I resemble that remark!
Whackamatt (Axis) vs. mrcunego (Allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 cruisers moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Mexico
1 tactical_bomber moved from Mexico to Western United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 bomber moved from United Kingdom to 82 Sea ZoneCombat - British
British creates battle in territory 37 Sea Zone
Battle in Iraq
British attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Iraq, round 2 : 1/13 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Iraq, round 3 : 2/11 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in 82 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 82 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 cruiser
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/12 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 1 cruiserNon Combat Move - British
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 aaGun moved from Trans-Jordan to Iraq
2 infantry moved from Tanganyika Territory to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from 82 Sea Zone to Gold CoastPlace Units - British
2 destroyers and 2 submarines placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 24 PUs (5 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,5,6,6,2,4,3,5,3,2,1,2,6,6,6,4
UK_Pacific collect 17 PUs (5 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Southern Italy to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Libya to TobrukCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SyriaNon Combat Move - Italians
1 bomber moved from 80 Sea Zone to Ethiopia
1 aaGun and 3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Gibraltar to Libya
2 aaGuns moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Sumatra to India
1 cruiser moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 39 Sea Zone to 45 Sea Zone -
The allies is under a lot of pressure I think. The naval situation is not looking. It’s not good being dominated both in the atlantic and the pacific.
But yes, an interesting game. I not sure what the next couple of rounds will be like. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Romania to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Romania
3 infantry moved from Bulgaria to Romania
1 artillery and 5 infantry moved from Romania to Eastern Poland
1 artillery and 6 infantry moved from Poland to Baltic States
2 armour and 1 mech_infantry moved from Germany to Baltic States
6 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
4 artilleries and 4 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
4 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 8 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans winRussians win with no units remaining, taking Baltic States from Russians with 8 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 15 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
3 aaGuns moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Egypt to RomaniaPlace Units - Germans
1 airfield placed in Gibraltar
1 destroyer and 1 transport placed in 113 Sea Zone
1 infantry placed in Germany
3 artilleries placed in Romania
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 2 fighters, 1 infantry and 2 mech_infantrys moved from Novgorod to Baltic States
1 armour and 7 infantry moved from Belarus to Baltic States
1 armour moved from Bryansk to Baltic States
1 bomber moved from Russia to Baltic States
1 fighter and 1 tactical_bomber moved from Nenetsia to Baltic States
4 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Western Ukraine to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 5 armour, 1 bomber, 3 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians roll dice for 5 armour, 1 bomber, 3 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 9/20 hits
Germans roll dice for 8 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Baltic States, round 2 : 11/18 hits
8 infantry owned by the Russians , 1 armour owned by the Russians , 6 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 4 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Baltic States, round 3 : 4/9 hits
Germans roll dice for 8 armour and 1 artillery in Baltic States, round 3 : 4/9 hits
4 armour owned by the Russians , 3 armour owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
retreated to Baltic States
Germans win with 5 armour remaining. Battle score for attacker is -10
Casualties for Germans: 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Casualties for Russians: 5 armour, 8 infantry and 2 mech_infantrysNon Combat Move - Russians
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Russia
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
4 infantry moved from Buryatia to Amur
2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sikang to Samara
1 armour moved from Sikang to Samara
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery moved from Vyborg to Novgorod
10 infantry moved from Vyborg to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
ahhh that 11/18 hits in first combat round demoralized the russians. After 2-3 years of standing idle they were not ready for live combat.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Tsinghai
3 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Yunnan
2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
2 fighters moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from Jehol to Manchuria
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Chahar to Tsinghai
1 bomber moved from Chahar to SikangCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for British: 1 battleship
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Malaya
Battle in Borneo
Battle in Philippines
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Philippines from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 11 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries, 7 infantry and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Shan State to French Indo China
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangtung to Manchuria
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Sikang to ShensiPlace Units - Japanese
1 carrier placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in French Indo China
1 factory_minor placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 3 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Western Australia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 45 Sea Zone to 57 Sea Zone
2 fighters moved from Midway to Siberia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Western United States to Eastern United States
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 108 Sea Zone
2 carriers moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 108 Sea Zone
2 fighters moved from 101 Sea Zone to 108 Sea Zone
1 cruiser moved from 101 Sea Zone to 108 Sea Zone
2 submarines moved from 101 Sea Zone to 108 Sea Zone
1 battleship moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 destroyers moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western Australia to 57 Sea ZonePlace Units - Americans
1 armour, 3 fighters and 1 infantry placed in Eastern United States
3 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
I did a little editing with a american fighter. before attacking I apparently moved the fighters around in circles and drained their movement by a mistake. One of the fighters got stranded on that behalf. Hope you agree with the editing. Removing one fighter in sz 44 and placing it with the rest of the fleet where it was supposed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
no problem on the edit, and don’t forget the UK turn :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 armour moved from Belgian Congo to Nigeria
British take French Equatorial Africa from Germans
1 armour moved from Belgian Congo to NigeriaCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from India to Iraq
1 tactical_bomber moved from Shan State to Burma
2 artilleries moved from India to Burma
2 aaGuns moved from India to Burma
11 infantry moved from India to Burma
1 armour moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from Gold Coast to Iraq
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
2 submarines moved from 109 Sea Zone to 108 Sea Zone
4 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 fighters moved from Scotland to Novgorod
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Libya to Morocco
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Ethiopia to 71 Sea Zone
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer and 1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in 103 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 71 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in CyprusNon Combat Move - Italians
1 bomber moved from 71 Sea Zone to Anglo Egyptian Sudan
1 aaGun, 1 artillery and 3 infantry moved from Syria to Trans-Jordan
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
1 airfield placed in Morocco
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Burma
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from India to IraqPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
3 artilleries and 3 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
10 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Baltic States to Western Ukraine
1 artillery moved from Anglo Egyptian Sudan to EgyptCombat - Germans
Battle in Western Ukraine
Germans attack with 5 armour, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Bessarabia from Russians with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Romania
Germans undo move 1.
3 armour placed in Western Germany
1 artillery and 2 infantry placed in Romania
1 fighter placed in Western Germany
1 artillery placed in Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs