@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
you can change your ool in SZ93 if you want
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 1 bomber; Remaining resources: 1 PUs;
Combat Move - Russians
3 armour moved from Volgograd to Northwest Persia
12 armour, 10 mech_infantrys and 1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Caucasus to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
1 submarine moved from 58 Sea Zone to 39 Sea Zone
Combat - Russians
Battle in 39 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Russians roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 39 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Russians: 1 submarine
Battle in Northwest Persia
Russians attack with 3 armour
Italians defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Russians roll dice for 2 armour in Northwest Persia, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 armour
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Romania
Russians attack with 12 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
Germans defend with 5 armour and 18 mech_infantrys
Russians roll dice for 12 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 12/26 hits
Germans roll dice for 5 armour and 18 mech_infantrys in Romania, round 2 : 9/23 hits
9 mech_infantrys owned by the Russians and 12 mech_infantrys owned by the Germans lost in Romania
Russians roll dice for 12 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Romania, round 3 : 8/17 hits
Germans roll dice for 5 armour and 6 mech_infantrys in Romania, round 3 : 4/11 hits
3 armour owned by the Russians , 2 armour owned by the Germans , 1 mech_infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Romania
Russians roll dice for 9 armour, 2 fighters and 2 tactical_bombers in Romania, round 4 : 5/13 hits
Germans roll dice for 3 armour in Romania, round 4 : 3/3 hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 5 armour and 18 mech_infantrys
Casualties for Russians: 6 armour and 10 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Romania to Novgorod
2 fighters moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Russia to Belarus
2 artilleries moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Kansu to Kweichow
1 mech_infantry moved from Shensi to Kweichow
1 armour moved from Volgograd to Tsinghai
Place Units - Russians
1 armour and 2 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 1 bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Russians collect 33 PUs (3 lost to blockades); end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 factory_minors, 6 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 30 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Hunan to India
1 armour and 2 mech_infantrys moved from Yunnan to India
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
4 mech_infantrys moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to India
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers and 3 destroyers moved from 30 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Chahar to Anhwe
1 aaGun, 1 artillery and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Shan State to French Indo China
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 factory_minor placed in Queensland
3 infantry placed in India
3 transports placed in 37 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Production/PUs Summary :
Germans : 31 / 34
Russians : 35 / 43
Japanese : 70 / 85
Americans : 55 / 75
Chinese : 8 / 9
British : 27 / 33
UK_Pacific : 2 / 0
Italians : 16 / 24
ANZAC : 11 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from Egypt to Iraq
Americans take Iraq from Italians
2 artilleries moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Americans
Battle in Soviet Far East
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 26 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 transports moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Romania
1 fighter moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Eastern Persia
3 artilleries moved from 80 Sea Zone to Eastern Persia
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 bomber moved from Alexandria to Eastern Persia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
5 fighters moved from New Zealand to New South Wales
1 tactical_bomber moved from New Zealand to New South Wales
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
6 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Southern France
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
2 armour moved from Egypt to Belgian Congo
British take Anglo Egyptian Sudan from Italians
2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
Combat - British
British creates battle in territory 98 Sea Zone
Battle in Belgian Congo
British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys
Italians defend with 6 infantry
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 3/8 hits
Italians roll dice for 6 infantry in Belgian Congo, round 2 : 3/6 hits
1 infantry owned by the British , 2 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Belgian Congo
British roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Belgian Congo, round 3 : 4/5 hits
Italians roll dice for 3 infantry in Belgian Congo, round 3 : 0/3 hits
3 infantry owned by the Italians lost in Belgian Congo
British win, taking 98 Sea Zone from Germans, taking Belgian Congo from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 6 infantry
Battle in Northern Italy
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 armour moved from 79 Sea Zone to West India
1 bomber moved from Belgian Congo to Rhodesia
1 bomber moved from Egypt to Eastern Persia
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from 80 Sea Zone to Eastern Persia
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from West India to 80 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Cyprus
2 aaGuns and 8 infantry moved from France to Northern Italy
1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 13 PUs; end with 14 PUs total
Production/PUs Summary :
Germans : 31 / 34
Russians : 36 / 43
Japanese : 67 / 85
Americans : 57 / 77
Chinese : 10 / 10
British : 28 / 30
UK_Pacific : 2 / 0
Italians : 13 / 14
ANZAC : 11 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (3 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Slovakia Hungary to Romania
2 armour, 1 mech_infantry and 2 tactical_bombers moved from Baltic States to Romania
6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Eastern Poland to Romania
Combat - Germans
Battle in Romania
Germans attack with 2 armour, 4 infantry, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 6 armour
Germans roll dice for 2 armour, 4 infantry, 8 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 1/16 hits
Russians roll dice for 6 armour in Romania, round 2 : 3/6 hits
1 armour owned by the Russians and 3 infantry owned by the Germans lost in Romania
Germans roll dice for 2 armour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 6/13 hits
Russians roll dice for 5 armour in Romania, round 3 : 1/5 hits
