That’s what I thought. Thanks for clarifying!
Fischer Variant A&A alpha III Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Tobruk to Libya
Americans take Libya from Italians
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 transports moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
3 cruisers moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery moved from New Britain to 47 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 transport moved from 47 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to Paulau Island
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Alaska
1 bomber moved from Western United States to Alaska
1 mech_infantry moved from British Columbia to Alaska
1 mech_infantry moved from British Columbia to Western United StatesCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 5 submarines
Japanese defend with 2 carriers and 2 cruisers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 carrier, 4 cruisers, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 2 carriers and 2 cruisers in 6 Sea Zone, round 2 : 1/4 hits
1 fighter owned by the Americans , 1 cruiser owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 3/5 hits
1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 4 cruisers, 1 destroyer, 1 fighter and 5 submarines remaining. Battle score for attacker is 46
Casualties for Japanese: 2 carriers and 2 cruisers
Casualties for Americans: 1 fighter
Battle in 97 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 fighter; Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Paulau Island
Americans attack with 1 artillery and 2 fighters
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 2 fighters in Paulau Island, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hainan
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hainan
Americans win, taking Hainan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 fighters moved from Midway to 26 Sea Zone
1 fighter moved from Paulau Island to 45 Sea Zone
1 fighter moved from Paulau Island to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 armour placed in Eastern United States
1 fighter placed in Western United States
1 artillery and 1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Alaska: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Americans collect 1 PU from War Bonds; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
scramble in two areas
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112 no
97? (italy) yes -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alaska to British Columbia
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
4 armour moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
3 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Szechwan
2 fighters moved from British Guiana to Gibraltar
1 bomber moved from Gibraltar to 97 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 battleship moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to 115 Sea Zone
3 fighters moved from Kwangtung to Sikang
1 fighter moved from India to Turkmenistan
1 bomber moved from India to Kansu
1 armour moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 35 Sea Zone to 38 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber
Germans defend with 1 fighter; Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
British attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 2 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Italians roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Denmark
Battle in Kansu
British attack with 2 armour, 1 bomber and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 bomber and 1 infantry in Kansu, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kansu
British win, taking Denmark from Germans, taking Kansu from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Turkmenistan
British attack with 4 armour and 1 fighter
Germans defend with 3 armour
British roll dice for 4 armour and 1 fighter in Turkmenistan, round 2 : 3/5 hits
Germans roll dice for 3 armour in Turkmenistan, round 2 : 0/3 hits
3 armour owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from Turkmenistan to Sikang
1 bomber moved from Kansu to Sikang
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 115 Sea Zone to VyborgPlace Units - British
3 armour, 1 bomber and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to France
3 artilleries moved from Northern Italy to France
1 armour moved from Volgograd to Novosibirsk
2 artilleries moved from Western Germany to FranceCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
kamakaze
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2 ac carrier
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 battleship moved from 44 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 bomber moved from New South Wales to Philippines
2 fighters moved from Kwangtung to Philippines
1 bomber moved from Kwangtung to PhilippinesCombat - ANZAC
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the ANZAC
Battle in FormosaNon Combat Move - ANZAC
2 fighters could not land in 20 Sea Zone and were removed
2 aaGuns moved from Northern Territory to Queensland
2 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to QueenslandPlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
1 artillery and 2 infantry moved from French Indo China to KwangsiNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 battleship, 2 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
6 armour moved from Caucasus to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
5 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
2 armour moved from Rostov to Northwest Persia
4 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 artillery moved from Bryansk to Rostov
1 fighter moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Western Germany to Vyborg
1 tactical_bomber moved from Volgograd to Slovakia Hungary
1 fighter moved from Volgograd to Slovakia Hungary
8 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Vyborg
2 artilleries moved from Smolensk to Bryansk
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Urals to Novosibirsk
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Slovakia HungaryCombat - Germans
Battle in Turkmenistan
Germans attack with 6 armour and 1 bomber
British defend with 4 armour
Germans roll dice for 6 armour and 1 bomber in Turkmenistan, round 2 : 1/7 hits
British roll dice for 4 armour in Turkmenistan, round 2 : 1/4 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Turkmenistan
Germans roll dice for 5 armour and 1 bomber in Turkmenistan, round 3 : 3/6 hits
British roll dice for 3 armour in Turkmenistan, round 3 : 3/3 hits
3 armour owned by the British and 3 armour owned by the Germans lost in Turkmenistan
Germans win, taking Turkmenistan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 4 armour
Casualties for British: 4 armour
Battle in Northwest Persia
Germans attack with 3 armour
British defend with 1 mech_infantry
Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Denmark
Germans attack with 9 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 9 infantry in Denmark, round 2 : 0/9 hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 0/2 hits
Germans roll dice for 9 infantry in Denmark, round 3 : 1/9 hits
British roll dice for 1 armour and 1 infantry in Denmark, round 3 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Denmark
Germans roll dice for 7 infantry in Denmark, round 4 : 4/7 hits
British roll dice for 1 armour in Denmark, round 4 : 0/1 hits
1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vyborg
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 bomber
Germans roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 bomber in Vyborg, round 2 : 1/1 hits
1 bomber owned by the British and 1 infantry owned by the Germans lost in Vyborg
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 bomberNon Combat Move - Germans
1 tactical_bomber moved from Vyborg to Novgorod
1 bomber moved from Turkmenistan to Caucasus
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
2 bombers placed in Western Germany
2 armour and 1 infantry placed in Western Germany
3 armour placed in Volgograd
1 armour placed in Western Germany
1 battleship and 1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Trans-Jordan to IraqNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Manchuria to Jehol
1 fighter moved from Siberia to Jehol
1 armour moved from Shantung to Kiangsu
1 infantry moved from Shantung to KiangsuCombat - Japanese
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Jehol to ManchuriaPlace Units - Japanese
3 armour placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,5,1,6,4,1,1,5,6,5,4,4,1,4,2,1
Japanese collect 15 PUs (11 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 2 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 infantry moved from Libya to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to Tunisia
2 transports moved from 82 Sea Zone to 87 Sea Zone
3 infantry moved from Alexandria to Egypt
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Alaska to Soviet Far East
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 battleship moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 mech_infantry moved from Western United States to Alaska
2 fighters moved from Alaska to Aleutian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 2/3 hits
Germans roll dice for 3 infantry in Southern France, round 2 : 3/3 hits
1 fighter owned by the Americans , 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Southern France
Germans win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Soviet Far East to Alaska
1 armour, 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Brazil to British GuianaPlace Units - Americans
1 battleship and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Americans collect 5 PUs from War Bonds; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
1 artillery placed in Sikang
1 artillery placed in Shantung
1 artillery placed in KansuTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 36 PUs; 0 techTokens;
British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Denmark
3 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from Trans-Jordan to Syria
2 fighters moved from Gibraltar to Southern France
1 armour moved from Kansu to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Timguska to Novosibirsk
4 fighters moved from Sikang to Novosibirsk
1 bomber moved from Sikang to Novosibirsk
2 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from India to Eastern Persia
4 armour moved from India to West India
1 destroyer moved from 38 Sea Zone to 36 Sea ZoneCombat - British
Battle in Denmark
British attack with 3 armour, 1 bomber and 3 infantry
Germans defend with 7 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits
British roll dice for 3 armour, 1 bomber and 3 infantry in Denmark, round 2 : 1/7 hits
Germans roll dice for 7 infantry in Denmark, round 2 : 5/7 hits
3 infantry owned by the British , 2 armour owned by the British and 2 infantry owned by the Germans lost in Denmark
British roll dice for 1 armour and 1 bomber in Denmark, round 3 : 1/2 hits
Germans roll dice for 5 infantry in Denmark, round 3 : 4/5 hits
1 bomber owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Denmark
Germans win with 4 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 infantry
Casualties for British: 3 armour, 1 bomber and 3 infantry
Battle in Southern France
British attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 armour, 2 fighters and 2 infantry in Southern France, round 2 : 4/6 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
British attack with 1 armour, 1 bomber and 4 fighters
Germans defend with 1 infantry; Italians defend with 1 armour
British roll dice for 1 armour, 1 bomber and 4 fighters in Novosibirsk, round 2 : 5/6 hits
Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Germans , 1 fighter owned by the British and 1 armour owned by the Italians lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters moved from Novosibirsk to Sikang
1 bomber moved from Novosibirsk to Sikang
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
2 fighters moved from Southern France to Normandy Bordeaux
2 aaGuns moved from Ontario to Quebec
1 aaGun moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
3 armour placed in Normandy Bordeaux
1 bomber and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
British collect 39 PUs (1 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 artillery moved from France to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery moved from 97 Sea Zone to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits
British roll dice for 2 infantry in Albania, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 artillery in Albania, round 3 : 0/1 hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Albania, round 4 : 0/1 hits
British roll dice for 1 infantry in Albania, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Albania
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 4 artilleries and 4 infantry
British defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 4 artilleries and 4 infantry in Southern France, round 2 : 4/8 hits
British roll dice for 2 armour and 2 infantry in Southern France, round 2 : 0/4 hits
2 infantry owned by the British and 2 armour owned by the British lost in Southern France
Italians win, taking Southern France from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 2 armour and 2 infantryNon Combat Move - Italians
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 unit repaired.
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 battleship moved from 62 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
2 bombers moved from Philippines to Manchuria
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in Korea
Battle in Manchuria
ANZAC attack with 2 bombers
Japanese defend with 1 fighter
ANZAC roll dice for 2 bombers in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 fighter owned by the Japanese lost in Manchuria
ANZAC win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 bomber moved from Manchuria to Hunan
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to 6 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
1 artillery moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to KiangsiNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 battleship, 2 bombers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 battleships moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 armour moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Buryatia to Manchuria
1 armour moved from Yakut S.S.R. to Amur
1 armour moved from Volgograd to Novosibirsk
2 armour moved from Turkmenistan to Eastern Persia
3 armour moved from Northwest Persia to Persia
Germans take Persia from UK_Pacific
3 armour moved from Persia to Eastern Persia
2 infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Rostov to Caucasus
2 artilleries moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Novosibirsk
3 infantry moved from Western Germany to France
4 infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
5 infantry moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Eastern Persia
Germans attack with 5 armour
British defend with 1 mech_infantry
Germans roll dice for 5 armour in Eastern Persia, round 2 : 4/5 hits
UK_Pacific roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from UK_Pacific with 5 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 4 battleships and 1 destroyer
British defend with 1 battleship, 1 cruiser and 3 transports
Germans roll dice for 4 battleships and 1 destroyer in 112 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 3 transports in 112 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British lost in 112 Sea Zone
Germans roll dice for 4 battleships and 1 destroyer in 112 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
3 transports owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 4 battleships and 1 destroyer remaining. Battle score for attacker is 53
Casualties for British: 1 battleship, 1 cruiser and 3 transports
Battle in Novosibirsk
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 armour and 1 tactical_bomber in Novosibirsk, round 2 : 0/3 hits
British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 3 : 1/2 hits
British roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Novosibirsk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 bombers, 2 fighters and 5 infantry
British defend with 3 armour, 1 factory_minor, 4 fighters and 1 harbour; Americans defend with 1 armour and 1 infantry
Germans roll dice for 3 armour, 2 bombers, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 6/12 hits
British roll dice for 4 armour, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 6/9 hits
3 armour owned by the British , 5 infantry owned by the Germans , 1 armour owned by the Germans , 1 armour owned by the Americans , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 bombers and 2 fighters in Normandy Bordeaux, round 3 : 4/6 hits
British roll dice for 3 fighters in Normandy Bordeaux, round 3 : 2/3 hits
2 armour owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 3 armour and 5 infantry
Casualties for British: 3 armour and 4 fighters
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Novosibirsk to KazakhstanPlace Units - Germans
3 armour placed in Volgograd
2 bombers placed in Russia
2 armour, 1 artillery and 3 infantry placed in Western Germany
1 battleship and 1 destroyer placed in 113 Sea Zone
Germans undo move 4.
1 battleship and 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
2 infantry moved from India to West India
1 infantry moved from Iraq to Persia
Russians take Persia from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians