Test summary from TripleA, engine version: 2.6.14394, time: 9:30:53 PM
Savegame
14L Whackamatt (Allies +10) vs. rasmustb (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
3 mech_infantrys moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 3 fighters moved from New South Wales to Western Australia
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 armour and 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Cleaning up after movement phases
3 fighters moved from Western Australia to New South Wales
EDIT: 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Brazil to Suriname
ANZAC take Suriname from DutchPlace Units - ANZAC
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
EDIT: Removing units owned by ANZAC from New South Wales: 3 artilleries and 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
1 mech_infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 fighter moved from Bessarabia to Smolensk
1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 fighter and 4 tactical_bombers moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to VologdaCombat - Germans
Battle in Western Ukraine
Germans attack with 4 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 4 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 6 infantry
1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter and 5 tactical_bombers moved from Vologda to Bryansk
1 fighter moved from Smolensk to Bryansk
1 armour moved from Bessarabia to Bryansk
1 armour moved from Archangel to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
3 aaGuns, 12 artilleries and 7 infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
2 artilleries moved from Poland to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Belarus to BryanskPlace Units - Germans
1 submarine placed in 112 Sea Zone
9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Caucasus to Iraq
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Vologda to Russia
4 infantry moved from Kansu to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 74 PUs;
Japanese buy 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 bomber and 1 mech_infantry moved from India to West India
1 submarine moved from 78 Sea Zone to 76 Sea Zone
1 bomber moved from French Indo China to Western Australia
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 battleships moved from 39 Sea Zone to 56 Sea Zone
2 infantry moved from Anhwe to Jehol
2 fighters moved from Japan to JeholCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese win, taking 6 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in West India
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 76 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Australia
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 armour
Japanese win, taking Western Australia from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 3 submarines
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from French Indo China to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 fighters and 5 tactical_bombers moved from French Indo China to Northern Territory
1 tactical_bomber moved from 39 Sea Zone to Northern Territory
1 bomber moved from Western Australia to Northern Territory
1 bomber moved from West India to Northern Territory
3 bombers moved from Japan to Northern Territory
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
2 cruisers moved from 39 Sea Zone to 55 Sea Zone
2 carriers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Jehol to Hopei
1 aaGun, 1 artillery and 4 infantry moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea ZonePlace Units - Japanese
3 infantry placed in India
2 fighters and 1 mech_infantry placed in French Indo China
3 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Did some minor edits to the jap NCM’s so please use this map
cheers
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 armour moved from Korea to Jehol
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Korea to Jehol
3 fighters moved from Korea to Anhwe
1 fighter moved from Korea to Jehol
4 destroyers moved from 7 Sea Zone to 6 Sea Zone -
Kamikaze and scramble orders for SZ6
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no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 armour moved from Korea to Jehol
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Korea to Jehol
3 fighters moved from Korea to Anhwe
1 fighter moved from Korea to Jehol
4 destroyers moved from 7 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win, taking 6 Sea Zone from Japanese with 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Anhwe
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Jehol
Americans attack with 1 armour, 2 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans win, taking Jehol from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter could not land in 19 Sea Zone and was removed
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
3 carriers moved from 7 Sea Zone to 19 Sea Zone
1 battleship moved from 7 Sea Zone to 19 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
1 cruiser and 1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
2 fighters moved from Anhwe to 19 Sea Zone
1 armour moved from Sakha to Manchuria
1 infantry moved from Siberia to Amur
1 artillery moved from Korea to Amur
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 6 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 5.
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to India
1 bomber moved from Persia to India
2 transports moved from 81 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 battleship and 1 cruiser moved from 96 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to Russia
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in India
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 fighter
Battle in West India
British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
1 fighter moved from India to Eastern Persia
1 bomber moved from India to PersiaPlace Units - British
3 tactical_bombers placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 9 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Rostov
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
3 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 22 PUs; end with 31 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 artilleries and 3 infantry moved from South Australia to New South WalesNon Combat Move - ANZAC
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,3,3,3,5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,6,5
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 armour, 2 fighters, 1 mech_infantry and 5 tactical_bombers moved from Bryansk to Samara
Germans take Tambov from Russians
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 123 Sea Zone to IcelandCombat - Germans
Battle in Iceland
Battle in Samara
Germans attack with 2 armour, 2 fighters, 1 mech_infantry and 5 tactical_bombers
Russians defend with 6 infantry
Germans win, taking Iceland from British, taking Samara from Russians with 2 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
2 fighters and 5 tactical_bombers moved from Samara to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
2 infantry moved from Smolensk to Bryansk
2 artilleries moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Bryansk
1 aaGun and 1 artillery moved from Archangel to Smolensk
4 armour, 2 artilleries and 4 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Romania to Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 armour moved from Iraq to Egypt
1 artillery and 2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Samara
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Samara to Russia
2 aaGuns and 2 infantry moved from Kansu to ShensiPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 factory_minors, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Hopei to 19 Sea Zone
1 carrier and 3 submarines moved from 35 Sea Zone to 19 Sea Zone
2 carriers and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
5 bombers moved from Northern Territory to 19 Sea Zone
1 armour moved from Northern Territory to New South Wales
Japanese take South Australia from ANZAC
6 fighters and 6 tactical_bombers moved from Northern Territory to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
2 artilleries and 3 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 2 cruisers, 3 infantry and 3 transports moved from 55 Sea Zone to 62 Sea Zone
2 battleships and 1 transport moved from 56 Sea Zone to 62 Sea Zone
2 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales -
Hi Whack
Im releasing the big guns on sz 19 and gonna need OOL. Its relevant in this case because I dont have any DD’s so I cant hit your sub with air which means you have to decide when it sinks (i.e. before or after “free hits” on carriers/BB’s?)
cheers