Scramble to Manilla.
Surprised you are going J1.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
3 destroyers and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
4 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Ukraine
4 artilleries and 4 infantry moved from Eastern Poland to Belarus
4 armour moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Western Ukraine to Bryansk
5 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 118 Sea Zone
1 bomber moved from Gibraltar to 118 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 3 destroyers and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 118 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 43
Casualties for Americans: 1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 submarine
Germans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 4 armour, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 artillery and 9 infantry
Germans win, taking Belarus from Russians with 4 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 9 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
4 aaGuns moved from Eastern Poland to Belarus
2 aaGuns moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Finland to Vyborg
2 artilleries and 8 infantry moved from Finland to Karelia
1 artillery and 2 fighters moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 transports moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from 118 Sea Zone to Normandy Bordeaux
Place Units - Germans
2 armour placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
7 infantry placed in Germany
Germans undo move 1.
2 armour placed in Western Germany
1 artillery and 2 infantry placed in Romania
Germans undo move 4.
Germans undo move 3.
2 armour and 4 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to France: 3 fighters and 2 tactical_bombers
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 armour
EDIT: Adding units owned by Germans to Southern France: 3 armour
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in Germany
2 infantry placed in Southern France
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
I had to make some edits:
I had forgotten to move into 3 combats. 2 were simple, unoccupied Russian territories in Karelia and Vyborg.
The other involved Holland/Belgium. i opend the file in a second Triple A program and had the server roll the dice. You should see the server results so you know I’m not just editing it in. I then edited the first file I had open to include those results. I also saved the file of just the Holland Belgium fight if you want to see it. Hope it makes sense. I’ll try to be less careless next time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to Vyborg
1 armour moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
3 infantry moved from Russia to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits
Germans roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 armour, 1 bomber and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Vyborg, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Vyborg, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Vyborg to Vologda
1 fighter moved from Kazakhstan to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
2 aaGuns and 14 infantry moved from Yenisey to Timguska
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
2 aaGuns moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
No problem with the editing. it made perfect sense.
I just did some of my own. Forgot some non-combat movement.
That battle in belarus in the german turn was nasty for the russians.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Guam
Battle in Sumatra
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 mech_infantry moved from 126 Sea Zone to Norway
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 2 bombers, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/10 hits
Germans roll dice for 2 bombers in Normandy Bordeaux, round 2 : 1/2 hits
2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 bombers
Casualties for Americans: 1 infantry
Battle in Norway
Non Combat Move - Americans
2 fighters moved from Siberia to Yenisey
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 bomber moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Iraq to Syria
1 bomber moved from Iraq to Syria
2 fighters moved from Northwest Persia to Syria
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Syria
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Syria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 bomber and 3 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to Eastern Persia
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to India
2 artilleries moved from Burma to India
1 infantry moved from Burma to India
1 armour moved from Burma to India
2 fighters moved from Syria to Northwest Persia
1 bomber moved from Syria to Eastern Persia
1 armour moved from Eastern Persia to Turkmenistan
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
Place Units - British
8 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 4 infantry
I had to edit again. sorry. The two inf that invaded holland/bel boarded two different transporters by a mistake. They were going over in one boat so the three other transportes would be free to the non combat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 bomber; Remaining resources: 5 PUs;
Combat Move - Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Syria to Trans-Jordan
4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
Non Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Romania to Yugoslavia
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Baltic States to Belarus
Place Units - Italians
3 armour placed in Egypt
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 bomber; Remaining resources: 5 PUs;
Combat Move - Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Syria to Trans-Jordan
4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
Non Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Romania to Yugoslavia
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Baltic States to Belarus
Place Units - Italians
3 armour placed in Egypt
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Iraq to Tambov
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 60 Sea Zone to 74 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
3 destroyers and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Norway
2 armour moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 6 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Vyborg
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Karelia to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 armour and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Norway from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 armour and 4 infantry
Germans win, taking Vyborg from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Archangel
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
3 fighters moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 infantry moved from Germany to Western Germany
2 tactical_bombers moved from France to Western Germany
3 armour moved from Southern France to Western Germany
Place Units - Germans
3 infantry placed in France
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Romania
3 infantry placed in Southern France
2 artilleries and 2 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
2 infantry moved from Tambov to Bryansk
2 infantry moved from Vologda to Archangel
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Samara
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 bomber moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Bryansk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Archangel to Russia
1 bomber moved from Archangel to Russia
1 infantry moved from Siberia to Sakha
1 infantry moved from Amur to Buryatia
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
2 battleships, 2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Queensland
4 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 bomber moved from Malaya to Yunnan
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Hopei
2 infantry moved from Suiyuyan to Shensi
1 artillery and 2 infantry moved from Tsinghai to Sikang
Combat - Japanese
Battle in Queensland
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Northern Territory
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Northern Territory from ANZAC, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 45 Sea Zone
EDIT: 3 fighters and 2 tactical_bombers moved from Western Germany to Germany
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in Malaya
3 infantry placed in Japan
1 destroyer and 1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Hey, I made a NCM edit -My German airforce was supposed to land in Germany, not Western Germany.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
3 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
need scramble orders in sz 91
No scramble