@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Eastern Persia to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from India to West India
1 mech_infantry moved from Burma to West India
2 infantry moved from Burma to Shan State
1 fighter moved from India to West India
1 infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from India to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for British: 1 bomber
Non Combat Move - British
1 fighter moved from West India to India
1 mech_infantry moved from Burma to India
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Tunisia
1 tactical_bomber moved from Tunisia to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Tunisia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 bomber
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
95 Sea Zone : 1 submarine and 1 transport
Greece : 1 flag
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 49 / 68
Russians : 33 / 38
Japanese : 61 / 65
Americans : 57 / 73
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 7 / 6
Italians : 18 / 28
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from New Guinea to Dutch New Guinea
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
3 infantry moved from Karelia to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 89 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 destroyer and 3 transports
Germans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 transports in 89 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 89 Sea Zone
Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Non Combat Move - Germans
2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to Algeria
3 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Germany to Poland
1 aaGun moved from Baltic States to Poland
4 infantry moved from Baltic States to Poland
1 bomber moved from Eastern Poland to Poland
4 transports moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in United Kingdom
1 artillery and 9 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 4 fighters
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Poland : 4 aaGuns, 1 armour, 4 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 4 transports
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 62
Russians : 30 / 38
Japanese : 60 / 65
Americans : 57 / 73
Chinese : 5 / 3
British : 21 / 0
UK_Pacific : 7 / 6
Italians : 18 / 28
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Belarus to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 5 infantry
Germans defend with 1 artillery
Russians win, taking Bessarabia from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Smolensk to Belarus
4 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Novosibirsk
1 aaGun moved from Samara to Russia
8 infantry moved from Russia to Bryansk
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Timguska
1 armour moved from Kazakhstan to Timguska
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Amur to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from 42 Sea Zone to Java
2 battleships and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Szechwan
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 4/4 hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 3 : 3/3 hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 infantry owned by the ANZAC , 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 infantry and 1 transport
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits
2 submarines owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
4 carriers moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from 46 Sea Zone to French Indo China
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag, 2 infantry
French Indo China : 1 flag, 2 armour, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 3 submarines
34 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 62
Russians : 34 / 37
Japanese : 67 / 72
Americans : 53 / 73
Chinese : 3 / 3
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Amur to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from 42 Sea Zone to Java
2 battleships and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Szechwan
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 4/4 hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 3 : 3/3 hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 infantry owned by the ANZAC , 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 infantry and 1 transport
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits
2 submarines owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
4 carriers moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from 46 Sea Zone to French Indo China
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 2 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 2 infantry
EDIT: Removing units owned by Japanese from Soviet Far East: 1 armour
EDIT: Adding units owned by Japanese to Amur: 1 armour
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 1 mech_infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 1 armour and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 3 submarines
34 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 62
Russians : 34 / 37
Japanese : 67 / 72
Americans : 53 / 73
Chinese : 3 / 3
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I re-posted because I forgot a couple of noncoms :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 90 Sea Zone to 108 Sea Zone
1 artillery moved from Alberta Saskatchewan Manitoba to 121 Sea Zone
1 infantry moved from Alberta Saskatchewan Manitoba to 121 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 121 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
3 infantry moved from Central America to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 armour moved from Southeast Mexico to Eastern United States
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 fighter moved from Eastern United States to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 63 Sea Zone to 62 Sea Zone
1 bomber moved from New South Wales to Brazil
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 106 Sea Zone
1 destroyer and 1 transport placed in 106 Sea Zone
1 submarine and 3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Burma to Shan State
4 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 artillery moved from Burma to India
1 mech_infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to India
1 infantry moved from West India to India
1 mech_infantry moved from West India to Turkmenistan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Alexandria to Egypt
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Tobruk
Italians take Libya from British
Italians take Tobruk from British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
British roll dice for 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/10 hits
2 infantry owned by the British , 1 infantry owned by the French and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
British roll dice for 2 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/7 hits
1 infantry owned by the British , 1 fighter owned by the Italians , 2 artilleries owned by the Italians , 1 mech_infantry owned by the British and 1 tactical_bomber owned by the Italians lost in Egypt
British win with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -25
Casualties for French: 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 artilleries placed in Southern Italy
1 submarine placed in 95 Sea Zone
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 infantry
Tobruk : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 2 submarines
Greece : 1 flag
97 Sea Zone : 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 48 / 62
Russians : 34 / 37
Japanese : 65 / 72
Americans : 53 / 73
Chinese : 4 / 3
British : 20 / 0
UK_Pacific : 7 / 4
Italians : 19 / 29
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 55 Sea Zone
2 fighters moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to New Guinea
1 infantry moved from Kazakhstan to Tsinghai
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
3 artilleries moved from Poland to Slovakia Hungary
5 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Eastern Poland to Western Germany
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from Algeria to Normandy Bordeaux
1 artillery and 9 infantry moved from Germany to Poland
1 aaGun moved from Poland to Slovakia Hungary
2 transports moved from 113 Sea Zone to 114 Sea Zone
2 aaGuns moved from Poland to 114 Sea Zone
2 aaGuns and 2 transports moved from 114 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Western Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
3 infantry placed in United Kingdom
3 armour placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 4 fighters and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 3 artilleries, 5 infantry and 1 tactical_bomber
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Poland : 1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Germany : 5 artilleries, 1 factory_major and 5 infantry
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 artillery
112 Sea Zone : 3 transports
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Finland : 1 flag
107 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 54
Russians : 33 / 37
Japanese : 65 / 72
Americans : 53 / 73
Chinese : 4 / 3
British : 20 / 0
UK_Pacific : 7 / 4
Italians : 19 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Romania
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Romania
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Novosibirsk to Samara
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Russia to Samara
1 aaGun moved from Samara to Russia
2 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Romania to Belarus
1 aaGun moved from Bryansk to Belarus
2 fighters moved from Eastern Poland to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 armour
EDIT: Adding units owned by Russians to Novgorod: 2 armour
EDIT: Removing units owned by Russians from Russia: 6 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
2 armour moved from Szechwan to Tsinghai
2 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from French Indo China to Burma
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to Shan State
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Tsinghai
Japanese attack with 5 armour, 1 bomber and 2 mech_infantrys
ANZAC defend with 1 infantry; French defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 5 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 3/8 hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
1 infantry owned by the Russians , 1 infantry owned by the French and 1 infantry owned by the ANZAC lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Midway from Americans, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun and 4 infantry
Japanese roll dice for 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Shan State, round 2 : 3/11 hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Shan State, round 2 : 0/4 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Shan State
Japanese roll dice for 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Shan State, round 3 : 3/11 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun and 4 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 fighters moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 tactical_bomber moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 armour moved from Amur to Yakut S.S.R.
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Kweichow
Place Units - Japanese
1 factory_minor placed in Malaya
3 destroyers placed in 36 Sea Zone
1 submarine and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 5 armour and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 armour and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship and 3 destroyers
39 Sea Zone : 1 submarine
38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
25 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
2 Sea Zone : 1 transport
6 Sea Zone : 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
80 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 41
Japanese : 71 / 76
Americans : 51 / 73
Chinese : 3 / 3
British : 20 / 0
UK_Pacific : 5 / 4
Italians : 19 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from 62 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Scotland
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking Scotland from Germans, taking Morocco from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in 107 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 107 Sea Zone to 91 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 armour, 2 artilleries, 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Eastern United States to Western United States
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Western United States to British Columbia
3 infantry moved from Eastern United States to Central United States
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 66 Sea Zone
Place Units - Americans
1 fighter and 3 infantry placed in Western United States
3 infantry placed in Central United States
3 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,5
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total