@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
Flip(allies) vs JEB(axis) SPRING 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British repair 5 damage on 5 factories; Remaining resources: 22 PUs;
British buy 1 armour and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
3 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
3 infantry moved from 6 Sea Zone to Norway
2 fighters moved from 8 Sea Zone to NorwayCombat - British
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Norway, round 2 : 5/7 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Norway to 6 Sea Zone
1 fighter moved from Algeria to Caucasus
1 fighter moved from 12 Sea Zone to Caucasus
1 infantry moved from Eastern Canada to Eastern United States
1 submarine moved from 47 Sea Zone to 30 Sea Zone
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea ZonePlace Units - British
1 armour and 5 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 27 PUs totalTerritory Summary for British :
Union of South Africa : 1 infantry
Australia : 2 infantry
Norway : 1 flag, 1 armour, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 5 infantry
Caucasus : 2 fighters
Algeria : 1 flag
Eastern United States : 1 infantry
42 Sea Zone : 2 infantry and 1 transport
30 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 19 / 22
Germans : 44 / 47
British : 25 / 27
Japanese : 40 / 41
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 armour moved from 34 Sea Zone to Persia
1 carrier moved from 34 Sea Zone to 14 Sea Zone
2 fighters moved from 34 Sea Zone to Persia
2 fighters moved from French Indochina to Persia
1 bomber moved from Buryatia S.S.R. to Persia
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 destroyer moved from 36 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in Persia
Japanese attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Persia, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Persia, round 2 : 5/7 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Persia to 14 Sea Zone
2 fighters moved from Persia to India
1 bomber moved from Persia to India
1 aaGun moved from French Indochina to India
1 infantry moved from China to Sinkiang
1 armour moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 armour moved from Japan to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
2 armour moved from 60 Sea Zone to Buryatia S.S.R.
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 factory placed in India
2 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 armour and 1 infantry
India : 1 flag, 1 aaGun, 1 bomber, 1 factory and 2 fighters
Soviet Far East : 1 flag
Philipine Islands : 2 infantry
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 4 infantry
East Indies : 2 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour and 4 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag
Japan : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship and 1 transport
14 Sea Zone : 1 carrier and 2 fighters
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 16 / 22
Germans : 44 / 47
British : 24 / 27
Japanese : 44 / 44
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Libya
1 bomber moved from Caucasus to Libya
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in Libya
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Libya
retreated to Libya
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 1 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 aaGun moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 armour moved from Algeria to 12 Sea Zone
3 infantry moved from Algeria to 12 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 carrier moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
3 infantry moved from 6 Sea Zone to Norway
1 aaGun moved from 6 Sea Zone to Norway
1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Central United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 bomber moved from Libya to Caucasus
1 submarine moved from 57 Sea Zone to 44 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 destroyer, 1 fighter and 1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour and 4 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Norway : 1 aaGun, 1 armour, 1 artillery and 3 infantry
Caucasus : 1 bomber
Algeria : 1 infantry
Eastern United States : 1 factory
44 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
1 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
10 Sea Zone : 2 transports
55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 16 / 22
Germans : 44 / 47
British : 24 / 27
Japanese : 44 / 44
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Novosibirsk
2 fighters moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
4 armour moved from Russia to Caucasus
1 infantry moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs totalTerritory Summary for Russians :
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 6 armour, 2 artilleries, 1 factory and 18 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 16 / 17
Germans : 44 / 47
British : 24 / 27
Japanese : 44 / 44
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Eastern Europe to West Russia
1 fighter moved from Western Europe to West Russia
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Algeria
1 infantry moved from Libya to Algeria
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 fighter moved from Western Europe to Algeria
1 fighter moved from Western Europe to West Russia
1 artillery moved from Italian East Africa to Kenya
Germans take Kenya from British
1 armour moved from French West Africa to Belgian Congo
Germans take Belgian Congo from British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Western Europe to United Kingdom
1 armour moved from Anglo Egypt to Algeria
1 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from Trans-Jordan to PersiaCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,3 and costs: 6 production.
Bombing raid costs 6 production in United Kingdom
Battle in Algeria
Germans attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship in Algeria, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Algeria, round 2 : 1/4 hits
British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in West Russia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Belorussia
5 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Algeria to Western Europe
1 infantry moved from Germany to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to Germany
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Germany to Western Europe
5 infantry moved from Germany to Eastern Europe
1 artillery moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Ukraine S.S.R. to Belorussia
11 armour moved from Ukraine S.S.R. to Eastern Europe
1 fighter moved from West Russia to Eastern Europe
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 armour moved from Southern Europe to Eastern Europe
1 armour moved from Eastern Europe to Germany
1 armour moved from Eastern Europe to Germany
1 armour moved from Belorussia to Eastern Europe
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
5 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 1 factory and 8 infantry
Kenya : 1 flag, 1 artillery
Persia : 1 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag, 1 armour
Southern Europe : 1 factory and 5 infantry
Archangel : 1 flag, 1 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 aaGun, 11 armour, 1 artillery, 1 fighter and 5 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 1 bomber, 1 fighter and 8 infantry
French Equatorial Africa : 1 flag
Algeria : 1 armour and 1 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 1 infantry
Belorussia : 2 artilleries, 2 fighters and 8 infantry
Anglo Egypt : 1 flag
34 Sea Zone : 1 infantry
13 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 14 / 17
Germans : 49 / 49
British : 21 / 27
Japanese : 44 / 44
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 6 factories; Remaining resources: 21 PUs;
British buy 1 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 30 Sea Zone to 34 Sea Zone
2 fighters moved from Caucasus to 34 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
5 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Archangel
5 infantry moved from 4 Sea Zone to Archangel
1 infantry moved from Norway to Karelia S.S.R.
2 fighters moved from 6 Sea Zone to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.Combat - British
Battle in 34 Sea Zone
British attack with 2 fighters and 1 submarine
Japanese defend with 1 battleship and 1 transport; Germans defend with 1 infantry
British roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 battleship owned by the Japanese lost in 34 Sea Zone
1 infantry owned by the Germans and 1 transport owned by the Japanese lost in 34 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship and 1 transport
Casualties for Germans: 1 infantry
Casualties for British: 1 submarine
Battle in Karelia S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
British attack with 1 armour and 5 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 5 infantry in Archangel, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from 34 Sea Zone to Caucasus
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 carrier moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Norway to Archangel
2 infantry and 1 transport moved from 42 Sea Zone to 53 Sea ZonePlace Units - British
1 armour and 5 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 22 PUs totalTerritory Summary for British :
Union of South Africa : 1 infantry
Australia : 2 infantry
Archangel : 2 armour and 5 infantry
Karelia S.S.R. : 2 infantry
Norway : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 5 infantry
Caucasus : 2 fighters
53 Sea Zone : 2 infantry and 1 transport
4 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
10 Sea Zone : 1 infantryProduction/PUs Summary :
Russians : 18 / 17
Germans : 45 / 49
British : 21 / 22
Japanese : 44 / 44
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from India to Kazakh S.S.R.
