Fischer Variant A&A alpha III Sensoy Battle


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • Gibraltar is the gateway to the Mediterranean. Remember the ‘Guns of Navarone.’


  • shit.,.thought u had to own both!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 11 damage on 9 factory_majors and 2 factory_minors; Remaining resources: 84 PUs;
                Germans buy 3 battleships and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                2 armour moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                6 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                2 armour moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                3 infantry moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Urals
                1 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Russia to Kazakhstan
                1 armour moved from Russia to Novosibirsk
                1 armour moved from Russia to Kazakhstan
                1 armour moved from Russia to Volgograd
                4 armour moved from Russia to Tambov
                1 mech_infantry moved from Novgorod to Vologda
                1 armour moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Holland Belgium
                2 armour moved from Germany to Holland Belgium
                1 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 3 infantry
                        Germans roll dice for 4 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  5/12 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 :  2/5 hits
                        3 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 3 infantry
                Battle in Tambov
                    Germans attack with 4 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 4 armour in Tambov, round 3 :  3/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour, 1 artillery, 1 fighter and 6 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Western Ukraine, round 2 :  3/10 hits
                        Russians roll dice for 4 infantry in Western Ukraine, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in Western Ukraine, round 3 :  3/9 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Southern Italy
                1 fighter moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Smolensk to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 battleships placed in 93 Sea Zone
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs



  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from Korea to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung
                1 fighter moved from Japan to Shantung
                1 tactical_bomber moved from Japan to Shantung
                1 artillery moved from Sikang to Shensi
                1 armour moved from Sikang to Shensi
                2 tactical_bombers moved from Kansu to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Shensi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Shantung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Siberia from Russians with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur

    Non Combat Move - Japanese
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to Korea
                1 fighter moved from Shantung to Kiangsu
                1 tactical_bomber moved from Shantung to Kiangsu
                2 tactical_bombers moved from Shensi to Kiangsu

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                4 infantry moved from Alexandria to Tobruk
                      Americans take Tobruk from Italians
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Morocco
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 submarines moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from 95 Sea Zone to 93 Sea Zone
                1 carrier moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 battleship moved from 26 Sea Zone to 25 Sea Zone
                2 cruisers moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 cruiser moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 artillery moved from British Columbia to Alaska
                1 mech_infantry moved from Western United States to British Columbia
                1 infantry moved from New Guinea to 46 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 cruiser moved from 46 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 carrier moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from Dutch New Guinea to Shantung
                1 bomber moved from Dutch New Guinea to Manchuria
                1 artillery and 1 transport moved from 26 Sea Zone to 47 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                    Germans defend with 3 battleships
                        Americans roll dice for 3 submarines in 93 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 battleships owned by the Germans
                        Germans roll dice for 3 battleships in 93 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier and 2 fighters in 93 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 3 battleships in 93 Sea Zone, round 3 :  3/3 hits
                        2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 4 :  1/2 hits
                        Germans roll dice for 3 battleships in 93 Sea Zone, round 4 :  1/3 hits
                        1 fighter owned by the Americans and 1 battleship owned by the Germans lost in 93 Sea Zone
                        Americans roll dice for 1 fighter in 93 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 2 battleships in 93 Sea Zone, round 5 :  2/2 hits
                        1 fighter owned by the Americans and 1 battleship owned by the Germans lost in 93 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -22
                    Casualties for Germans: 2 battleships
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 25 Sea Zone
                    Americans attack with 1 battleship, 3 cruisers and 5 fighters
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 battleship, 3 cruisers and 5 fighters in 25 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 destroyers owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 battleship, 3 cruisers and 5 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in Morocco
                    Americans attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shantung
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Shantung, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Shantung, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Shantung
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Manchuria
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Manchuria
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Manchuria to Jehol
                1 bomber moved from Shantung to Jehol
                1 bomber moved from 5 Sea Zone to Soviet Far East
                3 fighters moved from 25 Sea Zone to Midway
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery moved from 47 Sea Zone to New Britain
                1 bomber moved from Morocco to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Americans collect 3 PUs from War Bonds; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Kiangsi to Kiangsu
                1 artillery moved from Anhwe to Kiangsu
                3 infantry moved from Anhwe to Kiangsu
                4 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Kiangsi to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 9 infantry
                    Japanese defend with 1 aaGun, 4 armour, 1 factory_minor, 1 fighter, 4 infantry and 3 tactical_bombers
                        Chinese roll dice for 2 artilleries and 9 infantry in Kiangsu, round 2 :  4/11 hits
                        Japanese roll dice for 1 aaGun, 4 armour, 1 fighter, 4 infantry and 3 tactical_bombers in Kiangsu, round 2 :  6/12 hits
                        3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 3 :  0/5 hits
                        Japanese roll dice for 4 armour, 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsu, round 3 :  4/9 hits
                        1 artillery owned by the Chinese and 3 infantry owned by the Chinese lost in Kiangsu
                    1 artillery owned by the Chinese retreated to Kiangsi
                    Japanese win with 4 armour, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Chinese: 1 artillery and 9 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Anhwe
                1 infantry placed in Kiangsi
                1 infantry placed in Shantung
                1 infantry placed in Anhwe
                1 artillery placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 2 and gets 0 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to 93 Sea Zone
                5 fighters moved from United Kingdom to Holland Belgium
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 armour moved from Yunnan to Shensi
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Hunan to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from India to Eastern Persia
                4 armour moved from India to Eastern Persia
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Holland Belgium
                    British attack with 5 fighters and 6 infantry
                    Germans defend with 4 armour and 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  2/2 hits
                        British roll dice for 5 fighters and 6 infantry in Holland Belgium, round 2 :  1/11 hits
                        Germans roll dice for 4 armour and 3 infantry in Holland Belgium, round 2 :  3/7 hits
                        3 infantry owned by the British and 3 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 5 fighters and 3 infantry in Holland Belgium, round 3 :  1/8 hits
                        Germans roll dice for 4 armour in Holland Belgium, round 3 :  2/4 hits
                        2 infantry owned by the British and 1 armour owned by the Germans lost in Holland Belgium
                        British roll dice for 5 fighters and 1 infantry in Holland Belgium, round 4 :  0/6 hits
                        Germans roll dice for 3 armour in Holland Belgium, round 4 :  3/3 hits
                        1 infantry owned by the British and 2 fighters owned by the British lost in Holland Belgium
                        British roll dice for 3 fighters in Holland Belgium, round 5 :  0/3 hits
                        Germans roll dice for 3 armour in Holland Belgium, round 5 :  0/3 hits
                        British roll dice for 3 fighters in Holland Belgium, round 6 :  3/3 hits
                        Germans roll dice for 3 armour in Holland Belgium, round 6 :  1/3 hits
                        3 armour owned by the Germans and 1 fighter owned by the British lost in Holland Belgium
                    British win with 2 fighters remaining. Battle score for attacker is -15
                    Casualties for Germans: 4 armour and 3 infantry
                    Casualties for British: 3 fighters and 6 infantry
                Battle in 93 Sea Zone
                    British attack with 2 bombers
                    Germans defend with 1 battleship
                        British roll dice for 2 bombers in 93 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 93 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Germans lost in 93 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber
                Battle in Shensi
                    British attack with 2 armour and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 armour and 2 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from 93 Sea Zone to Gibraltar
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                3 armour and 1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour, 1 bomber and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 1 armour, 1 bomber and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                1 armour moved from Tunisia to Morocco

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 2 submarines
                    French defend with 1 cruiser and 2 destroyers
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 2 destroyers in 95 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 95 Sea Zone
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 cruiser in 95 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 5 :  0/1 hits
                        French roll dice for 1 cruiser in 95 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 6 :  0/1 hits
                        French roll dice for 1 cruiser in 95 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for French: 2 destroyers
                    Casualties for Italians: 2 submarines
                Battle in Morocco
                    Italians attack with 1 armour
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Morocco
                    Americans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs



  • yes


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 cruiser
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 1 transport
                    Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 9 / 0
        Japanese : 21 / 29
        Americans : 55 / 83
        Chinese : 18 / 23
        British : 30 / 37
        UK_Pacific : 23 / 28
        Italians : 18 / 18
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 cruiser
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 1 transport
                        French roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French lost in 97 Sea Zone
                    Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 battleships and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Timguska
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                2 infantry moved from Ukraine to Rostov
                2 armour moved from Volgograd to Caucasus
                4 armour moved from Tambov to Caucasus
                3 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                2 armour moved from Western Ukraine to Rostov
                3 armour moved from Kazakhstan to Turkmenistan
                2 tactical_bombers moved from Russia to Turkmenistan
                2 fighters moved from Russia to Turkmenistan
                2 armour moved from Ukraine to Caucasus
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Western Ukraine to Bryansk
                1 armour moved from Vologda to Kansu
                1 mech_infantry moved from Vologda to Kansu
                1 armour moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Novgorod
                2 artilleries moved from Archangel to Smolensk
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Morocco
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Volgograd

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 3 armour, 2 fighters and 2 tactical_bombers
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Turkmenistan, round 2 :  4/7 hits
                        Russians roll dice for 1 armour and 1 infantry in Turkmenistan, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from Russians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Morocco
                    Germans attack with 1 fighter
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 fighter owned by the Germans lost in Morocco
                    Americans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter
                Battle in Caucasus
                    Germans attack with 8 armour
                    Russians defend with 2 aaGuns and 2 infantry
                        Germans roll dice for 8 armour in Caucasus, round 2 :  2/8 hits
                        Russians roll dice for 2 aaGuns and 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Caucasus
                        Germans roll dice for 7 armour in Caucasus, round 3 :  3/7 hits
                        Russians roll dice for 2 infantry in Caucasus, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 aaGuns and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Turkmenistan to Volgograd
                2 tactical_bombers moved from Turkmenistan to Volgograd

    Place Units - Germans
                3 battleships placed in 113 Sea Zone
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                1 fighter moved from Korea to Soviet Far East
                2 infantry moved from Amur to Manchuria
                1 tactical_bomber moved from Korea to Manchuria
                2 fighters moved from 6 Sea Zone to Jehol
                1 infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                3 tactical_bombers moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 1 infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Manchuria
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Shantung, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Shantung, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour and 3 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 3 tactical_bombers in Anhwe, round 2 :  4/5 hits
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters
                    Americans defend with 2 bombers
                        Japanese roll dice for 2 fighters in Jehol, round 2 :  1/2 hits
                        Chinese roll dice for 2 bombers in Jehol, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 fighter in Jehol, round 3 :  1/1 hits
                        Chinese roll dice for 1 bomber in Jehol, round 3 :  0/1 hits
                        1 bomber owned by the Americans lost in Jehol
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 bombers

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Kiangsu
                1 fighter moved from Shantung to Kiangsu
                3 tactical_bombers moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Manchuria to Kiangsu
                1 fighter moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 29 PUs total


  • kamakaze

    I scrambled your plane in Italy because that’s what you did last time.

    kamakaze123.tsvg


  • depends what its up against oh!  In this case ye

    2 Kam attacks on ac carrier

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