5 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 armour, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Russians: 6 armour
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
16 infantry moved from Southern Italy to Northern Italy
5 artilleries and 52 infantry moved from France to Northern Italy
2 aaGuns and 4 artilleries moved from France to Northern Italy
5 infantry moved from Western Germany to Germany
2 tactical_bombers moved from Romania to Northern Italy
Place Units - Germans
7 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Production/PUs Summary :
Germans : 34 / 34
Russians : 33 / 43
Japanese : 67 / 85
Americans : 57 / 77
Chinese : 10 / 10
British : 28 / 30
UK_Pacific : 2 / 0
Italians : 13 / 14
ANZAC : 11 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 mech_infantrys moved from Belarus to Eastern Poland
3 armour, 2 artilleries and 2 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 armour, 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 artilleries moved from Bessarabia to Ukraine
2 fighters moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Novgorod to Novosibirsk
1 tactical_bomber moved from Novosibirsk to Shensi
1 bomber moved from Russia to Hunan
1 aaGun, 2 armour, 3 infantry and 3 mech_infantrys moved from Kweichow to Hunan
1 armour moved from Tsinghai to Szechwan
1 artillery moved from Western Ukraine to Eastern Poland
1 armour moved from Northwest Persia to Eastern Persia
Place Units - Russians
3 infantry placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 3 bombers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
3 fighters and 3 tactical_bombers moved from Queensland to New Zealand
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to 63 Sea Zone
2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
scramble SZ63?
yes scramble all three
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 3 bombers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
3 fighters and 3 tactical_bombers moved from Queensland to New Zealand
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to 63 Sea Zone
2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
Combat - Japanese
ANZAC scrambles 3 units out of New Zealand to defend against the attack in 63 Sea Zone
ANZAC scrambles to create a battle in territory 63 Sea Zone
Battle in 79 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 63 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 63 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 63 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 63 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 fighter in 63 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 63 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -1
Casualties for Japanese: 1 carrier and 2 destroyers
Casualties for Americans: 2 fighters and 1 tactical_bomber
Battle in New Zealand
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 airfield and 1 harbour
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in New Zealand and were removed
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
3 mech_infantrys moved from Shan State to India
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from French Indo China to India
1 infantry moved from Shan State to Malaya
3 mech_infantrys moved from Anhwe to Kwangtung
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 aaGun, 3 artilleries and 2 infantry moved from Anhwe to Kiangsu
3 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
2 battleships and 3 carriers moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from French Indo China to Kwangtung
1 mech_infantry moved from French Indo China to Malaya
3 mech_infantrys moved from Anhwe to Kiangsu
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Jehol to Shantung
3 mech_infantrys moved from Manchuria to Shantung
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 airfield and 3 bombers placed in Malaya
3 artilleries placed in Queensland
1 infantry placed in French Indo China
1 fighter placed in Japan
Japanese undo move 4.
1 infantry placed in Kwangtung
Japanese undo move 1.
2 infantry placed in India
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Production/PUs Summary :
Germans : 32 / 34
Russians : 35 / 38
Japanese : 69 / 79
Americans : 57 / 77
Chinese : 10 / 10
British : 28 / 30
UK_Pacific : 2 / 0
Italians : 13 / 14
ANZAC : 9 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from New South Wales to 54 Sea Zone
1 carrier and 1 fighter moved from 80 Sea Zone to 79 Sea Zone
Americans take 80 Sea Zone from Italians
1 bomber moved from Eastern Persia to 79 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from New South Wales to 54 Sea Zone
3 fighters moved from New South Wales to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 54 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in 79 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber and 1 carrier
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 carrier in 79 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Japanese with 1 carrier remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Cyprus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits
Germans roll dice for 1 fighter in Cyprus, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Cyprus
Americans roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits
Germans roll dice for 1 fighter in Cyprus, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Cyprus
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Italian Somaliland
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Italian Somaliland from Italians with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 transport moved from 4 Sea Zone to 1 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Eastern Persia to West India
3 transports moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from Bessarabia to Eastern Persia
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 89 Sea Zone
Place Units - Americans
1 armour and 2 artilleries placed in Southern France
1 factory_minor placed in Iraq
2 carriers and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
15 infantry moved from Hunan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
1 armour, 1 artillery and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Rhodesia to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 bomber moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 tactical_bomber placed in United Kingdom
1 artillery and 1 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
Just say if you wanted to scramble in sz 54. But i reckoned that you didn’t like last round.
yup, would’ve been no scramble
Should have planned out that Japanese turn better, but ah well :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
1 fighter moved from Cyprus to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bulgaria
Italians attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total
Production/PUs Summary :
Germans : 31 / 34
Russians : 36 / 38
Japanese : 65 / 79
Americans : 57 / 78
Chinese : 13 / 14
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 9 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0