@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            1 infantry moved from Eastern Poland to Baltic States
                  Russians take Baltic States from Germans
            5 infantry moved from Olgiy to Kansu
Combat - Russians
            Battle in Kansu
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            11 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Belarus to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Bryansk
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Ukraine
            2 armour moved from Belarus to Smolensk
            2 armour moved from Smolensk to Bryansk
            3 mech_infantrys moved from Belarus to Bryansk
            2 artilleries moved from Belarus to Smolensk
            10 infantry moved from Belarus to Smolensk
            18 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Archangel
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Bryansk
            2 aaGuns and 6 infantry moved from Olgiy to Timguska
            1 infantry moved from Yenisey to Timguska
            2 infantry moved from Novosibirsk to Samara
Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            1 artillery moved from Kiangsi to Kwangsi
            1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            3 artilleries and 5 infantry moved from Tsinghai to Kansu
            2 fighters and 2 tactical_bombers moved from Chahar to Kansu
            1 artillery moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            8 infantry moved from Dzavhan to Olgiy
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangtung to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from Kwangtung to 44 Sea Zone
I need scramble orders in sz 54.
And I just noticed that you put a chinese tac bomber in instead of a fighter last round when you forgot to move the fighter.
no scramble, fix the fig on this turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            1 artillery moved from Kiangsi to Kwangsi
            1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            3 artilleries and 5 infantry moved from Tsinghai to Kansu
            2 fighters and 2 tactical_bombers moved from Chahar to Kansu
            1 artillery moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            8 infantry moved from Dzavhan to Olgiy
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 bomber moved from Kwangtung to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from Kwangtung to 44 Sea Zone
Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport
                ANZAC defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 2 :  11/14 hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 :  2/9 hits
                Units damaged: 2 battleships owned by the Japanese
                    1 submarine owned by the Americans , 1 fighter owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 3 :  8/14 hits
                    Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 3 :  1/1 hits
                    1 battleship owned by the Americans , 1 transport owned by the ANZAC , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 117
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 transport
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
            Battle in 5 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 :  2/3 hits
                    1 submarine owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 fighter in 44 Sea Zone, round 2 :  2/3 hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kansu
                Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 5 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 2 :  3/12 hits
                    Chinese roll dice for 5 infantry in Kansu, round 2 :  2/5 hits
                    3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Kansu, round 3 :  4/10 hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                    2 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 5 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 :  2/5 hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 1 tactical_bomber
            EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
            EDIT: Turning off Edit Mode
            1 aaGun moved from Dzavhan to Olgiy
            3 armour moved from Kiangsu to Kwangsi
            1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
            1 mech_infantry moved from Anhwe to Kwangsi
            1 fighter moved from 5 Sea Zone to Kiangsu
            1 tactical_bomber moved from 5 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Kansu to Chahar
            2 bombers moved from 44 Sea Zone to French Indo China
            1 fighter moved from 44 Sea Zone to French Indo China
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangtung to 36 Sea Zone
            1 fighter moved from Kwangtung to 36 Sea Zone
            2 tactical_bombers moved from Kwangtung to French Indo China
            1 armour moved from Sakha to Manchuria
Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 7 Sea Zone to 3 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 7 Sea Zone to 3 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
Combat - Americans
            Battle in Holland Belgium
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                Americans win, taking Holland Belgium from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Algeria
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                Americans win, taking Algeria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - Americans
            2 fighters moved from Algeria to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 aaGun moved from 3 Sea Zone to Soviet Far East
            1 aaGun moved from Western United States to British Columbia
            2 infantry moved from Queensland to New South Wales
            1 bomber moved from Queensland to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 8 Sea Zone
Place Units - Americans
            5 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            Americans undo move 1.
            4 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            2 submarines placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
            1 artillery, 1 fighter and 16 infantry moved from Kweichow to Anhwe
            1 fighter moved from Anhwe to Burma
Place Units - Chinese
            1 artillery and 2 infantry placed in Anhwe
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 7 Sea Zone to 3 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 7 Sea Zone to 3 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
Combat - Americans
            Battle in Holland Belgium
            Battle in Algeria
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                Americans win, taking Holland Belgium from Germans, taking Algeria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 aaGun moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from Algeria to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            1 submarine moved from 26 Sea Zone to 7 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 1 Sea Zone
            1 aaGun moved from Western United States to British Columbia
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 bomber moved from Queensland to Hawaiian Islands
Place Units - Americans
            2 submarines and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            17 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 artillery moved from Kweichow to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            17 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            1 artillery moved from Kweichow to Anhwe
Combat - Chinese
Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
            1 infantry placed in Szechwan
            1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Egypt to 98 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
            British buy 2 destroyers and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Egypt to 98 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 98 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                British win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 2 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                British win, taking Iraq from Neutral_Axis with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Neutral_Axis: 1 infantry
                Casualties for British: 2 infantry
Non Combat Move - British
            1 bomber moved from 98 Sea Zone to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            3 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            2 infantry moved from West India to Eastern Persia
            2 infantry moved from India to West India
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
            EDIT: Turning off Edit Mode
Turn Complete - British
            British collect 33 PUs; end with 35 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs total
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            2 armour and 1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
            Battle in Eastern Poland
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                    Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    1 transport owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                    Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            1 infantry placed in Southern Italy
            3 submarines placed in 95 Sea Zone
Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
            2 fighters moved from Queensland to New South Wales
            1 fighter moved from Queensland to New Guinea
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,1,1,2,5,3,2,4,1,5,5,1,4,5,6,1,5,4,4,4,5,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French