dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Fischer Variant A&A alpha III Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6,5,2,2,3,4,5,6,5,3,3,1,5,3,5,2,1,4,4,1,4,2,2,1,3,3,4,3,2,4,6,4,3,1,1,1,2
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total -
german scrum
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yes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from Shensi to Novosibirsk
Americans take Novosibirsk from Germans
1 armour moved from Shensi to Kazakhstan
Americans take Kazakhstan from Germans
1 bomber moved from Tsinghai to Caucasus
1 bomber moved from Cyprus to Caucasus
2 infantry moved from Alexandria to Egypt
2 armour moved from Tunisia to Tobruk
1 bomber moved from United Kingdom to Western Germany
2 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Amur to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 mech_infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Amur to 5 Sea Zone
1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Amur to Yakut S.S.R.
1 artillery, 2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Okinawa
6 fighters moved from 6 Sea Zone to Okinawa
1 battleship moved from 108 Sea Zone to 109 Sea Zone
2 cruisers moved from 108 Sea Zone to 109 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Okinawa
Americans attack with 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 2 mech_infantrys in Okinawa, round 2 : 7/11 hits
Japanese roll dice for 3 infantry in Okinawa, round 2 : 3/3 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Okinawa
Americans win, taking Okinawa from Japanese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Caucasus
Americans attack with 1 armour, 2 bombers and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 2 bombers and 3 infantry in Caucasus, round 2 : 3/8 hits
Germans roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 2/4 hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Caucasus, round 3 : 4/6 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 3 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Caucasus to Tsinghai
6 fighters moved from Okinawa to 6 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
2 armour moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 transports moved from 32 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 1.
1 battleship, 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 transport placed in 86 Sea Zone
1 armour and 1 infantry placed in Brazil
1 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Americans collect 2 PUs from War Bonds; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 battleship, 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
2 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern Persia to TurkmenistanPlace Units - British
1 battleship and 1 cruiser placed in 98 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 cruiser and 1 destroyer placed in 39 Sea Zone
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
4 submarines moved from 95 Sea Zone to 98 Sea Zone
3 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Northern Italy to Ukraine
1 fighter moved from Southern Italy to UkraineCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 destroyers and 4 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Italians roll dice for 4 submarines in 98 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 3 destroyers in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians roll dice for 3 destroyers in 98 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 submarines in 98 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 3 destroyers in 98 Sea Zone, round 4 : 1/3 hits
British roll dice for 1 battleship in 98 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 3 destroyers and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Italians: 3 submarinesNon Combat Move - Italians
Place Units - Italians
2 armour and 1 fighter placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 0 techTokens;Combat Move - ANZAC
3 armour moved from Korea to Jehol
3 armour moved from Suiyuyan to Timguska
ANZAC take Timguska from Germans
1 armour moved from Hopei to Kansu
1 infantry moved from Szechwan to Sikang
3 transports moved from 19 Sea Zone to 35 Sea Zone
2 armour moved from New South Wales to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 transport moved from 79 Sea Zone to 41 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 bomber moved from Shan State to Volgograd
2 bombers moved from Tsinghai to VolgogradCombat - ANZAC
Battle in Volgograd
ANZAC attack with 3 bombers
Germans defend with 3 armour and 1 factory_minor
ANZAC roll dice for 3 bombers in Volgograd, round 2 : 3/3 hits
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
2 bombers owned by the ANZAC and 3 armour owned by the Germans lost in Volgograd
ANZAC win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour
Casualties for ANZAC: 2 bombersNon Combat Move - ANZAC
1 bomber moved from Volgograd to Tsinghai
2 infantry moved from 79 Sea Zone to West India
2 aaGuns moved from 79 Sea Zone to West IndiaPlace Units - ANZAC
3 armour placed in Korea
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - French
1 artillery and 2 infantry moved from Kweichow to ShensiNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Novgorod to Western Germany
5 infantry moved from Romania to Bessarabia
1 artillery moved from Novgorod to ArchangelNon Combat Move - Germans
Place Units - Germans
3 armour placed in Russia
3 bombers placed in Western Germany
3 bombers placed in Germany
1 infantry placed in VolgogradTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,3,4,1,1,1,4,5,2,2,3,5,5,1,1,1,5,3,5,2,4,1,3,2,5,3,6,5,1,3,6,4,5,5,1,4,2,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 3 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Yakut S.S.R. to Yenisey
1 bomber moved from Tsinghai to Yenisey
1 armour moved from Caucasus to Samara
Americans take Samara from Germans
1 armour moved from Kazakhstan to Vologda
Americans take Vologda from Germans
1 armour moved from Novosibirsk to Evenkiyskiy
Americans take Urals from Germans
Americans take Evenkiyskiy from Germans
1 bomber moved from Tsinghai to Volgograd
2 armour moved from Tobruk to Egypt
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 armour moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Morocco to United Kingdom
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 6,4,8,8 and causes: 14 damage to unit: factory_major
Bombing raid in Northern Italy causes 14 damage total.
Battle in Southern France
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Yenisey
Americans attack with 2 artilleries, 1 bomber and 2 mech_infantrys
Germans defend with 2 armour
Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 2 : 1/6 hits
Germans roll dice for 2 armour in Yenisey, round 2 : 0/2 hits
1 armour owned by the Germans lost in Yenisey
Americans roll dice for 2 artilleries, 1 bomber and 2 mech_infantrys in Yenisey, round 3 : 0/6 hits
Germans roll dice for 1 armour in Yenisey, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Yenisey
Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 4 : 0/5 hits
Germans roll dice for 1 armour in Yenisey, round 4 : 0/1 hits
Americans roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Yenisey, round 5 : 4/5 hits
Germans roll dice for 1 armour in Yenisey, round 5 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Yenisey
Americans win, taking Yenisey from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Americans: 2 mech_infantrys
Battle in Volgograd
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber in Volgograd, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from Volgograd to Trans-Jordan
1 bomber moved from Yenisey to Kansu
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 bomber moved from Northern Italy to Tobruk
1 bomber moved from Northern Italy to TobrukPlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Caucasus
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Americans collect 3 PUs from War Bonds; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to KwangtungNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
3 infantry placed in Kiangsu
2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Rostov
British take Rostov from Italians
1 armour moved from Northwest Persia to Volgograd
British take Volgograd from Germans
1 armour moved from Kazakhstan to Samara
1 armour moved from Samara to Tambov
British take Tambov from Germans
1 armour moved from Kazakhstan to Volgograd
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Northwest Persia to Egypt
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour moved from Eastern Persia to Kazakhstan
1 armour moved from India to Eastern Persia
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
1 artillery moved from Scotland to United KingdomCombat - British
Non Combat Move - British
1 aaGun moved from Turkmenistan to Kazakhstan
1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - British
1 battleship and 1 cruiser placed in 109 Sea Zone
1 armour placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,2,5
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
4 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
3 destroyers moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Ukraine to Tambov
1 armour moved from Ukraine to Rostov
1 fighter moved from Ukraine to Tambov
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to RostovCombat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 fighter
British defend with 1 armour
Italians roll dice for 1 armour and 1 fighter in Tambov, round 2 : 0/2 hits
British roll dice for 1 armour in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Tambov, round 3 : 1/2 hits
British roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Italians lost in Tambov
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 2/2 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour and 2 fighters
British defend with 1 armour
Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 0/3 hits
British roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the Italians lost in Rostov
Italians roll dice for 2 fighters in Rostov, round 3 : 2/2 hits
British roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 1 armour
Casualties for Italians: 1 armour and 1 fighterNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from Tambov to UkrainePlace Units - Italians
2 armour and 1 fighter placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
3 armour moved from Timguska to Nenetsia
ANZAC take Nenetsia from Germans
1 infantry moved from Sikang to Kazakhstan
1 armour moved from Kansu to Vologda
1 artillery moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from West India to Eastern Persia
1 transport moved from 35 Sea Zone to 56 Sea Zone
2 transports moved from 35 Sea Zone to 56 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 transports moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from New South Wales to Shan State
1 bomber moved from Tsinghai to Archangel
3 armour moved from Jehol to Suiyuyan
3 armour moved from Korea to JeholCombat - ANZAC
Battle in Archangel
ANZAC attack with 1 bomber
Germans defend with 1 artillery
ANZAC roll dice for 1 bomber in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 bomber owned by the ANZAC lost in Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
2 aaGuns moved from West India to Eastern Persia
2 armour moved from Western Australia to 56 Sea Zone
1 mech_infantry moved from Western Australia to 56 Sea ZonePlace Units - ANZAC
1 armour, 1 bomber and 1 fighter placed in Korea
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
1 artillery and 2 infantry moved from Shensi to TsinghaiNon Combat Move - French
Turn Complete - French
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scramble
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here are the planes I want to scramble. I posted it in this file.
your evil plan will fail…
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1 tactical_bomber owned by the British , 5 armour owned by the British , 1 armour owned by the Germans and 2 armour owned by the Americans lost in United Kingdom
Ill change loss selection and put the 1 armour back and remove a bomber





