That’s what I thought. Thanks for clarifying!
Fischer Variant A&A alpha III Sensoy Battle
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will get other map tomoz now
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
3 infantry moved from Ethiopia to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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scramble?
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scramble all
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1 tac bomber and 1 fighter tro land… normandy b or uk?
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put in normandy…edit out to uk if u like
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_majors; Remaining resources: 58 PUs;
Germans buy 1 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
4 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Russia
4 armour moved from Belarus to Smolensk
4 armour moved from Archangel to Vologda
2 armour moved from Novgorod to Vologda
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Holland Belgium
1 fighter moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 destroyers moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
2 infantry moved from Germany to Poland
3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Smolensk
2 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Vologda, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 7 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 7 armour, 1 artillery, 4 infantry and 1 mech_infantry in Smolensk, round 2 : 4/13 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 7 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 4 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 6/10 hits
1 submarine owned by the Russians , 3 destroyers owned by the Germans , 1 carrier owned by the British , 2 destroyers owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -4
Casualties for Germans: 3 destroyers and 3 submarines
Casualties for Russians: 1 submarine
Casualties for British: 1 carrier and 2 destroyers
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Normandy BordeauxNon Combat Move - Germans
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Russia to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to BelarusPlace Units - Germans
1 armour placed in Western Germany
2 fighters placed in Germany
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Removing units owned by British from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 23 PUs; 0 techTokens;
Russians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
6 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Korea to Amur
3 infantry moved from Volgograd to Tambov
3 infantry moved from Rostov to Bryansk
4 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from West India to IndiaCombat - Russians
Battle in Bryansk
Russians attack with 1 armour and 7 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour and 7 infantry in Bryansk, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour and 5 infantry in Bryansk, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Manchuria to Amur
1 infantry moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 5 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,3,6,6
Russians collect 27 PUs (3 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 submarines moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 armour moved from Anhwe to Shensi
1 artillery moved from Kansu to Shensi
1 artillery moved from Kansu to Tsinghai
1 tactical_bomber moved from Chahar to Tsinghai
1 fighter moved from Chahar to Shensi
1 tactical_bomber moved from Anhwe to Tsinghai
1 fighter moved from Anhwe to Shensi
2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to KiangsiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery and 2 fighters
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 2 fighters in Shensi, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
1 artillery owned by the Chinese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 26 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is -18
Casualties for Japanese: 3 submarines
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in KoreaNon Combat Move - Japanese
2 fighters moved from Shensi to Chahar
2 tactical_bombers moved from Tsinghai to KansuPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Wake Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 33 Sea Zone to Marshall Islands
1 fighter moved from 33 Sea Zone to Marshall Islands
1 fighter moved from Malta to Egypt
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to EgyptCombat - Americans
Battle in Egypt
Americans attack with 1 fighter and 4 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Midway
Battle in Marshall Islands
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Midway from Japanese, taking Marshall Islands from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Marshall Islands to 33 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from British Columbia to Alaska
1 artillery moved from Western United States to British Columbia
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 artillery and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Americans collect 6 PUs from War Bonds; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
on u
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangtung to Kiangsi
4 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 4/6 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 0/4 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Anhwe
1 artillery placed in Hopei
1 artillery placed in Sikang
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
maybe a couple of scrambles here.
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2 (1 fighter + 1 other) to sz 112 + 1 to sz 113
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - British
British spend 5 on tech rolls
British roll 5 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
4 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from United Kingdom to France
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Java to Kwangsi
2 fighters moved from Malaya to Kwangsi
1 armour moved from Szechwan to Shensi
1 bomber moved from Kwangtung to Shensi
4 infantry moved from Burma to Yunnan
5 infantry moved from India to BurmaCombat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 bomber
Germans defend with 1 tactical_bomber and 1 transport
British roll dice for 1 bomber in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 bomber
Battle in 112 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
British roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/3 hits
1 tactical_bomber owned by the British lost in 112 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 tactical_bomber
Battle in Holland Belgium
British attack with 1 armour, 3 fighters and 7 infantry
Germans defend with 1 bomber, 2 fighters and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 armour, 3 fighters and 7 infantry in Holland Belgium, round 2 : 1/11 hits
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits
3 infantry owned by the British , 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 3 fighters and 4 infantry in Holland Belgium, round 3 : 2/8 hits
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/4 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 3 fighters and 1 infantry in Holland Belgium, round 4 : 2/5 hits
Germans roll dice for 2 fighters in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the British and 2 fighters owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber, 2 fighters and 3 infantry
Casualties for British: 7 infantry
Strategic bombing raid in France
AA fire in France : 0/2 hits
Bombing raid in France rolls: 4,8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Shensi
British attack with 1 armour and 1 bomber
Japanese defend with 2 armour
British roll dice for 1 armour and 1 bomber in Shensi, round 2 : 1/2 hits
Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits
1 bomber owned by the British , 1 armour owned by the British and 1 armour owned by the Japanese lost in Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 1 bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 aaGun moved from West India to India
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 bombers moved from France to United Kingdom
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 armour, 1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 32 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Tunisia to Tobruk
2 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry; Americans defend with 1 fighter
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
Place Units - Italians
3 artilleries placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 bomber moved from New South Wales to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 9 damage on 9 factory_majors; Remaining resources: 53 PUs;
Germans buy 5 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Vologda to Russia
7 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Smolensk to Russia
1 armour moved from Urals to Russia
1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
2 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Bessarabia to Russia
3 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
2 artilleries moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to BessarabiaCombat - Germans
Battle in Russia
Germans attack with 14 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major, 20 infantry and 2 mech_infantrys
Germans roll dice for 14 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/23 hits
Russians roll dice for 1 artillery, 20 infantry and 2 mech_infantrys in Russia, round 2 : 4/23 hits
12 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 14 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 3 : 12/19 hits
Russians roll dice for 1 artillery, 8 infantry and 2 mech_infantrys in Russia, round 3 : 3/11 hits
8 infantry owned by the Russians , 3 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 20 infantry and 2 mech_infantrysNon Combat Move - Germans
2 fighters moved from Russia to Smolensk
1 bomber moved from Russia to Novgorod
2 tactical_bombers moved from Russia to SmolenskPlace Units - Germans
5 infantry placed in Western Germany
1 armour placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - Russians
1 armour moved from Bryansk to Bessarabia
11 infantry moved from Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Tambov to Rostov
4 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Amur to Korea
1 artillery moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 1 artillery and 7 infantry
Japanese defend with 4 infantry
Russians roll dice for 1 artillery and 7 infantry in Korea, round 2 : 1/8 hits
Japanese roll dice for 4 infantry in Korea, round 2 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 3 : 1/5 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 4 : 2/5 hits
Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 1 armour and 15 infantry
Germans defend with 4 armour, 2 artilleries, 1 fighter and 5 infantry; Italians defend with 1 armour, 1 artillery and 4 infantry
Russians roll dice for 1 armour and 15 infantry in Bessarabia, round 2 : 5/16 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 9 infantry in Bessarabia, round 2 : 8/18 hits
8 infantry owned by the Russians , 1 infantry owned by the Germans and 4 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour and 7 infantry in Bessarabia, round 3 : 2/8 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 4 infantry in Bessarabia, round 3 : 8/13 hits
7 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win with 5 armour, 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 15 infantry
Casualties for Italians: 4 infantryNon Combat Move - Russians
2 aaGuns moved from Ukraine to RostovTurn Complete - Russians