@simon33 none
14L G40 mrcunego (axis) vs tcnance (allies +10) no tech
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
 EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 destroyer
 EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
 EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
 EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
 EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 cruiser
 EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
 EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
 EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
 EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
 EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
 EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun
 EDIT: Turning off Edit Mode
 1 infantry placed in New South Wales
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Combat Move - French 
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from United Kingdom to Holland Belgium
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 3 Combat Move - French 
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from United Kingdom to Holland BelgiumCombat - French 
 Battle in Holland Belgium
 French attack with 1 artillery and 1 fighter
 Germans defend with 1 infantry
 French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - French 
 1 fighter moved from Holland Belgium to United Kingdom
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 infantry moved from Egypt to Trans-JordanTurn Complete - French 
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans 
 Germans buy 2 armour, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 1 fighter moved from Western Germany to 125 Sea Zone
 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
 7 artilleries and 19 infantry moved from Poland to Baltic States
 Germans take Baltic States from Russians
 1 armour and 1 mech_infantry moved from Germany to Baltic States
 6 armour moved from Romania to Baltic States
 9 infantry moved from Finland to Karelia
 2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
 2 bombers moved from Southern Italy to 81 Sea Zone
 1 armour moved from France to Holland Belgium
- 
					
					
					
					
 Need scramble orders in sz 81 
- 
					
					
					
					
 2 fig 1 tach 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans 
 Germans buy 2 armour, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 1 fighter moved from Western Germany to 125 Sea Zone
 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
 7 artilleries and 19 infantry moved from Poland to Baltic States
 Germans take Baltic States from Russians
 1 armour and 1 mech_infantry moved from Germany to Baltic States
 6 armour moved from Romania to Baltic States
 9 infantry moved from Finland to Karelia
 2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
 2 bombers moved from Southern Italy to 81 Sea Zone
 1 armour moved from France to Holland BelgiumCombat - Germans 
 British scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
 Battle in Holland Belgium
 Germans attack with 1 armour
 French defend with 1 artillery
 Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
 French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
 1 artillery owned by the French lost in Holland Belgium
 Germans win, taking Holland Belgium from French with 1 armour remaining. Battle score for attacker is 4
 Casualties for French: 1 artillery
 Battle in Karelia
 Germans attack with 9 infantry
 Russians defend with 1 infantry
 Germans roll dice for 9 infantry in Karelia, round 2 : 0/9 hits
 Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
 Germans roll dice for 9 infantry in Karelia, round 3 : 1/9 hits
 Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
 1 infantry owned by the Russians lost in Karelia
 Germans win, taking Karelia from Russians with 9 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 125 Sea Zone
 Germans attack with 1 destroyer and 1 fighter
 Russians defend with 1 submarine
 Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Russians lost in 125 Sea Zone
 Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Battle in 81 Sea Zone
 Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
 British defend with 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
 Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 5/7 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 : 1/5 hits
 1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
 Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 3 : 5/6 hits
 British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 3 : 1/1 hits
 1 transport owned by the British , 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 81 Sea Zone
 Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
 Casualties for Germans: 2 tactical_bombers
 Casualties for British: 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Germans 
 2 bombers moved from 81 Sea Zone to Tobruk
 1 fighter moved from 81 Sea Zone to Italian Somaliland
 1 carrier moved from 92 Sea Zone to 98 Sea Zone
 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
 2 fighters moved from 92 Sea Zone to Western Germany
 1 fighter moved from 125 Sea Zone to Western Germany
 3 aaGuns moved from Poland to Baltic States
 4 artilleries and 2 infantry moved from Germany to Poland
 1 artillery moved from Norway to Finland
 1 armour moved from France to Southern France
 1 submarine moved from 109 Sea Zone to 112 Sea Zone
 1 infantry moved from Romania to YugoslaviaPlace Units - Germans 
 2 destroyers and 1 transport placed in 93 Sea Zone
 1 infantry placed in Western Germany
 2 armour and 4 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 42 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Russians 
 Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 3 infantry moved from Western Ukraine to Eastern Poland
 1 fighter moved from Belarus to Eastern Poland
 1 fighter moved from Belarus to Eastern Poland
 1 tactical_bomber moved from Belarus to Eastern Poland
 1 fighter moved from Western Ukraine to Eastern Poland
 1 infantry moved from Buryatia to Sakha
 Russians take Sakha from Japanese
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Russians 
 Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 3 infantry moved from Western Ukraine to Eastern Poland
 1 fighter moved from Belarus to Eastern Poland
 1 fighter moved from Belarus to Eastern Poland
 1 tactical_bomber moved from Belarus to Eastern Poland
 1 fighter moved from Western Ukraine to Eastern Poland
 1 infantry moved from Buryatia to Sakha
 Russians take Sakha from JapaneseCombat - Russians 
 Battle in Eastern Poland
 Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
 Italians defend with 1 artillery and 1 infantry
 Russians win, taking Eastern Poland from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians 
 3 fighters moved from Eastern Poland to Belarus
 1 tactical_bomber moved from Eastern Poland to Belarus
 1 aaGun and 5 infantry moved from Novgorod to Belarus
 1 infantry moved from Western Ukraine to Bessarabia
 3 infantry moved from Ukraine to Bryansk
 5 infantry moved from Western Ukraine to Bryansk
 3 infantry moved from Western Ukraine to Bryansk
 2 artilleries moved from Western Ukraine to Bryansk
 1 mech_infantry moved from Western Ukraine to Belarus
 1 mech_infantry moved from Russia to Belarus
 3 infantry moved from Bryansk to Belarus
 1 armour moved from Bryansk to Belarus
 1 armour moved from Bryansk to Belarus
 1 infantry moved from Rostov to Bryansk
 3 infantry moved from Russia to Bryansk
 1 artillery moved from Russia to Bryansk
 5 infantry moved from Western Ukraine to Bryansk
 1 aaGun moved from Western Ukraine to Bryansk
 2 aaGuns and 11 infantry moved from Dzavhan to Olgiy
 2 infantry moved from Tsinghai to Novosibirsk
 1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians 
 3 infantry placed in Ukraine
 1 infantry placed in Novgorod
 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 32 PUs; end with 32 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 armour moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 1 armour moved from Buryatia to Sakha
 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
 Japanese take Yakut S.S.R. from Russians
 1 infantry moved from Shensi to Sikang
 Japanese take Sikang from Chinese
 3 artilleries moved from Shensi to Tsinghai
 Japanese take Tsinghai from Chinese
 1 infantry moved from Shensi to Kansu
 Japanese take Kansu from Chinese
 5 infantry moved from Shensi to Tsinghai
 1 fighter and 1 tactical_bomber moved from Chahar to Sakha
 2 infantry moved from Ulaanbaatar to Dzavhan
 Japanese take Dzavhan from Russians
 1 artillery and 6 infantry moved from Central Mongolia to Dzavhan
 1 infantry moved from Malaya to Shan State
 2 bombers moved from Kwangsi to Shan State
 1 armour moved from Kwangtung to French Indo China
 Japanese take French Indo China from French
 1 infantry moved from Malaya to 37 Sea Zone
 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 1 submarine moved from 35 Sea Zone to 34 Sea Zone
 1 artillery and 1 infantry moved from Java to 42 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
 1 submarine moved from 42 Sea Zone to 55 Sea Zone
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
 2 infantry moved from 45 Sea Zone to Dutch New Guinea
 2 carriers and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
 1 fighter moved from Kwangsi to 34 Sea Zone
 2 fighters moved from 37 Sea Zone to 44 Sea Zone
 1 battleship moved from 35 Sea Zone to 45 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese 
 Battle in 45 Sea Zone
 Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 transport
 ANZAC defend with 1 destroyer
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits
 ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the ANZAC lost in 45 Sea Zone
 Japanese win with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
 Casualties for ANZAC: 1 destroyer
 Battle in 44 Sea Zone
 Japanese attack with 1 destroyer, 2 fighters and 1 transport
 Americans defend with 1 submarine
 Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 1/3 hits
 1 submarine owned by the Americans lost in 44 Sea Zone
 Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 34 Sea Zone
 Japanese attack with 1 fighter and 1 submarine
 Americans defend with 1 destroyer
 Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans lost in 34 Sea Zone
 Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 55 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 ANZAC defend with 1 cruiser
 Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the ANZAC lost in 55 Sea Zone
 Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for ANZAC: 1 cruiser
 Battle in Shan State
 Japanese attack with 2 bombers and 1 infantry
 British defend with 2 infantry
 Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 1/3 hits
 UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
 1 infantry owned by the British lost in Shan State
 Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 3 : 2/3 hits
 UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
 Japanese win with 2 bombers remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in Celebes
 Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
 Americans defend with 1 fighter
 Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits
 Dutch roll dice for 1 fighter in Celebes, round 2 : 0/1 hits
 1 fighter owned by the Americans lost in Celebes
 Japanese win, taking Celebes from Dutch with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Americans: 1 fighter
 Battle in Dutch New Guinea
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
 ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
 1 infantry owned by the ANZAC lost in Dutch New Guinea
 Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in Sumatra
 Battle in Sakha
 Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sakha, round 2 : 1/3 hits
 Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Sakha
 Japanese win, taking Sumatra from Dutch, taking Sakha from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 fighter and 1 tactical_bomber moved from Sakha to Amur
 1 mech_infantry moved from Shensi to Anhwe
 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
 2 bombers moved from Shan State to Kwangtung
 1 artillery and 2 mech_infantrys moved from Kiangsu to Kiangsi
 2 mech_infantrys moved from Kiangsi to Kwangtung
 1 fighter moved from Dutch New Guinea to 45 Sea Zone
 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
 1 fighter moved from 34 Sea Zone to 45 Sea Zone
 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
 1 battleship and 1 carrier moved from 37 Sea Zone to 45 Sea Zone
 1 carrier moved from 35 Sea Zone to 45 Sea Zone
 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
 1 cruiser moved from 35 Sea Zone to 45 Sea Zone
 1 tactical_bomber moved from Celebes to 45 Sea Zone
 1 fighter moved from 44 Sea Zone to 45 Sea Zone
 1 fighter moved from 55 Sea Zone to 45 Sea Zone
 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
 1 fighter moved from 44 Sea Zone to 45 Sea Zone
 1 aaGun moved from Central Mongolia to Dzavhan
 1 fighter moved from Japan to 6 Sea Zone
 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
 1 fighter moved from 6 Sea Zone to PhilippinesPlace Units - Japanese 
 3 armour placed in Kiangsu
 1 infantry and 1 tactical_bomber placed in Japan
 1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 66 PUs; end with 67 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Americans 
 Americans buy 2 destroyers, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
 1 infantry moved from 3 Sea Zone to Soviet Far East
 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 armour moved from Central United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Gibraltar
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Americans 
 Americans buy 2 destroyers, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
 1 infantry moved from 3 Sea Zone to Soviet Far East
 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 armour moved from Central United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans 
 Battle in Soviet Far East
 Battle in GibraltarNon Combat Move - Americans 
 1 infantry moved from Brazil to 86 Sea Zone
 1 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 armour moved from 91 Sea Zone to Gibraltar
 1 destroyer moved from 90 Sea Zone to 104 Sea Zone
 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 86 Sea Zone to 91 Sea Zone
 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 submarine moved from 16 Sea Zone to 5 Sea Zone
 1 submarine moved from 26 Sea Zone to 7 Sea Zone
 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 submarine moved from 46 Sea Zone to 54 Sea Zone
 1 bomber moved from Midway to Queensland
 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from 54 Sea Zone to 26 Sea Zone
 1 fighter moved from Queensland to 54 Sea Zone
 1 tactical_bomber moved from Queensland to 54 Sea ZonePlace Units - Americans 
 3 infantry placed in Eastern United States
 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
 1 destroyer and 3 submarines placed in 10 Sea Zone
 1 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Yunnan to Hunan
 Chinese take Hunan from Japanese
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from Japanese
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Yunnan to Hunan
 Chinese take Hunan from Japanese
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from JapaneseCombat - Chinese Non Combat Move - Chinese 
 15 infantry moved from Yunnan to KweichowPlace Units - Chinese 
 1 artillery and 4 infantry placed in Kweichow
 Turning on Edit Mode
 EDIT: Removing units owned by Chinese from Burma: 1 fighter
 EDIT: Adding units owned by Chinese to Kweichow: 1 tactical_bomber
 EDIT: Turning off Edit ModeTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 5 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Combat Move - British 
 1 infantry moved from Trans-Jordan to Iraq
 1 armour moved from Egypt to Iraq
 1 fighter moved from Egypt to Iraq
 2 infantry moved from Egypt to Alexandria
 1 artillery moved from Egypt to Alexandria
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Combat Move - British 
 1 infantry moved from Trans-Jordan to Iraq
 1 armour moved from Egypt to Iraq
 1 fighter moved from Egypt to Iraq
 2 infantry moved from Egypt to Alexandria
 1 artillery moved from Egypt to Alexandria
 1 fighter moved from India to 41 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - British 
 British buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from Trans-Jordan to Iraq
 1 armour moved from Egypt to Iraq
 1 fighter moved from Egypt to Iraq
 2 infantry moved from Egypt to Alexandria
 1 artillery moved from Egypt to Alexandria
 1 fighter moved from India to 41 Sea ZoneCombat - British 
 Battle in 41 Sea Zone
 British attack with 1 fighter
 Japanese defend with 1 transport
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Alexandria
 British attack with 1 artillery and 2 infantry
 Italians defend with 1 infantry
 British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Iraq
 British attack with 1 armour, 1 fighter and 1 infantry
 Neutral_Axis defend with 2 infantry
 Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -16
 Casualties for Neutral_Axis: 1 infantry
 Casualties for British: 1 armour, 1 fighter and 1 infantryNon Combat Move - British 
 1 mech_infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 1 bomber moved from India to Egypt
 1 infantry moved from Burma to Yunnan
 12 infantry moved from India to Burma
 1 fighter moved from India to Burma
 2 infantry moved from India to West India
 1 artillery moved from India to Burma
 1 aaGun moved from India to Burma
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 fighter moved from 41 Sea Zone to BurmaPlace Units - British 
 3 infantry placed in Egypt
 2 mech_infantrys placed in Union of South Africa
 1 destroyer placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,5
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,5
 British collect 27 PUs (4 lost to blockades); end with 28 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 7 PUs; end with 7 PUs total
 Some Units in India change ownership: 2 infantry
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - Italians 
 Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Tunisia to Algeria
 Italians take Algeria from French
 1 infantry moved from Tunisia to 94 Sea Zone
 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
 1 armour moved from Libya to 96 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
 1 armour moved from 98 Sea Zone to Syria
 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians 
 Battle in SyriaNon Combat Move - Italians 
 1 cruiser moved from 94 Sea Zone to 95 Sea Zone
 1 mech_infantry moved from Libya to Tobruk
 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians 
 1 destroyer and 3 submarines placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 destroyer moved from 56 Sea Zone to 44 Sea Zone
 1 destroyer moved from 62 Sea Zone to 55 Sea Zone
 2 fighters moved from Queensland to 55 Sea Zone
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 destroyer moved from 56 Sea Zone to 44 Sea Zone
 1 destroyer moved from 62 Sea Zone to 55 Sea Zone
 2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC 
 Battle in 44 Sea Zone
 ANZAC attack with 1 destroyer
 Japanese defend with 1 destroyer and 1 transport
 ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 15
 Casualties for Japanese: 1 destroyer and 1 transport
 Battle in 55 Sea Zone
 ANZAC attack with 1 destroyer and 2 fighters
 Japanese defend with 1 submarine
 ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarineNon Combat Move - ANZAC 
 2 fighters moved from 55 Sea Zone to Queensland
 1 submarine moved from 62 Sea Zone to 46 Sea ZonePlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 11 PUs total



 
		 
		





