@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsFlip(allies) vs JEB(axis) SPRING 42
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from India to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Novosibirsk, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 4 : 0/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 5 : 1/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 5 : 0/2 hits
1 infantry owned by the British lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 6 : 3/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 6 : 0/1 hits
1 infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to India
2 fighters moved from Germany to 16 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
3 armour moved from Buryatia S.S.R. to China
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 36 Sea Zone
1 carrier moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 60 Sea Zone to 36 Sea Zone
2 destroyers moved from 60 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indochina
1 bomber moved from Novosibirsk to French IndochinaPlace Units - Japanese
2 armour and 1 fighter placed in India
1 armour, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
India : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory, 3 fighters and 5 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 2 armour and 6 infantry
French Indochina : 1 armour, 2 bombers and 3 infantry
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 3 armour
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
61 Sea Zone : 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
16 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Russians : 10 / 18
Germans : 55 / 58
British : 20 / 21
Japanese : 37 / 37
Americans : 44 / 42 -
I had to play twice; forgot to post the turn summary.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Philipine Islands
Americans take Philipine Islands from JapaneseCombat - Americans
Battle in Caucasus
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 bomber moved from Caucasus to Russia
1 armour moved from United Kingdom to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 2 infantry and 3 transports moved from 6 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
2 infantry moved from 3 Sea Zone to Norway
2 fighters moved from 6 Sea Zone to Russia
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 cruiser moved from 6 Sea Zone to 3 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
2 transports moved from 2 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
2 submarines moved from 12 Sea Zone to 13 Sea ZonePlace Units - Americans
3 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 47 PUs; end with 48 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour and 2 infantry
Philipine Islands : 1 flag, 1 infantry
Western United States : 1 aaGun, 1 factory and 1 fighter
East Indies : 1 flag
Norway : 1 armour and 2 infantry
United Kingdom : 4 infantry
Solomon Islands : 1 flag, 2 infantry
Caucasus : 2 infantry
Eastern United States : 1 factory and 3 infantry
Russia : 1 aaGun, 1 artillery, 1 bomber and 2 fighters
3 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
49 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
57 Sea Zone : 1 submarine
2 Sea Zone : 1 carrier, 1 destroyer and 2 transports
13 Sea Zone : 2 submarines
55 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Russians : 14 / 18
Germans : 51 / 58
British : 20 / 21
Japanese : 34 / 37
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Persia to Anglo Egypt
British take Trans-Jordan from Germans
British take Anglo Egypt from Germans
3 infantry moved from Kazakh S.S.R. to Novosibirsk
2 fighters moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 4 : 2/4 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
3 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Kazakh S.S.R. to Sinkiang
5 infantry moved from Persia to Kazakh S.S.R.
6 armour moved from Persia to Russia
1 aaGun moved from Kazakh S.S.R. to Russia
1 aaGun moved from Persia to Kazakh S.S.R.Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Novosibirsk : 2 infantry
Kazakh S.S.R. : 1 aaGun and 5 infantry
Caucasus : 1 factory
Sinkiang : 1 infantry
Russia : 1 aaGun, 7 armour, 1 factory, 2 fighters and 16 infantry
Anglo Egypt : 1 armourProduction/PUs Summary :
Russians : 16 / 16
Germans : 48 / 58
British : 23 / 21
Japanese : 32 / 37
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Italian East Africa to Anglo Egypt
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 artillery moved from 15 Sea Zone to Anglo Egypt
5 infantry moved from Ukraine S.S.R. to Caucasus
2 artilleries moved from Ukraine S.S.R. to Caucasus
9 infantry moved from West Russia to Caucasus
14 armour moved from West Russia to Caucasus
3 artilleries moved from West Russia to Caucasus
2 bombers moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,1 and costs: 6 production.
Bombing raid costs 6 production in United Kingdom
Battle in Caucasus
Germans attack with 14 armour, 5 artilleries and 14 infantry
Russians defend with 1 factory; Americans defend with 2 infantry
Germans roll dice for 14 armour, 5 artilleries and 14 infantry in Caucasus, round 2 : 8/33 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 14 armour, 5 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 2 : 0/3 hits
British roll dice for 1 armour in Anglo Egypt, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 3 : 1/2 hits
British roll dice for 1 armour in Anglo Egypt, round 3 : 0/1 hits
1 armour owned by the Russians lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 infantry moved from Southern Europe to Germany
1 fighter moved from Germany to Western Europe
2 bombers moved from United Kingdom to Western Europe
1 fighter moved from Eastern Europe to Germany
1 fighter moved from Eastern Europe to Germany
1 fighter moved from Eastern Europe to Western Europe
1 infantry moved from Belorussia to West Russia
1 infantry moved from Archangel to West Russia
8 infantry moved from Eastern Europe to Belorussia
7 infantry moved from Germany to Eastern Europe
2 infantry moved from Balkans to Ukraine S.S.R.
1 aaGun moved from West Russia to Caucasus
2 infantry moved from Belorussia to West Russia
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 armour moved from Germany to Eastern EuropePlace Units - Germans
1 destroyer placed in 14 Sea Zone
1 bomber and 9 infantry placed in Germany
1 artillery and 1 infantry placed in Southern Europe
Germans undo move 2.
1 infantry placed in Southern Europe
1 artillery, 1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 11 infantry
Union of South Africa : 1 flag
Kenya : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 artillery, 1 factory and 2 infantry
Archangel : 1 flag, 1 infantry
Italian East Africa : 1 flag
Eastern Europe : 3 armour and 7 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Western Europe : 1 aaGun, 2 bombers, 2 fighters and 12 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun, 14 armour, 5 artilleries, 1 factory and 13 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 4 infantry
Belorussia : 8 infantry
Anglo Egypt : 1 flag, 1 armour and 1 artillery
15 Sea Zone : 1 transport
14 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 12 / 16
Germans : 54 / 54
British : 21 / 21
Japanese : 32 / 37
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - British
British repair 8 damage on 8 factories; Remaining resources: 13 PUs;
British buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 fighter moved from Russia to West Russia
5 fighters moved from Russia to 16 Sea Zone
1 artillery moved from Norway to Karelia S.S.R.
2 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 5 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Archangel
5 infantry moved from 4 Sea Zone to ArchangelCombat - British
Battle in Karelia S.S.R.
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
British attack with 1 armour and 5 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 5 infantry in Archangel, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the British lost in Archangel
British roll dice for 1 armour and 4 infantry in Archangel, round 3 : 3/5 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
British attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 4 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in West Russia, round 2 : 0/4 hits
Germans roll dice for 4 infantry in West Russia, round 2 : 0/4 hits
British roll dice for 1 armour, 1 fighter and 2 infantry in West Russia, round 3 : 1/4 hits
Germans roll dice for 4 infantry in West Russia, round 3 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
British roll dice for 1 armour, 1 fighter and 1 infantry in West Russia, round 4 : 1/3 hits
Germans roll dice for 3 infantry in West Russia, round 4 : 3/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the British lost in West Russia
Germans win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 2 infantry
Battle in 16 Sea Zone
British attack with 5 fighters
Japanese defend with 1 carrier and 2 fighters
British roll dice for 5 fighters in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 carrier and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in 16 Sea Zone
British roll dice for 3 fighters in 16 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Japanese lost in 16 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for British: 3 fightersNon Combat Move - British
2 fighters moved from 16 Sea Zone to Russia
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 carriers moved from 3 Sea Zone to 4 Sea Zone
1 armour moved from Sinkiang to Russia
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon IslandsPlace Units - British
4 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 2 infantry
Archangel : 1 armour and 4 infantry
Karelia S.S.R. : 1 artillery and 2 infantry
East Indies : 1 infantry
Norway : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 1 factory and 4 infantry
Solomon Islands : 1 infantry
Russia : 1 armour and 2 fighters
4 Sea Zone : 2 carriers, 1 destroyer and 3 transports
45 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 16 / 16
Germans : 50 / 54
British : 21 / 22
Japanese : 32 / 37
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 fighter moved from 36 Sea Zone to 49 Sea Zone
2 destroyers moved from 36 Sea Zone to 60 Sea Zone
1 submarine moved from 36 Sea Zone to 60 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
2 artilleries moved from India to Persia
5 infantry moved from India to Persia
2 armour moved from India to Persia
3 armour moved from China to Sinkiang
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from India to Novosibirsk
1 bomber moved from Japan to Novosibirsk
2 bombers moved from French Indochina to East IndiesCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 2 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Persia, round 2 : 1/9 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese roll dice for 3 armour in Sinkiang, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in East Indies
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in East Indies, round 2 : 2/4 hits
Americans roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
Japanese win, taking East Indies from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Novosibirsk, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Novosibirsk, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 bombers moved from East Indies to French Indochina
1 infantry moved from French Indochina to China
1 armour moved from French Indochina to Sinkiang
2 fighters moved from India to 60 Sea Zone
1 fighter moved from 49 Sea Zone to 60 Sea Zone
1 fighter moved from 36 Sea Zone to 60 Sea Zone
1 transport moved from 36 Sea Zone to 60 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber moved from Novosibirsk to Buryatia S.S.R.
1 fighter moved from Novosibirsk to Yakut S.S.R.Place Units - Japanese
1 carrier and 1 transport placed in 60 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 2 armour, 2 artilleries and 5 infantry
India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 2 armour, 1 fighter and 3 infantry
East Indies : 1 infantry
French Indochina : 2 bombers
Sinkiang : 1 flag, 4 armour
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour, 1 bomber and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 artillery and 1 factory
Caroline Islands : 1 infantry
37 Sea Zone : 1 transport
60 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 14 / 16
Germans : 50 / 54
British : 20 / 22
Japanese : 41 / 41
Americans : 41 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to 15 Sea Zone
1 artillery moved from Russia to West Russia
2 fighters moved from Russia to West Russia
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 armour moved from Norway to West RussiaCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 15 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West Russia
Americans attack with 1 armour, 1 artillery and 2 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 fighters in West Russia, round 2 : 2/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
2 fighters moved from West Russia to 4 Sea Zone
1 cruiser moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from Norway to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
6 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
6 infantry moved from 4 Sea Zone to Archangel
1 bomber moved from 15 Sea Zone to Russia
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
2 transports moved from 2 Sea Zone to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
2 infantry moved from 2 Sea Zone to United Kingdom
2 submarines moved from 13 Sea Zone to 11 Sea Zone
2 infantry moved from Solomon Islands to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Western United States
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 carriers moved from 45 Sea Zone to 55 Sea Zone
1 battleship moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from 45 Sea Zone to Western United States
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 armour placed in Western United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Eastern Canada : 3 infantry
Philipine Islands : 1 flag, 1 infantry
Archangel : 6 infantry
Western United States : 1 aaGun, 1 armour, 1 factory, 3 fighters and 2 infantry
United Kingdom : 1 armour and 2 infantry
Solomon Islands : 1 flag
West Russia : 1 flag, 1 armour
Eastern United States : 1 factory and 4 infantry
Russia : 1 aaGun and 1 bomber
4 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 3 transports
11 Sea Zone : 2 submarines
37 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 fighter and 1 transport
2 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports
55 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 14 / 16
Germans : 48 / 54
British : 20 / 22
Japanese : 41 / 41
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Non Combat Move - Russians
5 infantry moved from Kazakh S.S.R. to Russia
1 aaGun moved from Kazakh S.S.R. to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 7 armour, 1 factory, 2 fighters and 26 infantry
Production/PUs Summary :
Russians : 14 / 15
Germans : 48 / 54
British : 20 / 22
Japanese : 41 / 41
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 49 PUs;
Germans buy 4 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Eastern Europe to Karelia S.S.R.
4 infantry moved from Belorussia to West Russia
4 infantry moved from Belorussia to Karelia S.S.R.
3 armour moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Western Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Russia
1 bomber moved from Western Europe to United Kingdom
2 fighters moved from Germany to West Russia
1 bomber moved from Germany to Russia
1 armour moved from Anglo Egypt to Persia
Germans take Trans-Jordan from British
1 artillery moved from Anglo Egypt to Trans-Jordan
1 armour moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to CaucasusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,1 and costs: 4 production.
Bombing raid costs 4 production in Russia
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in United Kingdom
Battle in Karelia S.S.R.
Germans attack with 5 armour, 2 fighters and 11 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 2 fighters and 11 infantry in Karelia S.S.R., round 2 : 3/18 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 5 armour, 2 fighters and 11 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in West Russia
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 armour
Germans roll dice for 2 fighters and 4 infantry in West Russia, round 2 : 2/6 hits
Americans roll dice for 1 armour in West Russia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
2 fighters moved from West Russia to Belorussia
2 fighters moved from Karelia S.S.R. to Western Europe
1 bomber moved from United Kingdom to Western Europe
2 bombers moved from Russia to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Caucasus to Belorussia
11 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
1 battleship moved from 14 Sea Zone to 13 Sea Zone
1 destroyer moved from 14 Sea Zone to 13 Sea ZonePlace Units - Germans
1 bomber and 7 infantry placed in Germany
4 artilleries placed in CaucasusTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory and 7 infantry
Union of South Africa : 1 flag
Kenya : 1 flag
Persia : 1 armour
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 artillery and 11 infantry
Karelia S.S.R. : 1 flag, 5 armour and 11 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag, 1 artillery
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 12 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun, 13 armour, 9 artilleries, 1 factory and 14 infantry
Balkans : 1 artillery and 2 infantry
West Russia : 3 infantry
Belorussia : 1 armour, 2 bombers, 2 fighters and 1 infantry
Anglo Egypt : 1 flag
13 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 10 / 15
Germans : 55 / 55
British : 19 / 22
Japanese : 41 / 41
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - British
British buy 2 fighters; Remaining resources: 2 PUs;Combat Move - British
4 infantry moved from Archangel to West Russia
2 fighters moved from Russia to West RussiaCombat - British
Battle in West Russia
British attack with 2 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 2 fighters and 4 infantry in West Russia, round 2 : 2/6 hits
Germans roll dice for 3 infantry in West Russia, round 2 : 0/3 hits
2 infantry owned by the Germans lost in West Russia
British roll dice for 2 fighters and 4 infantry in West Russia, round 3 : 2/6 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from West Russia to 6 Sea Zone
3 transports moved from 4 Sea Zone to 6 Sea Zone
2 carriers and 2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from Russia to Archangel
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from 6 Sea Zone to United Kingdom
1 infantry moved from Solomon Islands to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Western United StatesPlace Units - British
2 fighters placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 23 PUs totalTerritory Summary for British :
Australia : 2 infantry
Archangel : 2 armour
Western United States : 1 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 1 factory, 2 fighters and 5 infantry
West Russia : 1 flag, 3 infantry
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 3 transports
55 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 10 / 15
Germans : 53 / 55
British : 21 / 23
Japanese : 41 / 41
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 60 Sea Zone
1 artillery and 1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Philipine Islands
1 infantry moved from 49 Sea Zone to Philipine Islands
1 carrier moved from 60 Sea Zone to 49 Sea Zone
2 fighters moved from 60 Sea Zone to 49 Sea Zone
1 destroyer moved from 60 Sea Zone to 49 Sea Zone
1 destroyer moved from 60 Sea Zone to 50 Sea Zone
1 battleship moved from 60 Sea Zone to 49 Sea Zone
1 bomber moved from Buryatia S.S.R. to Russia
1 bomber moved from French Indochina to Russia
1 bomber moved from French Indochina to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6 and costs: 10 production.
Bombing raid costs 10 production in Russia
Battle in Philipine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Philipine Islands, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Philipine Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philipine Islands
Japanese win, taking Philipine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 artilleries moved from Persia to Kazakh S.S.R.
5 infantry moved from Persia to Kazakh S.S.R.
2 armour moved from Persia to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 infantry moved from India to Persia
1 artillery moved from India to Persia
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
2 bombers moved from Russia to Yakut S.S.R.
1 fighter moved from 60 Sea Zone to Yakut S.S.R.
1 submarine moved from 60 Sea Zone to 50 Sea Zone
1 carrier moved from 60 Sea Zone to 50 Sea Zone
1 fighter moved from 60 Sea Zone to 50 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 infantry moved from China to SinkiangPlace Units - Japanese
1 bomber and 6 infantry placed in Japan
1 armour and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
Soviet Far East : 1 flag
Philipine Islands : 1 artillery and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 3 armour, 2 bombers, 2 fighters and 6 infantry
East Indies : 1 infantry
Kazakh S.S.R. : 3 armour, 2 artilleries and 5 infantry
Sinkiang : 1 flag, 4 armour and 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
China : 1 flag
Japan : 1 aaGun, 1 bomber, 1 factory and 7 infantry
Caroline Islands : 1 infantry
50 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
49 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
60 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 10 / 15
Germans : 53 / 55
British : 21 / 23
Japanese : 44 / 44
Americans : 38 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from 2 Sea Zone to 13 Sea Zone
2 fighters moved from 6 Sea Zone to 13 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
1 fighter moved from 55 Sea Zone to 60 Sea ZoneCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 60 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 13 Sea Zone
Americans attack with 5 fighters and 2 submarines
Germans defend with 1 battleship and 1 destroyer
Americans roll dice for 2 submarines in 13 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 5 fighters in 13 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 battleship owned by the Germans lost in 13 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 battleship and 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 carriers moved from 55 Sea Zone to 57 Sea Zone
1 destroyer moved from 55 Sea Zone to 57 Sea Zone
1 battleship moved from 55 Sea Zone to 57 Sea Zone
3 fighters moved from Western United States to 57 Sea Zone
1 fighter moved from 60 Sea Zone to 57 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 2 Sea Zone to 12 Sea Zone
1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 carrier moved from 2 Sea Zone to 6 Sea Zone
2 fighters moved from 13 Sea Zone to 6 Sea Zone
3 fighters moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
1 transport moved from 2 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 cruiser moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Archangel to 4 Sea Zone
2 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to United Kingdom
1 bomber moved from Russia to Alaska
1 infantry moved from Western United States to Central United States
1 submarine moved from 37 Sea Zone to 31 Sea Zone
1 aaGun moved from Russia to ArchangelPlace Units - Americans
2 transports placed in 10 Sea Zone
2 armour placed in Western United States
1 fighter placed in Western United States
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour and 5 infantry
Alaska : 1 bomber
Archangel : 1 aaGun and 4 infantry
Western United States : 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
United Kingdom : 4 infantry
Solomon Islands : 1 flag
Algeria : 1 flag, 1 armour and 2 infantry
Eastern United States : 1 factory and 3 infantry
Central United States : 1 infantry
31 Sea Zone : 1 submarine
51 Sea Zone : 1 destroyer
12 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 2 transports
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
57 Sea Zone : 1 battleship, 3 carriers, 1 destroyer and 4 fighters
10 Sea Zone : 2 transports
13 Sea Zone : 1 submarine
55 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 10 / 15
Germans : 52 / 55
British : 21 / 23
Japanese : 44 / 44
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 9 damage on 9 factories; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Russians
6 armour moved from Russia to Belorussia
2 fighters moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 6 armour and 2 fighters
Germans defend with 1 armour, 2 bombers, 2 fighters and 1 infantry
Russians roll dice for 6 armour and 2 fighters in Belorussia, round 2 : 6/8 hits
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 infantry in Belorussia, round 2 : 2/6 hits
2 armour owned by the Russians , 1 infantry owned by the Germans , 2 bombers owned by the Germans , 1 armour owned by the Germans and 2 fighters owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 42
Casualties for Germans: 1 armour, 2 bombers, 2 fighters and 1 infantry
Casualties for Russians: 2 armourNon Combat Move - Russians
2 fighters moved from Belorussia to Archangel
1 armour moved from Russia to Archangel
26 infantry moved from Russia to Archangel
2 aaGuns moved from Russia to ArchangelPlace Units - Russians
1 armour placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs totalTerritory Summary for Russians :
Archangel : 2 aaGuns, 1 armour, 2 fighters and 26 infantry
Belorussia : 1 flag, 4 armour
Russia : 1 armour and 1 factoryProduction/PUs Summary :
Russians : 12 / 13
Germans : 50 / 55
British : 21 / 23
Japanese : 44 / 44
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
8 artilleries moved from Caucasus to West Russia
11 infantry moved from Eastern Europe to Belorussia
1 artillery moved from Eastern Europe to Belorussia
1 infantry moved from Karelia S.S.R. to Norway
Germans take Norway from British
5 armour moved from Karelia S.S.R. to Belorussia
9 infantry moved from Karelia S.S.R. to Belorussia
10 infantry moved from Caucasus to West Russia
1 bomber moved from Germany to United Kingdom
1 bomber moved from Western Europe to United Kingdom
1 armour moved from Caucasus to Russia
10 armour moved from Caucasus to West Russia
2 armour moved from Caucasus to BelorussiaCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 2,6 and costs: 8 production.
Bombing raid costs 8 production in United Kingdom
Battle in West Russia
Germans attack with 10 armour, 8 artilleries and 10 infantry
British defend with 3 infantry
Germans roll dice for 10 armour, 8 artilleries and 10 infantry in West Russia, round 2 : 13/28 hits
British roll dice for 3 infantry in West Russia, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from British with 10 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Russia
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour and 1 factory
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Russia, round 2 : 1/4 hits
Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belorussia
Germans attack with 7 armour, 1 artillery and 20 infantry
Russians defend with 4 armour
Germans roll dice for 7 armour, 1 artillery and 20 infantry in Belorussia, round 2 : 5/28 hits
Russians roll dice for 4 armour in Belorussia, round 2 : 0/4 hits
4 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 7 armour, 1 artillery and 20 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 4 armourNon Combat Move - Germans
1 infantry moved from Balkans to Eastern Europe
1 artillery moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Southern Europe
1 infantry moved from Germany to Southern Europe
1 infantry moved from Western Europe to Southern Europe
1 aaGun moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Western Europe to Germany
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Germany
1 artillery moved from Trans-Jordan to Anglo Egypt
1 armour moved from Persia to Anglo Egypt
2 infantry moved from Caucasus to PersiaPlace Units - Germans
2 armour, 1 bomber and 7 infantry placed in Germany
4 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 65 PUs; end with 78 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 13 infantry
Union of South Africa : 1 flag
Kenya : 1 flag
Persia : 2 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 factory and 7 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 1 bomber, 1 fighter and 11 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 factory
Ukraine S.S.R. : 1 aaGun and 1 artillery
West Russia : 10 armour, 8 artilleries and 9 infantry
Belorussia : 7 armour, 1 artillery and 20 infantry
Russia : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Anglo Egypt : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Russians : 2 / 0
Germans : 65 / 78
British : 16 / 23
Japanese : 44 / 44
Americans : 39 / 39 -
Well Jeb,I think I shall surrender now
Sure made a mess of that game,well played my friend.
I’m game anytime(another lesson never hurts lol) -
Thanks for the game. Sure let’s play again.
Why don’t we switch sides this times? I have little experience playing with the allies, could be interesting.
I can set up a game later today when I get home.Cheers
-
Sounds good
Throw me a pm.when your ready





