TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Tsinghai
1 tactical_bomber moved from Hopei to Kansu
1 artillery moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 fighter moved from Hopei to Shensi
1 fighter moved from Hopei to Kansu
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Anhwe
2 armour moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Jehol
1 tactical_bomber moved from Kwangtung to Kweichow
5 submarines moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 fighters in Shensi, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Japanese roll dice for 2 fighters in Shensi, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shensi
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 1 fighter in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Tsinghai, round 3 : 1/1 hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 5 submarines
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 1/5 hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 4 : 2/5 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -38
Casualties for Japanese: 1 battleship, 1 destroyer and 5 submarines
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Kweichow
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
2 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
1 fighter moved from Shensi to Anhwe
1 fighter moved from Kansu to Chahar
1 tactical_bomber moved from Kansu to Chahar
1 tactical_bomber moved from Kweichow to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total