1 bomber moved from India to CaucasusCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in CaucasusNon Combat Move - Japanese
1 bomber moved from Caucasus to India
2 fighters moved from Kazakh S.S.R. to Trans-Jordan
4 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Yakut S.S.R. to Novosibirsk
2 armour moved from Buryatia S.S.R. to Novosibirsk
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
2 armour moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.Place Units - Japanese
2 armour and 1 artillery placed in India
3 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 armour
India : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber and 1 factory
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 1 artillery and 4 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
East Indies : 2 infantry
French Indochina : 2 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 2 fighters
Solomon Islands : 1 infantry
Sinkiang : 1 flag
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour, 1 artillery and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag
Japan : 1 aaGun, 3 armour, 1 factory and 6 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 transport
14 Sea Zone : 1 carrier and 2 fighters
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 16 / 17
Germans : 45 / 49
British : 21 / 22
Japanese : 46 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to West Russia
1 bomber moved from Caucasus to West Russia
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
2 fighters moved from 55 Sea Zone to Solomon Islands
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in West Russia
Americans attack with 1 armour and 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in West Russia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 armour owned by the Americans lost in West Russia
retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 armourNon Combat Move - Americans
2 fighters moved from Solomon Islands to 45 Sea Zone
1 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 aaGun moved from Norway to 6 Sea Zone
1 artillery moved from Norway to 6 Sea Zone
3 infantry moved from Norway to 6 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 cruiser moved from 6 Sea Zone to 4 Sea Zone
1 carrier moved from 6 Sea Zone to 4 Sea Zone
2 fighters moved from 6 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Archangel
3 infantry moved from 4 Sea Zone to Archangel
1 bomber moved from West Russia to Russia
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 aaGun moved from 4 Sea Zone to ArchangelPlace Units - Americans
2 fighters and 2 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour and 4 infantry
Archangel : 1 aaGun, 1 artillery and 3 infantry
Western United States : 1 aaGun and 1 factory
Solomon Islands : 1 flag, 1 infantry
Eastern United States : 1 factory, 2 fighters and 2 infantry
Russia : 1 bomber
4 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
45 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
10 Sea Zone : 2 submarines
55 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 16 / 17
Germans : 45 / 49
British : 21 / 22
Japanese : 46 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Persia
3 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 3/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour; Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Persia, round 2 : 0/4 hits
Japanese roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Persia, round 3 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Persia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia
Russians roll dice for 1 fighter and 2 infantry in Persia, round 4 : 2/3 hits
Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 artillery and 4 infantry in Kazakh S.S.R., round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 fighter moved from Persia to Russia
6 armour moved from Caucasus to RussiaPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Kazakh S.S.R. : 1 artillery and 3 infantry
Caucasus : 1 aaGun, 1 factory and 8 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 2 infantry
Russia : 1 aaGun, 7 armour, 1 factory, 2 fighters and 13 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 42 / 49
British : 22 / 22
Japanese : 43 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Kenya to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Algeria to 13 Sea Zone
1 infantry moved from Algeria to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
1 battleship moved from 13 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 armour moved from 16 Sea Zone to Ukraine S.S.R.
4 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Western Europe to Ukraine S.S.R.
8 infantry moved from Belorussia to Karelia S.S.R.
2 artilleries moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Eastern Europe to Karelia S.S.R.
11 armour moved from Eastern Europe to Karelia S.S.R.
1 bomber moved from Germany to United Kingdom
1 bomber moved from Western Europe to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 1,3 and costs: 4 production.
Bombing raid costs 4 production in United Kingdom
Battle in Union of South Africa
Germans attack with 1 armour and 1 artillery
British defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Union of South Africa, round 2 : 1/2 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Union of South Africa
Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 4 fighters and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 armour, 4 fighters and 5 infantry in Ukraine S.S.R., round 2 : 5/10 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 11 armour, 3 artilleries and 9 infantry
British defend with 2 infantry
Germans roll dice for 11 armour, 3 artilleries and 9 infantry in Karelia S.S.R., round 2 : 10/23 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 11 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Southern Europe to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from United Kingdom to Germany
2 fighters moved from Ukraine S.S.R. to Western Europe
2 artilleries moved from Germany to Eastern Europe
8 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Eastern Europe
3 infantry moved from Southern Europe to Balkans
2 fighters moved from Ukraine S.S.R. to Eastern EuropePlace Units - Germans
2 armour and 8 infantry placed in Germany
5 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 8 infantry
Union of South Africa : 1 flag, 1 armour
Kenya : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 factory and 5 infantry
Italian East Africa : 1 flag
Eastern Europe : 2 armour, 2 artilleries, 2 fighters and 8 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 11 armour, 3 artilleries and 9 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 10 infantry
French Equatorial Africa : 1 flag
Balkans : 3 infantry
Ukraine S.S.R. : 1 armour and 3 infantry
West Russia : 1 infantry
Anglo Egypt : 1 flag
16 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 16 / 21
Germans : 49 / 49
British : 20 / 22
Japanese : 43 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Archangel to West Russia
2 fighters moved from Caucasus to West RussiaCombat - British
Battle in West Russia
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from West Russia to Russia
4 infantry moved from Archangel to Russia
2 armour moved from Archangel to Russia
2 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
3 transports moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from Norway to 6 Sea Zone
1 infantry moved from Norway to 6 Sea Zone
1 artillery moved from 6 Sea Zone to United Kingdom
1 infantry moved from 6 Sea Zone to United Kingdom
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to 6 Sea ZonePlace Units - British
2 fighters placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 2 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 6 infantry
Solomon Islands : 2 infantry
Russia : 2 armour, 2 fighters and 4 infantry
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
45 Sea Zone : 1 transport
1 Sea Zone : 1 infantryProduction/PUs Summary :
Russians : 16 / 21
Germans : 49 / 49
British : 20 / 22
Japanese : 43 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from India to Persia
1 artillery moved from India to Persia
1 artillery moved from Novosibirsk to Kazakh S.S.R.
4 infantry moved from Novosibirsk to Kazakh S.S.R.
3 armour moved from Novosibirsk to Kazakh S.S.R.
1 carrier moved from 14 Sea Zone to 16 Sea Zone
2 fighters moved from 14 Sea Zone to Germany
2 fighters moved from Trans-Jordan to Kazakh S.S.R.
1 bomber moved from India to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Russia
Battle in Kazakh S.S.R.
Japanese attack with 3 armour, 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 3 armour, 1 artillery, 2 fighters and 4 infantry in Kazakh S.S.R., round 2 : 3/10 hits
Russians roll dice for 1 artillery and 3 infantry in Kazakh S.S.R., round 2 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 3 armour, 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 3 : 5/8 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Persia
Japanese attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 artillery in Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
2 armour moved from Buryatia S.S.R. to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from French Indochina to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
3 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 armour moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 fighters moved from Kazakh S.S.R. to 16 Sea Zone
1 bomber moved from Russia to IndiaPlace Units - Japanese
1 destroyer and 1 fighter placed in 60 Sea Zone
2 artilleries and 1 infantry placed in India
1 armour and 1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Germany : 2 fighters
Persia : 1 flag, 2 armour and 1 artillery
India : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 2 armour, 1 artillery and 6 infantry
Kazakh S.S.R. : 1 flag, 3 armour, 1 artillery and 1 infantry
Sinkiang : 1 flag
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 armour and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
35 Sea Zone : 1 transport
16 Sea Zone : 1 carrier and 2 fighters
60 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 14 / 21
Germans : 49 / 49
British : 19 / 22
Japanese : 46 / 46
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Solomon Islands to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
1 fighter moved from 45 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 battleship moved from 45 Sea Zone to 37 Sea Zone
3 transports moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 cruiser moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 3 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
1 carrier moved from 1 Sea Zone to 2 Sea Zone
1 destroyer moved from 1 Sea Zone to 2 Sea Zone
1 fighter moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
2 infantry moved from 2 Sea Zone to United Kingdom
2 submarines moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from Eastern United States to 55 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 aaGun moved from Archangel to RussiaPlace Units - Americans
1 carrier and 1 transport placed in 55 Sea Zone
1 armour and 2 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 4 infantry
Archangel : 1 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 2 infantry
East Indies : 1 flag, 1 infantry
United Kingdom : 1 armour and 2 infantry
Solomon Islands : 1 flag
Eastern United States : 1 factory and 2 infantry
Russia : 1 aaGun, 1 artillery, 1 bomber and 2 infantry
12 Sea Zone : 2 submarines
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
45 Sea Zone : 1 submarine
2 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
55 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 14 / 21
Germans : 49 / 49
British : 19 / 22
Japanese : 42 / 46
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 20 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
8 infantry moved from Caucasus to Persia
7 armour moved from Russia to Persia
10 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Persia
Russians attack with 7 armour and 8 infantry
Japanese defend with 2 armour and 1 artillery
Russians roll dice for 7 armour and 8 infantry in Persia, round 2 : 4/15 hits
Japanese roll dice for 2 armour and 1 artillery in Persia, round 2 : 2/3 hits
2 infantry owned by the Russians , 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 7 armour and 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 10 infantry
Japanese defend with 3 armour, 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 10 infantry in Kazakh S.S.R., round 2 : 3/12 hits
Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 2/5 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 fighters and 8 infantry in Kazakh S.S.R., round 3 : 0/10 hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 : 0/2 hits
Russians roll dice for 2 fighters and 8 infantry in Kazakh S.S.R., round 4 : 1/10 hits
