Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Belarus
2 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Belarus
1 tactical_bomber moved from Southern Italy to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Non Combat Move - Germans
2 artilleries moved from Germany to Western Germany
1 fighter moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 9 infantry moved from Western Germany to France
2 armour and 19 mech_infantrys moved from Romania to Greater Southern Germany
1 mech_infantry moved from Baltic States to Romania
5 armour and 3 mech_infantrys moved from Baltic States to Slovakia Hungary
1 bomber moved from Belarus to Slovakia Hungary
1 tactical_bomber moved from Belarus to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
4 infantry moved from Northern Italy to Southern Italy
1 aaGun, 6 artilleries and 6 infantry moved from Northern Italy to France
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 39 / 49
Russians : 30 / 38
Japanese : 66 / 86
Americans : 53 / 73
Chinese : 9 / 9
British : 24 / 24
UK_Pacific : 2 / 0
Italians : 20 / 27
ANZAC : 12 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Bessarabia to Romania
3 armour and 6 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 armour and 7 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 3 armour and 7 infantry in Novgorod, round 2 : 2/10 hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 armour moved from Caucasus to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Timguska to Shensi
1 aaGun and 3 infantry moved from Hopei to Kweichow
3 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Timguska to Kansu
1 tactical_bomber moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 armour moved from Ukraine to Volgograd
2 armour moved from Ukraine to Bessarabia
1 submarine moved from 71 Sea Zone to 58 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
2 mech_infantrys placed in Russia
3 armour placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone
4 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
2 battleships, 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
4 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from Anhwe to Szechwan
2 bombers moved from Caroline Islands to 26 Sea Zone
need scramble orders SZ26
(also let me know if you would prefer to call your casualties round by round, or if you just want OOL in order of defense value)
no scramble
And OOL is hit carriers, subs, destroyers, kill off carriers and fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone
4 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
2 battleships, 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
4 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from Anhwe to Szechwan
2 bombers moved from Caroline Islands to 26 Sea Zone
Combat - Japanese
Battle in Queensland
Japanese attack with 5 artilleries and 5 infantry
ANZAC defend with 1 airfield, 1 harbour and 3 infantry
Japanese roll dice for 5 artilleries and 5 infantry in Queensland, round 2 : 2/10 hits
ANZAC roll dice for 3 infantry in Queensland, round 2 : 0/3 hits
2 infantry owned by the ANZAC lost in Queensland
Japanese roll dice for 5 artilleries and 5 infantry in Queensland, round 3 : 5/10 hits
ANZAC roll dice for 1 infantry in Queensland, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 5 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 3 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 3 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers
Americans defend with 4 carriers, 3 destroyers, 3 fighters, 1 submarine and 4 transports
Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 3 destroyers, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 10/17 hits
Americans roll dice for 4 carriers, 3 destroyers, 3 fighters and 4 transports in 26 Sea Zone, round 2 : 2/10 hits
1 submarine owned by the Americans , 3 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
2 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 2 battleships owned by the Japanese and 4 submarines owned by the Japanese retreated to 30 Sea Zone
Americans win with 3 fighters and 4 transports remaining. Battle score for attacker is 73
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 carriers, 3 destroyers and 1 submarine
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Szechwan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
3 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
2 bombers moved from 26 Sea Zone to Marshall Islands
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
2 carriers moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Burma to Yunnan
1 armour and 10 mech_infantrys moved from India to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 aaGun moved from Manchuria to Jehol
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 49 Sea Zone
6 infantry and 3 transports moved from 49 Sea Zone to 54 Sea Zone
5 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Szechwan to Anhwe
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
1 destroyer and 1 submarine placed in 39 Sea Zone
2 fighters placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 33 / 49
Russians : 36 / 43
Japanese : 70 / 80
Americans : 53 / 73
Chinese : 7 / 9
British : 24 / 24
UK_Pacific : 2 / 0
Italians : 20 / 27
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
3 artilleries moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 bomber moved from Southern France to Egypt
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
3 infantry moved from Southern France to Northern Italy
3 artilleries moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Egypt
Americans attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
Germans defend with 1 artillery; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Egypt, round 2 : 4/9 hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 2 submarines
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Greece
Battle in Northern Italy
Americans attack with 1 armour, 3 artilleries, 1 fighter and 3 infantry
Italians defend with 1 factory_major and 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/8 hits
Italians roll dice for 6 infantry in Northern Italy, round 2 : 2/6 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
3 artilleries owned by the Americans , 1 armour owned by the Americans and 1 infantry owned by the Americans retreated to Southern France
Italians win, taking Greece from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantry
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 54 Sea Zone, round 2 : 0/4 hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 10 transports in 54 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
retreated to 54 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Marshall Islands
Americans attack with 1 artillery and 2 infantry
Japanese defend with 2 bombers
Americans roll dice for 1 artillery and 2 infantry in Marshall Islands, round 2 : 1/3 hits
Japanese roll dice for 2 bombers in Marshall Islands, round 2 : 0/2 hits
1 bomber owned by the Japanese lost in Marshall Islands
Americans roll dice for 1 artillery and 2 infantry in Marshall Islands, round 3 : 0/3 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 2 infantry in Marshall Islands, round 4 : 1/3 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 2 bombers
Casualties for Americans: 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Queensland
Non Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
1 fighter moved from 54 Sea Zone to New South Wales
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Alexandria
1 fighter moved from Northern Italy to Southern France
Place Units - Americans
4 fighters and 4 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 bomber moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
2 fighters moved from New South Wales to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
need scramble orders in sz 54
no scramble
By the way, I’ll be traveling this week (23-27) for Christmas, so I may or may not be able to make the 72hr deadlines.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 bomber moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
2 fighters moved from New South Wales to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 54 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 10 transports
10 transports owned by the Japanese lost in 54 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 70
Casualties for Japanese: 10 transports
Battle in Northern Italy
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/6 hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/5 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in Trans-Jordan
Non Combat Move - British
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Egypt
1 fighter moved from Quebec to Western United States
2 mech_infantrys moved from Eastern Persia to West India
2 aaGuns, 3 artilleries and 7 infantry moved from Eastern Persia to West India
1 fighter moved from Tanganyika Territory to West India
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 mech_infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Kenya to Tanganyika Territory
Place Units - British
2 armour and 1 bomber placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
No problem. And have a nice holliday!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from France to Northern Italy
6 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits
Russians roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits
Russians roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 : 0/3 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 5 : 1/3 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/4 hits
British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 3 : 1/3 hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,1,2
Italians collect 16 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 31 / 49
Russians : 36 / 43
Japanese : 68 / 80
Americans : 55 / 75
Chinese : 9 / 9
British : 27 / 33
UK_Pacific : 2 / 0
Italians : 17 / 24
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - ANZAC
Battle in Syria
Non Combat Move - ANZAC
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 artilleries moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Slovakia Hungary to Novgorod
2 fighters moved from Southern Italy to 93 Sea Zone
2 bombers moved from Slovakia Hungary to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
2 armour and 19 mech_infantrys moved from Greater Southern Germany to Romania
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 1 carrier, 1 cruiser and 2 fighters; Americans defend with 5 transports
Germans roll dice for 2 bombers and 3 fighters in 93 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 5 transports in 93 Sea Zone, round 2 : 3/4 hits
1 carrier owned by the British and 3 fighters owned by the Germans lost in 93 Sea Zone
Germans roll dice for 2 bombers in 93 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 cruiser, 2 fighters and 5 transports in 93 Sea Zone, round 3 : 2/3 hits
1 cruiser owned by the British and 2 bombers owned by the Germans lost in 93 Sea Zone
Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is -26
Casualties for Germans: 2 bombers and 3 fighters
Casualties for British: 1 carrier and 1 cruiser
Battle in Romania
Germans attack with 2 armour and 19 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 19 mech_infantrys in Romania, round 2 : 4/21 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 armour and 18 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 8 artilleries, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 8 artilleries, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 4/11 hits
Russians roll dice for 3 armour and 7 infantry in Novgorod, round 2 : 4/10 hits
4 infantry owned by the Russians , 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 5 artilleries and 2 tactical_bombers in Novgorod, round 3 : 1/7 hits
Russians roll dice for 3 armour and 3 infantry in Novgorod, round 3 : 3/6 hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 2 tactical_bombers in Novgorod, round 4 : 3/4 hits
Russians roll dice for 3 armour and 2 infantry in Novgorod, round 4 : 2/5 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 2 armour remaining. Battle score for attacker is -9
Casualties for Germans: 8 artilleries and 1 mech_infantry
Casualties for Russians: 1 armour and 7 infantry
2 fighters owned by the British forced to land in Southern France
Non Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Novgorod to Baltic States
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Baltic States
3 armour moved from Slovakia Hungary to Romania
5 infantry moved from Germany to Slovakia Hungary
2 artilleries and 10 infantry moved from Western Germany to France
Place Units - Germans
6 mech_infantrys placed in Germany
4 infantry placed in Germany
Germans undo move 2.
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Production/PUs Summary :
Germans : 34 / 34
Russians : 33 / 43
Japanese : 68 / 80
Americans : 55 / 75
Chinese : 9 / 9
British : 27 / 33
UK_Pacific : 2 / 0
Italians : 16 / 24
ANZAC : 11 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
you can change your ool in SZ93 if you want