14L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+9), no tech

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                6 infantry moved from Rostov to Bryansk
                10 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk
                4 artilleries moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 armour moved from Caucasus to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 aaGun moved from Rostov to Tambov
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                3 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Archangel
                2 armour moved from Vologda to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                3 mech_infantrys moved from Vologda to Smolensk
                1 infantry moved from Volgograd to Rostov
                1 aaGun and 5 infantry moved from Yenisey to Timguska
                1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                6 infantry moved from Rostov to Bryansk
                10 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk
                4 artilleries moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 armour moved from Caucasus to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 aaGun moved from Rostov to Tambov
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                3 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Archangel
                2 aaGuns moved from Novgorod to Archangel
                2 armour moved from Vologda to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                3 mech_infantrys moved from Vologda to Smolensk
                1 infantry moved from Volgograd to Rostov
                1 aaGun and 5 infantry moved from Yenisey to Timguska
                1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 armour moved from Kansu to Sikang
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shan State to Burma
                2 infantry moved from Shan State to Burma
                1 fighter moved from Kweichow to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 armour, 4 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 tactical_bomber moved from Chahar to Sikang
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 armour, 1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
                2 battleships moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to Celebes
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Chahar to Amur

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Amur
                    Japanese attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 :  4/9 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Celebes to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                2 fighters moved from Chahar to Japan
                1 fighter moved from Manchuria to Japan
                1 aaGun moved from Manchuria to Amur
                1 tactical_bomber moved from Amur to Korea
                5 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
                2 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 tactical_bomber moved from Sikang to Shensi
                2 fighters moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Korea : 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag, 5 artilleries and 4 infantry
        Burma : 1 flag, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Amur : 1 flag, 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters and 4 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 armour
        Sumatra : 1 flag, 1 armour, 1 artillery and 2 infantry
        42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 flag, 1 submarine and 2 transports
        44 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 submarine
        35 Sea Zone : 5 submarines
        6 Sea Zone : 1 destroyer and 2 submarines
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 37 / 44
        Japanese : 66 / 71
        Americans : 50 / 71
        Chinese : 0 / 1
        British : 23 / 0
        UK_Pacific : 5 / 13
        Italians : 19 / 15
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 86 Sea Zone to 87 Sea Zone
                1 cruiser moved from 86 Sea Zone to 87 Sea Zone
                2 fighters moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Morocco from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 87 Sea Zone
                    Americans attack with 1 cruiser, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans winAmericans win with 1 cruiser, 2 fighters and 1 submarine remaining with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 18 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 16 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to Queensland
                2 infantry moved from Queensland to South Australia
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 6 submarines moved from 86 Sea Zone to 91 Sea Zone
                2 fighters moved from 87 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                5 infantry placed in Eastern United States
                1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Alexandria to Tobruk
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Iraq to Eastern Persia
                4 infantry moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Burma
                    British attack with 2 fighters and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Iraq to India
                1 tactical_bomber moved from Egypt to Tobruk
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from Tobruk to Egypt

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Algeria to Morocco
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
                1 armour moved from Romania to Eastern Poland
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Morocco
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 aaGun, 2 infantry and 1 mech_infantry
                        AA fire in Morocco :  0/3 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 2 :  2/6 hits
                        Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Morocco, round 2 :  2/3 hits
                        1 aaGun owned by the Americans , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Morocco, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 3 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 aaGun, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Morocco to Algeria
                1 bomber moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Libya to Algeria
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Bulgaria to Romania

    Place Units - Italians
                1 destroyer and 1 transport placed in 93 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 artillery
        Algeria : 1 flag, 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 infantry
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 artillery and 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        93 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 37 / 44
        Japanese : 65 / 71
        Americans : 50 / 71
        Chinese : 0 / 1
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 19 / 22
        ANZAC : 10 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 61 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                2 fighters moved from 45 Sea Zone to New Guinea

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
                EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '13

    I am attacking the US fleet in 91. I am guessing you would lose subs as casualties after the carrier takes a hit, so I will follow best defense here.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Norway to Finland
                4 transports moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 7 infantry moved from Poland to Eastern Poland
                4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                1 armour moved from Baltic States to Belarus
                1 armour moved from Baltic States to Belarus
                2 mech_infantrys moved from Baltic States to Belarus
                5 armour and 4 mech_infantrys moved from Baltic States to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 carrier, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 bomber and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 106 Sea Zone to Quebec
                1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Quebec
                    Germans attack with 2 armour, 1 artillery and 3 infantry
                    British defend with 1 armour, 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 3 infantry in Quebec, round 2 :  1/6 hits
                        British roll dice for 1 armour and 1 infantry in Quebec, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Quebec
                        Germans roll dice for 2 armour, 1 artillery and 3 infantry in Quebec, round 3 :  2/6 hits
                        British roll dice for 1 armour in Quebec, round 3 :  0/1 hits
                        1 armour owned by the British lost in Quebec
                    Germans win, taking Quebec from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Vyborg
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Vyborg, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Novgorod, round 2 :  6/13 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Finland, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 4 infantry in Finland, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        Germans roll dice for 4 infantry in Finland, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 :  2/3 hits
                        Russians roll dice for 3 infantry in Belarus, round 3 :  2/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Belarus, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 5 :  1/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Eastern Poland, round 2 :  0/8 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers
                    Americans defend with 1 carrier, 3 destroyers, 2 fighters, 8 submarines and 2 transports
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 8 submarines in 91 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 :  3/6 hits
                        5 submarines owned by the Americans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 3 submarines owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 3 :  0/3 hits
                        Germans roll dice for 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 3 :  3/9 hits
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 3 :  3/6 hits
                        3 submarines owned by the Americans and 3 destroyers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 cruiser, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 4 :  4/6 hits
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 4 :  2/6 hits
                        3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 5 :  1/4 hits
                        Americans roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 6 :  3/3 hits
                        Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 6 :  1/1 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Germans and 2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 3 tactical_bombers
                    Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 8 submarines and 2 transports
                Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Germany to Poland
                1 aaGun moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 4 artilleries and 8 infantry moved from Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer and 2 submarines placed in 110 Sea Zone
                1 submarine placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Quebec : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 3 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Morocco : 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 artillery and 1 infantry
        Germany : 2 artilleries, 1 factory_major and 6 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 2 artilleries and 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Bessarabia : 1 flag, 2 aaGuns, 4 artilleries and 8 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 3 transports
        Bulgaria : 1 flag
        115 Sea Zone : 4 transports
        Finland : 1 flag, 3 infantry
        110 Sea Zone : 1 destroyer and 3 submarines

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 32 / 44
        Japanese : 62 / 71
        Americans : 50 / 71
        Chinese : 0 / 1
        British : 21 / 0
        UK_Pacific : 6 / 6
        Italians : 19 / 22
        ANZAC : 13 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Archangel to Novgorod
                4 mech_infantrys moved from Smolensk to Novgorod
                4 armour moved from Smolensk to Novgorod
                1 artillery moved from Archangel to Novgorod
                2 armour moved from Bryansk to Novgorod
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 6 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
                    Russians win, taking Novgorod from Germans with 6 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 4 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 aaGun moved from Archangel to Novgorod
                1 aaGun moved from Archangel to Belarus
                10 infantry moved from Bryansk to Belarus
                2 artilleries moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Rostov
                1 aaGun moved from Tambov to Bryansk
                1 aaGun and 4 infantry moved from Timguska to Novosibirsk
                1 aaGun and 4 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                8 infantry and 2 mech_infantrys placed in Russia
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Archangel to Novgorod
                4 mech_infantrys moved from Smolensk to Novgorod
                4 armour moved from Smolensk to Novgorod
                1 artillery moved from Archangel to Novgorod
                2 armour moved from Bryansk to Novgorod
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 6 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
                    Russians win, taking Novgorod from Germans with 6 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 4 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 aaGun moved from Archangel to Novgorod
                1 aaGun moved from Archangel to Belarus
                10 infantry moved from Bryansk to Belarus
                2 artilleries moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Rostov
                1 aaGun moved from Tambov to Bryansk
                1 aaGun and 4 infantry moved from Timguska to Novosibirsk
                1 aaGun and 4 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                8 infantry and 2 mech_infantrys placed in Russia
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 bombers moved from French Indo China to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 infantry moved from Shensi to Kansu
                1 tactical_bomber moved from Shensi to Kansu
                1 artillery moved from Shensi to Tsinghai
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Tsinghai
                2 armour and 1 mech_infantry moved from Kweichow to Tsinghai
                1 fighter moved from Japan to Siberia
                1 fighter moved from Japan to Sakha
                1 tactical_bomber moved from Korea to Buryatia
                1 armour moved from Amur to Buryatia
                1 armour moved from Amur to Siberia
                2 infantry moved from Amur to Siberia
                2 mech_infantrys moved from Amur to Buryatia
                2 infantry moved from Amur to Sakha
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 transport in 44 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  4/5 hits
                        2 submarines owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Tsinghai
                    Japanese attack with 3 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 6 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    retreated to Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Siberia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Siberia, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Sakha, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 2 battleships, 3 carriers, 2 cruisers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Celebes to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 35 Sea Zone to Philippines
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Siberia to Korea
                1 fighter moved from Sakha to Amur
                1 tactical_bomber moved from Buryatia to Korea
                1 aaGun moved from Amur to Korea
                1 tactical_bomber moved from Kansu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China
                1 fighter moved from French Indo China to Philippines
                2 bombers moved from 44 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                Japanese undo move 1.
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Korea : 1 aaGun, 1 fighter and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 2 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 artilleries and 4 infantry
        Burma : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Sakha : 1 flag, 2 infantry
        Amur : 1 flag, 1 fighter
        Siberia : 1 flag, 1 armour and 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine and 1 transport
        36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        39 Sea Zone : 1 submarine
        6 Sea Zone : 2 destroyers and 1 submarine
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 35 / 42
        Japanese : 69 / 74
        Americans : 50 / 71
        Chinese : 1 / 1
        British : 21 / 0
        UK_Pacific : 5 / 6
        Italians : 19 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 bomber moved from Queensland to 44 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Americans creates battle in territory 110 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                    Americans win, taking 17 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Morocco
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 1 fighter; Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 3 infantry
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer and 3 submarines
                    Germans win, taking Java from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 cruiser moved from 87 Sea Zone to 91 Sea Zone
                1 armour moved from Central United States to Eastern United States
                1 bomber moved from 44 Sea Zone to New Guinea
                1 bomber moved from 55 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 55 Sea Zone to New Guinea
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 artilleries and 8 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone
                Americans undo move 2.
                3 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 mech_infantry placed in Western United States
                1 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                2 infantry moved from India to Burma
                1 bomber moved from India to Burma
                2 fighters moved from India to Burma
                1 infantry moved from India to Burma
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 mech_infantrys moved from India to Burma
                1 armour moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from India to Burma
                5 infantry moved from India to Burma

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Burma
                    British attack with 1 artillery, 1 bomber, 2 fighters, 13 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking 97 Sea Zone from Italians, taking Burma from Japanese with 1 artillery, 1 bomber, 2 fighters, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 bomber moved from Burma to India
                1 aaGun moved from India to Burma
                1 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from West India to Eastern Persia
                3 mech_infantrys moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Eastern Persia
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Algeria to Gibraltar
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Algeria to Libya
                1 fighter moved from Algeria to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 95 Sea Zone
                    Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Morocco, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/2 hits
                        1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                    1 bomber owned by the Italians retreated
                Battle in Libya
                    Italians attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry and 1 tactical_bomber in Libya, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 tactical_bomber moved from Libya to Tunisia
                1 bomber moved from Gibraltar to Southern Italy

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 tactical_bomber
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        95 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Greece : 1 flag
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 36 / 42
        Japanese : 60 / 74
        Americans : 57 / 78
        Chinese : 1 / 2
        British : 22 / 0
        UK_Pacific : 6 / 3
        Italians : 18 / 23
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to 54 Sea Zone
                1 fighter moved from New Guinea to Queensland
                1 submarine moved from 56 Sea Zone to 37 Sea Zone
                1 submarine moved from 61 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Caucasus to Kazakhstan

    Turn Complete - French

Suggested Topics

  • 8
  • 86
  • 16
  • 145
  • 62
  • 199
  • 219
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.7k

Users

40.4k

Topics

1.8m

Posts