Scramble orders?
14L Whackamatt (Axis) vs. rasmustb (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Manchuria to AnhweCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 aaGun and 5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 36 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Hainan: 1 harbour
EDIT: Adding units owned by Japanese to Japan: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
I edited my purchases. I was distracted when purchasing units. i meant to buy a naval base, not a factory. so my factory + transport became naval base + mech. 19 = 19
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No problem…
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don’t forget it’s your turn. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 39 Sea Zone to 76 Sea Zone -
scram sz 97?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 battleship
1 transport owned by the British retreated to 109 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 fighter moved from Burma to IndiaPlace Units - British
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
British collect 26 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 6 infantry -
don’t forget it’s your turn. :lol:
:)
Perhaps we should have talked about this before we started but Ill more or less be able to get a turn out a day (in each game). Hope this pace is ok with u…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 carrier, 1 cruiser and 1 submarine
British win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for British: 1 carrier and 1 submarine
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -16
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 bomber, 1 fighter and 2 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 1 armour, 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns, 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Romania: 1 armour
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
Not a problem at all, that’s why I have some many games at once. lol.
Also: Italy had bad luck when attacking your UK fleet. I got one hit, when you had two units remaining: a cruiser and your damaged carrier. I went for max defense and sunk the carrier.
If you want to swap out the cruiser for the damaged carrier, feel free to edit it in on your turn.
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Ill keep the cruiser…
Rough start for the italians! :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
1 artillery owned by the French retreated to Normandy Bordeaux
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
2 mech_infantrys moved from France to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 battleship moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from Finland to Norway
2 infantry moved from Germany to Western Germany
3 armour moved from Yugoslavia to Western Germany
2 armour moved from Southern France to Western Germany
4 armour moved from France to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery and 8 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 infantry and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 transport
Battle in 96 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
2 bombers moved from 96 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
10 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
3 infantry moved from Novgorod to Karelia
1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 aaGuns, 2 artilleries and 3 infantry moved from Novgorod to Baltic States
1 submarine moved from 124 Sea Zone to 117 Sea Zone
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
sea lion ae… I suspected this but somehow I still find myself cursing that I didnt make a more save buy in uk1…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery and 4 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers and 7 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 aaGun and 5 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
Hi Whack
I fucked up with my placement of the russian units… The armor was meant to go to Volgograd and not Moscow. Let me know if this edit is ok with you.
Im usually pretty large concerning edit of NCM’s but to me this is a borderline case since u already took turn with the japs. However, this edit doesnt really have any effect on the eastern front but your call. I accept it either way.
cheers