@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
That could happen if you opend up the file and selected local to do some playtesting of strategies. Triple A defaults to whatever the last selection was. So if you had played some hotseat local games, then opened up a file for our game, it auto selects local. You have to hit cancel, them reselect PBEM to bring up the login info, etc. otherwise it’s doing dice results from the local client and not the server.
I’ll accept the file.
Yea I know but Im pretty sure I did it the right way and that the little popup windows when you are battle in pbem mode also appeared even though your scenario seems probable…
Are the chinese subject to convoy disruption as the other powers?
The chinese lost an ipc tp blockade in chi3. Do you know if thats actually possible or if its just tripA?
Yep, they can be convoyed. If you have any coastal territory with a convoy symbol in the water, you can lose up to the value(s) of any coastal adjacent to it.
Actually they can’t… Just found this in the rulebook for pacific
“China is not subject to convoy disruptions” <-- its on page 10 and has to do with the whole China is not industrialized, has a rural economy and can mobilize forces in any territory they occupy…
Say! I’m going to have to watch that then. I learned something new
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 fighters, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Wake Island to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber and 2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
3 carriers moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Wake Island
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
6 submarines and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 8 to 9
EDIT: Turning off Edit Mode
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to 37 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
2 aaGuns, 4 artilleries, 14 infantry and 1 mech_infantry moved from India to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 41 Sea Zone to Burma
2 fighters and 1 tactical_bomber moved from Cyprus to Persia
1 bomber moved from Trans-Jordan to Burma
2 infantry moved from Greece to 99 Sea Zone
2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter moved from Bulgaria to Romania
1 fighter moved from Bulgaria to Romania
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Romania to Southern Italy
1 tactical_bomber moved from Romania to Southern Italy
1 fighter moved from Algeria to Tunisia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Italians collect 12 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 cruiser and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 4 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
1 armour moved from Norway to Vyborg
Germans take Vyborg from Russians
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Archangel
3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
2 fighters moved from 114 Sea Zone to Poland
3 tactical_bombers moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
1 infantry moved from Germany to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Norway to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 armour moved from Scotland to United Kingdom
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 92 Sea Zone to 87 Sea Zone
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 6 transports
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Battle in Novgorod
Battle in Archangel
Non Combat Move - Germans
2 bombers moved from 115 Sea Zone to Slovakia Hungary
2 fighters moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Slovakia Hungary to Yugoslavia
3 tactical_bombers moved from Poland to Slovakia Hungary
Place Units - Germans
1 airfield placed in Yugoslavia
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 4 artilleries and 4 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry and 1 tactical_bomber moved from Caucasus to Iraq
1 armour and 2 infantry moved from Persia to Iraq
1 artillery, 1 fighter and 3 infantry moved from Eastern Poland to Romania
1 artillery, 1 fighter and 3 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
retreated to Poland
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Ukraine
4 aaGuns, 9 artilleries and 16 infantry moved from Eastern Poland to Belarus
4 artilleries and 5 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to Russia
1 fighter moved from Poland to Belarus
1 fighter moved from Romania to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Iraq to Northwest Persia
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 artillery moved from Kweichow to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 bombers, 7 fighters and 4 tactical_bombers moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 7 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
2 bombers, 7 fighters and 4 tactical_bombers moved from 43 Sea Zone to Shan State
1 armour moved from Yunnan to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Malaya to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 armour placed in Manchuria
1 infantry placed in Japan
1 infantry placed in Manchuria
1 factory_minor placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 57 PUs; end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from Wake Island to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
Place Units - Americans
5 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 battleship and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from Burma to French Indo China
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
Combat - British
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Non Combat Move - British
3 aaGuns, 4 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Persia to India
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Bulgaria to Romania
2 fighters and 1 tactical_bomber moved from Southern Italy to Romania
1 fighter moved from Tunisia to Southern Italy
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Battle in Romania
Italians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Italians win, taking Romania from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Romania to Yugoslavia
Place Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 87 Sea Zone to 85 Sea Zone
4 armour, 6 artilleries, 2 bombers, 24 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Slovakia Hungary to Eastern Poland
2 submarines moved from 93 Sea Zone to 97 Sea Zone
Germans take 97 Sea Zone from British
3 submarines moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
1 armour, 4 artilleries, 4 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 85 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 transport
Germans win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Eastern Poland
Germans attack with 4 armour, 7 artilleries, 2 bombers, 26 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 7 artilleries, 2 bombers, 26 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 aaGuns moved from Slovakia Hungary to Eastern Poland
4 tactical_bombers moved from Eastern Poland to Slovakia Hungary
1 armour, 4 artilleries and 4 infantry moved from 115 Sea Zone to Vyborg
2 armour, 1 artillery and 4 infantry moved from Novgorod to Vyborg
1 armour moved from Karelia to Vyborg
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
1 factory_minor placed in Romania
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs