It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
14L G40 mrcunego (axis) vs tcnance (allies +10) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
7 artilleries and 19 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 1 mech_infantry moved from Germany to Baltic States
6 armour moved from Romania to Baltic States
9 infantry moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
2 tactical_bombers moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern Italy to 81 Sea Zone
1 armour moved from France to Holland BelgiumCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
Battle in Holland Belgium
Germans attack with 1 armour
French defend with 1 artillery
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Karelia
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Karelia, round 2 : 0/9 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Germans roll dice for 9 infantry in Karelia, round 3 : 1/9 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 : 1/5 hits
1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 3 : 5/6 hits
British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British , 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 81 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Germans
2 bombers moved from 81 Sea Zone to Tobruk
1 fighter moved from 81 Sea Zone to Italian Somaliland
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
3 aaGuns moved from Poland to Baltic States
4 artilleries and 2 infantry moved from Germany to Poland
1 artillery moved from Norway to Finland
1 armour moved from France to Southern France
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Romania to YugoslaviaPlace Units - Germans
2 destroyers and 1 transport placed in 93 Sea Zone
1 infantry placed in Western Germany
2 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Russia to Belarus
3 infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
5 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns and 11 infantry moved from Dzavhan to Olgiy
2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Novgorod
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Sakha
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
3 artilleries moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
5 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Chahar to Sakha
2 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 6 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Malaya to Shan State
2 bombers moved from Kwangsi to Shan State
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 carriers and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Kwangsi to 34 Sea Zone
2 fighters moved from 37 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits
Dutch roll dice for 1 fighter in Celebes, round 2 : 0/1 hits
1 fighter owned by the Americans lost in Celebes
Japanese win, taking Celebes from Dutch with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Sakha
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sumatra from Dutch, taking Sakha from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Amur
1 mech_infantry moved from Shensi to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Shan State to Kwangtung
1 artillery and 2 mech_infantrys moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Kiangsi to Kwangtung
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 aaGun moved from Central Mongolia to Dzavhan
1 fighter moved from Japan to 6 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to PhilippinesPlace Units - Japanese
3 armour placed in Kiangsu
1 infantry and 1 tactical_bomber placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Soviet Far East
Battle in GibraltarNon Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 90 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 16 Sea Zone to 5 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Midway to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea ZonePlace Units - Americans
3 infantry placed in Eastern United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
15 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 4 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from India to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter and 1 infantry
Neutral_Axis defend with 2 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantryNon Combat Move - British
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from India to Egypt
1 infantry moved from Burma to Yunnan
12 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from India to West India
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from 41 Sea Zone to BurmaPlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,5
British collect 27 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer and 3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Karelia to Novgorod
7 armour, 7 artilleries, 19 infantry and 1 mech_infantry moved from Baltic States to Novgorod
2 artilleries moved from Romania to Bessarabia
10 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
2 artilleries owned by the Germans retreated to Poland
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Bessarabia, round 2 : 3/12 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 7 armour, 7 artilleries, 28 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 armour, 7 artilleries, 28 infantry and 1 mech_infantry in Novgorod, round 2 : 15/43 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 7 armour, 7 artilleries, 27 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Novgorod
2 armour moved from Germany to Poland
4 infantry moved from Germany to Poland
1 infantry moved from Romania to Yugoslavia
1 armour moved from Holland Belgium to Northern Italy
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Italian Somaliland to Syria
1 fighter moved from 98 Sea Zone to Syria
1 fighter moved from Western Germany to 98 Sea Zone
2 destroyers moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
2 bombers moved from Tobruk to Southern Italy
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Southern France to Northern ItalyPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in France
3 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
5 infantry moved from Olgiy to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
5 infantry moved from Olgiy to KansuCombat - Russians
Battle in Kansu
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
11 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Belarus to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Ukraine
2 armour moved from Belarus to Smolensk
2 armour moved from Smolensk to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
2 artilleries moved from Belarus to Smolensk
10 infantry moved from Belarus to Smolensk
18 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Olgiy to Timguska
1 infantry moved from Yenisey to Timguska
2 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 artillery moved from Kiangsi to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 artilleries and 5 infantry moved from Tsinghai to Kansu
2 fighters and 2 tactical_bombers moved from Chahar to Kansu
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
8 infantry moved from Dzavhan to Olgiy
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone