TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 battleship moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 battleship moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 56 Sea Zone to 55 Sea Zone
2 bombers moved from Anhwe to Korea
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 2 bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport; Americans defend with 1 destroyer
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Jehol
1 infantry moved from Kiangsu to Shantung
2 bombers moved from Korea to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,2,3,4,3,1,1,1,4,5,5,1,6,6,2,2,4,4,3
Japanese collect 21 PUs (9 lost to blockades); end with 21 PUs total