved from Korea to Buryatia
                1 bomber and 1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 88 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour moved from Libya to Tunisia
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Buryatia
                    Americans attack with 2 fighters
                    Germans defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in New South Wales
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 8 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 6 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Americans
                1 fighter moved from Korea to 19 Sea Zone
                2 fighters moved from Buryatia to 19 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
                1 fighter moved from 21 Sea Zone to Korea

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour, 1 fighter and 1 tactical_bomber placed in Eastern United States
                3 armour placed in Korea
                1 armour and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '20 '18 '17 '15

    Good game.  I concede before the Pacific victory

  • '14

    Good game! I enjoyed both our games even though this one ended a bit “bumpy”. And I learned from them as well - which is allways nice.

    Those japanese are tricky to play. Never again will I give up sz6 and allow a us factory in Korea if I in any way can deny it…

    cheers

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