Japanese roll dice for 2 armour in Kazakh S.S.R., round 4 : 0/2 hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 fighters and 8 infantry in Kazakh S.S.R., round 5 : 3/10 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 7 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 3 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Russia
1 aaGun moved from Caucasus to Persia
1 aaGun moved from Russia to Kazakh S.S.R.Place Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Persia : 1 aaGun, 7 armour and 6 infantry
Kazakh S.S.R. : 1 aaGun and 7 infantry
Caucasus : 1 factory
West Russia : 1 flag, 1 infantry
Russia : 1 armour, 1 factory, 2 fighters and 7 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 47 / 49
British : 20 / 22
Japanese : 39 / 46
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
Germans take Norway from British
2 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Eastern Europe to Archangel
11 armour moved from Karelia S.S.R. to West Russia
6 infantry moved from Karelia S.S.R. to West Russia
3 artilleries moved from Karelia S.S.R. to West Russia
3 infantry moved from Ukraine S.S.R. to West Russia
2 infantry moved from Balkans to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine S.S.R. to West Russia
2 armour moved from Eastern Europe to West Russia
1 bomber moved from Germany to United Kingdom
1 bomber moved from Western Europe to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,1 and costs: 4 production.
Bombing raid costs 4 production in United Kingdom
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West Russia
Germans attack with 14 armour, 3 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 14 armour, 3 artilleries and 9 infantry in West Russia, round 2 : 11/26 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 14 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Southern Europe to Western Europe
2 infantry moved from Southern Europe to Balkans
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 aaGun moved from Karelia S.S.R. to West Russia
4 infantry moved from Eastern Europe to Ukraine S.S.R.
2 artilleries moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Eastern Europe to Belorussia
8 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Eastern Europe
2 fighters moved from Archangel to Eastern Europe
1 infantry moved from Southern Europe to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 armour moved from Union of South Africa to Italian East Africa
1 fighter moved from Western Europe to Germany
1 fighter moved from Western Europe to Eastern EuropePlace Units - Germans
3 armour and 7 infantry placed in Germany
1 artillery and 3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 armour, 2 bombers, 1 factory, 1 fighter and 8 infantry
Union of South Africa : 1 flag
Kenya : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 artillery, 1 factory and 3 infantry
Archangel : 1 flag, 2 infantry
Italian East Africa : 1 flag, 1 armour
Eastern Europe : 2 armour, 3 fighters and 8 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun and 12 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 factory and 2 infantry
Balkans : 2 infantry
Ukraine S.S.R. : 2 artilleries and 5 infantry
West Russia : 1 aaGun, 14 armour, 3 artilleries and 9 infantry
Belorussia : 3 infantry
Anglo Egypt : 1 flag
16 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 10 / 18
Germans : 58 / 58
British : 17 / 22
Japanese : 39 / 46
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - British
British repair 4 damage on 4 factories; Remaining resources: 18 PUs;
British buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Russia to Sinkiang
Americans take Sinkiang from Japanese
2 infantry moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 armour moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Norway
4 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
2 fighters moved from 6 Sea Zone to Norway
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea ZoneCombat - British
Battle in Norway
British attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Norway, round 2 : 5/8 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Novosibirsk to Russia
2 fighters moved from Norway to Russia
2 fighters moved from United Kingdom to Russia
1 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from Solomon Islands to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East IndiesPlace Units - British
1 carrier placed in 3 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 21 PUs totalTerritory Summary for British :
Australia : 2 infantry
Novosibirsk : 2 infantry
East Indies : 2 infantry
Norway : 1 flag, 1 armour, 1 artillery and 4 infantry
United Kingdom : 1 aaGun, 1 factory and 4 infantry
Sinkiang : 1 armour
Russia : 1 armour, 6 fighters and 2 infantry
3 Sea Zone : 2 carriers, 1 destroyer and 3 transports
37 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 12 / 18
Germans : 55 / 58
British : 20 / 21
Japanese : 35 / 46
Americans : 44 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from India to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Novosibirsk, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 4 : 0/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 5 : 1/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 5 : 0/2 hits
1 infantry owned by the British lost in Novosibirsk
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 6 : 3/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 6 : 0/1 hits
1 infantry owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to India
2 fighters moved from Germany to 16 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
3 armour moved from Buryatia S.S.R. to China
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 36 Sea Zone
1 carrier moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 60 Sea Zone to 36 Sea Zone
2 destroyers moved from 60 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indochina
1 bomber moved from Novosibirsk to French IndochinaPlace Units - Japanese
2 armour and 1 fighter placed in India
1 armour, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
India : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory, 3 fighters and 5 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 2 armour and 6 infantry
French Indochina : 1 armour, 2 bombers and 3 infantry
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 3 armour
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
61 Sea Zone : 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
16 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Russians : 10 / 18
Germans : 55 / 58
British : 20 / 21
Japanese : 37 / 37
Americans : 44 / 42 -
I had to play twice; forgot to post the turn summary.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Philipine Islands
Americans take Philipine Islands from JapaneseCombat - Americans
Battle in Caucasus
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 bomber moved from Caucasus to Russia
1 armour moved from United Kingdom to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 2 infantry and 3 transports moved from 6 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
2 infantry moved from 3 Sea Zone to Norway
2 fighters moved from 6 Sea Zone to Russia
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 cruiser moved from 6 Sea Zone to 3 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
2 transports moved from 2 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
2 submarines moved from 12 Sea Zone to 13 Sea ZonePlace Units - Americans
3 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 47 PUs; end with 48 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 armour and 2 infantry
Philipine Islands : 1 flag, 1 infantry
Western United States : 1 aaGun, 1 factory and 1 fighter
East Indies : 1 flag
Norway : 1 armour and 2 infantry
United Kingdom : 4 infantry
Solomon Islands : 1 flag, 2 infantry
Caucasus : 2 infantry
Eastern United States : 1 factory and 3 infantry
Russia : 1 aaGun, 1 artillery, 1 bomber and 2 fighters
3 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
49 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
57 Sea Zone : 1 submarine
2 Sea Zone : 1 carrier, 1 destroyer and 2 transports
13 Sea Zone : 2 submarines
55 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Russians : 14 / 18
Germans : 51 / 58
British : 20 / 21
Japanese : 34 / 37
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Persia to Anglo Egypt
British take Trans-Jordan from Germans
British take Anglo Egypt from Germans
3 infantry moved from Kazakh S.S.R. to Novosibirsk
2 fighters moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 4 : 2/4 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
3 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Kazakh S.S.R. to Sinkiang
5 infantry moved from Persia to Kazakh S.S.R.
6 armour moved from Persia to Russia
1 aaGun moved from Kazakh S.S.R. to Russia
1 aaGun moved from Persia to Kazakh S.S.R.Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Novosibirsk : 2 infantry
Kazakh S.S.R. : 1 aaGun and 5 infantry
Caucasus : 1 factory
Sinkiang : 1 infantry
Russia : 1 aaGun, 7 armour, 1 factory, 2 fighters and 16 infantry
Anglo Egypt : 1 armourProduction/PUs Summary :
Russians : 16 / 16
Germans : 48 / 58
British : 23 / 21
Japanese : 32 / 37
Americans : 47 / 48