Mr. Roboto+9 Allies -vs- dawgoneit Axis rematch.


  • I was hoping you would please post your moves for me. thank you kindly.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 artillery moved from Belarus to Baltic States
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Belarus to Baltic States
                1 fighter and 1 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Eastern Poland to Poland
                1 tactical_bomber moved from Eastern Poland to Romania
                1 infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 artilleries and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bessarabia from Germans with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
                5 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                5 mech_infantrys placed in Russia
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 bombers moved from Manchuria to Yunnan
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 transport moved from 42 Sea Zone to 56 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 bombers moved from Manchuria to Yunnan
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 transport moved from 42 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    British defend with 2 artilleries and 3 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 artilleries and 3 mech_infantrys
                Battle in Western Australia

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                2 fighters placed in Japan
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,6,4,2,1,6,4,6,1,1,2,2,4,2,4,3,3,5,6,4
                Japanese collect 30 PUs (11 lost to blockades); end with 30 PUs total

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Midway to 46 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone

  • '19 '18

    scramble / kamikaze?


  • kamikaze 2 on 2 carriers 1 on each of the others.
    no scramble

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
                2 fighters moved from French Central Africa to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 cruiser and 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Iraq
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
                2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 destroyer and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery and 4 infantry moved from Brazil to French Guiana
                3 mech_infantrys moved from India to Yunnan
                4 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from India to Iraq

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,5,4
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 submarines and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '19 '18

    OOL please


  • battleship tip, cruiser, tac, fighter, carrier tip, carrier Then battleship

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Romania
                1 artillery moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
                4 transports moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Vyborg to Finland
                2 infantry moved from Norway to Finland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Romania
                1 artillery moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
                4 transports moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Vyborg to Finland
                2 infantry moved from Norway to Finland

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Poland from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Romania to Slovakia Hungary
                1 tactical_bomber moved from Romania to Slovakia Hungary
                1 fighter moved from Poland to Slovakia Hungary
                1 tactical_bomber moved from Poland to Slovakia Hungary
                1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 aaGuns and 9 infantry moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                9 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • i ment to move my bombers to Germany. could you do that for me please

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 artilleries moved from Bessarabia to Romania
                4 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                2 artilleries and 1 infantry moved from Baltic States to Poland
                5 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Poland
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 artillery and 4 infantry
                    Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 5 infantry
                Battle in Romania
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 artillery and 4 infantry
                    Russians win, taking Romania from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 9 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                5 mech_infantrys moved from Russia to Western Ukraine
                2 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Finland to Karelia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 56 Sea Zone to 55 Sea Zone
                1 fighter moved from 56 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
                1 battleship moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 carrier moved from 56 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 56 Sea Zone to 42 Sea Zone
                1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 transport moved from 56 Sea Zone to 55 Sea Zone
                2 bombers moved from Anhwe to Korea
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 56 Sea Zone to 55 Sea Zone
                1 fighter moved from 56 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
                1 battleship moved from 56 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 carrier moved from 56 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 56 Sea Zone to 42 Sea Zone
                1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 transport moved from 56 Sea Zone to 55 Sea Zone
                2 bombers moved from Anhwe to Korea
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Korea
                    Japanese attack with 2 bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    French defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 fighters
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to Jehol
                1 infantry moved from Kiangsu to Shantung
                2 bombers moved from Korea to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,2,3,4,3,1,1,1,4,5,5,1,6,6,2,2,4,4,3
                Japanese collect 21 PUs (9 lost to blockades); end with 21 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                2 fighters and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - British
                Battle in Morocco
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Egypt
                    British attack with 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 armour, 1 artillery and 3 infantry
                    British win, taking Egypt from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 battleship, 1 cruiser, 2 destroyers and 3 submarines moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                3 mech_infantrys moved from Yunnan to Kwangtung
                2 armour and 3 mech_infantrys moved from India to Yunnan
                4 infantry moved from West India to India

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 mech_infantry placed in Persia
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1,6,5,2
                British collect 33 PUs (3 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                3 submarines and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in 39 Sea Zone change ownership: 3 submarines and 1 transport


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                3 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt

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