@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Whackamatt (Axis) vs. mrcunego (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from Tambov to Russia
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea ZonePlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
here is the save game after french turn 8. Forgot to post it.
I didn’t scramble with the two italian fighters when the last two french troops on the board tried to take gibralta. Hope I made the right call not asking you. Othervise speak up. -
You can’t actually take Gibraltar as France. I asked for a rulse clarification from Harrisgamedesign.com (the creator’s website).
Offical answer:
“Italy can scramble. The US transport (and US unist) doesn’t participate in the sea battle because it’s not the US’s turn, so it can’t be sunk. Since there are no attacking (French) sea or air units, there is no sea battle. However, the sea zone can’t be cleared of defending combat units, so the amphibious assault can’t proceed.”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 artillery moved from Novgorod to Archangel
1 fighter moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Denmark
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
4 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
5 infantry moved from France to Northern ItalyCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Denmark from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 1 artillery
Russians defend with 1 infantry and 2 mech_infantrys
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Denmark to Norway
1 tactical_bomber moved from Denmark to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Germany to Novgorod
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
1 airfield placed in Norway
1 fighter and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Romania: 3 infantry
EDIT: Adding units owned by Germans to Bessarabia: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Romania
2 infantry placed in Western Germany
2 infantry placed in Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Northern Italy: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Smolensk to Bryansk
2 fighters moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Tambov, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Volgograd
1 infantry moved from Samara to Volgograd
1 armour moved from Samara to Volgograd
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Archangel to Smolensk
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Tambov to Volgograd
2 infantry moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
that’s some tricky rule. Should I just edit them back in or what is the procedure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales
1 infantry moved from Queensland to New South Wales
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 mech_infantry moved from Northern Territory to New South Wales
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Sikang to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Anhwe to Shensi
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Hunan
4 carriers, 1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 55 Sea Zone to 56 Sea Zone
2 battleships and 1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 carrier moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
3 armour moved from Malaya to Yunnan
3 armour moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Hunan to YunnanCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 carrier and 2 destroyers; Americans defend with 1 fighter
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 5 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 42
Casualties for ANZAC: 1 carrier and 2 destroyers
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New South Wales
Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
4 fighters and 4 tactical_bombers moved from New South Wales to Queensland
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 bomber moved from Malaya to Kwangtung
1 transport moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 destroyers placed in 19 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 71 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
Yeah, just edit some French guys into Morocco, then select the “Perform move or other action” in the edit tab. Move them onto your US transport.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Americans
Turning on Edit Mode
EDIT: Adding units owned by French to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Morocco
1 armour moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Southern France to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
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I just wanted to check your scramble orders in gibralta again. this time due to a legitime move I hope.
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Scramble both fighters, please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Americans
Turning on Edit Mode
EDIT: Adding units owned by French to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Morocco
1 armour moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Southern France to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Italians scrambles 1 units out of Morocco to defend against the attack in 91 Sea Zone
Italians scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Italians scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
French loiter and taunt with ; Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Italians defend with 2 fighters
1 submarine owned by the Americans Submerged
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 91 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Italians and 2 destroyers owned by the Americans lost in 91 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 4
Casualties for Italians: 2 fighters
Casualties for Americans: 2 destroyers
Battle in Holland Belgium
Americans attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 harbourNon Combat Move - Americans
1 transport moved from 111 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Morocco to 110 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Southern France
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 10 Sea Zone to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 artilleries and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to KenyaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 armour moved from Volgograd to Caucasus
2 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
2 bombers moved from Eastern Persia to Persia
2 infantry moved from Normandy Bordeaux to Southern France
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to Gibraltar
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 factory_minor placed in Persia
5 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Trans-Jordan
1 artillery moved from Trans-Jordan to EgyptCombat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
ANZAC take 41 Sea Zone from JapaneseCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Russia to Kansu
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 74 Sea Zone to 78 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 armour
Germans win, taking Caucasus from Russians with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Holland Belgium to Denmark
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Archangel to Norway
2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Germany to Poland
4 infantry moved from Germany to PolandPlace Units - Germans
1 airfield placed in Denmark
3 destroyers placed in 112 Sea Zone
3 infantry placed in Novgorod
1 fighter placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Samara to Kazakhstan
2 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Smolensk to Belarus
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Kazakhstan
2 artilleries and 5 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 bomber moved from Russia to CaucasusCombat - Russians
Russians creates battle in territory 92 Sea Zone
Battle in Belarus
Russians attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Belarus, round 2 : 1/11 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 4 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 artilleries, 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/11 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
British loiter and taunt with ; Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caucasus
Russians attack with 1 armour, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 4 artilleries, 4 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/10 hits
Germans roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 4/9 hits
4 infantry owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits
Germans roll dice for 3 artilleries and 1 mech_infantry in Caucasus, round 3 : 2/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 5 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
2 aaGuns and 5 infantry moved from Samara to Volgograd
2 aaGuns moved from Russia to BryanskPlace Units - Russians
3 artilleries and 3 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
6 units repaired.
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 mech_infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
1 battleship and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
3 carriers moved from 62 Sea Zone to 63 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 battleship and 2 carriers moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
3 armour moved from Szechwan to Kansu
1 armour, 1 artillery and 4 infantry moved from Shensi to Kansu
1 bomber moved from Kwangtung to Kansu
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Hunan to Yunnan
6 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
4 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to KoreaCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New Zealand
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kansu
Japanese attack with 4 armour, 1 artillery, 1 bomber and 4 infantry
ANZAC defend with 1 fighter; Russians defend with 4 infantry; Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 4 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery and 1 infantry
British defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 aaGun moved from Manchuria to Amur
1 bomber moved from Kansu to SuiyuyanPlace Units - Japanese
2 carriers, 2 fighters, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 74 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs