I resemble that remark!
Whackamatt (Axis) vs. mrcunego (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour and 4 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Kweichow
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
2 bombers moved from Kwangsi to ManchuriaPlace Units - Japanese
1 factory_minor placed in French Indo China
4 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 battleship and 1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to SikangNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Burma
1 infantry moved from India to Burma
7 infantry moved from Burma to India
1 artillery moved from Burma to India
3 aaGuns moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from Shan State to Burma
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
2 armour placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Sumatra: 1 infantry
EDIT: Removing units owned by British from 41 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 5 infantry -
ended my non-combat a little to soon. Moved a transporter, battleship and one inf back sumatra to India in edit mode
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 armour and 1 infantry moved from Algeria to Morocco
1 battleship and 2 cruisers moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Bulgaria to Romania
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Tunisia to Libya
1 fighter moved from Libya to Gibraltar
1 fighter moved from Libya to Gibraltar
1 bomber moved from Ethiopia to Southern Italy
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malta
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Malta from British, taking Egypt from British with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 58 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter and 2 tactical_bombers moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 95 Sea Zone
3 infantry moved from Greece to Bulgaria
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in French Equatorial Africa
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans win, taking French Equatorial Africa from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
2 bombers moved from Southern France to Gibraltar
1 artillery and 3 infantry moved from Germany to Poland
4 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
2 armour moved from Romania to Slovakia Hungary
3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Western Germany to Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Northern ItalyPlace Units - Germans
1 factory_minor placed in Romania
4 artilleries and 2 infantry placed in Germany
1 submarine placed in 105 Sea Zone
2 destroyers placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 fighter moved from Yakut S.S.R. to Nenetsia
1 tactical_bomber moved from Yakut S.S.R. to Nenetsia
8 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to SamaraPlace Units - Russians
1 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 armour, 2 artilleries and 6 infantry moved from Yunnan to Szechwan
2 artilleries and 5 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
2 infantry moved from Suiyuyan to Kansu
2 bombers moved from Manchuria to Kansu
1 artillery and 1 mech_infantry moved from Suiyuyan to Shensi
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to ChaharCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Chahar
2 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Jehol
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
This is a very interesting game we have going on, mrcunego! I’m trying a new Japanese strategy. I hope it pans out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 cruisers moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Mexico
1 tactical_bomber moved from Mexico to Western United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 bomber moved from United Kingdom to 82 Sea ZoneCombat - British
British creates battle in territory 37 Sea Zone
Battle in Iraq
British attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Iraq, round 2 : 1/13 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Iraq, round 3 : 2/11 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in 82 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 82 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
British attack with 1 cruiser
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/12 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 1 cruiserNon Combat Move - British
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 aaGun moved from Trans-Jordan to Iraq
2 infantry moved from Tanganyika Territory to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from 82 Sea Zone to Gold CoastPlace Units - British
2 destroyers and 2 submarines placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 24 PUs (5 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,5,6,6,2,4,3,5,3,2,1,2,6,6,6,4
UK_Pacific collect 17 PUs (5 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Southern Italy to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Libya to TobrukCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SyriaNon Combat Move - Italians
1 bomber moved from 80 Sea Zone to Ethiopia
1 aaGun and 3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Gibraltar to Libya
2 aaGuns moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Sumatra to India
1 cruiser moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 39 Sea Zone to 45 Sea Zone -
The allies is under a lot of pressure I think. The naval situation is not looking. It’s not good being dominated both in the atlantic and the pacific.
But yes, an interesting game. I not sure what the next couple of rounds will be like. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Romania to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Romania
3 infantry moved from Bulgaria to Romania
1 artillery and 5 infantry moved from Romania to Eastern Poland
1 artillery and 6 infantry moved from Poland to Baltic States
2 armour and 1 mech_infantry moved from Germany to Baltic States
6 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
4 artilleries and 4 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
4 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 8 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans winRussians win with no units remaining, taking Baltic States from Russians with 8 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 15 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
3 aaGuns moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Egypt to RomaniaPlace Units - Germans
1 airfield placed in Gibraltar
1 destroyer and 1 transport placed in 113 Sea Zone
1 infantry placed in Germany
3 artilleries placed in Romania
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs