Oh yeah, absolutely. Max D.
14L G40 wheatbeer (Axis) vs mrcunego (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Slovakia Hungary to Romania
2 armour, 1 mech_infantry and 2 tactical_bombers moved from Baltic States to Romania
6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Romania
Germans attack with 2 armour, 4 infantry, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 6 armour
Germans roll dice for 2 armour, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 1/16 hits
Russians roll dice for 6 armour in Romania, round 2 : 3/6 hits
1 armour owned by the Russians and 3 infantry owned by the Germans lost in Romania
Germans roll dice for 2 armour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 6/13 hits
Russians roll dice for 5 armour in Romania, round 3 : 1/5 hits
5 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 armour, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Russians: 6 armourNon Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
16 infantry moved from Southern Italy to Northern Italy
5 artilleries and 52 infantry moved from France to Northern Italy
2 aaGuns and 4 artilleries moved from France to Northern Italy
5 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Romania to Northern ItalyPlace Units - Germans
7 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs totalProduction/PUs Summary :
Germans : 34 / 34
Russians : 33 / 43
Japanese : 67 / 85
Americans : 57 / 77
Chinese : 10 / 10
British : 28 / 30
UK_Pacific : 2 / 0
Italians : 13 / 14
ANZAC : 11 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 mech_infantrys moved from Belarus to Eastern Poland
3 armour, 2 artilleries and 2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 armour, 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 artilleries moved from Bessarabia to Ukraine
2 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Novgorod to Novosibirsk
1 tactical_bomber moved from Novosibirsk to Shensi
1 bomber moved from Russia to Hunan
1 aaGun, 2 armour, 3 infantry and 3 mech_infantrys moved from Kweichow to Hunan
1 armour moved from Tsinghai to Szechwan
1 artillery moved from Western Ukraine to Eastern Poland
1 armour moved from Northwest Persia to Eastern PersiaPlace Units - Russians
3 infantry placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 3 bombers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
3 fighters and 3 tactical_bombers moved from Queensland to New Zealand
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to 63 Sea Zone
2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone -
scramble SZ63?
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yes scramble all three
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 3 bombers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
3 fighters and 3 tactical_bombers moved from Queensland to New Zealand
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to 63 Sea Zone
2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea ZoneCombat - Japanese
ANZAC scrambles 3 units out of New Zealand to defend against the attack in 63 Sea Zone
ANZAC scrambles to create a battle in territory 63 Sea Zone
Battle in 79 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 63 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 63 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 63 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 63 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 fighter in 63 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 63 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -1
Casualties for Japanese: 1 carrier and 2 destroyers
Casualties for Americans: 2 fighters and 1 tactical_bomber
Battle in New Zealand
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 airfield and 1 harbourNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in New Zealand and were removed
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
3 mech_infantrys moved from Shan State to India
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from French Indo China to India
1 infantry moved from Shan State to Malaya
3 mech_infantrys moved from Anhwe to Kwangtung
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 aaGun, 3 artilleries and 2 infantry moved from Anhwe to Kiangsu
3 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
2 battleships and 3 carriers moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from French Indo China to Kwangtung
1 mech_infantry moved from French Indo China to Malaya
3 mech_infantrys moved from Anhwe to Kiangsu
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Jehol to Shantung
3 mech_infantrys moved from Manchuria to Shantung
3 destroyers moved from 33 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 airfield and 3 bombers placed in Malaya
3 artilleries placed in Queensland
1 infantry placed in French Indo China
1 fighter placed in Japan
Japanese undo move 4.
1 infantry placed in Kwangtung
Japanese undo move 1.
2 infantry placed in India
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 32 / 34
Russians : 35 / 38
Japanese : 69 / 79
Americans : 57 / 77
Chinese : 10 / 10
British : 28 / 30
UK_Pacific : 2 / 0
Italians : 13 / 14
ANZAC : 9 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from New South Wales to 54 Sea Zone
1 carrier and 1 fighter moved from 80 Sea Zone to 79 Sea Zone
Americans take 80 Sea Zone from Italians
1 bomber moved from Eastern Persia to 79 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from New South Wales to 54 Sea Zone
3 fighters moved from New South Wales to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Americans
Battle in 54 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 54 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in 79 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber and 1 carrier
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 carrier in 79 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Japanese with 1 carrier remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Cyprus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits
Germans roll dice for 1 fighter in Cyprus, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Cyprus
Americans roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits
Germans roll dice for 1 fighter in Cyprus, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Cyprus
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Italian Somaliland
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Italian Somaliland from Italians with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 transport moved from 4 Sea Zone to 1 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Eastern Persia to West India
3 transports moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from Bessarabia to Eastern Persia
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 89 Sea ZonePlace Units - Americans
1 armour and 2 artilleries placed in Southern France
1 factory_minor placed in Iraq
2 carriers and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
15 infantry moved from Hunan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
1 armour, 1 artillery and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Rhodesia to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 bomber moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 tactical_bomber placed in United Kingdom
1 artillery and 1 infantry placed in United Kingdom
1 mech_infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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Just say if you wanted to scramble in sz 54. But i reckoned that you didn’t like last round.
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yup, would’ve been no scramble
Should have planned out that Japanese turn better, but ah well :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
1 fighter moved from Cyprus to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bulgaria
Italians attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 31 / 34
Russians : 36 / 38
Japanese : 65 / 79
Americans : 57 / 78
Chinese : 13 / 14
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 9 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Syria to IraqPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
9 artilleries, 68 infantry and 1 tactical_bomber moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
2 armour and 7 mech_infantrys moved from Romania to Eastern Poland
1 tactical_bomber moved from Northern Italy to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 armour, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 3 artilleries and 2 mech_infantrys
Germans roll dice for 2 armour, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/10 hits
Russians roll dice for 3 artilleries and 2 mech_infantrys in Eastern Poland, round 2 : 0/5 hits
2 artilleries owned by the Russians and 2 mech_infantrys owned by the Russians lost in Eastern Poland
2 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Romania
Russians win with 1 artillery remaining. Battle score for attacker is 16
Casualties for Russians: 2 artilleries and 2 mech_infantrys
Battle in Southern France
Germans attack with 9 artilleries, 1 fighter, 68 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 2 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
Germans roll dice for 9 artilleries, 1 fighter, 68 infantry and 1 tactical_bomber in Southern France, round 2 : 19/79 hits
Americans roll dice for 2 armour, 7 artilleries, 3 fighters, 37 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 19/54 hits
8 infantry owned by the British , 2 infantry owned by the French , 19 infantry owned by the Germans and 9 infantry owned by the Americans lost in Southern France
Germans roll dice for 9 artilleries, 1 fighter, 49 infantry and 1 tactical_bomber in Southern France, round 3 : 11/60 hits
Americans roll dice for 2 armour, 7 artilleries, 3 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 15/35 hits
5 infantry owned by the British , 15 infantry owned by the Germans and 6 infantry owned by the Americans lost in Southern France
Germans roll dice for 9 artilleries, 1 fighter, 34 infantry and 1 tactical_bomber in Southern France, round 4 : 8/45 hits
Americans roll dice for 2 armour, 7 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 4 : 9/24 hits
1 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the ANZAC , 9 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France
Germans roll dice for 9 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber in Southern France, round 5 : 6/36 hits
Americans roll dice for 2 armour, 7 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 5 : 5/16 hits
1 artillery owned by the Americans , 2 mech_infantrys owned by the Americans , 5 infantry owned by the Germans , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Southern France
Germans roll dice for 9 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Southern France, round 6 : 10/31 hits
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 1 tactical_bomber in Southern France, round 6 : 2/10 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Americans , 4 artilleries owned by the Americans , 2 infantry owned by the Germans , 2 armour owned by the Americans and 2 fighters owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 9 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for ANZAC: 1 infantry
Casualties for Germans: 50 infantry
Casualties for French: 2 infantry
Casualties for British: 2 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 2 armour, 5 artilleries, 1 fighter, 20 infantry and 3 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Southern France to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Northern Italy to Western Germany
5 artilleries moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 4 infantry placed in Western Germany
3 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Germans : 36 / 36
Russians : 36 / 38
Japanese : 65 / 79
Americans : 52 / 78
Chinese : 13 / 14
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 9 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Szechwan to French Indo China
2 mech_infantrys moved from Hunan to French Indo China
1 bomber moved from Hunan to 20 Sea Zone
1 armour moved from Hunan to French Indo China
1 artillery moved from Eastern Poland to Slovakia Hungary
1 armour moved from Baltic States to Slovakia Hungary
2 infantry moved from Baltic States to Poland
1 tactical_bomber moved from Ukraine to PolandCombat - Russians
Battle in 20 Sea Zone
Russians attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour and 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 artillery in Slovakia Hungary, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in French Indo China
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in French Indo China
Russians roll dice for 2 armour and 1 mech_infantry in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
Russians win, taking French Indo China from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from Shensi to Kwangsi
1 bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Poland to Baltic States
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Bryansk to Ukraine
3 armour moved from Novgorod to Baltic States
2 fighters moved from Ukraine to Baltic States
2 mech_infantrys moved from Russia to Ukraine
2 mech_infantrys moved from Russia to BelarusPlace Units - Russians
1 transport placed in 115 Sea Zone
2 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 1 tactical_bomber placed in Russia
Russians undo move 2.
Russians undo move 3.
1 artillery and 1 infantry placed in Novgorod
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
1 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Russians collect 40 PUs (3 lost to blockades); end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 7 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
13 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from Queensland to New South Wales
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 63 Sea Zone to New South Wales
3 bombers moved from Malaya to New South Wales
2 battleships moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Japan to Kiangsu
1 fighter moved from Kiangsu to Kiangsi
1 mech_infantry moved from Malaya to Burma
4 fighters and 1 tactical_bomber moved from India to BurmaCombat - Japanese
Battle in New South Wales
Japanese attack with 13 artilleries, 3 bombers, 4 fighters, 20 infantry and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 5 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; British defend with 2 fighters and 1 tactical_bomber; Americans defend with 6 fighters and 1 tactical_bomber
AA fire in New South Wales : 1/6 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships in New South Wales, round 2 : 1/2 hits
Japanese roll dice for 13 artilleries, 3 bombers, 3 fighters, 20 infantry and 4 tactical_bombers in New South Wales, round 2 : 16/43 hits
ANZAC roll dice for 2 aaGuns, 5 armour, 2 artilleries, 10 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 2 : 14/34 hits
14 infantry owned by the ANZAC , 14 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 13 artilleries, 3 bombers, 3 fighters, 6 infantry and 4 tactical_bombers in New South Wales, round 3 : 12/29 hits
ANZAC roll dice for 5 armour, 2 artilleries, 10 fighters and 2 tactical_bombers in New South Wales, round 3 : 10/19 hits
1 tactical_bomber owned by the British , 6 infantry owned by the Japanese , 5 armour owned by the ANZAC , 1 fighter owned by the British , 1 tactical_bomber owned by the Americans , 2 artilleries owned by the ANZAC , 2 fighters owned by the ANZAC and 4 artilleries owned by the Japanese lost in New South Wales
Japanese roll dice for 9 artilleries, 3 bombers, 3 fighters and 4 tactical_bombers in New South Wales, round 4 : 6/19 hits
ANZAC roll dice for 7 fighters in New South Wales, round 4 : 4/7 hits
5 fighters owned by the Americans , 1 fighter owned by the British and 4 artilleries owned by the Japanese lost in New South Wales
Japanese roll dice for 5 artilleries, 3 bombers, 3 fighters and 4 tactical_bombers in New South Wales, round 5 : 7/15 hits
ANZAC roll dice for 1 fighter in New South Wales, round 5 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in New South Wales
Japanese captures 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 artilleries, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 110
Casualties for Japanese: 9 artilleries, 1 fighter and 20 infantry
Casualties for ANZAC: 2 aaGuns, 5 armour, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Americans: 6 fighters and 1 tactical_bomber
Battle in Burma
Japanese attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits
Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 infantry and 3 mech_infantrys moved from Shantung to Kiangsu
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Malaya to Shan State
4 fighters and 1 tactical_bomber moved from Burma to India
3 bombers moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters and 4 tactical_bombers moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
3 carriers and 2 submarines moved from 63 Sea Zone to 62 Sea ZonePlace Units - Japanese
3 fighters placed in India
3 fighters placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 31 / 36
Russians : 43 / 52
Japanese : 67 / 92
Americans : 52 / 78
Chinese : 11 / 14
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 7 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 harbour, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
2 submarines moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Siberia to Amur
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Siberia
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
2 transports moved from 89 Sea Zone to 101 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Eastern Persia to 80 Sea Zone
1 carrier and 1 fighter moved from 79 Sea Zone to 80 Sea Zone
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 tactical_bomber moved from Western United States to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 tactical_bomber placed in 80 Sea Zone
1 harbour placed in Iraq
1 infantry placed in Iraq
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs