@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I just tried repost the italian turn. At first I got an error message to. I tried again without adding the more elaborate hit overview in the summary post and then in worked well. Maybe try just post you anzac turn with only turn summary and save gave file.
ahh maybe I misunderstood your problem. Can you even open the save game?
I reposted the italian turn. Try if that helps
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from Syria: 1 infantry
            EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
            EDIT: Removing units owned by French from French West Africa: 1 infantry
            EDIT: Adding units owned by French to French Central Africa: 1 infantry
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from Syria: 1 infantry
            EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
            EDIT: Removing units owned by French from French West Africa: 1 infantry
            EDIT: Adding units owned by French to French Central Africa: 1 infantry
            EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 fighters moved from Holland Belgium to 109 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            3 bombers moved from Western Germany to 109 Sea Zone
            4 infantry moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Greece
need scramble orders in sz 109
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 fighters moved from Holland Belgium to 109 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            3 bombers moved from Western Germany to 109 Sea Zone
            4 infantry moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Greece
Combat - Germans
            Battle in Greece
                Germans attack with 1 armour and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour and 4 infantry in Greece, round 2 :  2/5 hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bulgaria
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
            Battle in 109 Sea Zone
                Germans attack with 3 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 :  0/3 hits
                    Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 :  5/7 hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 :  0/3 hits
                    1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from British with 3 bombers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Germans
            3 bombers moved from 109 Sea Zone to Western Germany
            2 fighters moved from 109 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            2 submarines moved from 106 Sea Zone to 108 Sea Zone
            1 tactical_bomber moved from Western Germany to Alexandria
            1 fighter moved from Western Germany to Alexandria
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 infantry moved from Germany to Poland
            2 armour moved from France to Germany
            2 artilleries moved from France to Western Germany
            1 infantry moved from Western Germany to France
            1 armour moved from Southern France to France
            1 armour moved from Southern France to Yugoslavia
Place Units - Germans
            1 carrier and 1 transport placed in 93 Sea Zone
            1 fighter placed in 93 Sea Zone
            1 fighter placed in Western Germany
            4 artilleries and 3 infantry placed in Germany
            Germans undo move 3.
            Germans undo move 1.
            1 carrier placed in 93 Sea Zone
            1 fighter placed in 93 Sea Zone
            1 transport placed in 113 Sea Zone
Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Ulaanbaatar
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            7 infantry moved from Buryatia to Ulaanbaatar
            2 aaGuns moved from Buryatia to Ulaanbaatar
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Baltic States to Novgorod
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Ukraine to Novgorod
            1 tactical_bomber moved from Ukraine to Novgorod
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            2 armour moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Bryansk to Belarus
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 4 armour and 1 carrier; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            7 infantry moved from Amur to Buyant-Uhaa
            1 artillery moved from Amur to Buyant-Uhaa
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            5 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries moved from Anhwe to Hopei
Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            3 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun moved from Jehol to Buyant-Uhaa
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 battleship moved from 36 Sea Zone to 38 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            1 fighter moved from 36 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Manchuria to Jehol
            2 fighters moved from Manchuria to Jehol
            1 tactical_bomber moved from Jehol to Kwangsi
            1 fighter moved from Manchuria to Jehol
            1 fighter moved from Jehol to Kwangsi
Place Units - Japanese
            3 armour placed in Kiangsu
            1 carrier placed in 6 Sea Zone
            1 armour placed in Japan
Turn Complete - Japanese
            Japanese collect 36 PUs; end with 38 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
            Americans buy 3 destroyers, 1 infantry and 3 submarines; Remaining resources: 8 PUs;
Combat Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
            Americans buy 3 destroyers, 1 infantry and 3 submarines; Remaining resources: 8 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
            1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 60 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
            5 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
            2 infantry moved from Burma to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 bomber moved from Malta to Egypt
            2 fighters moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Ethiopia to Egypt
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 destroyers moved from 76 Sea Zone to 98 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Eastern Persia to India
            1 fighter moved from Eastern Persia to India
            2 infantry moved from Shan State to Burma
            1 fighter moved from United Kingdom to French West Africa
Place Units - British
            1 airfield and 2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,5,5,4,3
            British collect 22 PUs (8 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
            6 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs total
            Some Units in India change ownership: 6 infantry